[[ Even accounting for disadvantage in darkness (albeit could also keep watch in an animal form with darkvision; up to you DnDpro) guidance's average still work and close enough. ]]
While Gattara is keeping watch she begins to hear a rustling in the trees and crunching of leaves. Looking into the darkness a large shape can be made out heading towards the party. A walking tree, but not that of a treant. No, something more dead-looking. Something more corrupted in nature.
This post has potentially manipulated dice roll results.
(OOC: Nice I'm set up in a position with direct line of sight!)
Fizzt will use his short bow, attack: 12 D (piercing): 10, then move 3 spaces South East ad use the hide bonus action behind the tree. Stealth (+11): 19.
she takes the broom and flies up to surveil forward when she sees the rotten tree: there is no possible parley and, even if it was possible, Gattara wants to eridicate such unnatural being from the face of the earth.
She summons 8 wolves 60 feet from her and then a bear spirit surrouns them.
The druid shouts out for them to attack the rotten tree and their occupants.
The rushes forward and attack the bark of the tree, surrounding it.
MOVE: up in the air with the broom, of the 50 feet movement, I'd say 20 forward and 30 upward
ACTION: cast spell CONJURE ANIMALS
BONUS ACTION: SPIRIT TOTEM evoking a bear spirit surrpoindign the wolves: gains temporary hit points equal to 5 + your druid level = 11
The wolves, due to Mighty Summoner skill , has 15 HP each instead of 11 + 11 temp HP, total 26.
1) wolf Attack: 15 Damage: 8 , damages counts as magic because of mighty summoner
2) wolf Attack: 11 Damage: 8 , damages counts as magic because of mighty summoner
3) wolf Attack: 15 Damage: 10 , damages counts as magic because of mighty summoner
4) wolf Attack: 9 Damage: 7 , damages counts as magic because of mighty summoner
5) wolf Attack: 21 Damage: 7 , damages counts as magic because of mighty summoner
6) wolf Attack: 21 Damage: 6 , damages counts as magic because of mighty summoner
7) wolf Attack: 16 Damage: 7 , damages counts as magic because of mighty summoner
8) wolf Attack: 12 Damage: 8 , damages counts as magic because of mighty summoner
MOVE: up in the air with the broom, of the 50 feet movement, I'd say 20 forward and 30 upward
ACTION: cast spell CONJURE ANIMALS
BONUS ACTION: SPIRIT TOTEM evoking a bear spirit surrpoindign the wolves: gains temporary hit points equal to 5 + your druid level = 11
The wolves, due to Mighty Summoner skill , has 15 HP each instead of 11 + 11 temp HP, total 26.
1) wolf Attack: 15 Damage: 8 , damages counts as magic because of mighty summoner
2) wolf Attack: 11 Damage: 8 , damages counts as magic because of mighty summoner
3) wolf Attack: 15 Damage: 10 , damages counts as magic because of mighty summoner
4) wolf Attack: 9 Damage: 7 , damages counts as magic because of mighty summoner
5) wolf Attack: 21 Damage: 7 , damages counts as magic because of mighty summoner
6) wolf Attack: 21 Damage: 6 , damages counts as magic because of mighty summoner
7) wolf Attack: 16 Damage: 7 , damages counts as magic because of mighty summoner
8) wolf Attack: 12 Damage: 8 , damages counts as magic because of mighty summoner
[[ Does the phrase "popsicle in the sun" ring a bell? :O ]]
[[ By the way, hope I placed Gattara in the right spot. Wasn't 100% which direction "forward" was here. And definitely thank you for the reminders on class features. Would have100% forgotten the bonus hp and magic attacks without that. ]]
Gattara's wolves run forth through the woods towards the trees, barking and growling. Their snaps assault the corrupted tree as it writhes around, although it seems the piercing damage of their bites is not as effective as it would normally be. Though wounded by the wolves' bites it still stands strong.
[[ Did remember the magic part of the attack; it's a straight piercing resistance in general. ]]
[[ Math: The lowest attack that hit was 15. The highest attack that missed was 12. damages from attacks that hit: 8, 10, 7, 6, 7 after res: 4, 5, 3, 3, 3 total: 18 ]]
The tree then begins to spin, roots grasping up from the ground from the tree. The occupants within reveal themselves during that assault, contributing their own blows with spiky needles shooting out as well as clawed attacks at the wolves reaching out from within their holes on the tree.
[[ Had forgotten about z-axis initially; rolled some dice to determine where the needle blights were on the z-axis. Will include in the initiative below. ]]
//needle blights
NB1 Claws @ Wolf 1 Attack: 19 Damage: 7 piercing
NB6 Claws @ Wolf 5 Attack: 18 Damage: 7 piercing
The ones higher up shoot needles towards the wolves.
NB2 Needles @ Wolf 5 Attack: 15 Damage: 7 piercing
NB3 Needles @ Wolf 4 Attack: 18 Damage: 6 piercing
The ones higher up shoot needles towards the wolves.
NB2 Needles @ Wolf 5 Attack: 15 Damage: 7 piercing
NB3 Needles @ Wolf 4 Attack: 18 Damage: 6 piercing
NB4 Needles @ Wolf 3 Attack: 4 Damage: 9 piercing
NB5 Needles @ Wolf 7 Attack: 5 Damage: 6 piercing
[[ NB1 clawed Wolf 1; 7 damage NB6 clawed Wolf 5 ; 7 damage NB2 needled Wolf 5; 7 damage NB3 needled Wolf 4; 6 damage NB4 missed Wolf 3 NB5 misses Wolf 7
Wolf 1: 7 damage (now at 15hp 4thp) Wolf 4: 6 damage (now at 15hp 5thp) Wolf 5: 14 damage (now at 12hp) ]]
The tree's roots comes up from the ground, seeking out the most damaged wolves to be caught in their grasps.
Root @ Wolf 5 Attack: 21 Damage: 11 bludgeoning On hit Wolf 5 is grappled (escape DC 15)
Root @ Wolf 7 Attack: 22 Damage: 12 bludgeoning On hit Wolf 5 is grappled (escape DC 15)
As the roots strike out electricity begins to arc in the branches of the tree. Sparks fill the air until in a flash of light a great lightning bolt arcs out towards the party.
Lightning Discharge @ 1 (1: Gattara, 2: Ying) //+2 to DEX Save from 1/2 cover 39 lightning damage DEX Save DC 13 for half
[[ Wolf 5 was at 14hp, took 11 damage; 3hp Wolf 7 was at 15hp 4thp, took 12 damage, 7hp ]]
Initiative Fizzt (hidden), Gattara (z = +30, concentrating on conjure animals), Ying <---------- currently up Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 5 (3hp, grappled), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp), Corrupted Tree (18 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB1 (z = +15), NB1 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves) note 2: Gattara has bear totem spirit totem active
[[ So that'll put Fizzt in the 3rd. ]]
1 whose watch
Gattara percep: 11 //will get mods later once I know the exact person
Fizzt percep: 2
enemy stealth: 15
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
[[ Even accounting for disadvantage in darkness (albeit could also keep watch in an animal form with darkvision; up to you DnDpro) guidance's average still work and close enough. ]]
While Gattara is keeping watch she begins to hear a rustling in the trees and crunching of leaves. Looking into the darkness a large shape can be made out heading towards the party. A walking tree, but not that of a treant. No, something more dead-looking. Something more corrupted in nature.
Initiative rolls
Gattara: 16
Ying: 5
Fizzt: 12
Corrupted Tree: 12
Other: 10
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
Gattara, Fizzt
Corrupted Tree & Other
Ying
//will work out with Ying joining Gattara and Fizz after the first turn essentially
Initiative
Fizzt, Gattara <---------- currently up
Corrupted Tree, [Other]
Ying
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
(OOC: Nice I'm set up in a position with direct line of sight!)
Fizzt will use his short bow, attack: 12 D (piercing): 10, then move 3 spaces South East ad use the hide bonus action behind the tree. Stealth (+11): 19.
Cats go Moo!
Fizzt's arrow glances off the bark of the tree. But he is able to disappear behind another tree, becoming nearly undetectable.
Initiative
Fizzt, Gattara <---------- currently upCorrupted Tree, [Other]
Ying
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
Gattara cries out loud to warn the others
wake up, quick, something nasty and big, there
she takes the broom and flies up to surveil forward when she sees the rotten tree: there is no possible parley and, even if it was possible, Gattara wants to eridicate such unnatural being from the face of the earth.
She summons 8 wolves 60 feet from her and then a bear spirit surrouns them.
The druid shouts out for them to attack the rotten tree and their occupants.
The rushes forward and attack the bark of the tree, surrounding it.
MOVE: up in the air with the broom, of the 50 feet movement, I'd say 20 forward and 30 upward
ACTION: cast spell CONJURE ANIMALS
BONUS ACTION: SPIRIT TOTEM evoking a bear spirit surrpoindign the wolves: gains temporary hit points equal to 5 + your druid level = 11
The wolves, due to Mighty Summoner skill , has 15 HP each instead of 11 + 11 temp HP, total 26.
1) wolf Attack: 15 Damage: 8 , damages counts as magic because of mighty summoner
2) wolf Attack: 11 Damage: 8 , damages counts as magic because of mighty summoner
3) wolf Attack: 15 Damage: 10 , damages counts as magic because of mighty summoner
4) wolf Attack: 9 Damage: 7 , damages counts as magic because of mighty summoner
5) wolf Attack: 21 Damage: 7 , damages counts as magic because of mighty summoner
6) wolf Attack: 21 Damage: 6 , damages counts as magic because of mighty summoner
7) wolf Attack: 16 Damage: 7 , damages counts as magic because of mighty summoner
8) wolf Attack: 12 Damage: 8 , damages counts as magic because of mighty summoner
(OOC: impressive!)
Cats go Moo!
[[ Does the phrase "popsicle in the sun" ring a bell? :O ]]
[[
By the way, hope I placed Gattara in the right spot. Wasn't 100% which direction "forward" was here.
And definitely thank you for the reminders on class features. Would have100% forgotten the bonus hp and magic attacks without that.
]]
Gattara's wolves run forth through the woods towards the trees, barking and growling. Their snaps assault the corrupted tree as it writhes around, although it seems the piercing damage of their bites is not as effective as it would normally be. Though wounded by the wolves' bites it still stands strong.
[[ Did remember the magic part of the attack; it's a straight piercing resistance in general. ]]
[[
Math: The lowest attack that hit was 15. The highest attack that missed was 12.
damages from attacks that hit: 8, 10, 7, 6, 7
after res: 4, 5, 3, 3, 3
total: 18
]]
The tree then begins to spin, roots grasping up from the ground from the tree. The occupants within reveal themselves during that assault, contributing their own blows with spiky needles shooting out as well as clawed attacks at the wolves reaching out from within their holes on the tree.
[[ Had forgotten about z-axis initially; rolled some dice to determine where the needle blights were on the z-axis. Will include in the initiative below. ]]
//needle blights
NB1 Claws @ Wolf 1
Attack: 19 Damage: 7 piercing
NB6 Claws @ Wolf 5
Attack: 18 Damage: 7 piercing
The ones higher up shoot needles towards the wolves.
NB2 Needles @ Wolf 5
Attack: 15 Damage: 7 piercing
NB3 Needles @ Wolf 4
Attack: 18 Damage: 6 piercing
NB4 Needles @ Wolf 3
Attack: 4 Damage: 9 piercing
NB5 Needles @ Wolf 7
Attack: 5 Damage: 6 piercing
[[ tree turn coming up soon ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
[[
NB1 clawed Wolf 1; 7 damage
NB6 clawed Wolf 5 ; 7 damage
NB2 needled Wolf 5; 7 damage
NB3 needled Wolf 4; 6 damage
NB4 missed Wolf 3
NB5 misses Wolf 7
Wolf 1: 7 damage (now at 15hp 4thp)
Wolf 4: 6 damage (now at 15hp 5thp)
Wolf 5: 14 damage (now at 12hp)
]]
The tree's roots comes up from the ground, seeking out the most damaged wolves to be caught in their grasps.
Root @ Wolf 5
Attack: 21 Damage: 11 bludgeoning
On hit Wolf 5 is grappled (escape DC 15)
Root @ Wolf 7
Attack: 22 Damage: 12 bludgeoning
On hit Wolf 5 is grappled (escape DC 15)
As the roots strike out electricity begins to arc in the branches of the tree. Sparks fill the air until in a flash of light a great lightning bolt arcs out towards the party.
Lightning Discharge @ 1 (1: Gattara, 2: Ying) //+2 to DEX Save from 1/2 cover
39 lightning damage
DEX Save DC 13 for half
[[ map update and initiative incoming ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
[[
Wolf 5 was at 14hp, took 11 damage; 3hp
Wolf 7 was at 15hp 4thp, took 12 damage, 7hp
]]
Initiative
Fizzt (hidden), Gattara (z = +30, concentrating on conjure animals), Ying <---------- currently up
Wolf 1 (15hp 11thp), Wolf 2 (15hp 11thp), Wolf 3 (15hp 11thp), Wolf 4 (15hp 5thp), Wolf 5 (3hp, grappled), Wolf 6 (15hp 11thp), Wolf 7 (7hp, grappled), Wolf 8 (15hp 11thp),
Corrupted Tree (18 damage), NB1 (z = +5), NB2 (z = +20), NB3 (z = +10), NB4 (z = +10), NB1 (z = +15), NB1 (z = +0),
note: needle blights in corrupted tree's cavities have 3/4 cover (+5 AC; +5 to DEX Saves)
note 2: Gattara has bear totem spirit totem active
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
dx save +2 10
concentration check vs 19 (i.e. half of the damage taken) 25