“If his back team is scouting far tor the rear, they may be corralling us to.a specific point. Or they might have caught wind of us and seek to run us to ground..In either case, stay frosty.”
Aradurk looks around at his mates. “I like the idea of moving into their back flank and taking them by surprise one at a time. Suggestions?”
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"Count on it my friend, we will see you soon, leave a couple for me." The paladin replies to the war leader. "We have our task, we have managed similar odds before we need to start hard and not let up, if we can kill three or four before they can retaliate the battle will be half won." He says looking over at the others.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
In preparation for the fight, Murmen will bless all 4 of the party (forgot about 2nd level slots), and then summon forth a fiery warhammer (spiritual weapon).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
OOC: The forest hides enough of the sun that Meepo is not affected.
Foliage cracks and crashes as the orcs turn on their heels when Glendale, Roccar and Fumbles split from the party, aware of your presence and seizing the opportunity to strike at smaller numbers. Gorcrom is nowhere in sight.
This post has potentially manipulated dice roll results.
Murmen will send his spiritual weapon towards one of them (don’t think it can make it there), and then send a pillar of divine light crashing down from the heavens (sacred flame).
Dealing 5 radiant damage, DC 13 Dex save to negate.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Karst look over the enemy line looking for sings of a leader. Drawing his sword he brings the blade up in salute to his enemy, singling out one of the closest orcs he imbues himself with divine strength and skill, the power mingling with the blessing he received from Murmen momnents before. "Come, I will bleed you out one by one." he whispers to the advancing brutes.
Casts Hunter's Mark on the closest orc. No movement.
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
OOC: What a disadvantage roll that was. Advantage from stealth cancels out the disadvantage, so using the first 19 as the roll anyway.
DM Screen:
18 2/18 16 10 16 17 18 17 11 14 9 76
Orc DEX Save: 10
Murmen brings fire down on an orc just as it is hit with an arrow from Aradurk and a dart from the hidden Meepo. Somehow, the creature continues its charge. Karst marks another orc in the line.
The orcs, as battle-hungry as the rest of their kind, roar and run at the party with alarming pace (Bonus Action: Dash). Most of them seem intent on taking down the armored dwarf, half-orc and aasimar in view, but when Meepo pops into view and launches his dart, the wounded orc runs to him instead.
Enemy Attack Rolls:
Greataxe at Aradurk: 22 Greataxe at Aradurk: 19 Greataxe at Aradurk: 17 Greataxe at Karst: 13 Greataxe at Karst: 20 Greataxe at Karst: 18 Greataxe at Murmen: 7 Greataxe at Murmen: 20 Greataxe at Murmen: 14 Greataxe at Meepo: 10
Three orcs quickly overwhelm Aradurk, who is unable to find enough footing to parry or dodge the incoming blows. Greataxes batter his armor, dealing 8, 6, and 11 slashing damage.
Similarly, Karst struggles against three orcs, deflecting an incoming swing with his shield but accepting two strikes that deal 12 and 9 slashing damage.
Murmen faces off against three orcs of his own, who hungrily sprint past his spiritual weapon. Accepting a blow against his armor that scrapes off harmlessly, the dwarf turns to smack away another axe with his shield, taking a hit on his leg in the process that deals 14 slashing damage, stubbornly maintaining concentration on his blessing.
Murmen Concentration Save + Bless: 18
Meepo easily ducks beneath the wounded orc's swing.
Round 2 Order: Players <===== Orcs
Tracking: Three orcs are engaged in melee with Karst. Three orcs are engaged in melee with Murmen. Three orcs are engaged in melee with Aradurk. One orc, heavily wounded, is engaged in melee with Meepo. Murmen's spiritual weapon is 15 feet away from the orcs attacking him.
"Ow, ye sons of goats! Ken ye not even take an' ol' dwarf one to one?"
Murmen will call his ghostly warhammer back to him, and it mirrors his own strike on a different orc (Action: Attack, Bonus Action: Spiritual Weapon a different orc).
Warhammer attack: 17(1) Damage: 9 bludgeoning
Spiritual weapon attack: 15(3) Damage: 5 force
(Not entirely sure how I managed to get the same roll twice with bless, but I'm not gonna complain.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Karst roars at the pain of the axe cuts, as he feels the savagery nearly take him down, channeling all his remaining healing magic into himself he repairs some of the damage but cannot stop all the bleeding, knowing that he will have to be fortunate to survive another round of attacks like that the paladin hopes his armour and his faith will protect him from the onslaught.
Heals 10 points of damage through Lay on Hands
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Murmen and his spectral weapon attack in harmony, each bashing an orc painfully. Meepo darts beneath the solitary orc's axe, plunging his spear into the bottom of the orc's chin before it can take another swing. Before the dead orc hits the ground, Meepo is on his way to Aradurk, whoslashes across an orc's leg, just missing its knee, spinning and kicking out in an attempt to knock it over. The brute stands firm, feet planted on the ground, but doesn't see the approach of the kobold monk, who channels his momentum into a singular driving punch to its liver. It momentarily registers the searing pain in its organs, but soon collapses dead. Karst channels divine energy into his wounds, sealing cuts and bruises while attempting to stave off the incoming attacks.
Enemy Attack Rolls:
Greataxe Attack at Aradurk: 12 Greataxe Attack at Meepo: 9 Greataxe Attack at Karst: 21 Greataxe Attack at Karst: 18 Greataxe Attack at Karst: 14 Greataxe Attack at Murmen: 24 Greataxe Attack at Murmen: 21 Greataxe Attack at Murmen: 6
Nearly surrounded, Karst frantically parries and turns aside a greataxe, then steps forward, planting his feet to meet another attack with his shield, leaving his center exposed for the remaining orc's axe. The punishing blow hammers home, but the chain mail miraculously holds, mitigating the strike to just 21 slashing damage.
In a similar situation, Murmen ducks below an axe, punches a second away with his shield, but fails to bring his hammer up in time to parry a third, taking 7 from the bite of the greataxe at his side.
Near Aradurk, the orcs split their attention to the new threat. Both he and Meepo pull back from the slow orc strikes.
Round 3 Order: Players <===== Orcs
Tracking: Three orcs are engaged in melee with Karst. Three orcs are engaged in melee with Murmen. Two are wounded. One orc is engaged in melee with Aradurk. One orc is engaged in melee with Meepo. Each of these engagements are occurring within a 10-20 foot distance of each other.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Finding none of the priestess they were looking for, Meepo returns back to his comrades to tell his findings as they plan their next action.
“If his back team is scouting far tor the rear, they may be corralling us to.a specific point. Or they might have caught wind of us and seek to run us to ground..In either case, stay frosty.”
Aradurk looks around at his mates. “I like the idea of moving into their back flank and taking them by surprise one at a time. Suggestions?”
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"This must be their rearguard," Glendale replies. "We will ride ahead to stop Rowan. Take care of them so he cannot count on their reinforcement."
Roccar clasps Karst on the shoulder. "Fight well," he adds before riding off to join Fumbles and Glendale.
See my profile for all my PbP threads!
"Count on it my friend, we will see you soon, leave a couple for me." The paladin replies to the war leader. "We have our task, we have managed similar odds before we need to start hard and not let up, if we can kill three or four before they can retaliate the battle will be half won." He says looking over at the others.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
In preparation for the fight, Murmen will bless all 4 of the party (forgot about 2nd level slots), and then summon forth a fiery warhammer (spiritual weapon).
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Meepo makes a twirl and a swing of his spear as Murmen's spell enchants their body.
"Meepo will do his best to prevent this war but first, Meepo will hide."
The desert kobold scurries around as he silently camouflages his presence from the orcs before their bout.
Stealth 8
Does Sunlight Sensitivity currently affects Meepo?
Peering into the night and moving slowly in the shadow line, Aradurk looks for a member of the rear guard with his arrow nocked.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: The forest hides enough of the sun that Meepo is not affected.
Foliage cracks and crashes as the orcs turn on their heels when Glendale, Roccar and Fumbles split from the party, aware of your presence and seizing the opportunity to strike at smaller numbers. Gorcrom is nowhere in sight.
Initiative:
Aradurk: 19
Karst: 15
Meepo: 7
Murmen: 7
Average: 16.5
Orc: 6
Orc: 12
Orc: 4
Orc: 3
Orc: 12
Orc: 18
Orc: 5
Orc: 11
Orc: 13
Orc: 17
Enemy: 13
Average: 10.54
Round 1 Order:
Players <=====
Orcs
Tracking:
The ten orcs are fanned out and attacking, around 50 feet away from you.
OOC: Don't forget to add 1d4 to any attack rolls or ability checks while you are blessed.
See my profile for all my PbP threads!
Murmen will send his spiritual weapon towards one of them (don’t think it can make it there), and then send a pillar of divine light crashing down from the heavens (sacred flame).
Dealing 5 radiant damage, DC 13 Dex save to negate.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Karst look over the enemy line looking for sings of a leader. Drawing his sword he brings the blade up in salute to his enemy, singling out one of the closest orcs he imbues himself with divine strength and skill, the power mingling with the blessing he received from Murmen momnents before. "Come, I will bleed you out one by one." he whispers to the advancing brutes.
Casts Hunter's Mark on the closest orc. No movement.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Loosing an arrow at the target nearest the melee group:
Attack: 24 Damage: 6
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"I guess it's time to use this."
Meepo pulls a dart from his backpack and throws it with difficulty at the orc which Aradurk shot far from them.
Dart Attack: 24 Damage: 5 Piercing Damage
Bless 2
OOC: What a disadvantage roll that was. Advantage from stealth cancels out the disadvantage, so using the first 19 as the roll anyway.
DM Screen:
18 2/18
16
10
16
17
18
17
11
14
9
76
Orc DEX Save: 10
Murmen brings fire down on an orc just as it is hit with an arrow from Aradurk and a dart from the hidden Meepo. Somehow, the creature continues its charge. Karst marks another orc in the line.
The orcs, as battle-hungry as the rest of their kind, roar and run at the party with alarming pace (Bonus Action: Dash). Most of them seem intent on taking down the armored dwarf, half-orc and aasimar in view, but when Meepo pops into view and launches his dart, the wounded orc runs to him instead.
Enemy Attack Rolls:
Greataxe at Aradurk: 22
Greataxe at Aradurk: 19
Greataxe at Aradurk: 17
Greataxe at Karst: 13
Greataxe at Karst: 20
Greataxe at Karst: 18
Greataxe at Murmen: 7
Greataxe at Murmen: 20
Greataxe at Murmen: 14
Greataxe at Meepo: 10
Three orcs quickly overwhelm Aradurk, who is unable to find enough footing to parry or dodge the incoming blows. Greataxes batter his armor, dealing 8, 6, and 11 slashing damage.
Similarly, Karst struggles against three orcs, deflecting an incoming swing with his shield but accepting two strikes that deal 12 and 9 slashing damage.
Murmen faces off against three orcs of his own, who hungrily sprint past his spiritual weapon. Accepting a blow against his armor that scrapes off harmlessly, the dwarf turns to smack away another axe with his shield, taking a hit on his leg in the process that deals 14 slashing damage, stubbornly maintaining concentration on his blessing.
Murmen Concentration Save + Bless: 18
Meepo easily ducks beneath the wounded orc's swing.
Round 2 Order:
Players <=====
Orcs
Tracking:
Three orcs are engaged in melee with Karst.
Three orcs are engaged in melee with Murmen.
Three orcs are engaged in melee with Aradurk.
One orc, heavily wounded, is engaged in melee with Meepo.
Murmen's spiritual weapon is 15 feet away from the orcs attacking him.
See my profile for all my PbP threads!
"Ow, ye sons of goats! Ken ye not even take an' ol' dwarf one to one?"
Murmen will call his ghostly warhammer back to him, and it mirrors his own strike on a different orc (Action: Attack, Bonus Action: Spiritual Weapon a different orc).
Warhammer attack: 17(1) Damage: 9 bludgeoning
Spiritual weapon attack: 15(3) Damage: 5 force
(Not entirely sure how I managed to get the same roll twice with bless, but I'm not gonna complain.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
I snarl and spin slowly evaluate my assailants. I cast off my bow and reach to my sides for my handaxes.
I look one of the great axes dripping my blood and swing an axe toward its wielder:
Attack: 16 Damage: 5
I will use an Action Surge to hit the same target:
Attack: 9 Damage: 8
I will use a Superiority die to use Trip Attack.
As a Bonus Action, I will use my Second Wind:
11
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"Meepo isn't used fighting one-on-one but no time for Meepo to be picky."
The kobold draws his spear and stabs it at the wounded orc followed by a quick liver punch.
Spear Attack: 21 Damage: 8 Piercing Damage
Bless 2
Unarmed Strike Attack: 21 Damage: 7 Bludgeoning Damage
Bless 3
Meepo then helps Aradurk against his enemies after checking if the wounded orc is down to the ground unconscious.
Karst roars at the pain of the axe cuts, as he feels the savagery nearly take him down, channeling all his remaining healing magic into himself he repairs some of the damage but cannot stop all the bleeding, knowing that he will have to be fortunate to survive another round of attacks like that the paladin hopes his armour and his faith will protect him from the onslaught.
Heals 10 points of damage through Lay on Hands
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
(Should be able to do something about that next round, assuming the orcs don't do too much to me.)
(Also, Aradurk has bless. Just now noticed that.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
DM Screen:
16/16
10/10
16/16
8/17
13/18
17/17
14/14
9/9
76/76
Aradurk Trip Attack: 4
Orc STR Save: 7
Murmen and his spectral weapon attack in harmony, each bashing an orc painfully. Meepo darts beneath the solitary orc's axe, plunging his spear into the bottom of the orc's chin before it can take another swing. Before the dead orc hits the ground, Meepo is on his way to Aradurk, who slashes across an orc's leg, just missing its knee, spinning and kicking out in an attempt to knock it over. The brute stands firm, feet planted on the ground, but doesn't see the approach of the kobold monk, who channels his momentum into a singular driving punch to its liver. It momentarily registers the searing pain in its organs, but soon collapses dead. Karst channels divine energy into his wounds, sealing cuts and bruises while attempting to stave off the incoming attacks.
Enemy Attack Rolls:
Greataxe Attack at Aradurk: 12
Greataxe Attack at Meepo: 9
Greataxe Attack at Karst: 21
Greataxe Attack at Karst: 18
Greataxe Attack at Karst: 14
Greataxe Attack at Murmen: 24
Greataxe Attack at Murmen: 21
Greataxe Attack at Murmen: 6
Nearly surrounded, Karst frantically parries and turns aside a greataxe, then steps forward, planting his feet to meet another attack with his shield, leaving his center exposed for the remaining orc's axe. The punishing blow hammers home, but the chain mail miraculously holds, mitigating the strike to just 21 slashing damage.
In a similar situation, Murmen ducks below an axe, punches a second away with his shield, but fails to bring his hammer up in time to parry a third, taking 7 from the bite of the greataxe at his side.
Near Aradurk, the orcs split their attention to the new threat. Both he and Meepo pull back from the slow orc strikes.
Round 3 Order:
Players <=====
Orcs
Tracking:
Three orcs are engaged in melee with Karst.
Three orcs are engaged in melee with Murmen. Two are wounded.
One orc is engaged in melee with Aradurk.
One orc is engaged in melee with Meepo.
Each of these engagements are occurring within a 10-20 foot distance of each other.
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Concentration: 10(4)
(Well, that’s great.)
Murmen loses some of his focus after the blow, but retaliates back while sending a pulse of healing energy towards Karst.
(Action: Attacking the most damaged orc with his physical warhammer, Bonus action: healing word on Karst.)
Attack: 25 Damage: 8
Healing: 6
”Aye, sit yer arses down. Ye’ll all get some eventually.”
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)