This post has potentially manipulated dice roll results.
Initiative Order:
Group 1:
Group 2: Ogres, Grunting & Yera
Group 3: Mucor, Cultists, Onyx
Group 4: Gabriel & Quentin
The two ogres rush forward the first stomping past Quentin and Onyx to get further into the group of attackers and takes a swing at Grunting Attack: 18 Damage: 17. (Onyx and Quentin get an attack of opportunity against the Ogre.) The second ogre stops at Onyx, who's covered in his allies blood and takes a swing. Attack: 24 Damage: 14
As the two massive ogres come thundering out of the tunnel, Yera barely has enough time to yell, "Grovel" at the second ogre. With a menacing glare she casts Command.
(Second Ogre makes a DC 13 WIS saving throw, or falls prone and ends its turn)
This post has potentially manipulated dice roll results.
"Yes! Come to your death!" Onyx let's out a hardy laugh as he's suddenly surrounded by the enemy. The ogre even dropping to his knees before him. A lift of his warhammer before bringing it down upon the ogre.
Attack: 25 Damage: 8
"Not forgotten about you!" The gray dwarf taking a single step just to catch the cultist with the spikes if his armor.
Attack of Opportunity (this'll be funny):10Damage: 2
OA is melee only, so Quentin will take a random wild punch at the ogre as he ambles by, lol. Big ole' 1 damage + Str modifier, for a whopping 2 possible damage ;)
(At least two rounds passed after the goblin bit you between the group talking about the plan and then sneaking to your current location. The 4 damage would be what you'd have to take to keep your rage up if you don't want to keep the rage then no worries.)
Onyx's warhammer smashes against the ogres arm shattering the forearm as jagged pieces of bone jut out of the ogres skin. Onyx shoulder checks the cultist causing multiple lacerations that immediately begin to bleed.
Quentin swings with the butt of his hand crossbow but his strike bounces off the ogre's muscular form.
Mucor will use shake his head violently and snort a huge cloud of spores as he allows them to fuel his abilities. He will then turn and point his spear towards the nearest Ogre and cause a cloud of necrotic spores to surround the beast.
Halo of spores 3 x 2 = 6 necrotic damage on a failed con 13 save.
(action to wildshape / symbiotic entity and then recation to attack with halo of spores which deals 1d4 x 2 damage on a failed con save... i also get 16 temp HP and deal 1d6 additional poison damage when I attack with melee..)
This post has potentially manipulated dice roll results.
His half-wild backhanded strike at the passing Ogre gone awry, Quentin turns back just in time to see a cultist swinging a scimitar at his head and the rogue narrowly ducks at the last moment. "Hey!" The irascible archer shouts in the Cultist's face, "That weren't nice, ya' sack o' pickled pig's ass. Know what I'm fixin t'do cause of that?" Quentin's right hand swings up, but surprisingly it comes up sideways facing left and finds a bead on the second cultist, hopefully still reeling from one of Onyx's tender embraces.
Attack on the Cultist just south of Onyx:26Damage:23
Having sent his first bolt at the distracted second cultist, the rogue looks at the one standing just before him and gives him a fast wink and a flashing smile. "Don't go thinkin I forgot bout you, partner." With blinding hand speed, Quentin loads one of the special enchanted bolts given to him by Jesse Duke and fires it point blank at the cultist's chest.
Attack on the Cultist just south of Quentin:10Damage:10 + Bonus Fire Damage:3
Quentin's first bolt flies past the cultist's head and sticks into the cave wall. The second bolt embeds itself in the cultists gut burning both the cultists skin and internal organs.
Gabriel brings down his greataxe into the back of the ogre's skull, fracturing the hard bone. A pulse emanates from the axe and the veins in the ogres head begin to turn black as Gabriel pulls his axe free. The ogre infuriated by the pain in its brain stands back up, pushing Gabriel off its back and lashes out at Gabriel with his great club, Attack: 7 Damage: 14.
The northern most ogre reels from Grunting's assault and attempts to squash the annoying bird like creature with his great club. Attack: 25 Damage: 11
Grunting takes the ogres club to the chest and is sent into the wall. After taking a brief deep breath to recover she renews her attack swinging her shortswords at the monstrous ogre.
Attack: 2426 Damage: 78
Her first attack hits and cuts the ogre's leg, as she swings with the offhand a sharp pain in her side makes her wince and she swings wide missing the ogre. She realizes that the ogre's attack has broken a couple ribs.
Yera runs up between the north most ogre's legs (As per the halfling racial trait Halfling Nimbleness), slashing its undercarriage with her shortsword as she goes.
Attack: 16 Damage: 7
Positioning herself between the two ogres, the halfling gets her shield at the ready to protect her allies. (She will use her reaction granted by the protection fighting style to impose disadvantage on the first creature that targets Quentin with a weapon attack.)
This post has potentially manipulated dice roll results.
Yera slashes at the ogre as she passes between his legs and a chunk of flesh falls to the cave floor as blood gushes from the open wound. The ogre roars in frustration.
The cultists continue their scimitar attacks against their original targets.
Initiative Order:
Group 1:
Group 2: Ogres, Grunting & Yera
Group 3: Mucor, Cultists, Onyx
Group 4: Gabriel & Quentin
The two ogres rush forward the first stomping past Quentin and Onyx to get further into the group of attackers and takes a swing at Grunting Attack: 18 Damage: 17. (Onyx and Quentin get an attack of opportunity against the Ogre.) The second ogre stops at Onyx, who's covered in his allies blood and takes a swing. Attack: 24 Damage: 14
Updated Map:
Group 2: Grunting & Yera!
(rip 😔)
As the two massive ogres come thundering out of the tunnel, Yera barely has enough time to yell, "Grovel" at the second ogre. With a menacing glare she casts Command.
(Second Ogre makes a DC 13 WIS saving throw, or falls prone and ends its turn)
AOO: Attack: 11 Damage: 7 Rage: +2
Ogre Wis: 13 The ogre falls prone.
Grunting dodges the great club and leaps off of Gump's back wielding both swords and attempts to stab each into the hulking ogre's chest.
Attack: 22 24 Damage: 10 2
The cultists spring into action, one running up to Quentin and the other to Onyx. They raise their scimitars and strike at their targets.
Quentin- Attack: 23 Damage: 7
Onyx- Attack: 12 Damage: 6
Updated map:
Group 3: Mucor & Onyx!
(Eremis: The attack hits but Rage would have dropped while you were interrogating/ sneaking unless you damaged yourself: 4)
(I didn't damage myself. The goblin gave me a hickey. What's the 4?
"Yes! Come to your death!" Onyx let's out a hardy laugh as he's suddenly surrounded by the enemy. The ogre even dropping to his knees before him. A lift of his warhammer before bringing it down upon the ogre.
Attack: 25 Damage: 8
"Not forgotten about you!" The gray dwarf taking a single step just to catch the cultist with the spikes if his armor.
Bonus Spike Armor: Attack: 12 Damage: 4
Warhammer crit: 7
Attack of Opportunity (this'll be funny): 10 Damage: 2
OA is melee only, so Quentin will take a random wild punch at the ogre as he ambles by, lol. Big ole' 1 damage + Str modifier, for a whopping 2 possible damage ;)
(At least two rounds passed after the goblin bit you between the group talking about the plan and then sneaking to your current location. The 4 damage would be what you'd have to take to keep your rage up if you don't want to keep the rage then no worries.)
Onyx's warhammer smashes against the ogres arm shattering the forearm as jagged pieces of bone jut out of the ogres skin. Onyx shoulder checks the cultist causing multiple lacerations that immediately begin to bleed.
Quentin swings with the butt of his hand crossbow but his strike bounces off the ogre's muscular form.
Mucor!
Mucor will use shake his head violently and snort a huge cloud of spores as he allows them to fuel his abilities. He will then turn and point his spear towards the nearest Ogre and cause a cloud of necrotic spores to surround the beast.
Halo of spores 3 x 2 = 6 necrotic damage on a failed con 13 save.
(action to wildshape / symbiotic entity and then recation to attack with halo of spores which deals 1d4 x 2 damage on a failed con save... i also get 16 temp HP and deal 1d6 additional poison damage when I attack with melee..)
(Feel free to duck behind Mucor if you need, I have 51 HP currently and 18 AC)
His half-wild backhanded strike at the passing Ogre gone awry, Quentin turns back just in time to see a cultist swinging a scimitar at his head and the rogue narrowly ducks at the last moment. "Hey!" The irascible archer shouts in the Cultist's face, "That weren't nice, ya' sack o' pickled pig's ass. Know what I'm fixin t'do cause of that?" Quentin's right hand swings up, but surprisingly it comes up sideways facing left and finds a bead on the second cultist, hopefully still reeling from one of Onyx's tender embraces.
Attack on the Cultist just south of Onyx: 26 Damage: 23
Having sent his first bolt at the distracted second cultist, the rogue looks at the one standing just before him and gives him a fast wink and a flashing smile. "Don't go thinkin I forgot bout you, partner." With blinding hand speed, Quentin loads one of the special enchanted bolts given to him by Jesse Duke and fires it point blank at the cultist's chest.
Attack on the Cultist just south of Quentin: 10 Damage: 10 + Bonus Fire Damage: 3
Ogre con: 20
Quentin's first bolt flies past the cultist's head and sticks into the cave wall. The second bolt embeds itself in the cultists gut burning both the cultists skin and internal organs.
Gabriel!
Gabriel leaps onto the prone ogre's back and buries his greataxe in it's skull. Attack: 22 Damage: 10 + 13 necrotic damage.
Action: Gabriel makes an attack with his greataxe.
Bonus action: Gabriel uses his Channel Divinity feature to deal an additional 13 necrotic damage to the ogre.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
(Damn)
Gabriel brings down his greataxe into the back of the ogre's skull, fracturing the hard bone. A pulse emanates from the axe and the veins in the ogres head begin to turn black as Gabriel pulls his axe free. The ogre infuriated by the pain in its brain stands back up, pushing Gabriel off its back and lashes out at Gabriel with his great club, Attack: 7 Damage: 14.
The northern most ogre reels from Grunting's assault and attempts to squash the annoying bird like creature with his great club. Attack: 25 Damage: 11
Grunting takes the ogres club to the chest and is sent into the wall. After taking a brief deep breath to recover she renews her attack swinging her shortswords at the monstrous ogre.
Attack: 24 26 Damage: 7 8
Her first attack hits and cuts the ogre's leg, as she swings with the offhand a sharp pain in her side makes her wince and she swings wide missing the ogre. She realizes that the ogre's attack has broken a couple ribs.
Updated map:
Yera!
Yera runs up between the north most ogre's legs (As per the halfling racial trait Halfling Nimbleness), slashing its undercarriage with her shortsword as she goes.
Attack: 16 Damage: 7
Positioning herself between the two ogres, the halfling gets her shield at the ready to protect her allies. (She will use her reaction granted by the protection fighting style to impose disadvantage on the first creature that targets Quentin with a weapon attack.)
Yera slashes at the ogre as she passes between his legs and a chunk of flesh falls to the cave floor as blood gushes from the open wound. The ogre roars in frustration.
The cultists continue their scimitar attacks against their original targets.
Quentin- Attack: 7 Damage: 2
Onyx- Attack: 9 Damage: 3
Updated map:
Group 3: Mucor & Onyx!
Mucor will snort loudly, expelling a large plume of spores before attempting to strike the ogre with his spear.
Attack: 18 Damage: 7
As the attack fails to pierce the large beasts skin, he will let out a frustrated roar before causing a bloom of spore to erupt at his feet.
Con 13 save or take 5 necrotic damage
(Mucor isn't doing very great lol)