lars takes the hit but sustains it. He starts playing a fast and deep sonnet on his lyre.
Rock will break, the earth will shake. these goblins will go down.
he is casting Earth Tremor. all creatures within 10 ft. of him have to make a DC 15 Dex save or take 4 Damage and be knocked prone. the ground also becomes difficult terrain.
This post has potentially manipulated dice roll results.
(Lars) Including the ones that were asleep (this woke them up), 5 goblins fell to the ground, taking the damage. The 3 goblins that were not affected try and attack you with their scimitars.
Attack: 14 Damage: 6
Attack: 10 Damage: 3
Attack: 19 Damage: 7
(Holzane) Getting up from the ground, both your hits miss the goblins. When they figure out what is going on, they retaliate.
Attack: 15 Damage: 3
Attack: 20 Damage: 8
(Cross) Your first attack hits and the bugbear now seems realy hurt. He barely manages to raise his morningstar to hit you. Attack: 5 Damage: 3 As you throw the burning log into the tent, it immediately catches fire, and burns brightly.
(Vanoryn) You slay another 2 goblins, and the remaining one strikes back. Attack: 16 Damage: 6
Lars is very Damaged. he will point at the goblin that did 7 damage to him and cast Hellish rebuke as a reaction. he must make a DC 15 Dex save or take 10 fire damage and half on a successful one.
Being severely wounded he will cast cure wounds at 2nd level 16.
This post has potentially manipulated dice roll results.
I back up and cast blur(For the duration, any creature has disadvantage on attack rolls against you) on myself then go into a frenzy and attack the closest goblin
Attack: 11 Damage: 6
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
This post has potentially manipulated dice roll results.
(Lars) The goblin you point to falls dead. Two goblins attack you with their scimitars. Cross puts his shield out to try to block the first one.
Attack: 13 Damage: 6
Attack: 17 Damage: 4
(Holzane) You miss your frenzied attack. You get attacked by the three goblins that surround you.
Attack: 13 Damage: 3
Attack: 19 Damage: 4
Attack: 5 Damage: 5
(Vanoryn) Killing two goblins in the process, you make your way to where the campfire is, and engage the goblins that where threatening Lars. Seeing a freaking bear, five goblins turn to you, and attack,
Attack: 16 Damage: 6
Attack: 14 Damage: 3
Attack: 24 Damage: 5
Attack: 22 Damage: 8
Attack: 5 Damage: 8
(Cross) Striking down the bugbear with ease, you make your way towards Lars and kill a nearby goblin. Running out from behind some tents, two bugbears charge towards you and swing their morningstars towards you.
Attack: 10 Damage: 12
Attack: 9 Damage: 9
All of you roll perception checks on your next turns
This post has potentially manipulated dice roll results.
Cross blocks the flurry of blows with his massive shield and resumes the offensive. "Stay close, brother Lars!" The hulking warforged roars, stowing his shield and drawing his titanic greatsword, imbued with divine power and emanating a pale blue glow. He strikes the nearest bugbear.
Attack: 8 Damage: 7 Attack: 22 Damage: 8
Bonus Action: Cross throws another burning log into a nearby tent.
Vanoryn takes enough damage to revert back to his elven form and he casts call lightning , targeting a point that hopefully will hit all 5 and not Lars or Cross.
Everyone within 5 ft of that point must make a Dex 16 save taking 14 damage on fail and 7 on save.
This post has potentially manipulated dice roll results.
Lars thanks the hulking warforged and plays a song on his lyre.
Verbrijzel, bliksem, kom hier met een staking!
And casts the spell Shatter far enough away to not hit the party members. (all creatures in a 10ft. radius of the target location must make a DC 15 con save or take 14 Thunder damage or half as much on a successful one.)
(Cross) Your greatsword hits the bugbear once, but he moves out of the way and avoids the second one. The two bugbears swing with their morningstars once more. The fire is spreading, and 5 tents are burning.
Attack: 17 Damage: 9
Attack: 13 Damage: 7
(Holzane) Two of your attacks are blocked, but you still manage to kill a goblin. The two goblins that are still surrounding you
Attack: 7 Damage: 5
Attack: 5 Damage: Unable to parse dice roll.
(Vanoryn) Five goblins get destroyed by the lightning. Two javelins are thrown towards from bugbears running from burning tents. In the chaos, you notice a larger bugbear and some more goblins walking towards the battle.
Attack: 7 Damage: 8
Attack: 23 Damage: 5
(Lars) The two goblins remaining near the campfire are killed by the spell.
Cross, your first strike kills one of the bugbears, but the second misses. You throw a third log into the tents, and the flames start roaring high in the air and are starting to near the trees.
Vanoryn, only one goblin and the larger bugbear survive the spell, with the goblin barely able to stand.
lars takes the hit but sustains it. He starts playing a fast and deep sonnet on his lyre.
Rock will break, the earth will shake. these goblins will go down.
he is casting Earth Tremor. all creatures within 10 ft. of him have to make a DC 15 Dex save or take 4 Damage and be knocked prone. the ground also becomes difficult terrain.
As they try to help me I jump up to attack them with my double bladed scimitar and attack both of them
Attack: 8 Damage: 11
Attack: 11 Damage: 8
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Cross continues to smite the bugbear with his mace.
Attack: 12 Damage: 7
Attack: 8 Damage: 7
Bonus Action: Cross hurls a burning log into the nearest tent.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Vanoryn will continue his attacks.
Bite: 35 Damage: 7
Claw: 43 Damage: 12
Still figuring out dice rolls sorry. Rolled two thinking it would only give higher, missed the with advantage option.
(Lars) Including the ones that were asleep (this woke them up), 5 goblins fell to the ground, taking the damage. The 3 goblins that were not affected try and attack you with their scimitars.
Attack: 14 Damage: 6
Attack: 10 Damage: 3
Attack: 19 Damage: 7
(Holzane) Getting up from the ground, both your hits miss the goblins. When they figure out what is going on, they retaliate.
Attack: 15 Damage: 3
Attack: 20 Damage: 8
(Cross) Your first attack hits and the bugbear now seems realy hurt. He barely manages to raise his morningstar to hit you. Attack: 5 Damage: 3 As you throw the burning log into the tent, it immediately catches fire, and burns brightly.
(Vanoryn) You slay another 2 goblins, and the remaining one strikes back. Attack: 16 Damage: 6
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Lars is very Damaged. he will point at the goblin that did 7 damage to him and cast Hellish rebuke as a reaction. he must make a DC 15 Dex save or take 10 fire damage and half on a successful one.
Being severely wounded he will cast cure wounds at 2nd level 16.
I back up and cast blur(For the duration, any creature has disadvantage on attack rolls against you) on myself then go into a frenzy and attack the closest goblin
Attack: 11 Damage: 6
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
(much frenzy)
Vanoryn will attack two of the remaining 3 goblins around him and Holzane.
Bite: 19 Damage: 5
Claw: 24 Damage: 8
Then Vanoryn will roar and run over to Lars and engage the 3 goblins attacking him.
Cross smites the bugbear with his mighty mace, and then runs over to the injured Lars, clearing a path through the goblins.
Bugbear: Attack: 21 Damage: 6
Other goblinoid: Attack: 19 Damage: 8
Reaction: Use Protection to impose disadvantage on the next attack roll against Lars.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(Lars) The goblin you point to falls dead. Two goblins attack you with their scimitars. Cross puts his shield out to try to block the first one.
Attack: 13 Damage: 6
Attack: 17 Damage: 4
(Holzane) You miss your frenzied attack. You get attacked by the three goblins that surround you.
Attack: 13 Damage: 3
Attack: 19 Damage: 4
Attack: 5 Damage: 5
(Vanoryn) Killing two goblins in the process, you make your way to where the campfire is, and engage the goblins that where threatening Lars. Seeing a freaking bear, five goblins turn to you, and attack,
Attack: 16 Damage: 6
Attack: 14 Damage: 3
Attack: 24 Damage: 5
Attack: 22 Damage: 8
Attack: 5 Damage: 8
(Cross) Striking down the bugbear with ease, you make your way towards Lars and kill a nearby goblin. Running out from behind some tents, two bugbears charge towards you and swing their morningstars towards you.
Attack: 10 Damage: 12
Attack: 9 Damage: 9
All of you roll perception checks on your next turns
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Cross blocks the flurry of blows with his massive shield and resumes the offensive. "Stay close, brother Lars!" The hulking warforged roars, stowing his shield and drawing his titanic greatsword, imbued with divine power and emanating a pale blue glow. He strikes the nearest bugbear.
Attack: 8 Damage: 7 Attack: 22 Damage: 8
Bonus Action: Cross throws another burning log into a nearby tent.
Perception: 13
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Im hit by the first one and parry the other two attacks and attack all of them once
Attack: 4 Damage: 6
Attack: 15 Damage: 10
Attack: 14 Damage: 11
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Vanoryn takes enough damage to revert back to his elven form and he casts call lightning , targeting a point that hopefully will hit all 5 and not Lars or Cross.
Everyone within 5 ft of that point must make a Dex 16 save taking 14 damage on fail and 7 on save.
He will then transform back into a brown bear.
Perception: 25
Lars thanks the hulking warforged and plays a song on his lyre.
Verbrijzel, bliksem, kom hier met een staking!
And casts the spell Shatter far enough away to not hit the party members. (all creatures in a 10ft. radius of the target location must make a DC 15 con save or take 14 Thunder damage or half as much on a successful one.)
(Cross) Your greatsword hits the bugbear once, but he moves out of the way and avoids the second one. The two bugbears swing with their morningstars once more. The fire is spreading, and 5 tents are burning.
Attack: 17 Damage: 9
Attack: 13 Damage: 7
(Holzane) Two of your attacks are blocked, but you still manage to kill a goblin. The two goblins that are still surrounding you
Attack: 7 Damage: 5
Attack: 5 Damage: Unable to parse dice roll.
(Vanoryn) Five goblins get destroyed by the lightning. Two javelins are thrown towards from bugbears running from burning tents. In the chaos, you notice a larger bugbear and some more goblins walking towards the battle.
Attack: 7 Damage: 8
Attack: 23 Damage: 5
(Lars) The two goblins remaining near the campfire are killed by the spell.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Cross shrugs off the hits and returns with two swings of his own.
Attack: 27 Damage: 19 Attack: 8 Damage: 7
Special: 5 Divine Smite damage.
Bonus Action: Tossing another burning log into a tent, increasing the chaos.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Vanoryn will hold his ground and Call Lightning down on or next to the larger bugbear in order to hit as many as possible.
DC 16 Dex save, Damage on fail: 15 success: 6
Cross, your first strike kills one of the bugbears, but the second misses. You throw a third log into the tents, and the flames start roaring high in the air and are starting to near the trees.
Vanoryn, only one goblin and the larger bugbear survive the spell, with the goblin barely able to stand.
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
how any enemies are left and where are they?