This post has potentially manipulated dice roll results.
Bullywug 5, 13 *what's a dex save on a wagon? negative 100? ehehehhe* it melts some of the bullywugs that cry out in pain and the wagon shudders on its wheels as the canvas begins to burn.
Witch howls as she points at Daar casting with her wand of fire bolts again Attack: 23 Damage: 6
Flip is going to dust himself off and plant his feet before casting another guiding bolt at the witch. "I DON"T THINK YOU ACTUALLY KNOW HOW TO READ THE FUTURE!" Flip will yell, feeling good about that mean insult he just yelled at the witch.
Attack: 23 Damage: 18
(next attack on the witch has advantage + d4 from bless people woot!)
This post has potentially manipulated dice roll results.
Val musters up some courage and runs towards the witch and goes into a Rage his soft roar turning into fierce guttural outcry . Raising his Greataxe above his head he brings the axe down on the witch with a mighty blow!
(Totally misread AmazingAmazon's last post and was thinking it was saying we were back at the top of the initiative order. If val finished off the witch, I'll attack a bullywug instead)
Flip will reach behind him and pull out his crossbow and fire it at Bullywug @D4, taking a step backwards as the light crossbow hammers into his shoulder.
This post has potentially manipulated dice roll results.
Val stares at the Witch laying in a heap at his feet for a moment then looks up and sees the Bullywug attacking Grim. Val runs towards the attacking creature dragging his great axe behind him. Once in range Val makes a powerful upwards swing of his Greataxe.
Daar is still up!
Witch on deck!
OOC: I'll add bullywugs this coming round.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Daar dismounts Princess Bloodmoon and moves to.... About 6Bish.
"Been a long time since I've had to do this..."
and Daar plants her feet and opens her mouth and spews out a 5 foot wide, 30 ft long stream of acid.
DC10 dex save. Or take 7 acid DMG. Half on save.
**Trying to hit both bullywugs and the wagon**
Bullywug 5, 13 *what's a dex save on a wagon? negative 100? ehehehhe* it melts some of the bullywugs that cry out in pain and the wagon shudders on its wheels as the canvas begins to burn.
Witch howls as she points at Daar casting with her wand of fire bolts again Attack: 23 Damage: 6
Flip's up!
Val on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flip is going to dust himself off and plant his feet before casting another guiding bolt at the witch. "I DON"T THINK YOU ACTUALLY KNOW HOW TO READ THE FUTURE!" Flip will yell, feeling good about that mean insult he just yelled at the witch.
Attack: 23 Damage: 18
(next attack on the witch has advantage + d4 from bless people woot!)
Howling in pain the Witch staggers back from Flip's radiant energy! She's still on her feet but actively bleeding!
Val's up!
Top of round on deck.
Updated Initiative
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(flip is going to take his gold piece back and rate 1 star on amazon)
Tired of the witch throwing fire bolts at his friends, Grim moves to H5 and slashes at her with his sword.
Attack: 16 Damage: 11
Edit: Forgot bless: +3 on the attack, and advantage: (1)14
Dont forget advantage and a d4 to the attack roll!!!
Val musters up some courage and runs towards the witch and goes into a Rage his soft roar turning into fierce guttural outcry . Raising his Greataxe above his head he brings the axe down on the witch with a mighty blow!
Bonus Action: Rage
Move to I6
Attack: 21 Damage: 15
(Totally misread AmazingAmazon's last post and was thinking it was saying we were back at the top of the initiative order. If val finished off the witch, I'll attack a bullywug instead)
The witch shrieks in pain cruppling into the ground in a blood mass of filthy robes yet a surprisingly well made cloak. DEAD.
Daar is up!
Flip on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Daar pulls out her sickle and goes after the closest Bullywug "Ribbit ribbit"
Attack: 9 Damage: 3
Miss!
Flip up!
Bullywug @D4 on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flip will reach behind him and pull out his crossbow and fire it at Bullywug @D4, taking a step backwards as the light crossbow hammers into his shoulder.
Attack: 9 Damage: 5
Bullywug @C7 hops towards Grim attacks with bite
16 Damage: 3; then spear 18 Damage: 5
Val's up!
Bullywug
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Val stares at the Witch laying in a heap at his feet for a moment then looks up and sees the Bullywug attacking Grim. Val runs towards the attacking creature dragging his great axe behind him. Once in range Val makes a powerful upwards swing of his Greataxe.
move to I5
Attack 20 Damage: 17
you can add a d4 to your attack but it might not matter, bont know their AC
i did :'(
(Doesn't matter when you roll a naturla 1 on the d20 :P)
lol on my phone I can't see the rolls