Brumdal will wander around and see if anybody can give him any information about the armlet. If anybody is in need of healing, Brumdal can perform laying on of hands before our long rest.
Brumdal will wander around and see if anybody can give him any information about the armlet. If anybody is in need of healing, Brumdal can perform laying on of hands before our long rest.
Brumdal learns much the same things as Markas and Amar do about commerce at the keep as he searches for information about the armlet.
At the trader's shop, Khalidd eagerly holds the item as if trying to guess its weight. "Aye, this is a good find. I would say the etchings are from a human culture, but I cannot say which one. As of its worth, I would say perhaps 100 dragons or more."
You know, by "dragons" he means "gold pieces"--a common way to refer to that denomination of money. As for the "accuracy" of the appraisal ...
Evening has fallen across the keep. The night air is cool--great for sleeping outside under somewhat cloudy skies. You have all managed to secure lodging and meals for yourself--and once people learn that you have rescued Lhodis, no one is letting you pay for anything. Your money seems to be no good in a good way.
For purposes of adventuring, you will still need to take your long rest, which will happen after you sleep (or trance in the case of Zerys) and wake up the next morning.
At that point, you will have regained all of your hit points, spell slots, and limited use actions, etc.
You can automagically reset all of that on your character sheets by clicking the Long Rest button and then the Confirm button in the resulting dialog.
@Brumdal and @Zerys, you will need to decide which spells you have prepared for the day (after you finish the long rest), so you might want to start thinking about that. (Although that largely will depend on what you plan to do the next day.) @Amar and @Markas, you just "know" certain spells, so you don't need to plan ahead.
In The Stretching Goat there are lots of patrons tonight--perhaps because of your new found notoriety. The place is very crowded as you await for Lhodis and Laressa.
Feel free to describe what you're doing while you wait for Lhodis and his entourage.
Markas will have a Honey Mead and make chit-chat with his new group, but he'll also be wary of anybody giving them undue attention.
Anybody who gives him more than a cursory glance will notice that he seems uncomfortable, like something is on his mind. He'll talk, but seems distracted at times, as if lost in thought.
After taking leave of the Guild House Pagan continues for now to keep his black traveler's hood low over his features. He joins his adventuring crew at the Stretching Goat and orders an ale.
"The Guild House has a reward for us," Pagan shares. "The girl there is holding it for my return."
Amar is buoyed by Pagan's news of reward. Amar isn't too objectionable to the new attention, and in fact will try again with the waitress from last night.
Zerys will study the crowd and look for those who may not be so thrilled about Lhodis return.
Amar is buoyed by Pagan's news of reward. Amar isn't too objectionable to the new attention, and in fact will try again with the waitress from last night.
After observing the waitress who he fancies, Amar notices a friendly and familiar rapport between her and an older man who you have seen before minding the books of the tavern.
Brumdal
Brumdal is enjoying his ale and also notices the waitress pass into the back area. As she passes out of sight into the kitchen, you notice a man sitting in the last booth alone garbed in black and red vestments. He is sipping a drink and keeps looking in the direction of your party seated at the table around you.
Javon
Javon recognizes Evoe, who he knows is the sergeant of the guard.
Evoe is a burly man and is currently standing at the bar being served another flagon of ale by Bumbo Wickman (who you met the day before). Bumbo nods to the company at your table as Evoe continues a belligerent rant about all the problems his patrols run into:
"That crazy old hermit in the Whispering Woods. He's put a spell over the whole forest spooking the tree cutters. They won't go in for good wood hardly."
"All manner of goblinkind, orcs & gnolls working together, kobold raiders, and other bandits on the road. They're all coming from those damn Caves."
"Bullywugs and the gods know what coming from south of the river!"
Markas will have a Honey Mead and make chit-chat with his new group, but he'll also be wary of anybody giving them undue attention.
Anybody who gives him more than a cursory glance will notice that he seems uncomfortable, like something is on his mind. He'll talk, but seems distracted at times, as if lost in thought.
Markas finds all the talk interesting about the problems Evoe speaks of, but it is not so captivating that he does not notice a man leaning against a wall speaking with a uniformed guard of the keep while watching your table.
After taking leave of the Guild House Pagan continues for now to keep his black traveler's hood low over his features. He joins his adventuring crew at the Stretching Goat and orders an ale.
"The Guild House has a reward for us," Pagan shares. "The girl there is holding it for my return."
Pagan assess the brewery of this tavern with another drink and is focused of the blathering of Evoe at the bar.
Zerys will study the crowd and look for those who may not be so thrilled about Lhodis return.
Zerys definitely notices and confirms the two men watching the group, and also notices across the room the grumpy corporal of the watch (from the entry yard) catcalling any female waiter that comes near him.
After confirming the man leaning against the wall is giving his group undue attention, Markas will seem to come to some kind of resolution in his internal conflict, drain the last of his Honey Mead, and walk up to the bar: "Barkeep, I'll have another." then lean in and indicate the leaning man and ask "Do you know who that is and why he might be interested in our group?".
Pagan takes in a deep wash from his stein of ale. He turns toward Markas to talk... aaand sees he is not there. He looks over to Amar, but he is looking at some human waitress. He looks at Zerys. She seems to be staring down some male human patrons who are staring all of us down...
Pagan takes another gulp of the tavern ale. "Nin Híril," he says to Zerys, "Do you think we should return to the Caves? We left there without fully cleansing the filth from its walls."
Zerys, "I think the caves have more secrets to give up. I would return there tomorrow. Though there's clearly much amiss beyond the gates." She sips her ale, "and most likely within as well"
After confirming the man leaning against the wall is giving his group undue attention, Markas will seem to come to some kind of resolution in his internal conflict, drain the last of his Honey Mead, and walk up to the bar: "Barkeep, I'll have another." then lean in and indicate the leaning man and ask "Do you know who that is and why he might be interested in our group?".
Bumbo produces another honey mead for Markas and accepts no money from him for it.
“He’s one of them mercenaries. Dangerous folk they are, willing to fight for gold. What his right name is I've never heard. But around here, he's known as Raven."
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Brumdal will wander around and see if anybody can give him any information about the armlet. If anybody is in need of healing, Brumdal can perform laying on of hands before our long rest.
Pagan, continued
Brumdal
Brumdal's Insight check: 15
Brumdal, continued
Javon
For purposes of adventuring, you will still need to take your long rest, which will happen after you sleep (or trance in the case of Zerys) and wake up the next morning.
At that point, you will have regained all of your hit points, spell slots, and limited use actions, etc.
You can automagically reset all of that on your character sheets by clicking the Long Rest button and then the Confirm button in the resulting dialog.
@Brumdal and @Zerys, you will need to decide which spells you have prepared for the day (after you finish the long rest), so you might want to start thinking about that. (Although that largely will depend on what you plan to do the next day.) @Amar and @Markas, you just "know" certain spells, so you don't need to plan ahead.
Feel free to describe what you're doing while you wait for Lhodis and his entourage.
Markas will have a Honey Mead and make chit-chat with his new group, but he'll also be wary of anybody giving them undue attention.
Anybody who gives him more than a cursory glance will notice that he seems uncomfortable, like something is on his mind. He'll talk, but seems distracted at times, as if lost in thought.
After taking leave of the Guild House Pagan continues for now to keep his black traveler's hood low over his features. He joins his adventuring crew at the Stretching Goat and orders an ale.
"The Guild House has a reward for us," Pagan shares. "The girl there is holding it for my return."
Amar is buoyed by Pagan's news of reward. Amar isn't too objectionable to the new attention, and in fact will try again with the waitress from last night.
Zerys will study the crowd and look for those who may not be so thrilled about Lhodis return.
Perception checks:
Amar: 18
Brumdal: 18
Javon: 13
Markas: 17
Pagan: 12
Zerys: 22
Amar
Brumdal
Javon
Markas
Pagan
Zerys
After confirming the man leaning against the wall is giving his group undue attention, Markas will seem to come to some kind of resolution in his internal conflict, drain the last of his Honey Mead, and walk up to the bar: "Barkeep, I'll have another." then lean in and indicate the leaning man and ask "Do you know who that is and why he might be interested in our group?".
Amar offers the waitress some of the fee ale and orders himself some mead.
The portrait below Javon looks like the lead character from Black Sails...
Pagan takes in a deep wash from his stein of ale. He turns toward Markas to talk... aaand sees he is not there. He looks over to Amar, but he is looking at some human waitress. He looks at Zerys. She seems to be staring down some male human patrons who are staring all of us down...
Pagan takes another gulp of the tavern ale. "Nin Híril," he says to Zerys, "Do you think we should return to the Caves? We left there without fully cleansing the filth from its walls."
It probably is.
Zerys, "I think the caves have more secrets to give up. I would return there tomorrow. Though there's clearly much amiss beyond the gates." She sips her ale, "and most likely within as well"
Behind the DM Screen:
2
Insight: 18