Joe remains indifferent to Flins and Mia’s disagreement. He just feeds Bettye and the horses, checks his tack, and in general prepares the wagon for another day of travel. He does take time to polish his wand—the one with which only two hours ago wasted three bandits and reduced them to irresurrectable rubbish
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Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
The green beam crosses the darkness, and a moment later the prisoner is gone. The second captive barely has time to comprehend what happened before Mia’s fire bolt strikes him as well, and his final curses echo across the hills before silence returns to the camp. Lethira stands quietly through it all, watching two bound prisoners die after the fighting has already ended, and she understands with painful clarity that the road beneath her feet is no longer the same road the others are walking. She does not argue, and she does not condemn them, because the choice has already been made and nothing she says now will unmake it. Instead, she turns from the fire and walks toward the old well beyond the edge of camp, leaving the smell of ash behind her. When she peers into the darkness below, the still water begins to move, gathering into a slow current where none should exist, and a familiar presence brushes gently against her awareness. A faint smile touches her lips as understanding settles over her, and she answers softly, “I understand,” before stepping forward and following the current wherever it chooses to carry her.
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Joe remains indifferent to Flins and Mia’s disagreement. He just feeds Bettye and the horses, checks his tack, and in general prepares the wagon for another day of travel. He does take time to polish his wand—the one with which only two hours ago wasted three bandits and reduced them to irresurrectable rubbish
Hello hello, I am Mr. Dicestone, a fellow adventurer and Planeswalker, enjoying the realm of wonders and wizardry and clicky math rocks. When not crafting the wonderful and whimsical world of Dan-thurás, I’m also working on custom spells and subclasses (hopefully coming soon to a forum or campaign near you) and other enjoyable settings for people to experience or staring with my third eye into space, rolling dice for no reason
Rutrow noticing Joe feed the horses goes and joins him in taking care...after all he is only abut 36 hours off the farm.
The green beam crosses the darkness, and a moment later the prisoner is gone. The second captive barely has time to comprehend what happened before Mia’s fire bolt strikes him as well, and his final curses echo across the hills before silence returns to the camp. Lethira stands quietly through it all, watching two bound prisoners die after the fighting has already ended, and she understands with painful clarity that the road beneath her feet is no longer the same road the others are walking. She does not argue, and she does not condemn them, because the choice has already been made and nothing she says now will unmake it. Instead, she turns from the fire and walks toward the old well beyond the edge of camp, leaving the smell of ash behind her. When she peers into the darkness below, the still water begins to move, gathering into a slow current where none should exist, and a familiar presence brushes gently against her awareness. A faint smile touches her lips as understanding settles over her, and she answers softly, “I understand,” before stepping forward and following the current wherever it chooses to carry her.