"Well... I didn't want to make any assumptions because I don't know what weapons you prefer to use. We can go to the blacksmith shop now if you like and commission any type of weapon and armor you each want. As for today, I'm sure they will have something for each of you to use until your own unique items are done." Torq says with a lump in his throat trying to reconcile what just happened.
(Thanks Gaelin and Mucor! I'm good on gold I hope... I don't know how expensive the items will be.)
"I'll provide the handles for the weapons, go ahead Torq and take your two new friends to the smithy. Let me know what they want done and get them started on the metal parts.. I will take care of the rest.." Mucor would say with a grin.
"Everything you've said is correct. Lucius is a terrible man, who acts more like a beast than you'd think possible. Their cave is well guarded and well hidden from view. However, from above it'd probably be pretty easy to spot." replies Juliana looking up towards the griffon perch. "Well... thank you Torq. I think we could aid in identifying the cave since we've seen it first hand. It'll allow us to teach those bastards a thing or two about kidnapping girls." Juliana adds with a smile. "Yes, let's go to the blacksmith and prepare for battle." Alexandria adds excitedly.
You make your way to the blacksmith and Juliana picks up a silvered greataxe while Alexandria finds a silvered Greatsword that she likes. The blacksmith requests that they transform so he can take measurements and they oblige. He makes a few quick adjustments to some leather armor and hands it over to them. They then begin their array of requests for their own weapons with each of them sticking to the same type. Alexandria requesting a Behir bone and Juliana requesting the white dragon bone. They both agree on a dragon-scale breastplate that adjusts through loosened leather straps. The three balcksmiths confer with one another and approach Torq. The cost will be 800gp for the two weapons and 1700gp for the two breastplates for a total cost of 2500 gold and will take a total of 12 days to complete.
(I'll be posting your journey to the cave tomorrow morning. if anyone would like to do anything before you leave feel free to add it in. Jinara- the last medallion is now finished and ready to be picked up. Aryn- I forgot your fortress is 34 days out and will need another payment soon. Currently has 2800gp left owed.)
Torq will hand over 100 platinum and 1500 gold to the blacksmith to pay for the equipment. "Thank you for your aid with the moonshapers. I'm sure we'll make them pay for what they've done."
(@Xtra- I'd like to pay off the remainder of the fortress and share it with Aryn, if she'll let me instead of building the barbarian camp. 200 platinum and 800 gold. Fighters gotta stick together.)
Jinara, having a spark in his mind and a flare in his eyes with a bit of brilliant gold/brass light, slams his book shut and departs the dining hall saying "I am sure the lot of you can handle a few werefolk. I will be in the tower. Come get me if we need to depart for Zhora." He then turns to a servant and says "Please bring all meals for myself and Iris to the tower until we tell you otherwise."
Jinara click his boots for expediency and flies through a tower window in the laboratory. He tells Iris "I need you for the next 5 days. Here is my vision. As I read this book (pointing to the evocation book) the bounds of magic are relative. Have you ever created a new spell my dear?!? We are going to do just that. Do not tell anyone. If you need to leave while we work, that is fine, but be quick. We have work to do and need to do so as quickly as possible. " (@Xtra - I am going for 5th level.)
"Nice choices ladies. I look forward to seeing what you can do. Let's meet back at the griffon perch in 15 minutes?" Aryn says before leaving the blacksmith shop and heading over to Button. "Hey buddy. Are you glad to be back in the grove with your family?" and will talk to Button for 5-10 minutes before gathering her things and heading up to the griffon perch.
Mucor would have made his way to the grove, tapping the ground with the tip of his staff as he cast speak with plants. The mintaur would then approach a pair of small sapplings... and in speaking with them, he would instruct them to weave a pair of their branches together as Mucor cast plant growth. As the two trees began to grow, the branches would twist together to form a set of beautiful two-toned spiral branches. The wood from one tree was a dark and knotty wood paired with a smooth grained nearly white colored wood. Then after thanking the trees, Mucor would carefully prune the sets of twisted branches and use druidcraft to replace the areas with small new branch growths. Then moving to the stone walls of the nearby mine, The minotaur would use stone shape to extract and form two heavy stone figures. The figures would that of roaring bear busts... and appear poished to the point that the mintaur could see his own reflection in the eyes of the two pommels. Then once he was satisfied with the handles and pommels.. using druidcraft to finish smoothing the handle, leaving ridges where the woods twist together for added grip. Then finally he would use his magic to guide the end of the handle to wrap around the pommel.. making a pair of handles ready to be attached to blades...
While Aryn makes her way to see Button, Mucor would smile... glad to see that people care about the small mushroom companion.
(Very nice. Who are each of the girls riding with? )
The group gathers back together at the griffon perch and head off in the direction of Zhesa and cruise through the skies for roughly 2 hours before Alexandria motions for you to slow as you approach a mountain range. The air cools as you climb higher into the air and the forest begins to thin changing from oaks and spruce to pine and ash trees. You continue your path flying another 30 minutes over the top of one mountain until Alexandria points out a distant open patch of trees by a cliff.
This post has potentially manipulated dice roll results.
(Assuming Mucor does Pass w/o Trace)
Gaelin would begin ritual casting Telepathic Bond targeting the group, weretwins, Valeera and Stonewing when they initially slowed so should have 40 minutes left. "Are we going for stealth or shock and awe? If stealth we should land nearby and approach on foot." Gaelin says telepathically to the group.
This post has potentially manipulated dice roll results.
OOC: Mucor was planning to let Button spend some time with his family so if one of the werebears want to ride with Mucor, that would be fine.
As Stonewing approaches their target location, Mucor would spin his staff around and shroud himself and companions with spores as he cast pass without trace. "this should help hide our approach.." As the spores seemingly change colors to match their surroundings. "i'll bring us down...." he would say, turning his head slightly to look at Juliana. "Take this blessing as well... untill we get you some better armor. "The minotaur would say with a snort as he cast barkskin, touching thewerebear on the shoulder with his empty hand. Then looking to Stonewing he would shout. "Help me look for threats friend... let me know what you see.."
"Let's just fly straight in and leave the griffons and Valeera outside when we've cleared the area. If they run into any issues they can't handle Valeera and Stonewing will let us know." Aryn says telepathically.
You approach from the southwest and fly low to the ground passing between trees as best you can to lower your profile. As you get closer you see multiple figures guarding the entrance. Two guards stand atop a cliff overlooking the entrance while four more patrol the area. Four tall humanoids stand guard by the entrance unmoving. When you get within 300 feet the guards atop the cliff turn your way and raise their crossbows unaware of what's coming but they can hear the wind rush through the trees. As you pass over a bare patch the realization hits them and they shout to warn the others as you get within 220 feet.
Initiative Order: Group 1: Aryn Group 2: Gaelin, Torq, Mucor, Werebears, Bandits Group 3: Werewolves
This post has potentially manipulated dice roll results.
Aryn will look out towards the entrance and point to the two guards at the top and say, "Head for them." In Calypso's ear. Then she'll release an arrow at each of the werewolves standing in the entrance. (furthest away) She'll push herself beyond her limits and action surge releasing another arrow at the second werewolf and one at the southernmost werewolf. "No loud spells...Don't let them warn the others inside."
The northern two werewolves cough up blood and stagger a bit wounded gravely by the trio of arrows but the stubborn cursed creatures refuse to die and remain standing. The fourth arrow sinks into the thigh of the southeast werewolf and he looks up to the sky at the fast approaching griffon rider and snarls.
This post has potentially manipulated dice roll results.
(220 away from the entrance? Let me know if I'm too far away to do this.)
Torq would direct Night Dream to fly east directly towards the mouth of the cave diving down to 60ft above the ground then would turn and wink at Alexandria as he tipped off the griffons back. "Watch and learn" he'd say telepathically to her then fly north towards the two bandits and werewolf on the west side of the entrance. He'd rage and get within 10 feet of the ground and werewolf pointing his axe towards the group and expend a charge to make a cone of lightning that hits all three. As the lightning arcs begin to end he'll drop to the ground and challenge all the enemies around him saying, "Come."
Lightning Axe: 22
(Three 1's! I imagine Torq's axe sputtering and coughing out tiny arcs that fizzle out halfway down. *que price is right loser horn* I mean maybe it'll work out since they'll think I'm weak. That was all part of the plan...)
Gaelin will tell Valeera to fly as close to the entrance as possible. Once close enough Gaelin will stretch out his hand and release Chain Lightning on the four werewolves. He'll try to time his attack with Torq and target the werewolf Torq attacked to make it look more impressive.
DC 18 Dex or take: 39 lightning damage, half on success.
This post has potentially manipulated dice roll results.
Mucor would spin his staff while flying close to Gaelin in an attempt to also help Torq, he would have cast Call Lightning at also the exact same time as torq, targeting the same werewolves that Torq was. "Impressive Torq" The minotaur would say with a wink to Gaelin.
Dex 18 or creatures under the huge cloud take 28 lightning
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).
When you cast the spell, choose a point you can see under the cloud. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one. If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.
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"Well... I didn't want to make any assumptions because I don't know what weapons you prefer to use. We can go to the blacksmith shop now if you like and commission any type of weapon and armor you each want. As for today, I'm sure they will have something for each of you to use until your own unique items are done." Torq says with a lump in his throat trying to reconcile what just happened.
(Thanks Gaelin and Mucor! I'm good on gold I hope... I don't know how expensive the items will be.)
"I'll provide the handles for the weapons, go ahead Torq and take your two new friends to the smithy. Let me know what they want done and get them started on the metal parts.. I will take care of the rest.." Mucor would say with a grin.
"Everything you've said is correct. Lucius is a terrible man, who acts more like a beast than you'd think possible. Their cave is well guarded and well hidden from view. However, from above it'd probably be pretty easy to spot." replies Juliana looking up towards the griffon perch. "Well... thank you Torq. I think we could aid in identifying the cave since we've seen it first hand. It'll allow us to teach those bastards a thing or two about kidnapping girls." Juliana adds with a smile. "Yes, let's go to the blacksmith and prepare for battle." Alexandria adds excitedly.
You make your way to the blacksmith and Juliana picks up a silvered greataxe while Alexandria finds a silvered Greatsword that she likes. The blacksmith requests that they transform so he can take measurements and they oblige. He makes a few quick adjustments to some leather armor and hands it over to them. They then begin their array of requests for their own weapons with each of them sticking to the same type. Alexandria requesting a Behir bone and Juliana requesting the white dragon bone. They both agree on a dragon-scale breastplate that adjusts through loosened leather straps. The three balcksmiths confer with one another and approach Torq. The cost will be 800gp for the two weapons and 1700gp for the two breastplates for a total cost of 2500 gold and will take a total of 12 days to complete.
(I'll be posting your journey to the cave tomorrow morning. if anyone would like to do anything before you leave feel free to add it in. Jinara- the last medallion is now finished and ready to be picked up. Aryn- I forgot your fortress is 34 days out and will need another payment soon. Currently has 2800gp left owed.)
Torq will hand over 100 platinum and 1500 gold to the blacksmith to pay for the equipment. "Thank you for your aid with the moonshapers. I'm sure we'll make them pay for what they've done."
(@Xtra- I'd like to pay off the remainder of the fortress and share it with Aryn, if she'll let me instead of building the barbarian camp. 200 platinum and 800 gold. Fighters gotta stick together.)
(Retcon at breakfast)
Jinara, having a spark in his mind and a flare in his eyes with a bit of brilliant gold/brass light, slams his book shut and departs the dining hall saying "I am sure the lot of you can handle a few werefolk. I will be in the tower. Come get me if we need to depart for Zhora." He then turns to a servant and says "Please bring all meals for myself and Iris to the tower until we tell you otherwise."
Jinara click his boots for expediency and flies through a tower window in the laboratory. He tells Iris "I need you for the next 5 days. Here is my vision. As I read this book (pointing to the evocation book) the bounds of magic are relative. Have you ever created a new spell my dear?!? We are going to do just that. Do not tell anyone. If you need to leave while we work, that is fine, but be quick. We have work to do and need to do so as quickly as possible. " (@Xtra - I am going for 5th level.)
"Nice choices ladies. I look forward to seeing what you can do. Let's meet back at the griffon perch in 15 minutes?" Aryn says before leaving the blacksmith shop and heading over to Button. "Hey buddy. Are you glad to be back in the grove with your family?" and will talk to Button for 5-10 minutes before gathering her things and heading up to the griffon perch.
Mucor would have made his way to the grove, tapping the ground with the tip of his staff as he cast speak with plants. The mintaur would then approach a pair of small sapplings... and in speaking with them, he would instruct them to weave a pair of their branches together as Mucor cast plant growth. As the two trees began to grow, the branches would twist together to form a set of beautiful two-toned spiral branches. The wood from one tree was a dark and knotty wood paired with a smooth grained nearly white colored wood. Then after thanking the trees, Mucor would carefully prune the sets of twisted branches and use druidcraft to replace the areas with small new branch growths. Then moving to the stone walls of the nearby mine, The minotaur would use stone shape to extract and form two heavy stone figures. The figures would that of roaring bear busts... and appear poished to the point that the mintaur could see his own reflection in the eyes of the two pommels. Then once he was satisfied with the handles and pommels.. using druidcraft to finish smoothing the handle, leaving ridges where the woods twist together for added grip. Then finally he would use his magic to guide the end of the handle to wrap around the pommel.. making a pair of handles ready to be attached to blades...
While Aryn makes her way to see Button, Mucor would smile... glad to see that people care about the small mushroom companion.
(Very nice. Who are each of the girls riding with? )
The group gathers back together at the griffon perch and head off in the direction of Zhesa and cruise through the skies for roughly 2 hours before Alexandria motions for you to slow as you approach a mountain range. The air cools as you climb higher into the air and the forest begins to thin changing from oaks and spruce to pine and ash trees. You continue your path flying another 30 minutes over the top of one mountain until Alexandria points out a distant open patch of trees by a cliff.
Perception, Stealth and Initiative!
(Assuming Mucor does Pass w/o Trace)
Gaelin would begin ritual casting Telepathic Bond targeting the group, weretwins, Valeera and Stonewing when they initially slowed so should have 40 minutes left. "Are we going for stealth or shock and awe? If stealth we should land nearby and approach on foot." Gaelin says telepathically to the group.
Perception: 19 Stealth: 24 Initiative: 15
OOC: Mucor was planning to let Button spend some time with his family so if one of the werebears want to ride with Mucor, that would be fine.
As Stonewing approaches their target location, Mucor would spin his staff around and shroud himself and companions with spores as he cast pass without trace. "this should help hide our approach.." As the spores seemingly change colors to match their surroundings. "i'll bring us down...." he would say, turning his head slightly to look at Juliana. "Take this blessing as well... untill we get you some better armor. "The minotaur would say with a snort as he cast barkskin, touching thewerebear on the shoulder with his empty hand. Then looking to Stonewing he would shout. "Help me look for threats friend... let me know what you see.."
initiative! 21
Stealth! 26
Perception! 17
(Alexandria is with me if I can't have both. ;) )
(Forgot, Thanks Torq! I will definitely share.)
Perception: 19
Stealth: 32
Initiative: 12
"Let's just fly straight in and leave the griffons and Valeera outside when we've cleared the area. If they run into any issues they can't handle Valeera and Stonewing will let us know." Aryn says telepathically.
Initiative rolls: 9 9 1
You approach from the southwest and fly low to the ground passing between trees as best you can to lower your profile. As you get closer you see multiple figures guarding the entrance. Two guards stand atop a cliff overlooking the entrance while four more patrol the area. Four tall humanoids stand guard by the entrance unmoving. When you get within 300 feet the guards atop the cliff turn your way and raise their crossbows unaware of what's coming but they can hear the wind rush through the trees. As you pass over a bare patch the realization hits them and they shout to warn the others as you get within 220 feet.
Initiative Order:
Group 1: Aryn
Group 2: Gaelin, Torq, Mucor, Werebears, Bandits
Group 3: Werewolves
Aryn!
map:
(Yousaw that juliana has barkskin right?)
Aryn will look out towards the entrance and point to the two guards at the top and say, "Head for them." In Calypso's ear. Then she'll release an arrow at each of the werewolves standing in the entrance. (furthest away) She'll push herself beyond her limits and action surge releasing another arrow at the second werewolf and one at the southernmost werewolf. "No loud spells...Don't let them warn the others inside."
Attacks: (Top left) 17 EA- 31 (top tight) (1) 23 EA- 16 (2) 25 EA- 29 (bottom right) 29 EA- 25
Damage: (TL) 18 8 30 (TR) (1) 17 10 (2) 16 15 (BR) 12 14
(@Mucor- Yes, noted)
The northern two werewolves cough up blood and stagger a bit wounded gravely by the trio of arrows but the stubborn cursed creatures refuse to die and remain standing. The fourth arrow sinks into the thigh of the southeast werewolf and he looks up to the sky at the fast approaching griffon rider and snarls.
Gaelin, Mucor & Torq!
(220 away from the entrance? Let me know if I'm too far away to do this.)
Torq would direct Night Dream to fly east directly towards the mouth of the cave diving down to 60ft above the ground then would turn and wink at Alexandria as he tipped off the griffons back. "Watch and learn" he'd say telepathically to her then fly north towards the two bandits and werewolf on the west side of the entrance. He'd rage and get within 10 feet of the ground and werewolf pointing his axe towards the group and expend a charge to make a cone of lightning that hits all three. As the lightning arcs begin to end he'll drop to the ground and challenge all the enemies around him saying, "Come."
Lightning Axe: 22
(Three 1's! I imagine Torq's axe sputtering and coughing out tiny arcs that fizzle out halfway down. *que price is right loser horn* I mean maybe it'll work out since they'll think I'm weak. That was all part of the plan...)
(OOC: you sure know how to impress a lady.... LOL)
(lmao, poor Torq.)
Gaelin will tell Valeera to fly as close to the entrance as possible. Once close enough Gaelin will stretch out his hand and release Chain Lightning on the four werewolves. He'll try to time his attack with Torq and target the werewolf Torq attacked to make it look more impressive.
DC 18 Dex or take: 39 lightning damage, half on success.
Performance: 19
Mucor would spin his staff while flying close to Gaelin in an attempt to also help Torq, he would have cast Call Lightning at also the exact same time as torq, targeting the same werewolves that Torq was. "Impressive Torq" The minotaur would say with a wink to Gaelin.
Dex 18 or creatures under the huge cloud take 28 lightning
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).
When you cast the spell, choose a point you can see under the cloud. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.