Suddenly remembering that Rad was good at carrying things, and still following them around, Garth turns to Twig before speaking. "Let's load Rad down with those magic books, may come in handy if we ever meet someone who wants to join our quest to cure the blight and knows magic. We'll also want to grab that armor from the study below us too. We should be able to sell that and buy many pretty things."
"I think we might as well try to get the other wand too." He picks up a book at random, walks to the table, and attempts to knock the wand out of the circle by tossing the book at the wand.
As Garth approaches the table, he suddenly disappears from view of the others.
For Garth:
You find yourself in what feels like the same room, but all the colors are muted and you are vaguely aware of the people in it. You do, however, see an old, half-rotted corpse in a white wizard's robe shambling toward you. It does not look to have its wits about it, but it does seem to be hungry.
Initiative:
[Roll]1d20+1[/roll]
Zombie Initiative: -1
Initiative Tracker Round 1:
Garth<<<<<<
Zombie
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
The zombie is hit with the fiery blade and moans in pain, but continues forward, slamming his hands at Garth, beating at the fighter's head. (6 damage)
Initiative Tracker:
Garth<<<<<<<
Zombie
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
As soon as Garth disappeared Twig shouts “Garth! Where are you? Is this another one of those invisibility things?” Twig approaches where she last saw him.
This post has potentially manipulated dice roll results.
Seeing that Twig had popped into the muted room, Garth moved to the side of the zombie. "Stay back and shoot your bow, no sense in both of us getting attacked at once!"
The zombie is struck between the eyes, the bolt piercing its brain. It collapses backwards to the ground, its body landing hard on the floor, white wizard's robes billowing around it as it hit.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Seeing that the zombie wasn't getting back up, Garth walked near the wand, careful to stay outside of the circle. He then tossed the book at the wand to try and knock it out of the circle.
The book he threw passed through the wand and table and landed on the floor. The room was eerily quiet except for the book hitting the ground and the crackle of the flames of Garth's sword.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"Well then, seems like that was a lure to bring us to the zombie. Let's see if there's anything interesting in the muted place before going back to Rad." Garth proceeds to walk around the area of the room that is in the pocket dimension, including the zombie.
Everything seems to be mirrored in this place, but everything is more like a shadow than a copy. Nothing is tangible except for the zombie. The flames from Garth's sword illuminate the corpse, but he didn't notice anything special around him.
“Nope! I’m glad you like them though!” Twig says cheerfully at She begins shoveling coins into Garth’s hands.
She pockets one healing potion and gives all the other potions to Garth. She picks up the bracers, shrugs, and puts them on.
“What next? Do we want to try an procure that wand? Do you want to try and trade those spellbooks for more shiny coins?” Twig asks Garth.
Suddenly remembering that Rad was good at carrying things, and still following them around, Garth turns to Twig before speaking. "Let's load Rad down with those magic books, may come in handy if we ever meet someone who wants to join our quest to cure the blight and knows magic. We'll also want to grab that armor from the study below us too. We should be able to sell that and buy many pretty things."
"I think we might as well try to get the other wand too." He picks up a book at random, walks to the table, and attempts to knock the wand out of the circle by tossing the book at the wand.
As Garth approaches the table, he suddenly disappears from view of the others.
For Garth:
You find yourself in what feels like the same room, but all the colors are muted and you are vaguely aware of the people in it. You do, however, see an old, half-rotted corpse in a white wizard's robe shambling toward you. It does not look to have its wits about it, but it does seem to be hungry.
Initiative:
[Roll]1d20+1[/roll]
Zombie Initiative: -1
Initiative Tracker Round 1:
Garth<<<<<<
Zombie
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Garth attempts to yell to Twig and Rad, and tells them what is happening. (ooo can they hear him?)
Garth shouts, "Scorch!" while rushing to slash the zombie.
Attack: 9 Damage: 6
(They cannot hear you. Nor you them.)
The zombie is hit with the fiery blade and moans in pain, but continues forward, slamming his hands at Garth, beating at the fighter's head. (6 damage)
Initiative Tracker:
Garth<<<<<<<
Zombie
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
As soon as Garth disappeared Twig shouts “Garth! Where are you? Is this another one of those invisibility things?” Twig approaches where she last saw him.
Twig finds herself in the pocket dimension - or whatever this is - and sees the zombie attacking Garth.
Twig Initiative: 14
Initiative Tracker:
Garth<<<<<<
Zombie
Twig
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Rad scratches his head. "Huh. That probably isn't good."
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Seeing that Twig had popped into the muted room, Garth moved to the side of the zombie. "Stay back and shoot your bow, no sense in both of us getting attacked at once!"
Attack: 25 Damage: 11
The zombie slipped to the side at the last second and swiped at Garth again, but missing entirely.
Initiative tracker:
Twig<<<<<
Garth
Zombie
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Twig nods in agreement and looses her bow at the zombie
Attack: 19 Damage: 14
The zombie is struck between the eyes, the bolt piercing its brain. It collapses backwards to the ground, its body landing hard on the floor, white wizard's robes billowing around it as it hit.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Seeing that the zombie wasn't getting back up, Garth walked near the wand, careful to stay outside of the circle. He then tossed the book at the wand to try and knock it out of the circle.
The book he threw passed through the wand and table and landed on the floor. The room was eerily quiet except for the book hitting the ground and the crackle of the flames of Garth's sword.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"Well then, seems like that was a lure to bring us to the zombie. Let's see if there's anything interesting in the muted place before going back to Rad." Garth proceeds to walk around the area of the room that is in the pocket dimension, including the zombie.
Everything seems to be mirrored in this place, but everything is more like a shadow than a copy. Nothing is tangible except for the zombie. The flames from Garth's sword illuminate the corpse, but he didn't notice anything special around him.
Garth Perception: 5
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"I didn't find anything, might as well go see if our pack mule is still waiting for us." Garth said to Twig with a disappointed voice.
Garth walks back towards the other end of the room in an attempt to leave the pocket dimension.
Garth remains in the pocket dimension.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Feeling uneasy after watching Garth’s struggle, Twig also tries to leave the pocket dimension.