They all seem to believe you, but it’s not the warmest welcome.
A guy wearing an apros who looks like he’s ‘running’ the place approaches you. ”Coins are useless ‘ere, mate. We work on a trade econemy. What can you do for us, sorta fing, right?” The man pours you a drink of a muddy, murky liquid. “Best to speak wif the man ‘im self. He’s round back, c’mon.” (Make a con check DC 15 to drink that crap. If you succeed, you have adv on your next charisma based check.)
He walks you through some bertical hanging plastic flaps, like in a butchers shop and you pass through a tightly packed storage area before walking into an area where Stanky Nek and a few other odd individuals are crowded around a table.
Stanky is a tall, lanky individual with boils and warts all over his body, grouping primarily in areas where sweat gathers, hence the name. You can smell him before you see him. Another man is dressed head to toe in robes and bandages with only some goggles peeping out where eyes would be. The third individual is a grossly overweight, bald lady who wears chains, leatherand a resporator mask.
“Who the fak are yooh?” Stanky Nek says, as tou walk in.
The lady looks you up and down like she wants to eat you and says “mmmm, fresh blood!”
"Ruxio" takes a small sip, and subtly spits it immediately back into the cup. No way he was swallowing that crap. He carries the thing like a ticking bomb, not wanting to drop a single drip in case of a perceived insult. Aside from a long blink, and a slight scrunching of the face, he gives no obvious signs of discomfort from being in front of the group.
Persuasion: 18
The little gnome gathers himself off, before declaring in a voice like he was practicing saying the message several times before the meeting- "I am Ruxio from the Mages Guild, from the far sea coast. My compatriots and I were scouting the area looking for fauna and flora exclusive to the area, and decided that it was worth making forays into this township. Although I and my breathern are great in strength, we are unfortunately few in number. I was then sent to this town to make forays into contracting possible muscle for our expedition, and eventually wound up in this fine establishment. I recently learned that apparently trade is the preferred currency, so although I cannot make any definitive promises on behave of my guild, I can hear-out what you desire, for say, three or four of your men acting as armed escorts every few weeks?"
Whenever Rosli notices nobody is paying attention to her she will stumbles around, mumbling to herself and laughing. "This is fun I can see why master used to do."
OOC: Yup that's what she's trying to do, not that it will matter though as she will gain it regardless.
Stanky Nek swivels around in his chair. "So you want some muscle, eh? Hrmmmm..."
The robed man says something in a language you cannot decipher and Stanky says "hrmmmm... My man here says he's heard of you lot. Some hunter's guild... s'posed to be a massive thing. If you can do a job for me, "hunter", I'll consider ya offer." He says, with an amused smirk.
”I need some scrap metal pipes from Growler’s scrapyard. The good stuff, in his restricted area. Get me a few good bits of scrap pipe and I’ll see what I can do. Now get outta ‘ere.”
This post has potentially manipulated dice roll results.
Shortly after Rosli wandered off, Yasei began to hear that strange chittering noise in her head again. "It's that poor Kha'zix friend" she thinks to herself. "He's calling me."
Stealth: 20
With average stealth, Yasei distractedly gathers her things and quietly ambles off in the direction of the chittering noise she hears inside her head. She slowly makes her way down to that strange alleyway where they met Kha'zix originally.
"Kha'zix? Are you there? It is I, Yasei no ōkiddo. Please, I need your advice!" she quietly calls out.
As Cora spoke with Dani, she saw Yasei pack her things and averagly creep away, thinking to herself. She turned back to Dani and sheepishly shrugged. “I don’t quite get that one..” she said sadly.
OOC: Sorry to post crappily, but I’m about to board an airplane. Yasei will explain to Kha’zix how they’ve been tasked to escort a HUGE shipment of water to the other bad dude, and they’re in a quandary as to what to do. Should we take the job, but have Kha’zix’s people attack the train and take and keep the water for their own people? Or, let the shipment be made?
This post has potentially manipulated dice roll results.
“Ruxio” gives a small bow, and scurries out of the bar trying not to make direct eye contact with anyone present. Once out of the Bar, “Ruxio” will dip, dodge, duck, dive, and dodge around the confusing backstreets of the slums, acting like the hounds of Hell are nipping at his feet.
Stealth: 13
Once Bobo is more then sure that they have lost any possible pursueists, they will morph back into their Pumpkin persona, and try to find out where the party has wondered off toy
Bobo darts off un detected and you can find Cora and Rosli back up in The Rock.
Yasei- Kha'zix responds: "Oh, you've not figured it out yet? It is our people who sabotaged the delivery of resources between these cities. We knew that their relationship and bonds were built on material needs. Our forces managed to sabotage the deliveries- but with great difficulty. Having you already on board the metallic snake will make it a lot easier and will be the tipping point for the war to break out- the perfect opportunity. I would like it very much if you could sabotage this last delivery for me, for us, for our people."
Yasei to Kha’zix: smiling broadly, “Hai! It will be done!” She bows deeply, and then hurried back to the room where the rest of the crew is staying to tell them what she learned.
So you all meet back up just before you’re ready to head out on The Dune. Barry comes and lets you know that it’s time to go and escorts you down through the slums, and loads you on to this crudley built locomotive made from scrap metal and spikes. The water is loaded in a large barell in the carrage just behind the one you are loaded into. Barry wishes you luck and eyes you off with a face which says ‘you better not **** up’.
The doors slide shut and lock closed, and an elemental roar is heard from the head of the train as the fire elemental flares up. With a sharp jolt, you begin on your way, out of the city and on your way to Arid.
You find yourselves in an open, spacious cabin area which looks like it hasn't been inhabited for quite a while. A steel door leads through to the main cockpit of The Dune, and a sliding wooden door leads back in to where the cargo is. Beyond that, are empty carrages with small, grate like holes in it where loot is scooped up from the desert and the sand can sift out.
[So far, you’ve decided to sabotage the water... what are you going to do once you get to Arid with no water? It’ll be a few days travel.]
The train let out what sounded like an elemental roar across the street, signalling to the woman and man in the hotel it was almost time.
Marshall Perkins was sitting down in the reception area, putting the wanted papers back in her suit's trench coat. Erik was standing besides her, looking nervous - her deputy. Next door in the bar, two men whom they were waiting for had arrived. Erik cocked his shotgun, looked at Perkins, and she looked up and him. It was time. She got up, and cooler than a sarsaparilla on a warm day, left the hotel.
They slowly walked outside, and walked into the saloon next door. They saw the bartender wiping a glass, a look of disgust on his face. Two ragged looking bandits were pissing on the floor. Such a shame. The establishment was nice, and Perkins and Erik frequented it quite often. They couldn't just allow people to piss on the floor. Perkins stood there, Erik covered the other door. She made a casual motion with her hand that revealed a nice looking military 6 shooter on her hip - her badge shined bright in the sun's reflection.
"Alright, boys, button em up." she ordered. The two men slowly turned around after they finished pissing, one of them said, "Who the **** are you?" "Cora Perkins" she said, matter of factly. The man smiled. "Cora Perkins. No shit." He turned to the other bandit. "Hey, Cole, Cora Perkins wants us to button up!" Both of the men laughed. The other bandit said, "Step any closer, Cora Perkins, and i'll piss on your boots." Cora smiled slightly, getting tired of the banter. "Fellas, i'm the new city Marshall." she said, "Now, put em away, or lose it." "We got a new city Marsh--?" Started the other bandit, but Perkins patience had run out. "Put your contraptions away, i'm gonna walk you over to the city jail, so let's go, I don't wanna spook the horses." The bandits slowly turned around, both gave her a long, hard, mean stare. "You ain't walkin' us nowhere, Cora Perkins." "You pull on me..." Perkins promised, "..either one of you, i'll kill you both." "Bullshit." One of the bandits said, and slowly reached for his weapon. Perkins pulled, fired two shots, and both bandits crashed to the ground. A woman screamed down the hall. Two businessmen came over and looked at the dead bodies, and gave her a disgusted look. She returned the stare, while reloading her gun. "What?" she said, "I warned 'em."
[ wow, you guys have gone quiet! I'll walk you through this next bit =) ]'
'The Dune' is easily accessible through a number of carriages. The engine room is a... scary place. The controls have all melted and look like a molten mess of steel as the fire elemental- bound by it's service allows no one to control it's routine schedule. It roars with ferocity through storms and quietly crackles along still days. The cockpit is like a sauna, hard to breathe inside of due to the heat. All the windows have cracked out and are only empty metal frames. Ash and soot cover the floor and it seems like the elemental is in it's... well, element.
The carriages behind the water cargo contain a sifter like appearance with holes in the metal to let sand out. Large nets which swim like sails out the sides of the train scoop up loot from the wastes and dump them in the open topped cargo carriages.
The cart you are in has small slits for windows. More than once, as you travel along, you feel and hear loud thumping from off in the distance. Looking out the windows at these times reveal gigantic silhouettes of looming monoliths moving slowly on the horizon. They make you think of the tale of the long lost 'Box of Tymora'. A strong box said to only be opened with a magic key. The chest is hidden within a ruin which has been erected on the back of Quinterra- an earth titan condemned to roam the wastes of the Dead Zone for eternity. Some say Quinterra is the result of residue magic used in 'The Great War'...
On your second day of travel, you hear a definite -BANG- on the side of your carriage. You hear a chittering in your minds "... Let us in..."
Rosli will stop her meditation and her ears will perk up in the direction of the bang. If there are any windows to peer out she will take a peek to see what it was "I don't think that was the wind this time".
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Dani smiled and put a hand on Cora's shoulder. "We'll figure it out one day." She said comfortingly.
"Maybe.." She smiled back. "Sometimes i'm a little scared as to what i'll find. But..we can find out together I suppose."
-With Bobo-
They all seem to believe you, but it’s not the warmest welcome.
A guy wearing an apros who looks like he’s ‘running’ the place approaches you. ”Coins are useless ‘ere, mate. We work on a trade econemy. What can you do for us, sorta fing, right?” The man pours you a drink of a muddy, murky liquid. “Best to speak wif the man ‘im self. He’s round back, c’mon.” (Make a con check DC 15 to drink that crap. If you succeed, you have adv on your next charisma based check.)
He walks you through some bertical hanging plastic flaps, like in a butchers shop and you pass through a tightly packed storage area before walking into an area where Stanky Nek and a few other odd individuals are crowded around a table.
Stanky is a tall, lanky individual with boils and warts all over his body, grouping primarily in areas where sweat gathers, hence the name. You can smell him before you see him. Another man is dressed head to toe in robes and bandages with only some goggles peeping out where eyes would be. The third individual is a grossly overweight, bald lady who wears chains, leatherand a resporator mask.
“Who the fak are yooh?” Stanky Nek says, as tou walk in.
The lady looks you up and down like she wants to eat you and says “mmmm, fresh blood!”
"CoS" Rumble- Tabaxi Shadow Monk
Rosli- Are you trying to gain proficiency in performance? If so, you’re about 1/3 the way there to gaining it.
Yasei- It seems like the Dragon, yet to be named, is attempting arn common to communicate with you. It’s at the stage of about a 1 year old currently.
"CoS" Rumble- Tabaxi Shadow Monk
Con Save: 8
"Ruxio" takes a small sip, and subtly spits it immediately back into the cup. No way he was swallowing that crap. He carries the thing like a ticking bomb, not wanting to drop a single drip in case of a perceived insult. Aside from a long blink, and a slight scrunching of the face, he gives no obvious signs of discomfort from being in front of the group.
Persuasion: 18
The little gnome gathers himself off, before declaring in a voice like he was practicing saying the message several times before the meeting- "I am Ruxio from the Mages Guild, from the far sea coast. My compatriots and I were scouting the area looking for fauna and flora exclusive to the area, and decided that it was worth making forays into this township. Although I and my breathern are great in strength, we are unfortunately few in number. I was then sent to this town to make forays into contracting possible muscle for our expedition, and eventually wound up in this fine establishment. I recently learned that apparently trade is the preferred currency, so although I cannot make any definitive promises on behave of my guild, I can hear-out what you desire, for say, three or four of your men acting as armed escorts every few weeks?"
Whenever Rosli notices nobody is paying attention to her she will stumbles around, mumbling to herself and laughing. "This is fun I can see why master used to do."
OOC: Yup that's what she's trying to do, not that it will matter though as she will gain it regardless.
Rosli: ohhh I getchya! Yeah of course, no worries!
"CoS" Rumble- Tabaxi Shadow Monk
Stanky Nek swivels around in his chair. "So you want some muscle, eh? Hrmmmm..."
The robed man says something in a language you cannot decipher and Stanky says "hrmmmm... My man here says he's heard of you lot. Some hunter's guild... s'posed to be a massive thing. If you can do a job for me, "hunter", I'll consider ya offer." He says, with an amused smirk.
”I need some scrap metal pipes from Growler’s scrapyard. The good stuff, in his restricted area. Get me a few good bits of scrap pipe and I’ll see what I can do. Now get outta ‘ere.”
"CoS" Rumble- Tabaxi Shadow Monk
Shortly after Rosli wandered off, Yasei began to hear that strange chittering noise in her head again. "It's that poor Kha'zix friend" she thinks to herself. "He's calling me."
Stealth: 20
With average stealth, Yasei distractedly gathers her things and quietly ambles off in the direction of the chittering noise she hears inside her head. She slowly makes her way down to that strange alleyway where they met Kha'zix originally.
"Kha'zix? Are you there? It is I, Yasei no ōkiddo. Please, I need your advice!" she quietly calls out.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
As Cora spoke with Dani, she saw Yasei pack her things and averagly creep away, thinking to herself. She turned back to Dani and sheepishly shrugged. “I don’t quite get that one..” she said sadly.
Yasei- a metal grate screeches open, and Kha'zix appears once again, still robed. In your mind you hear: "How can I be of service?"
"CoS" Rumble- Tabaxi Shadow Monk
OOC: Sorry to post crappily, but I’m about to board an airplane. Yasei will explain to Kha’zix how they’ve been tasked to escort a HUGE shipment of water to the other bad dude, and they’re in a quandary as to what to do. Should we take the job, but have Kha’zix’s people attack the train and take and keep the water for their own people? Or, let the shipment be made?
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“Ruxio” gives a small bow, and scurries out of the bar trying not to make direct eye contact with anyone present. Once out of the Bar, “Ruxio” will dip, dodge, duck, dive, and dodge around the confusing backstreets of the slums, acting like the hounds of Hell are nipping at his feet.
Stealth: 13
Once Bobo is more then sure that they have lost any possible pursueists, they will morph back into their Pumpkin persona, and try to find out where the party has wondered off toy
Bobo darts off un detected and you can find Cora and Rosli back up in The Rock.
Yasei- Kha'zix responds: "Oh, you've not figured it out yet? It is our people who sabotaged the delivery of resources between these cities. We knew that their relationship and bonds were built on material needs. Our forces managed to sabotage the deliveries- but with great difficulty. Having you already on board the metallic snake will make it a lot easier and will be the tipping point for the war to break out- the perfect opportunity. I would like it very much if you could sabotage this last delivery for me, for us, for our people."
"CoS" Rumble- Tabaxi Shadow Monk
Yasei to Kha’zix: smiling broadly, “Hai! It will be done!” She bows deeply, and then hurried back to the room where the rest of the crew is staying to tell them what she learned.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
So you all meet back up just before you’re ready to head out on The Dune. Barry comes and lets you know that it’s time to go and escorts you down through the slums, and loads you on to this crudley built locomotive made from scrap metal and spikes. The water is loaded in a large barell in the carrage just behind the one you are loaded into. Barry wishes you luck and eyes you off with a face which says ‘you better not **** up’.
The doors slide shut and lock closed, and an elemental roar is heard from the head of the train as the fire elemental flares up. With a sharp jolt, you begin on your way, out of the city and on your way to Arid.
You find yourselves in an open, spacious cabin area which looks like it hasn't been inhabited for quite a while. A steel door leads through to the main cockpit of The Dune, and a sliding wooden door leads back in to where the cargo is. Beyond that, are empty carrages with small, grate like holes in it where loot is scooped up from the desert and the sand can sift out.
[So far, you’ve decided to sabotage the water... what are you going to do once you get to Arid with no water? It’ll be a few days travel.]
"CoS" Rumble- Tabaxi Shadow Monk
1876
SOUTH DAKOTA
The train let out what sounded like an elemental roar across the street, signalling to the woman and man in the hotel it was almost time.
Marshall Perkins was sitting down in the reception area, putting the wanted papers back in her suit's trench coat. Erik was standing besides her, looking nervous - her deputy. Next door in the bar, two men whom they were waiting for had arrived. Erik cocked his shotgun, looked at Perkins, and she looked up and him. It was time. She got up, and cooler than a sarsaparilla on a warm day, left the hotel.
They slowly walked outside, and walked into the saloon next door. They saw the bartender wiping a glass, a look of disgust on his face. Two ragged looking bandits were pissing on the floor. Such a shame. The establishment was nice, and Perkins and Erik frequented it quite often. They couldn't just allow people to piss on the floor. Perkins stood there, Erik covered the other door. She made a casual motion with her hand that revealed a nice looking military 6 shooter on her hip - her badge shined bright in the sun's reflection.
"Alright, boys, button em up." she ordered.
The two men slowly turned around after they finished pissing, one of them said, "Who the **** are you?"
"Cora Perkins" she said, matter of factly.
The man smiled. "Cora Perkins. No shit." He turned to the other bandit. "Hey, Cole, Cora Perkins wants us to button up!"
Both of the men laughed. The other bandit said, "Step any closer, Cora Perkins, and i'll piss on your boots."
Cora smiled slightly, getting tired of the banter. "Fellas, i'm the new city Marshall." she said, "Now, put em away, or lose it."
"We got a new city Marsh--?" Started the other bandit, but Perkins patience had run out.
"Put your contraptions away, i'm gonna walk you over to the city jail, so let's go, I don't wanna spook the horses."
The bandits slowly turned around, both gave her a long, hard, mean stare. "You ain't walkin' us nowhere, Cora Perkins."
"You pull on me..." Perkins promised, "..either one of you, i'll kill you both."
"Bullshit." One of the bandits said, and slowly reached for his weapon.
Perkins pulled, fired two shots, and both bandits crashed to the ground. A woman screamed down the hall. Two businessmen came over and looked at the dead bodies, and gave her a disgusted look.
She returned the stare, while reloading her gun. "What?" she said, "I warned 'em."
[ wow, you guys have gone quiet! I'll walk you through this next bit =) ]'
'The Dune' is easily accessible through a number of carriages. The engine room is a... scary place. The controls have all melted and look like a molten mess of steel as the fire elemental- bound by it's service allows no one to control it's routine schedule. It roars with ferocity through storms and quietly crackles along still days. The cockpit is like a sauna, hard to breathe inside of due to the heat. All the windows have cracked out and are only empty metal frames. Ash and soot cover the floor and it seems like the elemental is in it's... well, element.
The carriages behind the water cargo contain a sifter like appearance with holes in the metal to let sand out. Large nets which swim like sails out the sides of the train scoop up loot from the wastes and dump them in the open topped cargo carriages.
The cart you are in has small slits for windows. More than once, as you travel along, you feel and hear loud thumping from off in the distance. Looking out the windows at these times reveal gigantic silhouettes of looming monoliths moving slowly on the horizon. They make you think of the tale of the long lost 'Box of Tymora'. A strong box said to only be opened with a magic key. The chest is hidden within a ruin which has been erected on the back of Quinterra- an earth titan condemned to roam the wastes of the Dead Zone for eternity. Some say Quinterra is the result of residue magic used in 'The Great War'...
On your second day of travel, you hear a definite -BANG- on the side of your carriage. You hear a chittering in your minds "... Let us in..."
"CoS" Rumble- Tabaxi Shadow Monk
I posted two days ago! =P
Rosli will stop her meditation and her ears will perk up in the direction of the bang. If there are any windows to peer out she will take a peek to see what it was "I don't think that was the wind this time".