If the cave looks dark/unlit inside, Harukai will light a torch and follow near the end of the marching order so as not to spoil some character’s low light or dark vision.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The party creeps carefully into the cave. It is completely dark so anyone without darkvision will need a light source to see. The pathway is to the right of the river flowing through the cave. A set of natural steps to the right seem to lead to a chamber. The path continues up a slight incline in front of you and there appears to be a bridge over the path around 40 feet ahead of you. The river is making some noise and muffles somewhat the sound of your movement.
Currently the group is standing on the pathway by the river and near the base of the stone steps. Nephrius hears a strange metallic scraping sound and a low growl, which you can just hear over the sound of the river rushing through the cavern.
Nephrius slowly creeps up the stone steps, staying low and close to the wall. Near the top of the steps you can see into the room. There are three wolves chained up in this area. They have a keen sense of smell and seem aware of your presence, but have not directly spotted anyone yet. They are currently growling in a low tone. There is a fissure at the rear of the chamber that appears to go up.
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Ghosts of Saltmarsh - DM
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(OOC: sorry! i've been offline so long it's just tricky to balance my job, this and my timezone)
Koren whispers "Harukai, nephrius and I go ahead... just in case" Koren quickly looks around the cave
Perception: 16
GREYSTONE
"Good plan Koren. Motion to us when you know the entrance is clear, and we will join you."
If the cave looks dark/unlit inside, Harukai will light a torch and follow near the end of the marching order so as not to spoil some character’s low light or dark vision.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
GREYSTONE
Jackson will follow at the rear and be last in the marching order.
(OOC: i will not be online till tomorrow sydney time sorry if it's inconvenient to anyone so just skip my turn don't wait for me)
The party creeps carefully into the cave. It is completely dark so anyone without darkvision will need a light source to see. The pathway is to the right of the river flowing through the cave. A set of natural steps to the right seem to lead to a chamber. The path continues up a slight incline in front of you and there appears to be a bridge over the path around 40 feet ahead of you. The river is making some noise and muffles somewhat the sound of your movement.
Ghosts of Saltmarsh - DM
GREYSTONE
(OOC: So does the sound of the river nullify the stealth disadvantage from the sound caused by my chain mail?)
Ghosts of Saltmarsh - DM
OOC: yes they will have difficulty hearing but can still see you
Ghosts of Saltmarsh - DM
Harukai moves as quietly as he can bringing up the rear with Jackson, carrying a lit torch so he can see.
Stealth: 9
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Nil follows ahead of Jackson and Harukai letting Neph and Koren take the lead
Stealth: 11
GREYSTONE
Jackson will follow behind Harukai, utilizing the light emanating from the monk's lit torch. He'll also be looking out for any sort of movement.
Stealth: 4
Perception: 18
Nephrius takes the potion openly. “I will save this for when it is truly needed.”
Nephrius will lead ahead of the group maybe 10 ft in front hopefully out of main light of the torch, keeping her eyes and ears open to any noise.
Perception: 20
Stealth: 18
GM - Limbo's Pit PvE
Is the group going up the steps to the right or on up the path straight ahead?
Ghosts of Saltmarsh - DM
OOC: Since Nephrius is our scout, I say she decides our path (straight ahead or steps to the right) based on what she sees and hears.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
24
Ghosts of Saltmarsh - DM
Currently the group is standing on the pathway by the river and near the base of the stone steps. Nephrius hears a strange metallic scraping sound and a low growl, which you can just hear over the sound of the river rushing through the cavern.
Ghosts of Saltmarsh - DM
"Nephrius," whispers Harukai, just barely over the level of the water volume, "do you need me to bring the light closer?"
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Nephrius will pull herself up against the wall and slowly move to where the noise is coming from until she can just see what is making the noise.
”Do not worry about light, I prefer dark yes” Nephrius whispers to Harukai.
Stealth: 10
GM - Limbo's Pit PvE
Nephrius slowly creeps up the stone steps, staying low and close to the wall. Near the top of the steps you can see into the room. There are three wolves chained up in this area. They have a keen sense of smell and seem aware of your presence, but have not directly spotted anyone yet. They are currently growling in a low tone. There is a fissure at the rear of the chamber that appears to go up.
Ghosts of Saltmarsh - DM