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Topp was in melee range before that, so Caelar will use his reaction for an opportunity attack on Topp:
To hit: 19 to hit, 18 damage.
I believe Meedul is the only one still in melee range now, so Caelar will make a reckless attack on him:
To hit: 14 to hit, 21 damage
(I'm sure I hit Topp, but not so sure about Meedul)
Topp is dead, and barely miss.
Meedul attacks Caelar.
21 for 9 damage.
Bodum attacks Magnus.
18 for 10 damage.
Magnus's turn.
Quote from YukiNatsuki >> Topp is dead, and barely miss. Meedul attacks Caelar. 21 for 9 damage. Bodum attacks Magnus. 18 for 10 damage.
I'll expend a seal to reduce the damage I rolled a 10 in the log yay
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Quote from YukiNatsuki >> Magnus's turn.
Magnus will attack the closest one to him
To hit:22 damage:7+5
Bodum is dead.
Dagna's turn.
Caelar looks to Dagna and grins. "That one hurt, but not enough to be so concerned that you waste your healing. Come finish this off!"
Dagna will come up and strike at Meedul with her Shillelagh.
Attack 17 for 9 damage
(OOC: Finally a good attack roll! 🙂 It's not that she is weak at melee, just the dice have not liked her...)
Hit but barely alive.
Tarathi's turn.
Tarathi fires at Meedul
Eldritch Blast
25 (Nat 20) to hit 14 damage
Pushed back 10ft if alive still.
Meedul is dead.
(I forgot how many fights we have done, it's 3 right?)
The arena door opens.
Quote from YukiNatsuki >> Meedul is dead. (I forgot how many fights we have done, it's 3 right?) The arena door opens.
(3 now I need a long rest desperately)
(Not quite yet, after the next fight there is a surprise.)
Tarathi heads into rest and once done she is ready for what is next.
Magnus heads in as well
Dagna also follows in.
Caelar waves to the crowd as he heads in.
Topp was in melee range before that, so Caelar will use his reaction for an opportunity attack on Topp:
To hit: 19 to hit, 18 damage.
I believe Meedul is the only one still in melee range now, so Caelar will make a reckless attack on him:
To hit: 14 to hit, 21 damage
(I'm sure I hit Topp, but not so sure about Meedul)
Topp is dead, and barely miss.
Meedul attacks Caelar.
21 for 9 damage.
Bodum attacks Magnus.
18 for 10 damage.
Magnus's turn.
I'll expend a seal to reduce the damage I rolled a 10 in the log yay
Extended signature
Magnus will attack the closest one to him
To hit:22 damage:7+5
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Bodum is dead.
Dagna's turn.
Caelar looks to Dagna and grins. "That one hurt, but not enough to be so concerned that you waste your healing. Come finish this off!"
Dagna will come up and strike at Meedul with her Shillelagh.
Attack 17 for 9 damage
(OOC: Finally a good attack roll! 🙂 It's not that she is weak at melee, just the dice have not liked her...)
Hit but barely alive.
Tarathi's turn.
Tarathi fires at Meedul
Eldritch Blast
25 (Nat 20) to hit 14 damage
Pushed back 10ft if alive still.
Meedul is dead.
(I forgot how many fights we have done, it's 3 right?)
The arena door opens.
(3 now I need a long rest desperately)
Extended signature
(Not quite yet, after the next fight there is a surprise.)
Tarathi heads into rest and once done she is ready for what is next.
Magnus heads in as well
Extended signature
Dagna also follows in.
Caelar waves to the crowd as he heads in.