This post has potentially manipulated dice roll results.
Anduin walks in front of Vane looks back and gives a big snort out as a warning to Vane....stepping forward he stares at the wolves and lets out a long howl and bolts for it trying to lead them away. (Either as fellow wolf or prey) hopefully clearing the way for Vane.
Anduin in his wolf form leads the 7 wolves away convincing the wolves he is one of them leading them away from Vane and the group ,
shortly after vane and his 3 recruit's he has accompanying him they stealthily sneak up behind Deckard and you see novo 100 feet away resting away in a sound sleep.
You can see Xerim and felix and the other's marching down the city square towards deckard, so far everyone is just squaring up .
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Dm : these wolves are in the city for some reason though you can tell they do not belong in False Hope it is another mystery , as far as you can tell they been feeding on the citizen's recently and people are not noticing with the recent attacks from deckard and novo .
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
This post has potentially manipulated dice roll results.
Dm : these wolves are still following Anduin (yes you heard them on the watch ^. ^)
As shawn wick and fire paw move towards the tower stealthily they notice a guard at the door , Shawn wick notice's this guard isn't from the city of False Hope .
Shawn wick initiative roll 3
Fire Paw Initiative roll 13
3 Eager recruit's who are with fire paw and shawn wick 12
Fire paw will stealth his way to the guard Stealth roll 10
The guard (archer ) passive perception he notice's firpaw moving up on him and fires a quick shot from his bow with disadvantage 9
missing Fire paw as he moves in to swing his 2 short swords at the guard 1211
missing the guard as the 3 recruit's moves in to swing there longsword's at the Guard
17 First recruit making a successful hit dealing 2
8 missing as well
7 making a successfull hit with his long sword dealing 8
As shawn wick makes a low whistling sound seeing t hat these new recruits will need some proper training in the future
as shawn wick speaks one word "shatter" forcing the guard to make a con save 15
taking half damage as he made his save 3
As the guard takes his horn and blows into it sounding the alarm for the other unther guards in the tower , Firepaw can hear foot steps rushing down the stairs towards there companion who blew the horn .
Meanwhile Vane and his lads make there move as Anduin is still running ahead as the wolves are following him
Anduin stops on his tracks. Turns back to the rest of the pack and begins to stare down each one of them in the eyes to assert his dominance. Just staring until one by one each other wolf looks away and submits. I want to make sure I’m really the alpha.
DM: one of the wolves a brown and grey wolf growl's doing it's best to retain it's position as alpha but backs down once Aduin make's sure all the wolve's know who is in charge of the pack .
Are you going back the way you came or looking for a different route which is what xerim took with felix and hertha or you going take the long flank where fire paw and shawnwick are near t he western gate / tower ?
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Going back the way I came, that has the best chance of people recognizing that I am one of them. Once there I will look for a grouping of enemies and charge with the pack.
the 3 recruit's that are with you will be at 6 initiative
As novo is resting Vane notice's 3 enemy guards moving up to stand with him so far none have noticed your group yet vane , (Anduin and his wolves are on route )
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
A shimmering light ooze's all over novo making him alert as he draw's his weapons as he see's his guards he beckon's them towards him yelling a warning
it will 3 turns before Anduin and his wolves get to you guys
Make a hide check if you wanna try avoiding novo and his 3 guards attention
Novo perception check 22
3 Sinister guards 12
there is several piles of trash in the alleyway it is dim light in the alley since the building are close to each other and sunset is happening
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
This post has potentially manipulated dice roll results.
"If it hasn't worked first time... " mutters the bard and he plays a song wiht his violin hoping that, at least the guards fall asleep due to his spell.
( Cast: Spell 2nd lvl slot again: 30 targeting all of them I guess but mainly the 3 guards. Let's see if we can even the odds a little bit.
Dm: the sleep spell doesn't seem to have a effect on them as they advance forward on you all seeing they can't reach Vane they swing at the recruit's who are standing there ground
#sinister guard 1 Swings his mace at Recruit #2 with blonde hair and leather armor 7 dealing 6
#sinister guard 2 swinging his own mace at Recruit #1 with grey hair and a stubble beard with chain mail armor 16 dealing 4
#sinister guard 3 will take aim at Vane as he moves down the alleyway as his 2 companions shooting his heavy crossbow at Vane 20 Dealing 7 piercing damage if it connects
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Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
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Anduin walks in front of Vane looks back and gives a big snort out as a warning to Vane....stepping forward he stares at the wolves and lets out a long howl and bolts for it trying to lead them away. (Either as fellow wolf or prey) hopefully clearing the way for Vane.
Dont really know what to roll:
animal handling - 7
persuasion? - 14
doesnt matter it’s all bad
(Can we retcon a little bit and let Vane inspire his friend?)
While Anduin slowly wakls towards the wolves, Vane says sofltly a couple of verses
"... And bravely he walked towards the hungry wolves,
speaking to them in their langauge,
Awesome powers he gained when he shapchenged."
PbP Character: A few ;)
Is that a d6?
6
DM: of course no worries we can ret con it it would be animal handling i say roll again and add that 6 to it from vane
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
15 - animal handling
Dm: Success
Anduin in his wolf form leads the 7 wolves away convincing the wolves he is one of them leading them away from Vane and the group ,
shortly after vane and his 3 recruit's he has accompanying him they stealthily sneak up behind Deckard and you see novo 100 feet away resting away in a sound sleep.
You can see Xerim and felix and the other's marching down the city square towards deckard, so far everyone is just squaring up .
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
(Oh gods, I have no idea what to do now)
were they just random wolves? Like they weren’t trained by Deckard or anything?
Dm : these wolves are in the city for some reason though you can tell they do not belong in False Hope it is another mystery , as far as you can tell they been feeding on the citizen's recently and people are not noticing with the recent attacks from deckard and novo .
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
(OOC: We heard the wolves last night during our watches. )
“Get ready lads, as soon as they get inn position we unleash hell on that bastard.”
He moves 20 feet towards them and he readies a sleep spell 2nd lvl slot to cast at Novo once the party starts.
PbP Character: A few ;)
Dm : these wolves are still following Anduin (yes you heard them on the watch ^. ^)
As shawn wick and fire paw move towards the tower stealthily they notice a guard at the door , Shawn wick notice's this guard isn't from the city of False Hope .
Shawn wick initiative roll 3
Fire Paw Initiative roll 13
3 Eager recruit's who are with fire paw and shawn wick 12
Fire paw will stealth his way to the guard Stealth roll 10
The guard (archer ) passive perception he notice's firpaw moving up on him and fires a quick shot from his bow with disadvantage 9
missing Fire paw as he moves in to swing his 2 short swords at the guard 12 11
missing the guard as the 3 recruit's moves in to swing there longsword's at the Guard
17 First recruit making a successful hit dealing 2
8 missing as well
7 making a successfull hit with his long sword dealing 8
As shawn wick makes a low whistling sound seeing t hat these new recruits will need some proper training in the future
as shawn wick speaks one word "shatter" forcing the guard to make a con save 15
taking half damage as he made his save 3
As the guard takes his horn and blows into it sounding the alarm for the other unther guards in the tower , Firepaw can hear foot steps rushing down the stairs towards there companion who blew the horn .
Meanwhile Vane and his lads make there move as Anduin is still running ahead as the wolves are following him
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Anduin stops on his tracks. Turns back to the rest of the pack and begins to stare down each one of them in the eyes to assert his dominance. Just staring until one by one each other wolf looks away and submits. I want to make sure I’m really the alpha.
(wolf pack is coming to the battle field!)
DM: one of the wolves a brown and grey wolf growl's doing it's best to retain it's position as alpha but backs down once Aduin make's sure all the wolve's know who is in charge of the pack .
Are you going back the way you came or looking for a different route which is what xerim took with felix and hertha or you going take the long flank where fire paw and shawnwick are near t he western gate / tower ?
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
Going back the way I came, that has the best chance of people recognizing that I am one of them. Once there I will look for a grouping of enemies and charge with the pack.
initiative - 6
Dm: okay so vane roll for initiative
the 3 recruit's that are with you will be at 6 initiative
As novo is resting Vane notice's 3 enemy guards moving up to stand with him so far none have noticed your group yet vane , (Anduin and his wolves are on route )
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
(Initiative: 12
HP affected by the Sleepspell: 30
As he said he was to cast it as they start attacking, can it be before the guards go out? )
PbP Character: A few ;)
Dm : the spell fail's to put novo to sleep
A shimmering light ooze's all over novo making him alert as he draw's his weapons as he see's his guards he beckon's them towards him yelling a warning
it will 3 turns before Anduin and his wolves get to you guys
Make a hide check if you wanna try avoiding novo and his 3 guards attention
Novo perception check 22
3 Sinister guards 12
there is several piles of trash in the alleyway it is dim light in the alley since the building are close to each other and sunset is happening
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
( ouch... Stealth: 10
hahaha I knew!! )
Vane stays in the middle of the halley, a little bit surprised that his lullaby song hasn’t made effect on Novo.
“Stay sharp guys “ he says to the recruits “ It seems that we are not as welcomed as expected...”
PbP Character: A few ;)
Dm:
Novo spots you vane and motions for his fellow guards to follow him as they rush towards you guys
Novo's initiative 10
3 Sinister guards initiative 15
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked
"If it hasn't worked first time... " mutters the bard and he plays a song wiht his violin hoping that, at least the guards fall asleep due to his spell.
( Cast: Spell 2nd lvl slot again: 30 targeting all of them I guess but mainly the 3 guards. Let's see if we can even the odds a little bit.
He will retreat his movement back the alley and )
PbP Character: A few ;)
Dm: the sleep spell doesn't seem to have a effect on them as they advance forward on you all seeing they can't reach Vane they swing at the recruit's who are standing there ground
#sinister guard 1 Swings his mace at Recruit #2 with blonde hair and leather armor 7 dealing 6
#sinister guard 2 swinging his own mace at Recruit #1 with grey hair and a stubble beard with chain mail armor 16 dealing 4
#sinister guard 3 will take aim at Vane as he moves down the alleyway as his 2 companions shooting his heavy crossbow at Vane 20 Dealing 7 piercing damage if it connects
Lvl 3 | Elf | Paladin/Oath of the Ancients - Shipwrecked