Gaelin will motion Valeera east and tell her to dive and scorch the orcs in front of her as he tosses a (4th level) fireball towards the western edge of the center group of orcs. (Group centered just south of the middle two trebuchet piles.)
Aryn's arrow pierces through three goblins before coming to rest int eh dirt behind them while Mucor releases a ghastly spell that chokes the life from two orcs that were caught in its cold grasp. Jinara adjusts the flaming wall and moves it closer to the fleeing horde. Three orcs fall to the ground from the heat as Jinara tosses a bead red hot energy into the clustered goblins and orcs. The bead erupts sending charred body parts flying while another fiery explosion hits the orcs to the west from Gaelin's hand. Valeera lands and rears her head before a stream of fire pours from her mouth, torching everything in a line. To the south Torq leaps from Night Dream's back and falls throwing his hammer down towards the densely packed orc battalions and it vanishes in a flash of white hot energy. The ground beneath the explosion is turned black and the area littered with the corpses of burnt orcs as Torq unfurls his wings and gently slows hovering above the ground.
The orcs near Gaelin, Valeera and Torq surround their grounded enemies while the rest of the horde goes into flight mode and sprints away using the path of least resistance, some even braving the burning fields around the siege equipment.
"Gaelin, Jinara… if either of you can reach me throw one of your fireballs over here... I can take it." Torq says telepathically to the duo before recalling his hammer to his hand and lashing out recklessly at the orcs around him with his axe.
What kind of idiot willingly wants to take a fireball to the face? Gaelin thinks before saying, "Suit yourself. Here it comes." telepathically to Torq and Jinara as he lobs a (5th lvl) fireball into the cluster around Torq. (Going for max casualties. I think Torq is a bit above center. Also, down to 1 5th and 1 6th level slots open. I'd like to keep at least one of those open in case we need to teleport anywhere quickly.) "Might be time to head out. They seem to have had enough." Gaelin says to the group as he looks down to Valeera and says, "rip em to shreds."
Mucor would point his staff towards Gaelin as his griffon swoops down and brings him close. As flames erupt from the tip of the staff, a Flaming Sphere would erupt around one of the orcs attacking his companion. He would then make a wide circular motion with his staff as he moves the flaming orb around to hit the orcs nearby.
This post has potentially manipulated dice roll results.
Jinara will move his wall of fire 30 SW running North to South such that the closest berserker would be hit by the wall's damage. He would also hurl a Fireball over the wall aiming to hit as many as possible. For his bonus, he will convert 5 SP for a 3rd level spell slot. DoomTail will fly us towards the wall's direction and Dodge.
Wall of Fire (DC18 DEX, Fail = 19 + 5 = 32, Save = 13 + 5 = 18)
Valeera swipes at the surrounding orcs slashing open their torsos and biting one in half when a swirling ball of flame appears rolling along the ground and impacts 3 of the orcs that still remain instantly catching them on fire. The orcs try to pat out the flames but succomb to their burn wounds and expire on the ground. Aryn's arrows pierce through a few orcs before impaling the ground to the north. In the south Jinara moves the wall of fire and chases the fleeing orcs catching one in its path and causing another to die from the sheer heat. He flicks his wrist and an arc of red flies towards the front of the battalion and explodes killing all but two. Torq watches as Gaelin throws the bead of red energy towards him while cleaving off an orc's head with his axe before he curls his wings in and prepares for the explosion. A loud BOOMechoes through the dark night sky as the fireball erupts. The orcs around Torq are turned to ash and as the whirlwind of fire and smoke clear, only the blackened form of Torq and a lone orc outside of the blast radius remain standing. Torq unfurls his wings causing a cloud of ash to rise into the sky.
The roughly 15 orcs and 6 goblins continue their desperate dash towards safety but are quickly dispatched by arrows, cantrips and Torq's fury. You regroup and make your way back to the tower leaving behind the burning remains of the camp that light up the darkness. The western camp launches three more bombardments as you make your way back to the now burning city. As you cross over the walls you can hear screams and cries for help and multiple soldiers and civilians rushing to put out fires. You land and are greeted by the same mages and acolytes who treat your wounds healing: 29. "Do you require anything else before you depart?" the somewhat surprised mage says as he looks over Torq's blackened feathers.
"Well that went much better." Aryn says telepathically to the group before adding. "You alright there Torq? That was a pretty nasty blast." When they land Aryn will immediately make sure Calypso is taken care of and will rub his neck saying, "Almost done for the day. You alright?" She'll then head over and begin strapping the last bundles to Calypso and request a few more crates of alchemist fire and oil to put in her bags.
(Xtra- I still take half damage for raging right? If I had succeeded do I take 1/4?)
"I've had worse." Torq responds as he packs Night Dream with his two bundles and thanks the acolytes for the healing. "Let's move quickly while we still have the advantage of darkness." he adds.
(@Torq- correct. @ Gaelin- you have 12 minutes left, 2 minutes for setup at the tower and it takes you just under 3 minutes to reach the camp from the tower.)
While you finish loading 6 more bombardments hit the city. You finish your preparations and make your way northwest. As you fly over the city, nearly a quarter of it seems to be ablaze. Many fires burn out of control while soldiers manage to douse the flames of others. The sky to the far east is brighter and you can see the hint of a pink in the bright blue light that approaches. The trebuchets release 2 more volleys as you make your way revealing their position in the darkness. As you make your final approach you see multiple catapults and 4 large trebuchets but no towers. The horde protecting the camp is composed of 3 goblin battalions and 3 orc battalions. The orcs and ogre battalion seem to be in full bombardment mode as they quickly move between the siege weapons and ammunition.
Everyone roll Stealth! (Let me know where you'd like to be on the map if the group is stealthy enough.)
Gaelin will motion Valeera east and tell her to dive and scorch the orcs in front of her as he tosses a (4th level) fireball towards the western edge of the center group of orcs. (Group centered just south of the middle two trebuchet piles.)
Fireball: 26
Aryn's arrow pierces through three goblins before coming to rest int eh dirt behind them while Mucor releases a ghastly spell that chokes the life from two orcs that were caught in its cold grasp. Jinara adjusts the flaming wall and moves it closer to the fleeing horde. Three orcs fall to the ground from the heat as Jinara tosses a bead red hot energy into the clustered goblins and orcs. The bead erupts sending charred body parts flying while another fiery explosion hits the orcs to the west from Gaelin's hand. Valeera lands and rears her head before a stream of fire pours from her mouth, torching everything in a line. To the south Torq leaps from Night Dream's back and falls throwing his hammer down towards the densely packed orc battalions and it vanishes in a flash of white hot energy. The ground beneath the explosion is turned black and the area littered with the corpses of burnt orcs as Torq unfurls his wings and gently slows hovering above the ground.
The orcs near Gaelin, Valeera and Torq surround their grounded enemies while the rest of the horde goes into flight mode and sprints away using the path of least resistance, some even braving the burning fields around the siege equipment.
Damage: Torq- 50 (half-25) Valeera- 25 Gaelin- 11
Lightbringers!
Map:
"Gaelin, Jinara… if either of you can reach me throw one of your fireballs over here... I can take it." Torq says telepathically to the duo before recalling his hammer to his hand and lashing out recklessly at the orcs around him with his axe.
Attack: 31 Damage: 13 1
Aryn will release two arrows at the orcs to the northwest then move southwest.
Attack: 30 31 Damage: 8 5 8 5
What kind of idiot willingly wants to take a fireball to the face? Gaelin thinks before saying, "Suit yourself. Here it comes." telepathically to Torq and Jinara as he lobs a (5th lvl) fireball into the cluster around Torq. (Going for max casualties. I think Torq is a bit above center. Also, down to 1 5th and 1 6th level slots open. I'd like to keep at least one of those open in case we need to teleport anywhere quickly.) "Might be time to head out. They seem to have had enough." Gaelin says to the group as he looks down to Valeera and says, "rip em to shreds."
Fireball: 49
DC18 DEX
Dex: 5 6
(@Xtra- Do I get advantage since I have danger sense?)
(Welp… doesn't matter either way.)
(dang... ganster move Torq. In the future you would get danger sense advantage.)
Mucor & Jinara!
Mucor would point his staff towards Gaelin as his griffon swoops down and brings him close. As flames erupt from the tip of the staff, a Flaming Sphere would erupt around one of the orcs attacking his companion. He would then make a wide circular motion with his staff as he moves the flaming orb around to hit the orcs nearby.
8 fire damage
Jinara will move his wall of fire 30 SW running North to South such that the closest berserker would be hit by the wall's damage. He would also hurl a Fireball over the wall aiming to hit as many as possible. For his bonus, he will convert 5 SP for a 3rd level spell slot. DoomTail will fly us towards the wall's direction and Dodge.
Wall of Fire (DC18 DEX, Fail = 19 + 5 = 32, Save = 13 + 5 = 18)
Fireball (DC18 DEX, Fail = 32 + 5 = 27, Save = 11 + 5 = 16)
Valeera swipes at the surrounding orcs slashing open their torsos and biting one in half when a swirling ball of flame appears rolling along the ground and impacts 3 of the orcs that still remain instantly catching them on fire. The orcs try to pat out the flames but succomb to their burn wounds and expire on the ground. Aryn's arrows pierce through a few orcs before impaling the ground to the north. In the south Jinara moves the wall of fire and chases the fleeing orcs catching one in its path and causing another to die from the sheer heat. He flicks his wrist and an arc of red flies towards the front of the battalion and explodes killing all but two. Torq watches as Gaelin throws the bead of red energy towards him while cleaving off an orc's head with his axe before he curls his wings in and prepares for the explosion. A loud BOOM echoes through the dark night sky as the fireball erupts. The orcs around Torq are turned to ash and as the whirlwind of fire and smoke clear, only the blackened form of Torq and a lone orc outside of the blast radius remain standing. Torq unfurls his wings causing a cloud of ash to rise into the sky.
The roughly 15 orcs and 6 goblins continue their desperate dash towards safety but are quickly dispatched by arrows, cantrips and Torq's fury. You regroup and make your way back to the tower leaving behind the burning remains of the camp that light up the darkness. The western camp launches three more bombardments as you make your way back to the now burning city. As you cross over the walls you can hear screams and cries for help and multiple soldiers and civilians rushing to put out fires. You land and are greeted by the same mages and acolytes who treat your wounds healing: 29. "Do you require anything else before you depart?" the somewhat surprised mage says as he looks over Torq's blackened feathers.
"Well that went much better." Aryn says telepathically to the group before adding. "You alright there Torq? That was a pretty nasty blast." When they land Aryn will immediately make sure Calypso is taken care of and will rub his neck saying, "Almost done for the day. You alright?" She'll then head over and begin strapping the last bundles to Calypso and request a few more crates of alchemist fire and oil to put in her bags.
(Xtra- I still take half damage for raging right? If I had succeeded do I take 1/4?)
"I've had worse." Torq responds as he packs Night Dream with his two bundles and thanks the acolytes for the healing. "Let's move quickly while we still have the advantage of darkness." he adds.
"I agree. No time to waste. Those trebuchets will continue to attack until we silence them." Gaelin says as he loads up Valeera.
(How much longer do we have on the telpathic bond?)
(@Torq- correct. @ Gaelin- you have 12 minutes left, 2 minutes for setup at the tower and it takes you just under 3 minutes to reach the camp from the tower.)
(Just so everyone is aware, I have about 5 spell slots left)
"Let us go..." Mucor would say with a snort. "I still have a bit of magic in me.. although much of it is somewhat weak."
While you finish loading 6 more bombardments hit the city. You finish your preparations and make your way northwest. As you fly over the city, nearly a quarter of it seems to be ablaze. Many fires burn out of control while soldiers manage to douse the flames of others. The sky to the far east is brighter and you can see the hint of a pink in the bright blue light that approaches. The trebuchets release 2 more volleys as you make your way revealing their position in the darkness. As you make your final approach you see multiple catapults and 4 large trebuchets but no towers. The horde protecting the camp is composed of 3 goblin battalions and 3 orc battalions. The orcs and ogre battalion seem to be in full bombardment mode as they quickly move between the siege weapons and ammunition.
Everyone roll Stealth! (Let me know where you'd like to be on the map if the group is stealthy enough.)
Map:
Stealth: 19
Stealth: 33 +10 for pass without a trace
Stealth! 25