Markas, Pagan, and Amar, you can still reposition yourselves.
When the goblins spotted Markas they shouted an alert to the others. I'm putting up the next rounds initiative order, but will wait for you to move before the goblins take their turn ...
Markas will move just above Pagan to give himself a better line of sight down the far tunnel where the rest of the goblins are. He'll switch back to the bow.
Pagan moves to flank Brumdal's right side. His white teeth flash. "These Goblins are too stupid to know when to run."
In his most intimidating voice Pagan yells down the hall at the Goblins. (In common.) "DO YOU HEAR ME FOOLS? WE ARE THE AGENTS OF DEATH, AND YOU WILL BE JOINING YOUR FALLEN BROTHERS SOON!!"
In his most intimidating voice Pagan yells down the hall at the Goblins. (In common.) "DO YOU HEAR ME FOOLS? WE ARE THE AGENTS OF DEATH, AND YOU WILL BE JOINING YOUR FALLEN BROTHERS SOON!!"
That was awesome! I'm going to have the Goblins make a Charisma Saving Throw vs. Pagan's Intimidation check.
In my head, the Intimidation roll needed to be 10 or greater to make the Goblins retreat, so they don't, but a few of them are a bit more fearful now ...
The goblins charge in, with some of them lagging a bit, and some of them not as enthusiastic after Pagan's threats. The ones with scimitars close to melee. The bloodied ones with spears hang back and hurl them at you.
This post has potentially manipulated dice roll results.
The goblins attack in a way so that each of the three characters in the front have a spear thrown at them, and then another goblin closes in with a scimitar.
Before his attack Pagan wipes his fingers across the laceration where the spear grazed him. He licks the blood from his fingers and gives a terrifying War Cry- his Jade eyes wide and focused with rage!
Before his attack Pagan wipes his fingers across the laceration where the spear grazed him. He licks the blood from his fingers and gives a terrifying War Cry- his Jade eyes wide and focused with rage!
Markas, Pagan, and Amar ...
... you all have extra movement left over, and I wanted you to have the opportunity to reposition yourselves before the round ends.
You can click on that map to get a larger version of it.
On the map I have drawn circles around your characters' tokens to indicate how far you could have still moved on your turn.
Feel free to designate a new position, as I didn't give a whole lot of time for you to think about it.
Markas, Pagan, and Amar, you can still reposition yourselves.
When the goblins spotted Markas they shouted an alert to the others. I'm putting up the next rounds initiative order, but will wait for you to move before the goblins take their turn ...
Round 5 Initiative Order
11 Goblins
Goblins armed with spears wearing leather armor (AC 13, Speed 30)
Goblin 7 (bloodied)
Goblin 9 (dead)Goblin 10 (bloodied)
Goblin 12 (bloodied)
Goblins armed with scimitars and short bows wearing leather armor and carrying shields (AC 13 - 15, Speed 30)
Goblin 13 (dead)Goblin 14 (dead)Goblin 15
Goblin 16
Goblin 17
Goblin 18
9 Zerys (AC 14, Speed 35, hp 7 of 10)
8 Markas (AC 15, Speed 30, hp 13)
6 Pagan (AC 16, Speed 30, hp 10)
4 Amar (AC 16, Speed 30, hp 10)
3 Brumdal (AC 18, Speed 25, hp 13)
Zerys will move to fall in behind Brumdal.
Amar shall stay in his present location.
Markas will move just above Pagan to give himself a better line of sight down the far tunnel where the rest of the goblins are. He'll switch back to the bow.
Pagan moves to flank Brumdal's right side. His white teeth flash. "These Goblins are too stupid to know when to run."
In his most intimidating voice Pagan yells down the hall at the Goblins. (In common.) "DO YOU HEAR ME FOOLS? WE ARE THE AGENTS OF DEATH, AND YOU WILL BE JOINING YOUR FALLEN BROTHERS SOON!!"
That was awesome! I'm going to have the Goblins make a Charisma Saving Throw vs. Pagan's Intimidation check.
Pagan's Intimidation: 16
Goblins' Charisma Saving Throws:
Goblins armed with spears wearing leather armor (AC 13, Speed 30)
Goblin 7 (bloodied): 10
Goblin 10 (bloodied): 0
Goblin 12 (bloodied): 3
Goblins armed with scimitars and short bows wearing leather armor and carrying shields (AC 13 - 15, Speed 30)
Goblin 15: 12
Goblin 16: 13
Goblin 17: 15
Goblin 18: 18
In my head, the Intimidation roll needed to be 10 or greater to make the Goblins retreat, so they don't, but a few of them are a bit more fearful now ...
Goblins
Battle Map
Oh shit! Markas will quickly switch back to his swords when he sees them charge in.
The goblins attack in a way so that each of the three characters in the front have a spear thrown at them, and then another goblin closes in with a scimitar.
vs. Brumdal (AC 18)
Spear: 9
Scimitar: 19
vs. Markas(AC 15)
Spear: 8
Scimitar: 8
vs. Pagan (AC 16)
Spear: 10
Scimitar: 14
All misses ...
... except Pagan is hit with a spear for 4 damage!
@Zerys, it’s your turn.
https://youtu.be/VPh3n02B28U
Before his attack Pagan wipes his fingers across the laceration where the spear grazed him. He licks the blood from his fingers and gives a terrifying War Cry- his Jade eyes wide and focused with rage!
<Bruce Lee moment!>
Awesome!
Zerys sees Pagan in a new light... But she'd rather see flaming Gobos. She'll move forward and toss flames at the gobo on Brumdal's left.
Markas will engage the Goblin next to him.
He'll also look at Pagan a little worriedly, as if he no longer is concerned for his safety, but for his sanity.
Zerys
Zerys casts Produce Flame and hurls fire at the goblin (AC 15): 11
Miss!
Markas
Markas dual-wields shortswords vs. the goblin (AC 15) next to him: 12 Offhand: 16