[OOG: Did anyone take Elaric's advice (and, if applicable, the bonus earlier mentioned for so doing?)]
Gisi was sadly too distracted by the strange flora of the Garden to write anything down. One minute she is walking into a tunnel, the next she is standing in the ruins of a camp site and holding a bouquet of bizarre plants.
The rest of the party seems to have weathered the journey through the Feywild unaffected. After Karash explains what happened to Gisi, the party is ready to proceed. Beyond the camp, a rough tunnel leads down and out of sight. The passage is easily twenty feet high and about as wide, though some areas seem to have collapsed.
With a mental command, Wendell causes Fluss to manifest atop his head. The otter settles into place and the wizard closes his eyes. The familiar's eyes glow faintly for a moment as the creature allows the wizard to use its senses for his own. "Are we ready to head down?"
"Almost," Karash says, undoing part of his oversized pack and dropping it in the remains of the stable, "Now we're ready."
Wendell and Fluss raise quizzical eyebrows in unison.
"You've not delved very much, I take it? Food doesn't grow easily or at all in places like this, and we don't know what shape we'll be in when we return. This way, we know we at least have some food and water waiting for us back here if we need it. Be a shame to starve in sight of home, after all. Gisi threw in a few herbs for a poultice or two as well. Base camp up here means it's probably a ways down to the next settled area." Karash explains.
[Does the party wish to take any further actions before proceeding down the path?]
Wendell is going to take a quick look around for any more of the strange rabbit-like creatures that Balasar "rescued" during the ettercap hunt 9
Alas, no such creatures are present at this time.
As the party exits the Garden, please make a Charisma Saving Throw to avoid the effects of the Feywild.
Wendell 10
Karash 17
Gisi 7
Balasar: 18
[OOG: Balasar has been following Elaric's advice, but I don't remember what bonus that confers, and my attempts to locate the post detailing the bonus have thus far be unsuccessful. I'm including an extra roll just in case the bonus is advantage.]
Wendell is going to take a quick look around for any more of the strange rabbit-like creatures that Balasar "rescued" during the ettercap hunt 9
Alas, no such creatures are present at this time.
As the party exits the Garden, please make a Charisma Saving Throw to avoid the effects of the Feywild.
Wendell 10
Karash 17
Gisi 7
Balasar: 18
[OOG: Balasar has been following Elaric's advice, but I don't remember what bonus that confers, and my attempts to locate the post detailing the bonus have thus far be unsuccessful. I'm including an extra roll just in case the bonus is advantage.]
Extra roll: 9
[It's fine, DC is a 10. You have remembered super good]
As the party proceeds down the path, the walls gradually begin to shift from rough stone to a clearly worked tunnel. Towards the end of the day, the clean cut rock begins to show signs of decoration etched into the speckled granite.
Wendell initiates the ritual of Leomund's Tiny Hut, and ten minutes later the air condenses around him into a jet black dome. On entering the dome, the party finds that they can see outside with perfect clarity, and that the interior is dimly lit in spite of the external darkness. It's a tight fit, but with Fluss's dismissal, everyone can rest inside of the protective dome.
[Please sound off on first, second, and third watch for the duration of this long rest.]
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
As the party proceeds down the path, the walls gradually begin to shift from rough stone to a clearly worked tunnel. Towards the end of the day, the clean cut rock begins to show signs of decoration etched into the speckled granite.
Wendell initiates the ritual of Leomund's Tiny Hut, and ten minutes later the air condenses around him into a jet black dome. On entering the dome, the party finds that they can see outside with perfect clarity, and that the interior is dimly lit in spite of the external darkness. It's a tight fit, but with Fluss's dismissal, everyone can rest inside of the protective dome.
[Please sound off on first, second, and third watch for the duration of this long rest.]
Do spell casters need an unbroken rest to recover spell slots?
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Perception: 22
Balasar does not see anything new during his watch. His time passes uneventfully. He does however learn that Gisi manages to snore even louder than Karash, which is something of a marvel.
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Perception: 22
Balasar does not see anything new during his watch. His time passes uneventfully. He does however learn that Gisi manages to snore even louder than Karash, which is something of a marvel.
Balasar marvels at this discovery, and thinks of ways to trip the potential dart trap without getting hurt.
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Perception: 22
Balasar does not see anything new during his watch. His time passes uneventfully. He does however learn that Gisi manages to snore even louder than Karash, which is something of a marvel.
Balasar marvels at this discovery, and thinks of ways to trip the potential dart trap without getting hurt.
Wendell takes 3rd watch. Summoning Fluss, he sends the otter to investigate the slits more closely. Investigation: 13
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Perception: 22
Balasar does not see anything new during his watch. His time passes uneventfully. He does however learn that Gisi manages to snore even louder than Karash, which is something of a marvel.
Balasar marvels at this discovery, and thinks of ways to trip the potential dart trap without getting hurt.
Wendell takes 3rd watch. Summoning Fluss, he sends the otter to investigate the slits more closely. Investigation: 13
Fluss gets enough of a view inside of the openings that Wendell feels comfortable dismissing his familiar and re-summoning him on the other side. Through the otter's eyes, Wendell determines that there appear to be passageways on the other side of the wall, too small for any of the companions, but large enough that something like a goblin or gnome could navigate with a little effort. He relays this information to Elaric as the Elf takes fourth watch.
The next day begins, marked by the dome's fading. It seems that whatever carved the arrow holes is not in the area. Wendell has Fluss run down a few of the tunnels before the group sets out, but discovers no signs of recent occupation.
Who will take the lead, who will be in the middle, and who will take the rear as the party progresses further down?
I have subtracted 25gp and added a potion of healing to Gong's equipment.
Charisma Save: 13
Guan Hao's Charisma Save: 20
[OOG: Did anyone take Elaric's advice (and, if applicable, the bonus earlier mentioned for so doing?)]
Guan Hao took no bonus. Guan Hao needs no bonus!
Gisi was sadly too distracted by the strange flora of the Garden to write anything down. One minute she is walking into a tunnel, the next she is standing in the ruins of a camp site and holding a bouquet of bizarre plants.
The rest of the party seems to have weathered the journey through the Feywild unaffected. After Karash explains what happened to Gisi, the party is ready to proceed. Beyond the camp, a rough tunnel leads down and out of sight. The passage is easily twenty feet high and about as wide, though some areas seem to have collapsed.
With a mental command, Wendell causes Fluss to manifest atop his head. The otter settles into place and the wizard closes his eyes. The familiar's eyes glow faintly for a moment as the creature allows the wizard to use its senses for his own. "Are we ready to head down?"
"Almost," Karash says, undoing part of his oversized pack and dropping it in the remains of the stable, "Now we're ready."
Wendell and Fluss raise quizzical eyebrows in unison.
"You've not delved very much, I take it? Food doesn't grow easily or at all in places like this, and we don't know what shape we'll be in when we return. This way, we know we at least have some food and water waiting for us back here if we need it. Be a shame to starve in sight of home, after all. Gisi threw in a few herbs for a poultice or two as well. Base camp up here means it's probably a ways down to the next settled area." Karash explains.
[Does the party wish to take any further actions before proceeding down the path?]
Balasar: 18
[OOG: Balasar has been following Elaric's advice, but I don't remember what bonus that confers, and my attempts to locate the post detailing the bonus have thus far be unsuccessful. I'm including an extra roll just in case the bonus is advantage.]
Extra roll: 9
While he is literate and well-versed in religious tomes, Gong is less inclined to do any writing himself.
[It's fine, DC is a 10. You have remembered super good]
As the party proceeds down the path, the walls gradually begin to shift from rough stone to a clearly worked tunnel. Towards the end of the day, the clean cut rock begins to show signs of decoration etched into the speckled granite.
Wendell initiates the ritual of Leomund's Tiny Hut, and ten minutes later the air condenses around him into a jet black dome. On entering the dome, the party finds that they can see outside with perfect clarity, and that the interior is dimly lit in spite of the external darkness. It's a tight fit, but with Fluss's dismissal, everyone can rest inside of the protective dome.
[Please sound off on first, second, and third watch for the duration of this long rest.]
Elaric will take first watch.
Passive perception 21
Elaric will quietly pass along (to whomever takes 2nd watch) his observation of many tiny slits which may be a primitive form of arrow slit (or dart trap?) about 40 feet down the passage. He suggests this be passed to 3rd watch as well and volunteers to take 4th watch after his reverie. Pending any other events occurring first, he will inform the rest of the party after they wake.
Do spell casters need an unbroken rest to recover spell slots?
Balasar volunteers for second watch, and will pass the information along to whomever stands third watch.
Perception: 22
Balasar does not see anything new during his watch. His time passes uneventfully. He does however learn that Gisi manages to snore even louder than Karash, which is something of a marvel.
Balasar marvels at this discovery, and thinks of ways to trip the potential dart trap without getting hurt.
Wendell takes 3rd watch. Summoning Fluss, he sends the otter to investigate the slits more closely. Investigation: 13
Fluss gets enough of a view inside of the openings that Wendell feels comfortable dismissing his familiar and re-summoning him on the other side. Through the otter's eyes, Wendell determines that there appear to be passageways on the other side of the wall, too small for any of the companions, but large enough that something like a goblin or gnome could navigate with a little effort. He relays this information to Elaric as the Elf takes fourth watch.
Wendell's perception check for his watch : 13
The next day begins, marked by the dome's fading. It seems that whatever carved the arrow holes is not in the area. Wendell has Fluss run down a few of the tunnels before the group sets out, but discovers no signs of recent occupation.
Who will take the lead, who will be in the middle, and who will take the rear as the party progresses further down?
Guan Hao leads!
Vigorously!
Elaric will follow second, keeping his senses pealed for danger and a hand ready to stay Guan Hao's vigorous step should danger be discovered.