This post has potentially manipulated dice roll results.
Haldur trying to pull the Commander alone while he's wearing full-plate is going to be a task he's unconscious. Give me an athletics roll, DC20. It's high on this one too because Bhall and Katrina were carrying him between them and you're attempting to do it alone! He however was killed, when the lightning hit him but could be brought back if you move his body out of harms way.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Hrian's first attack hits and the Green Caster takes the damage but the second blow glances off what Hrian realizes is now some sort of dark sheen over the Caster's robes. In fact, now that Hrian is closer....
he realized that this Caster is in fact NOT a detainee and is wearing NO manacles!! The man is wild-eyed and looks quite regal in his emerald robes. Hrian looks then to left and to the right. The Green-clad caster's companions too are not ragged detainees but well dressed and well-kept Nobles from what they seem!! They all have a symbol embroidered with coppery thread on their robes too. Roll a religion check, please.
The Green-clad Caster is still up and having left his attack space Hrian to move to H10 he gets an AOO casting poison spray using War Caster abilities. Hrian make a CON save DC15; if fails he takes 12 of poison damage and is considered [Tooltip Not Found] until MAX hit points are restored.
OOC: If/then Green going down I get Phade might contest this but for the sake of edits moving forwards make you attacks then wait for my response before moving out of attack space regardless how well you think you rolled. Thank you.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Red scaled Caster waves their arms above there head, their eyes glowing brightly in the smoke and haze of the camp turned the battlefield and makes an abrupt gesture downward casting wall of fire in her hand a medallion of some sort. Now behind the group the wall of fire blocks the temple entrance!!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, 100 feet directly above the Blue-clad Caster who then gestures at Bhalla murmuring something before his eyes glow white and a crackle is heard as he casts call lightning centered of Bhalla dealing 14 of lightning damage to the Sister of Chauntea; half if she successes DC15 DEX save but everyone else within 5ft of Bhalla too must make the DEX save DC15; taking full damage on fail or half damage of success!
Bhalla 15 fails takes 17 points of lightning damage. Injured but still up.
13.
Commander 6 fails takes 17 points of ligthning damage. Down.
Thomas ?
Haldur ?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Green Caster turns to Hrian who struck him and opening his mouth again casting poison spray again for 15 of additional poison damage if he fails the DC 15 with disadvantage if the first attack sucessfully poisoned him.
Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
OOC: Knight there's no 'inside' there's a wall of fire there now. For whatever reason, my second edit after posting saves did not post so I had to re-edit and my original changes were made. Please revise your post.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Knight there's no 'inside' there's a wall of fire there now. For whatever reason, my second edit after posting saves did not post so I had to re-edit and my original changes were made. Please revise your post.
See group thread. Thanks for permission.
Rollback Post to RevisionRollBack
Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
(OOC: Do we hear any of the commotion from the fray above? Also, is there no guard down here?)
"Well, whatever you got over there,"Folzi says Lyra from the cell across from hers, "you might want to hide that in a...ahem...discrete place." He chuckles to himself.
This post has potentially manipulated dice roll results.
Athletics Roll:19
Dexterity Saving Throw:8
HP Total: 20/49
I assume the black-garbed Caster and Bhalla/Katrina still have their turns in the initiative order, so I'll wait until their turns are over to move ahead with my responses.
Edited to include new HP total after the failed save.
Black-clad Caster holds up his hands seems to vomit into it then hurls a bubble of acid at Katrina and Haldur, please make DEX saves against 5 of acid damage
Haldur get's advantage because Katrina is partially blocking you from view.
Kat save 15
Haldur?
Bhalla let's out a shriek of misery collecting herself from the lightning bolt and watching as it takes the lingering life of the Commander now snuffed out! Charging forward warhammer drawn Bhallha plows into the Blue-clad caster with a fury unleashed that no one in camp had ever expected of the maiden dwarf! After body checking him to the ground she stands over him warhammer slammed down 21 dealing 6 of bludgeoning damage against the Blue-clad Caster who's been knocked prone.
Katrina watching Caspian, the Commander fall, and her Lady's despair something awakens in Katrina! The young sister turns toward the Red and Black Caster bends down to grab a hand full of soil which she spreads on her hands then casts erupting earth and the ground shakes beneath the two Casters. They have to make a DEX save against DC15 taking 16 bludgeoning damage for fail or half if save.
Red save 9 taking 12 points of damage
Black save 14; 12 points of damage
They both save but are wounded with flying debris as the 20ft cube around them becomes difficult terrain, and each 5-foot portion requires a minute to clear by hand. They are both in the center of the eruption, now at half speed to climb out of the crater!
Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
This post has potentially manipulated dice roll results.
Dexterity Saving Throw:16
The world seemed to explode around the young mercenary, with gouts of fire and lightning and acid blasting in from all angles. The Commander's limp and battered body slumped to the ground, and Haldur's head whipped in the direction of the ominously colored Casters. Mud and soot marred his face and body, and his muscles twitched and spasmed in response to the damage he was suffering. His brown eyes welled with emotion, yet glinted like steel amidst the lashing colors of lightning and flame. The sellsword snarled in an animalistic manner, gripped his halberd tightly, and roared like a wounded beast as he charged forward at his prey.
Haldur advanced to H9, again utilizing his poleaxe's reach to avoid getting into direct contact with his chosen target; the Green Caster. When he had reached 10 feet from his target, the warrior swung his halberd with lethal intent.
Attack #1:9Damage:13, 3
Attack #2:13Damage:7, 3
Bonus Action; the Twirly Whirly attack:11Damage: 7, 2
This post has potentially manipulated dice roll results.
Haldur lands his second and third attack damage noted; his first however misses.
>>>>>>>>>>>>>>>>>>>>>>
Hrian religion check:
The colors of their robes and scales on their faces they represent something eerily familiar. The symbol they wear too reminds you of the Dragon cult that sought to raise the sorcerer Ealaín Dhubh to Godhood!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
OOC: Thanks for reminding me about those concentration saves Knight!
Folzi, Leb, and Lyra a young half-orc boy with long dreaded hair and a gold chain shirt barrels out of the darkness from the far end of the dungeon! It's like he just appears out of thin air! Then stagger behind him two other men and one woman, all in golden armor that's charred and bloodied, appear behind him.
"They can't have seen us? Can they? They can't hurt us here? Right," the half-orc boy with filed down tusks asks his tone frantic as the three Sunite's with him collapse into the bars opposite the empty cells at the back of the dungeon the void behind them still a darkened space. "Who are you? What are you...doing here," the young boy then demands as he looks at Lyra and Leb's cells before jumping at the sight of Folzi standing on his loo bucket.
"Not in those cells," the woman says walking over from her the injured comrades. "What the hell are you doig down here," she demands speaking to Folzi.
This post has potentially manipulated dice roll results.
"what in the hells..." Hrain looks at the symbols on the robes of these casters, his breath catching in his throat fir a moment. "They wear the marks of the Dragon Cult, and they are not shackled, we have been infiltrated." Seeing Bhalla bring down the blue robed caster right in front of him the paladin tries to capitalise on their disadvantage striking at the prone form furiously, the holy light still flickering around the bloodied blade.
Attack 25 damage 9 + 1
Attack 12 damage 6 + 2
Crit roll dice 13
Divine Smite on the critical hit burning 1st level spell slot.
Lyra first cowers back into the cell a little after hearing the sudden noices come closer, but ultimately decides it would be beneficial to see whats going on outside. She does, however, try to hide the metal symbol somewhere inbetween her ratty clothes. The 4 figures arriving now are not at all what she expected. (Does she remember any of the faces she might potentially see? Perception7). "Hey there." She responds with a smirk. "Sorry, we kinda got locked away here. One of your self-righteous sheperd friends sneaked up on us while we were trying to get back to our tents. I think his name was Hawethorne or something like it." Lyra pauses for a second, as if readying her for what she is about to say. "Listen up. I know this seems like an odd question coming from a detainee, but would you mind letting us out of these cells? We didn't harm anyone, we were simply caught in the wrong place at the wrong time. Oh, and these cells are appearantly made of weave stone, so they are basically killing us as we speak..." and she tries to bring herself to a winning smile, holding up the manacles that still cuff her to show that she would not pose a threat anyway.
Lebenha doesnt says nothing, at least now, about the adamtine trinket.
When the other sunites appear she nods at Lyra comments.
” Yes, please, let us go to our tents, or at least put us in another cells. This ones are going to kill us and you know it. And we haven’t done anything wrong. Not now, not when we were put in here in the first place... “
Red Caster clammers to the top of the crater Katrina created using her full action to climb to the top N9. Using a bonus action to drink a healing potion. 5
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Green casts shatter the point of origin on Hrian with Haldur and Bhalla too having to make a CON save DC 15 taking 8 thunder damage on a failed save, or half as much damage on a successful one.
Haldur trying to pull the Commander alone while he's wearing full-plate is going to be a task he's unconscious. Give me an athletics roll, DC20. It's high on this one too because Bhall and Katrina were carrying him between them and you're attempting to do it alone! He however was killed, when the lightning hit him but could be brought back if you move his body out of harms way.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Hrian's first attack hits and the Green Caster takes the damage but the second blow glances off what Hrian realizes is now some sort of dark sheen over the Caster's robes. In fact, now that Hrian is closer....
he realized that this Caster is in fact NOT a detainee and is wearing NO manacles!! The man is wild-eyed and looks quite regal in his emerald robes. Hrian looks then to left and to the right. The Green-clad caster's companions too are not ragged detainees but well dressed and well-kept Nobles from what they seem!! They all have a symbol embroidered with coppery thread on their robes too. Roll a religion check, please.
The Green-clad Caster is still up and having left his attack space Hrian to move to H10 he gets an AOO casting poison spray using War Caster abilities. Hrian make a CON save DC15; if fails he takes 12 of poison damage and is considered [Tooltip Not Found] until MAX hit points are restored.
OOC: If/then Green going down I get Phade might contest this but for the sake of edits moving forwards make you attacks then wait for my response before moving out of attack space regardless how well you think you rolled. Thank you.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Red scaled Caster waves their arms above there head, their eyes glowing brightly in the smoke and haze of the camp turned the battlefield and makes an abrupt gesture downward casting wall of fire in her hand a medallion of some sort. Now behind the group the wall of fire blocks the temple entrance!!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, 100 feet directly above the Blue-clad Caster who then gestures at Bhalla murmuring something before his eyes glow white and a crackle is heard as he casts call lightning centered of Bhalla dealing 14 of lightning damage to the Sister of Chauntea; half if she successes DC15 DEX save but everyone else within 5ft of Bhalla too must make the DEX save DC15; taking full damage on fail or half damage of success!
Bhalla 15 fails takes 17 points of lightning damage. Injured but still up.
13.Commander 6 fails takes 17 points of ligthning damage. Down.
Thomas ?
Haldur ?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Green Caster turns to Hrian who struck him and opening his mouth again casting poison spray again for 15 of additional poison damage if he fails the DC 15 with disadvantage if the first attack sucessfully poisoned him.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
First-round Initiative order
HaldurHrianRedBlueGreenThomas is up
Black is on deck
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
DEX Save: 9
Edit: Takes full 17 damage.
CURSE MY DAMN CLERIC INITIATIVE!!
Seeing the fire spring up to block retreat and suffering the full brunt of a lightning strike, Thomas falters...
He speaks a quick prayer (Mass Healing Word, targeting all six Shepherds/Sisters/Mercenaries, Heals: 12hp each)
Then, with fire in his eyes, he reaches out to the Blue cloaked caster, yelling out in Celestial, "WE WILL NOT YIELD!"
Action: Cast Sacred Flame dc15 DEX Save Damage: 15 Radiant
OOC: I screwed up the dice for mass healing word while editing... Let me know if I need to repost elsewhere...
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
Hrain's 1st Con save 12
Ouch!
2nd Con save with dis 21
Hah, typical! Hrain is poisoned by the first attack saves the second
Hp down to 17 then back up to 29
Con save to see if I lose divine favor 23
Spell still up.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
OOC: Knight there's no 'inside' there's a wall of fire there now. For whatever reason, my second edit after posting saves did not post so I had to re-edit and my original changes were made. Please revise your post.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
See group thread. Thanks for permission.
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
(OOC: Do we hear any of the commotion from the fray above? Also, is there no guard down here?)
"Well, whatever you got over there," Folzi says Lyra from the cell across from hers, "you might want to hide that in a...ahem...discrete place." He chuckles to himself.
Athletics Roll: 19
Dexterity Saving Throw: 8
HP Total: 20/49
I assume the black-garbed Caster and Bhalla/Katrina still have their turns in the initiative order, so I'll wait until their turns are over to move ahead with my responses.
Edited to include new HP total after the failed save.
OOC: I saw the 12, no worries. Sacred Flame against who?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Folzi sees no gaurds. You hear nothing in the dungeons from the outside or above, the dungeon walls are vey thick.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Black-clad Caster holds up his hands seems to vomit into it then hurls a bubble of acid at Katrina and Haldur, please make DEX saves against 5 of acid damage
Haldur get's advantage because Katrina is partially blocking you from view.
Kat save 15
Haldur?
Bhalla let's out a shriek of misery collecting herself from the lightning bolt and watching as it takes the lingering life of the Commander now snuffed out! Charging forward warhammer drawn Bhallha plows into the Blue-clad caster with a fury unleashed that no one in camp had ever expected of the maiden dwarf! After body checking him to the ground she stands over him warhammer slammed down 21 dealing 6 of bludgeoning damage against the Blue-clad Caster who's been knocked prone.
Katrina watching Caspian, the Commander fall, and her Lady's despair something awakens in Katrina! The young sister turns toward the Red and Black Caster bends down to grab a hand full of soil which she spreads on her hands then casts erupting earth and the ground shakes beneath the two Casters. They have to make a DEX save against DC15 taking 16 bludgeoning damage for fail or half if save.
Red save 9 taking 12 points of damage
Black save 14; 12 points of damage
They both save but are wounded with flying debris as the 20ft cube around them becomes difficult terrain, and each 5-foot portion requires a minute to clear by hand. They are both in the center of the eruption, now at half speed to climb out of the crater!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Haldur is up! Need the DEX save on acid splash DC15.
Hrian is on deck
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sacred flame was targeting blue caster.
Edit: Do blue and red maintain concentration?
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
Dexterity Saving Throw: 16
The world seemed to explode around the young mercenary, with gouts of fire and lightning and acid blasting in from all angles. The Commander's limp and battered body slumped to the ground, and Haldur's head whipped in the direction of the ominously colored Casters. Mud and soot marred his face and body, and his muscles twitched and spasmed in response to the damage he was suffering. His brown eyes welled with emotion, yet glinted like steel amidst the lashing colors of lightning and flame. The sellsword snarled in an animalistic manner, gripped his halberd tightly, and roared like a wounded beast as he charged forward at his prey.
Haldur advanced to H9, again utilizing his poleaxe's reach to avoid getting into direct contact with his chosen target; the Green Caster. When he had reached 10 feet from his target, the warrior swung his halberd with lethal intent.
Attack #1: 9 Damage: 13, 3
Attack #2: 13 Damage: 7, 3
Bonus Action; the Twirly Whirly attack: 11 Damage: 7, 2
Religion 20
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Haldur lands his second and third attack damage noted; his first however misses.
>>>>>>>>>>>>>>>>>>>>>>
Hrian religion check:
The colors of their robes and scales on their faces they represent something eerily familiar. The symbol they wear too reminds you of the Dragon cult that sought to raise the sorcerer Ealaín Dhubh to Godhood!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
OOC: Thanks for reminding me about those concentration saves Knight!
Red 12
Blue 15
Both maintain their concentration
>>>>>>>>>>>>>>>>>>>>.
Hrian is up
Red Caster is one deck
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Folzi, Leb, and Lyra a young half-orc boy with long dreaded hair and a gold chain shirt barrels out of the darkness from the far end of the dungeon! It's like he just appears out of thin air! Then stagger behind him two other men and one woman, all in golden armor that's charred and bloodied, appear behind him.
"They can't have seen us? Can they? They can't hurt us here? Right," the half-orc boy with filed down tusks asks his tone frantic as the three Sunite's with him collapse into the bars opposite the empty cells at the back of the dungeon the void behind them still a darkened space. "Who are you? What are you...doing here," the young boy then demands as he looks at Lyra and Leb's cells before jumping at the sight of Folzi standing on his loo bucket.
"Not in those cells," the woman says walking over from her the injured comrades. "What the hell are you doig down here," she demands speaking to Folzi.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"what in the hells..." Hrain looks at the symbols on the robes of these casters, his breath catching in his throat fir a moment. "They wear the marks of the Dragon Cult, and they are not shackled, we have been infiltrated." Seeing Bhalla bring down the blue robed caster right in front of him the paladin tries to capitalise on their disadvantage striking at the prone form furiously, the holy light still flickering around the bloodied blade.
Attack 25 damage 9 + 1
Attack 12 damage 6 + 2
Crit roll dice 1 3
Divine Smite on the critical hit burning 1st level spell slot.
Smite damage 23
Round 2/10 for Divine Favor
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
OCC: Forgot Blue's save against Sacred Flame 9 fails takes the 8 damage.
Blue is bloodied but still kicking!
Phade roll the sweet CRIT damage!!
Blue Caster is DEAD!!
OOC: I'll update the map when there's more movement!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lyra first cowers back into the cell a little after hearing the sudden noices come closer, but ultimately decides it would be beneficial to see whats going on outside. She does, however, try to hide the metal symbol somewhere inbetween her ratty clothes. The 4 figures arriving now are not at all what she expected. (Does she remember any of the faces she might potentially see? Perception 7). "Hey there." She responds with a smirk. "Sorry, we kinda got locked away here. One of your self-righteous sheperd friends sneaked up on us while we were trying to get back to our tents. I think his name was Hawethorne or something like it." Lyra pauses for a second, as if readying her for what she is about to say. "Listen up. I know this seems like an odd question coming from a detainee, but would you mind letting us out of these cells? We didn't harm anyone, we were simply caught in the wrong place at the wrong time. Oh, and these cells are appearantly made of weave stone, so they are basically killing us as we speak..." and she tries to bring herself to a winning smile, holding up the manacles that still cuff her to show that she would not pose a threat anyway.
Persuasion 13
(I guess we aint goin nowhere)
Lebenha doesnt says nothing, at least now, about the adamtine trinket.
When the other sunites appear she nods at Lyra comments.
” Yes, please, let us go to our tents, or at least put us in another cells. This ones are going to kill us and you know it. And we haven’t done anything wrong. Not now, not when we were put in here in the first place... “
(Persuasion: 11)
PbP Character: A few ;)
Red Caster clammers to the top of the crater Katrina created using her full action to climb to the top N9. Using a bonus action to drink a healing potion. 5
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Green casts shatter the point of origin on Hrian with Haldur and Bhalla too having to make a CON save DC 15 taking 8 thunder damage on a failed save, or half as much damage on a successful one.
Bhalla CON save 22
>>>>>>>>>>>>>>>>>>>>>>>>>>>
Thomas is up!
Black on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.