(everyone else can hear loud thunderclaps from outside of town, originating for the same location that the drumming could normally be heard in the mornings. Anyone looking that direction would see plums of leaves erupt from the trees and flocks of birds flying away from the area.)
This post has potentially manipulated dice roll results.
As the Bloodscale attempts to mount his horse, another loud thunder wave crashes into his back as well as the horse he is trying to mount. The horses eyes go wide with terror as the thunder wave slams into him.
Bloodscale con save 9 horse con save 14
Bloodscale damage 5 Horse damage 4
As the thunderwave slams into both creatures, they go flying 10 feet through the air, flipping and saumersaulting before landing hard on the ground. The horse will quickly stand up and take off running into the direction of town, leaving the bloodscale behind.
The bloodscale will rise to his feet and after coughing up some blood, level the crossbow at Mo and pull the trigger, His hood no longer covering his face... revealing a rather sickly looking human with flaky pealing skin.
Bloodscale attack Attack: 13 Damage: 4
The bolt flies wide as the man stumbles, having a hard time staying on his feet.
This post has potentially manipulated dice roll results.
"The owls fly forth from the treetops. Through the air, they soar and they sweep. A hot crimson rage fills my heart, fool. Come on, shut the **** up and sleep."
The blood scale makes a rude gesture to you as you sing before he collapses on to the ground. His middle finger still pointed out directly towards you.
***Damn you and your sleep! Bonus points for the song though :D***
Navek would tell you as much while inside the shop in passing about Mo if prompted. Not that it matters now. :P
"The Drum then. I know I guy that'll get a kick out of it." Navek smiles knowingly at Smoke. Just as he is about ask something else, he hears the distant clap of thunder. "Is there a---"He gets out just before there's a much louder clap the second time around. He looks than to Lora briefly if she was still around, then to Smoke and say, "We'll back later." He says sliding the necessary 30 platinum over and snatching up the bongos on his way out.
As Navek only had the fading sound of the Thunderwave to go off on, he along with hopefully Lora rush off in what they hoped to be the general direction of the source.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
*** I would say that if you saw where the birds were flying from and witnessed eruptions of leaves being blown off of trees, you can find his campsite without a roll. I was only going to have people roll if they had never been there and had no indication of a problem***
Sayre will run as fast as she can towards the thunderclap and finds Mo looking over the sleeping BSer. Panting and holding a stitch in her side she'll speak.
"What...what...in...the...name...of...the Travler...happened," Sayre says then seeing the bolt sticking out of Mo with the cast cure wounds on him 5
**The cure wounds spell isn't needed, MO FEELS TOTALLY FINEEE! (i only got hit for 4HP which was my temp HP, so im legit at 100% even though there is a hole in me.)**
"The usual, Mo puttin' BSers to sleep. He shot me. So I banged him. You know, with my drum. You got a rope? Try not to touch his skin, its gross."
So while eveything else is going on, Thimbol starts uncovering some of the items in the basement of the inn. As he pulls off the sheets, he uncovers a variety of items. At first he uncovers an old chest containing a bunch of plates with scenes of dwarves battling orcs. After putting those down he finds a few old barstools and some extra tables that appear to match the ones upstairs. As he uncovers the tallest item, he stands looking up towards a very large grandfather clock. The Clock appears to be very old and although it looks like no one has probably set the clock recently, it is still ticking and working properly and the time appears to be correct. The face of the clock has windows in it that allow thimbol to watch the gears spinning within. the door on the front appears to be made of glass or a clear cystal and within you can see the chains and counterweights. One counterweight appears to be carved out of a smooth white reflective stone in the share of an angel, where the other weight appears to be carved in the shape of a devil out of Obsidian or some other shiny hard black substance. Thimbol also discovers boxes of decorations for different holidays and boxes of old tankards and ale glasses.
Sayre spends a little time looking for the horse and checking for other Bloodscales around the area. She doesnt initially see or hear anything but she does eventually find some hoof prints and is able to locate a scare and injured horse wondering close to the road leading into town. As she gets back into camp with Mo, and looks at the prisoner, she thinks that this may have been the last of the 4 bloodscale assassins from yesterday.
It would crush you if it fell on you. I mean mo or Navek could lift it without too much trouble but would have to be careful not to drop it. It is probably about as tall as the goliaths and weight probably 200 pounds or so.
Thimbol poked at the clock, debating if it was worth his time... not wanting to end up like Mr. Leadbelly, the halfling instead focused on moving other items, more reasonably catered to his size, upstairs and around the HQ.
Also, Thimbol would start to wonder what was taking the others so long to come back.
Sayre will attempt to bring the injured horse to the stables with the other horses. animal handling 8 *crosses fingers*
"We should get back to the others," Sayre exclaims. "Next time don't go off by yourself," she adds in a scolding yet concern tone. "I came out here to show you these anyway," she adds showing Mo her new badass bracers! "They'll help me shoot better," she explains smiling at the Goliath.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Sayre will attempt to bring the injured horse to the stables with the other horses. animal handling 18 *crosses fingers*
"We should get back to the others," Sayre exclaims. "Next time don't go off by yourself," she adds in a scolding yet concern tone. "I came out here to show you these anyway," she adds showing Mo her new badass bracers! "They'll help me shoot better," she explains smiling at the Goliath.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(So the horses are all being kept currently at the Walker farm, so are you taking the horse there? There is a stables attached to the Inn but it is in rough shape and you guys don't have any food or anything for any animals yet, but with a 6 I will say that you are able to calm the horse down but it fights you a bit and deals another 1 hp worth of damage to itself before you are able to calm it down and lead it to where it needs to go. It won't be rideable for a few days.)
Spending just a little time cleaning up and exploring a bit on his own while waiting on the others, Thimbol simply couldn't stay busy long enough to keep his attention. Grabbing a bite of food, the halfling would make his way to the watch hq in hopes of speaking to the lizard privately.
Rollback Post to RevisionRollBack
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(everyone else can hear loud thunderclaps from outside of town, originating for the same location that the drumming could normally be heard in the mornings. Anyone looking that direction would see plums of leaves erupt from the trees and flocks of birds flying away from the area.)
As the Bloodscale attempts to mount his horse, another loud thunder wave crashes into his back as well as the horse he is trying to mount. The horses eyes go wide with terror as the thunder wave slams into him.
Bloodscale con save 9
horse con save 14
Bloodscale damage 5
Horse damage 4
As the thunderwave slams into both creatures, they go flying 10 feet through the air, flipping and saumersaulting before landing hard on the ground.
The horse will quickly stand up and take off running into the direction of town, leaving the bloodscale behind.
The bloodscale will rise to his feet and after coughing up some blood, level the crossbow at Mo and pull the trigger, His hood no longer covering his face... revealing a rather sickly looking human with flaky pealing skin.
Bloodscale attack Attack: 13 Damage: 4
The bolt flies wide as the man stumbles, having a hard time staying on his feet.
"The owls fly forth from the treetops.
Through the air, they soar and they sweep.
A hot crimson rage fills my heart, fool.
Come on, shut the **** up and sleep."
Sleep 27 HP
The blood scale makes a rude gesture to you as you sing before he collapses on to the ground. His middle finger still pointed out directly towards you.
***Damn you and your sleep! Bonus points for the song though :D***
"I hope they got another cell we can use." Mo will say as he walks over to the man and looks him over.
**Does he look like sick, like infected with something?**
Medicine check: 12
It looks as though under his skin, you see scales starting to form..
"The Drum then. I know I guy that'll get a kick out of it." Navek smiles knowingly at Smoke. Just as he is about ask something else, he hears the distant clap of thunder. "Is there a---" He gets out just before there's a much louder clap the second time around. He looks than to Lora briefly if she was still around, then to Smoke and say, "We'll back later." He says sliding the necessary 30 platinum over and snatching up the bongos on his way out.
As Navek only had the fading sound of the Thunderwave to go off on, he along with hopefully Lora rush off in what they hoped to be the general direction of the source.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
*** I would say that if you saw where the birds were flying from and witnessed eruptions of leaves being blown off of trees, you can find his campsite without a roll. I was only going to have people roll if they had never been there and had no indication of a problem***
Sayre will run as fast as she can towards the thunderclap and finds Mo looking over the sleeping BSer. Panting and holding a stitch in her side she'll speak.
"What...what...in...the...name...of...the Travler...happened," Sayre says then seeing the bolt sticking out of Mo with the cast cure wounds on him 5
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
**The cure wounds spell isn't needed, MO FEELS TOTALLY FINEEE! (i only got hit for 4HP which was my temp HP, so im legit at 100% even though there is a hole in me.)**
"The usual, Mo puttin' BSers to sleep. He shot me. So I banged him. You know, with my drum. You got a rope? Try not to touch his skin, its gross."
OOC: It's up to Wreck to let me recon the spell my dude.
"Yes," Sare says having caught her breath. She hands him the rope she TOTALLY took back after the other dude...
Perception/investigation for more BSers and the horse.
Passives are 13. Rolls: 10/19
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Almost forgot! Sorry Thimbol! Lots going on.)
So while eveything else is going on, Thimbol starts uncovering some of the items in the basement of the inn. As he pulls off the sheets, he uncovers a variety of items. At first he uncovers an old chest containing a bunch of plates with scenes of dwarves battling orcs. After putting those down he finds a few old barstools and some extra tables that appear to match the ones upstairs. As he uncovers the tallest item, he stands looking up towards a very large grandfather clock. The Clock appears to be very old and although it looks like no one has probably set the clock recently, it is still ticking and working properly and the time appears to be correct. The face of the clock has windows in it that allow thimbol to watch the gears spinning within. the door on the front appears to be made of glass or a clear cystal and within you can see the chains and counterweights. One counterweight appears to be carved out of a smooth white reflective stone in the share of an angel, where the other weight appears to be carved in the shape of a devil out of Obsidian or some other shiny hard black substance. Thimbol also discovers boxes of decorations for different holidays and boxes of old tankards and ale glasses.
(yeah you can have your spell back)
Sayre spends a little time looking for the horse and checking for other Bloodscales around the area. She doesnt initially see or hear anything but she does eventually find some hoof prints and is able to locate a scare and injured horse wondering close to the road leading into town. As she gets back into camp with Mo, and looks at the prisoner, she thinks that this may have been the last of the 4 bloodscale assassins from yesterday.
(How heavy is the clock? )
It would crush you if it fell on you. I mean mo or Navek could lift it without too much trouble but would have to be careful not to drop it. It is probably about as tall as the goliaths and weight probably 200 pounds or so.
Thimbol poked at the clock, debating if it was worth his time... not wanting to end up like Mr. Leadbelly, the halfling instead focused on moving other items, more reasonably catered to his size, upstairs and around the HQ.
Also, Thimbol would start to wonder what was taking the others so long to come back.
Sayre will attempt to bring the injured horse to the stables with the other horses. animal handling 8 *crosses fingers*
"We should get back to the others," Sayre exclaims. "Next time don't go off by yourself," she adds in a scolding yet concern tone. "I came out here to show you these anyway," she adds showing Mo her new badass bracers! "They'll help me shoot better," she explains smiling at the Goliath.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sayre will attempt to bring the injured horse to the stables with the other horses. animal handling 18 *crosses fingers*
"We should get back to the others," Sayre exclaims. "Next time don't go off by yourself," she adds in a scolding yet concern tone. "I came out here to show you these anyway," she adds showing Mo her new badass bracers! "They'll help me shoot better," she explains smiling at the Goliath.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(So the horses are all being kept currently at the Walker farm, so are you taking the horse there? There is a stables attached to the Inn but it is in rough shape and you guys don't have any food or anything for any animals yet, but with a 6 I will say that you are able to calm the horse down but it fights you a bit and deals another 1 hp worth of damage to itself before you are able to calm it down and lead it to where it needs to go. It won't be rideable for a few days.)
Spending just a little time cleaning up and exploring a bit on his own while waiting on the others, Thimbol simply couldn't stay busy long enough to keep his attention. Grabbing a bite of food, the halfling would make his way to the watch hq in hopes of speaking to the lizard privately.