You skirt back to your room and re-position the grappling hook so you can climb in the other direction. You peak in the first window and see a room similar to your except it is a wreck: the bed’s sheets are crumpled and lie half on the floor, food scraps litter the table, ashes overflow from the fireplace, and clothes are haphazardly strewn before the armoire.
So the clothes look like they belong to a woman, possibly the human woman you saw downstairs. The only thing of interest you find is a Potion of Healing tucked into a cloak hanging in the armoir.
Dice will take the potion of healing and tuck it into his cloak before exiting the window and leaving it the way he found it. Then he would move to the next closest window.
The next window leads to a room just like yours, it is neat and tidy and there is a small gnomish man sitting at a writing desk. Roll stealth to not be seen.
***aww man no levels :D I am sure I earned all kinds of experience with my expert sneaking and roof climbing.***
Dice will sit on the edge of his bed rubbing his eyes.. A little disappointed in his findings on the first day, hoping to have found as least a small lead as to where some of the items may located. Before getting out of bed, He will reach for his orb and hold it in his hands... staring blankly into it for a while before speaking. "Thank you for your gifts Old One... " looking into this perfect Amber sphere, Dice can see a tiny spec in the center of the orb shift and twinkle..... He knows that encased in this orb is but a tiny insignificant flake of his god, and from it he draws his power.
After getting dressed, Dice will open the door and walk up and down the hall looking at the different doors, trying to see if any of them appear to be different, perhaps more important than others, before making his way downstairs to the room he was in before hoping to get some breakfast before the 8:00 game.
**So you can tell by the state of the messy room that some people have been here a bit longer then you, and you didn't meet all the players last night in the hall. Also this is day 1 of 4 for the tournament, so you have time to look around. Your games today are at noon and 8pm. I'll keep a loose track of the time to give you chance to look around, but you still have be at the game on time.**
You check out the rest of the hallway of the floor you are on. Two of the doors look like they lead to the two bedrooms you checked out last night. The other two you face the other direction. The grand room with the stained glass windows is not connected to this part of the keep, you would have to go downstairs and find another stairway up to that part. As you're looking around you hear footsteps coming up the stairs, and it is Ilolas, carrying a tray of food for you.
"Good morning, sir. I thought I would bring breakfast up to you, since the main dining hall is in use for the tournament."
*** I was thinking 8am and not PM, that is good. I will snoop around in a bit then. ***
Dice will look to Ilolas and repeat back to him Good morning, sir. He will then take the food from Ilolas and whisper in his mind "I was just heading downstairs to get breakfast. Thank you for bringing me this meal" he will then take the food from him and head back to his room to eat. Once done with his meal, he will head back out into the hallway and assuming no one is around, will put his ear to the doors of the room he has not entered to see if anyone is inside. If he does not hear anything he will knock... if no one comes, he will attempt to open the doors and enter.
The first room sounds like someone is inside, you hear rustling around. Moving to the second door you don't hear any noise from inside. The door is locked, so give me a check with those thieves tools.
Dice will quietly pull out his advanced thieves tools that were given too him and attempt to quickly unlock the door. 22
*** I think I get a plus 8 because he has expertise so he would get +3 for dex and double proficiency so 2x2 and a +1 due to the special tools sooo 3+4+1***
You quickly and quietly unlock the door, and slip inside. This is a bedroom that looks a lot like yours, and except for a single black tulip which is sitting on a table, you currently dont't see any signs that anyone is currently occupying the room.
You skirt back to your room and re-position the grappling hook so you can climb in the other direction. You peak in the first window and see a room similar to your except it is a wreck: the bed’s sheets are crumpled and lie half on the floor, food scraps litter the table, ashes overflow from the fireplace, and clothes are haphazardly strewn before the armoire.
Dice will try to open the window and sneak into the room and attempt to look around.
You open the window with no problem and slip inside.
*you dont need to roll stealth because nobody is there, but Roll Perception to look around
Looking around 19
So the clothes look like they belong to a woman, possibly the human woman you saw downstairs. The only thing of interest you find is a Potion of Healing tucked into a cloak hanging in the armoir.
Dice will take the potion of healing and tuck it into his cloak before exiting the window and leaving it the way he found it. Then he would move to the next closest window.
The next window leads to a room just like yours, it is neat and tidy and there is a small gnomish man sitting at a writing desk. Roll stealth to not be seen.
*** Do I get advantage since it is brighter in there than outside and I am black and it is dark?***
Surree
Dice being stealthy creeping in the window 13 or 23
*** forgot to hit the advantage button at first.***
The gnome doesn't look up as you peek through his window. You don't see anything unusual, it looks a lot like your own room.
If there is another window to peak in, Dice will do it. Otherwise he will head back to bed and go to sleep
You return back to your room, closing the window behind you, and tuck in to bed for the night.
**RPG resting music plays**
You wake up to the chimes of the clocktower, looking out the window you see that it's 7am.
***aww man no levels :D I am sure I earned all kinds of experience with my expert sneaking and roof climbing.***
Dice will sit on the edge of his bed rubbing his eyes.. A little disappointed in his findings on the first day, hoping to have found as least a small lead as to where some of the items may located. Before getting out of bed, He will reach for his orb and hold it in his hands... staring blankly into it for a while before speaking. "Thank you for your gifts Old One... " looking into this perfect Amber sphere, Dice can see a tiny spec in the center of the orb shift and twinkle..... He knows that encased in this orb is but a tiny insignificant flake of his god, and from it he draws his power.
After getting dressed, Dice will open the door and walk up and down the hall looking at the different doors, trying to see if any of them appear to be different, perhaps more important than others, before making his way downstairs to the room he was in before hoping to get some breakfast before the 8:00 game.
**So you can tell by the state of the messy room that some people have been here a bit longer then you, and you didn't meet all the players last night in the hall. Also this is day 1 of 4 for the tournament, so you have time to look around. Your games today are at noon and 8pm. I'll keep a loose track of the time to give you chance to look around, but you still have be at the game on time.**
You check out the rest of the hallway of the floor you are on. Two of the doors look like they lead to the two bedrooms you checked out last night. The other two you face the other direction. The grand room with the stained glass windows is not connected to this part of the keep, you would have to go downstairs and find another stairway up to that part. As you're looking around you hear footsteps coming up the stairs, and it is Ilolas, carrying a tray of food for you.
"Good morning, sir. I thought I would bring breakfast up to you, since the main dining hall is in use for the tournament."
*** I was thinking 8am and not PM, that is good. I will snoop around in a bit then. ***
Dice will look to Ilolas and repeat back to him Good morning, sir. He will then take the food from Ilolas and whisper in his mind "I was just heading downstairs to get breakfast. Thank you for bringing me this meal" he will then take the food from him and head back to his room to eat. Once done with his meal, he will head back out into the hallway and assuming no one is around, will put his ear to the doors of the room he has not entered to see if anyone is inside. If he does not hear anything he will knock... if no one comes, he will attempt to open the doors and enter.
The first room sounds like someone is inside, you hear rustling around. Moving to the second door you don't hear any noise from inside. The door is locked, so give me a check with those thieves tools.
Dice will quietly pull out his advanced thieves tools that were given too him and attempt to quickly unlock the door. 22
*** I think I get a plus 8 because he has expertise so he would get +3 for dex and double proficiency so 2x2 and a +1 due to the special tools sooo 3+4+1***
You quickly and quietly unlock the door, and slip inside. This is a bedroom that looks a lot like yours, and except for a single black tulip which is sitting on a table, you currently dont't see any signs that anyone is currently occupying the room.
Give me a Perception check.
Dice will quickly move through the room looking for clues or items that might be useful
Perception: 6