Draylin is too far away to reliably make out which tent is the armoury, but the camp entrance is clearly far busier than the area around you. He can't quite make out how many guards are in the watchtower either.
What he can see is a pair of young lads dragging shovels, followed by a half-elf woman in dark leathers. She's clearly a guard, not a captive: her posture is loose, annoyed, and she's muttering under her breath as she herds the boys southward. He catches only fragments, something about 'babysitting prisoners' and 'missing all the fun'.
His sharp ears catch something interesting. "Missing all the fun..." he said softly to the group, subtlety nodding his head in her direction. "That doesn't sound good. Looks like they are piling up around the entrance too. Getting out will be easier when they move out for their next raid. If we find any flasks of oil maybe we can take out the guard towers, a functional distraction, especially with arcane flame to set it ablaze from a distance. That can be Tam's signal as well, hug the south side, move as quietly as possible with some haste to the entrance. We may just have to throttle a few raiders in the confusion to pick up weapons. Grabbing our actual weapons may prove tricky, but a blazing pair of towers will help, I should think "
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“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Montar stares at the half-elf woman. "I have an idea. Let's tail her from a distance 'n, if she's alone with the prisoners a good ways from anyone else, we knock her out, free them, and borrow her weapons 'n clothes. If they fit Tam, that'll help our ruse too."
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"Just recall," Thistlewick spoke up. "Gaining all our armor and weapons is fine but it also will make us stand out as we wander the camp."
Draylin
With a pause and thoughtful look at Thistlewick, he carefully considers his words. "In a camp of war, do we not look out of place unarmed?"
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Draylin is too far away to reliably make out which tent is the armoury, but the camp entrance is clearly far busier than the area around you. He can't quite make out how many guards are in the watchtower either.
What he can see is a pair of young lads dragging shovels, followed by a half-elf woman in dark leathers. She's clearly a guard, not a captive: her posture is loose, annoyed, and she's muttering under her breath as she herds the boys southward. He catches only fragments, something about 'babysitting prisoners' and 'missing all the fun'.
DM: Hoard of the Dragon Queen Adventure
Draylin
His sharp ears catch something interesting. "Missing all the fun..." he said softly to the group, subtlety nodding his head in her direction. "That doesn't sound good. Looks like they are piling up around the entrance too. Getting out will be easier when they move out for their next raid. If we find any flasks of oil maybe we can take out the guard towers, a functional distraction, especially with arcane flame to set it ablaze from a distance. That can be Tam's signal as well, hug the south side, move as quietly as possible with some haste to the entrance. We may just have to throttle a few raiders in the confusion to pick up weapons. Grabbing our actual weapons may prove tricky, but a blazing pair of towers will help, I should think "
“Let him not vow to walk in the dark, who has not seen the nightfall.” — Elrond
Montar stares at the half-elf woman. "I have an idea. Let's tail her from a distance 'n, if she's alone with the prisoners a good ways from anyone else, we knock her out, free them, and borrow her weapons 'n clothes. If they fit Tam, that'll help our ruse too."