This post has potentially manipulated dice roll results.
Dorno reaches the cage and tries to judge the bear's level of aggression towards him or anyone else. He says "don't worry, friend, we'll have you out soon" via his ability to speak to animals. He glances at any lock on the cage and, for now, tries to block any of the bandits from harming the bear or letting it out. Not wanting to let his new companions down, he once again focuses with a squint and odd movement of his mouth and let's another pebble fly at a glowing foe.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno watches the remaining bandits run off and decides to focus on the bear. He inspects the door and tries to see how he might get it open, although he does not have any particular skills or magic that will help with such things. His only option is brute force, so he will lend help to the bear on its next attempt to break out, or to anyone in the group who comes to help with a crowbar or something of the sort, whichever comes first.
Aria cursed under her breath as she was struck. She was about to draw her longsword and attack back when the bandit fled. She smirked for a moment and then instead readied her crowbar. "Alright big fella, let's get you out of there." She murmured to the cage's occupant.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(Keeping with the earlier initiative) Before the bandits get to far away, Thresher will to drop her axe to the ground and pull out one of her javelins. She'll move 30 feet in their direction and attempt to hurl it at one of the bandits.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Assuming combat is over.) Thresher will head over to collect her javelin and pick up the bandit's body to bring back to the others, tossing it into the dirt beside the rest of the bodies. She begins poking holes in one the corpses with her javelin, beginning to cool off from her rage.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno reaches the cage and tries to judge the bear's level of aggression towards him or anyone else. He says "don't worry, friend, we'll have you out soon" via his ability to speak to animals. He glances at any lock on the cage and, for now, tries to block any of the bandits from harming the bear or letting it out. Not wanting to let his new companions down, he once again focuses with a squint and odd movement of his mouth and let's another pebble fly at a glowing foe.
Magic Stone attack: 16
Stone damage: 9 bludgeoning
(The glowing bandit died last turn. I'm assuming you retargeted to the wounded bandit without advantage (but your first roll still hits).)
One bandit is on his last legs, one is dead, and the other two are untouched. The bear still rages impotently in his cage.
(Thresher)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Yield, bandit!" Kai orders in his booming military voice, as he holds his shortsword threateningly. Intimidate: 13
Kai?
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher attacks one of the bandits that tried to skewer her. (The one still at full health.)
Attack: 22 Damage: 9
Thresher returns the skewer.
The two bandits near to her skewer again: 8 14
And the bandit near to Aria turns around and slashes: Attack: 10 Damage: 6
Forgot to roll damage for the attack that hit Thresher: 3
Thresher takes 1 damage (rage resist already applied).
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Alexana was trying to get the bandits to surrender, but it looks like they chose to fight. She joins in, and aims for a bandit next to Thresher.
to hit: 11
damage: 8
[ooc: Sorry! Was confused between my two characters - Kai and Alexana. I think I got it right now. ;) ]
Another bandit drops. Two remain, one by Aria and one by Thresher.
The remaining bandits: 4 7 throw down their weapons and flee. You can try and chase them down, or let them go (figure they'll be going 60 ft. a turn).
The bear will attempt once more to break free: 3
(Aria)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno watches the remaining bandits run off and decides to focus on the bear. He inspects the door and tries to see how he might get it open, although he does not have any particular skills or magic that will help with such things. His only option is brute force, so he will lend help to the bear on its next attempt to break out, or to anyone in the group who comes to help with a crowbar or something of the sort, whichever comes first.
OOC Help action
Aria cursed under her breath as she was struck. She was about to draw her longsword and attack back when the bandit fled. She smirked for a moment and then instead readied her crowbar. "Alright big fella, let's get you out of there." She murmured to the cage's occupant.
(Aria, roll an Athletics check with advantage.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Athletics: 11
The lock seems to resist your efforts. Maybe if you just tug a little harder . . .
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: assuming Dorno is helping again)
Athletics: 18
(if not)
Athletics: 11
(Keeping with the earlier initiative) Before the bandits get to far away, Thresher will to drop her axe to the ground and pull out one of her javelins. She'll move 30 feet in their direction and attempt to hurl it at one of the bandits.
Attack: 24 Damage:6
One of the fleeing bandits falls.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Assuming combat is over.) Thresher will head over to collect her javelin and pick up the bandit's body to bring back to the others, tossing it into the dirt beside the rest of the bodies. She begins poking holes in one the corpses with her javelin, beginning to cool off from her rage.
(Combat is indeed over.)
You manage to burst the lock on the bear’s cage, and it runs off snarling into the woods.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Aria smirked. "Fare thee well, my fuzzy friend and may you have better luck in future." She said.
"Maybe the beast will finish the job." Thresher says as she starts picking over the corpses for anything useful.