This post has potentially manipulated dice roll results.
(Oh I thought Chenna would like to decide whether he will move away or not...I'll assume he will try to move away from the Grick as far as he can)
Grick's Attack of Opportunity Attack: 15 Damage: 10
===DM===
As Chenna retreats from the Grick, it lashes its tentacle again, but Chenna blocks it with his shield just in time as he moves away. The lightly wounded Grick then moves to the walls, trying to camouflage itself.
The Grick's stealth check: 17 (if any of you has passive perception higher than this, it fails to hide)
.. takes a flask of oil and throws it towards the direction the Grick went, throwing a lit torch after it, trying to create enough light in that area to see where it went.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Despite the room is now light up, you can't find the Grick due to its camouflage, in a matter of seconds, it appears again besides Vortrin, its tentacles spread and its jaw open!
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Alright that is for the Grick's turn, you can take your turns)
===DM===
In a split of a second, Vortrin unleashes a magical barrier of his own, protecting the dragonborn from the Grick's tentacle. Immediately, Vortrin strikes back with his club, imbued with magical thunder.
The attack hits! The Grick is covered in magical vibrations that would trigger if it tries to move its body. It hisses against Vortrin's attack, now it is visibly hurt.
Not long, Chenna and Waft continues the assault to the Grick, both able to deal significant damage to it. It writhes in pain, and you can see that it tries to look for opportunity to move away, possibly running away, due to damage it has taken.
This post has potentially manipulated dice roll results.
==Handy=Half-Elf=Bard/Sorcerer==
Handy again casts Vicious Mockery "You can't keep getting lucky, take this" (DC 13 Wisdom save or take 3 and have disadvantage on next attack before end of my next turn)
(OOC: Sorry, I got lost on this thread and missed the updates. Hope all is well with everyone.)
This post has potentially manipulated dice roll results.
(Personally its okay with me, I do ton of things this weekend, and have to watch PAX on top of that, whew!)
Grick's WIS save: 20 vs 13 (ouch!)
==DM==
The Grick suffers full effect of Handy's spell, and it looks like that it's panic, but also provoked. In the end, it decides to run away, triggering the booming energy from Vortrin's strike (taking 3 damage).
Now, anyone next to it who would like to do an opportunity attack can do so, if it hits, you will likely deal a fatal blow to the monster.
(I think Chenna and Vortrin is right next to it? Anyone else?)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Alright, just before it manages to run away from you, Chenna manages to swing his weapon quickly against it, striking right into its body! It can't resist the blow and stops it movement, before it falls into floor, its large worm body no longer moving. What seemed to be blood spills from its beak.
Just as you catch your breath. Someone in a worker apron appears at the other side of the tunnel and screams.
"What in the-! Who-who are you?!"
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(Chenna's movement isn't restricted by the Grick's attack. You'd provoke opportunity attack though)
===DM===
Waft moves away while shooting another arrow, but it bounces off its rough skin.
(OOC: Who is up? I am expecting another attack from the Grick.)
Lot's of stuff ...
(Oh I thought Chenna would like to decide whether he will move away or not...I'll assume he will try to move away from the Grick as far as he can)
Grick's Attack of Opportunity Attack: 15 Damage: 10
===DM===
As Chenna retreats from the Grick, it lashes its tentacle again, but Chenna blocks it with his shield just in time as he moves away. The lightly wounded Grick then moves to the walls, trying to camouflage itself.
The Grick's stealth check: 17 (if any of you has passive perception higher than this, it fails to hide)
You can take your turns.
== CHENNA ==
.. takes a flask of oil and throws it towards the direction the Grick went, throwing a lit torch after it, trying to create enough light in that area to see where it went.
===DM===
Alright, the Grick's still camouflaged well, but any attempt to search for the Grick has advantage until next round starts!
Waft attempts to search the foul creature.
Perception 23
OOC: Forgot to use advantage. 14
"Where in tarnation is that wriggly Sally?"
==Handy=Half-elf=Bard/Sorcerer==
Handy quickly searches for the worm hoping it does not get another attack on them from surprise. (perception: 11)
Handy also calls to Chenna, "Chenna, don't give up yet we have only just begun to fight" (bonus action bardic inspiration 1d6)
(OOC: Wow, so far out of 4 rolls we have a high roll of 9 + perception skill, not great... sigh)
Lot's of stuff ...
Perception: 21
(So close . . .)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
===DM===
Despite the room is now light up, you can't find the Grick due to its camouflage, in a matter of seconds, it appears again besides Vortrin, its tentacles spread and its jaw open!
Tentacle Attack (Unseen Attacker advantage): 14 Damage: 10
If it hits, it will use its beak to do additional attack, would you like to cast Shield, Vortrin?
(Yup.)
On his turn, Vortrin will channel thunder into his club and smack the grick (booming blade).
Attack: 18 Damage: 4
If the Attack hits and the grick moves: 3 thunder
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Alright that is for the Grick's turn, you can take your turns)
===DM===
In a split of a second, Vortrin unleashes a magical barrier of his own, protecting the dragonborn from the Grick's tentacle. Immediately, Vortrin strikes back with his club, imbued with magical thunder.
The attack hits! The Grick is covered in magical vibrations that would trigger if it tries to move its body. It hisses against Vortrin's attack, now it is visibly hurt.
== CHENNA ==
.. charges back in and smacks the grick with his morningstar:
Attack: 21 Damage: 7
"Nice! Keep that worm on our sights Vortrin."
Waft makes another arrow discharge at the Grick covered in magical vibrations.
Longbow Attack: 21 Damage: 4 Piercing Damage
===DM===
Not long, Chenna and Waft continues the assault to the Grick, both able to deal significant damage to it. It writhes in pain, and you can see that it tries to look for opportunity to move away, possibly running away, due to damage it has taken.
==Handy=Half-Elf=Bard/Sorcerer==
Handy again casts Vicious Mockery "You can't keep getting lucky, take this" (DC 13 Wisdom save or take 3 and have disadvantage on next attack before end of my next turn)
(OOC: Sorry, I got lost on this thread and missed the updates. Hope all is well with everyone.)
Lot's of stuff ...
(Personally its okay with me, I do ton of things this weekend, and have to watch PAX on top of that, whew!)
Grick's WIS save: 20 vs 13 (ouch!)
==DM==
The Grick suffers full effect of Handy's spell, and it looks like that it's panic, but also provoked. In the end, it decides to run away, triggering the booming energy from Vortrin's strike (taking 3 damage).
Now, anyone next to it who would like to do an opportunity attack can do so, if it hits, you will likely deal a fatal blow to the monster.
(I think Chenna and Vortrin is right next to it? Anyone else?)
AoO: 13 Damage: 7
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
===DM===
Vortrin makes a swift, powerful strike, but it moves way too fast to Vortrin to hit it. Chenna?
== CHENNA ==
.. tries to hit it as well!
Attack: 19 Damage: 8
===DM===
Alright, just before it manages to run away from you, Chenna manages to swing his weapon quickly against it, striking right into its body! It can't resist the blow and stops it movement, before it falls into floor, its large worm body no longer moving. What seemed to be blood spills from its beak.
Just as you catch your breath. Someone in a worker apron appears at the other side of the tunnel and screams.
"What in the-! Who-who are you?!"