"Excuse me" a startled voice will ring through his mind. "No need for alarm, I was just wondering how I am supposed to contact you if I have any additional needs or questions" taking a step back from Ilolas and bowing deeply.
"Oh, my apologies, sir" and his face softens again, "There is a string hanging by the fireplace that will ring a bell in the servants hall. If you need anything, please don't hesitate to ask" And he bows again and heads off down the hall.
**wanna try to pick his pocket one more time?, lol**
*** Nope, not going to try lol. I knew I should have taken expertise in slight of hand instead of thieves tools lol. I wanted it in deception for when I try to make noises and pretend to be other people with my deception but it is rough.****
Dice will enter the room and close the door. He will then move slowly around the room making sure that he is alone and attempting to identify any kinds of magical items that may be in the room in an attempt to spy on him.
A large four-poster bed draped with red silk curtains dominates this chamber. Besides the bed, the room boasts a fireplace, an armoire, and a small oaken table, atop which is a tray of food and carafe of wine. Beside the fireplace in the south wall is a window that looks out upon the courtyard, decorated with red curtains. A cool draft from the window adds to the chill of the stone room. You don't see anything out of the ordinary, or detect any magical fields.
Dice will walk to the window and examine the area outside. He will try to open the window or see if there may be a secondary exit from the room other than the door he came in.
You open your window the rest of the way and poke your beak out to get a look around. Looking over the courtyard you see along the same wall as yours two other windows that look like they lead to rooms similar to yours. Farther along you can see another upstairs area with stained glass windows that don't look like they open.
The window is too far with nothing to climb on, you can't get a good view without some kind of climbing gear. You can only see one corner of the room ,and cant make out anything interesting.
**i dont know if this needs a dex or whatever but the roof isn't too far from you so ill just say you can do it**
You see a very luxurious bedroom, easily twice the size of yours. A four-poster bed, its posts meticulously carved to portray fairy tale scenes, rests near a similarly detailed hearth. A fine, round table stands near the center of the room, atop which is an elaborately carved chess set. A leather-bound text lies beside the set. Nearby, pushed against the wall, is a grand bookcase, its shelves filled with a vast array of volumes.
Adorning the walls are several tapestries of a beautiful woman fighting a large black dragon. In many she holds a blue staff topped with a silver crescent moon. The staff emits a brilliant blue light that the dragon seems to be shying away from.
Dice will try to make his way to the other 2 windows that were similar to his and take a quick peak inside to see if the can find anything of interest.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
"Excuse me" a startled voice will ring through his mind. "No need for alarm, I was just wondering how I am supposed to contact you if I have any additional needs or questions" taking a step back from Ilolas and bowing deeply.
Deception 23
"Oh, my apologies, sir" and his face softens again, "There is a string hanging by the fireplace that will ring a bell in the servants hall. If you need anything, please don't hesitate to ask" And he bows again and heads off down the hall.
**wanna try to pick his pocket one more time?, lol**
*** Nope, not going to try lol. I knew I should have taken expertise in slight of hand instead of thieves tools lol. I wanted it in deception for when I try to make noises and pretend to be other people with my deception but it is rough.****
Dice will enter the room and close the door. He will then move slowly around the room making sure that he is alone and attempting to identify any kinds of magical items that may be in the room in an attempt to spy on him.
Perception: 11
Arcana: 1
Dice will walk to the window and examine the area outside. He will try to open the window or see if there may be a secondary exit from the room other than the door he came in.
You open your window the rest of the way and poke your beak out to get a look around. Looking over the courtyard you see along the same wall as yours two other windows that look like they lead to rooms similar to yours. Farther along you can see another upstairs area with stained glass windows that don't look like they open.
***What time of day is it currently, is it dark outside?***
You can see on the large clocktower that it's almost 10pm.
Dice will climb out his window and attempt to sneak up to the stained glass window and look inside.
Stealth:8
Acrobatics:20
Perception: 4
***I am hoping that since it is night time and I am on a roof I get a little bonus to that stealth lol.***
**I'll give the guards disadvantage because you're up high and it's dark.
Guard 1 perception: 4
Guard 2 perception: 11
And while you are in no danger of falling cause of you acro, you can't get a good angle on the window so you can't see much through the windows.
**You're all black right? Like a crow? **
"Hey! Is someone up there?!" One of the guards yells up.
**He probably can't see you well. Just movement near the window.**
***Yeah, I am all black with a black hooded cloak***
Dice will quickly crouch very low and his his mimic ability to make the sound of an "owl hooting loudly and a bird fluttering away into the distance"
Mimicry Deception 13 (this is only if he tries to determine if the sound is real or not)
You can mimic sounds you have heard. A creature can tell these sounds are imitations with an Insight check opposed by your Deception check
***CRAP CRAP CRAP***
The guards insight: 11
"Hmm. just a big owl I guess." and he returns to his post
***** damn! ****
If Dice thinks that the gaurd is no longer watching, he will attempt to make his way to the stained window and look inside.
The window is too far with nothing to climb on, you can't get a good view without some kind of climbing gear. You can only see one corner of the room ,and cant make out anything interesting.
Dice will pull out his rope and grappling hook and give it a toss in the hopes of being able to climb up and get a better look in the window.
**i dont know if this needs a dex or whatever but the roof isn't too far from you so ill just say you can do it**
You see a very luxurious bedroom, easily twice the size of yours. A four-poster bed, its posts meticulously carved to portray fairy tale scenes, rests near a similarly detailed hearth. A fine, round table stands near the center of the room, atop which is an elaborately carved chess set. A leather-bound text lies beside the set. Nearby, pushed against the wall, is a grand bookcase, its shelves filled with a vast array of volumes.
*** any signs of the special items I am supposed to try to recover?***
not that you can see
Dice will try to make his way to the other 2 windows that were similar to his and take a quick peak inside to see if the can find anything of interest.