Bareris turns with the attack; his cloaks twirling around him. As he spins a blade slips loose from the shadows of a robe, slashing deeps into the Lizardfolk (10) before him. A moment later a second blade emerges, but is watched for and dodged. Aoth's arrow flies into the creature's chest, as it falls back from Bareris' attack; knocking it off it's feet, screaming out in pain. Thazar-De, tired of the noise; pummels it to death with several magic missiles.
Your guide Sikhil has been lost from sight, and Mrs Helder has begun pushing the wagon's forward once more. Flames shoot forth once more from Gorstag and Colin's hands, scorching off several layers of skin. It screams in deep pain and the smell nearly makes Volkher choke. Hank is less prepared to handle the stench, breathing deeply from the run, and barely misses the large creature. Balama calls to her divine entity and summons forth a bright glowing ball. She readies her throw, steps back for balance, and immediately slips on some mud sending her attack right into the ground. You almost hear a distant booming laughter; as if a God was amused.
Volkher, though your stomach held out, your eyes could not, too blinded by fresh smoke; causing you to miss your swing. You may, however, make an attack of opportunity as it turns to flee from your group.
Perrin rages louder as he somehow misses a downed opponent. Arldane's orb also misses it's mark. (Troll AC 15, very close) The remaining Lizardfolk have also fled. Taak and Gloom lay dying on the ground; other than that, the fight is over.
It screams and dies; thankfully Balama is able to heal Taak and Gloom before they share the troll's fate. Several Lizardfolk lay dead around the area, a few still breath shallow breaths.
“Does anyone here speak their language? Hank yells. He finds one that is still alive “Or do you speak our tongue. Do you want to live, or should I stick this in your neck and be done with you?”
Thazar-De Sepret steps forward. "I am more than familiar with Draconic." He says in a matter of fact kind of way. His brown sleeveless leather tunic and oddly shaped greaves, like a lightly armored long leather glove, match his strangely spiky blue hair. He approaches, closing and putting away his black paged spellbook, and kneels before the lizardfolk. "I'm ready to translate."
Hank shrugs his shoulders, “I’m not an interrogator, just an executioner. Arldane!” Hank shouts, “You’re smart, come over here and help this one ask questions. I’ll just wait until you are done.”
As you wait, you notice that the wagon and about half the group are proceeding forward. Balama Falone appears to be having those that remain search the area, check on the lizardfolk, and is moving them closer together; it would appear that she is leading this now second group. (You may stay with this group or follow the wagons; splitting up is an option.)
Arldane trudges over to where Hank and Thazar stand over the failing lizard. "Well, if we can get intelligent answers out of these things, you were probably right to call me over Hank." Arldane stares into the eyes of the lizardfolk.
(( I will put a run of questions together rather than waiting for too much back and forth posting ))
"Do you have family? Do you want a chance to see them again? Then answer me truthfully!"
"How come there were so many of you gathered together to attack us? What was your reason to attack? Who led you?"
"Do you know the temple near here? Tell me all you know of it!"
Bareris turns with the attack; his cloaks twirling around him. As he spins a blade slips loose from the shadows of a robe, slashing deeps into the Lizardfolk (10) before him. A moment later a second blade emerges, but is watched for and dodged. Aoth's arrow flies into the creature's chest, as it falls back from Bareris' attack; knocking it off it's feet, screaming out in pain. Thazar-De, tired of the noise; pummels it to death with several magic missiles.
Your guide Sikhil has been lost from sight, and Mrs Helder has begun pushing the wagon's forward once more. Flames shoot forth once more from Gorstag and Colin's hands, scorching off several layers of skin. It screams in deep pain and the smell nearly makes Volkher choke. Hank is less prepared to handle the stench, breathing deeply from the run, and barely misses the large creature. Balama calls to her divine entity and summons forth a bright glowing ball. She readies her throw, steps back for balance, and immediately slips on some mud sending her attack right into the ground. You almost hear a distant booming laughter; as if a God was amused.
Volkher, though your stomach held out, your eyes could not, too blinded by fresh smoke; causing you to miss your swing. You may, however, make an attack of opportunity as it turns to flee from your group.
Perrin rages louder as he somehow misses a downed opponent. Arldane's orb also misses it's mark. (Troll AC 15, very close) The remaining Lizardfolk have also fled. Taak and Gloom lay dying on the ground; other than that, the fight is over.
Perrin surveys the battlefield and sighs. Calmer now, he goes about assisting the others with the wounded.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
As the troll attempts to leave Volkher casts out again with inflict wounds(2nd level) on the creature
To hit: 8
Damage: 12 Necrotic
Please describe how it dies. :)
(Had 12hp left, plus it was hit by fire this round so it will not regenerate.)
As the troll starts to move away from her Volkher reaches her hand out again this time making a large cut into the chest of the troll
It screams and dies; thankfully Balama is able to heal Taak and Gloom before they share the troll's fate. Several Lizardfolk lay dead around the area, a few still breath shallow breaths.
"Capture some of the remaining ones, if any are left alive!" Arldane screams at the top of his voice, over the din of the battlefield.
((Are we still in combat at this point, I've lost track of where we are in the order of things))
Bring out your inner chatacter class...
(Sorry, should have mentioned that combat is over. Everyone is still here; except the guide.)
Hank will search around for any lizardman survivors
(Lizardfolk 6, 7, and 16 are still alive, but barely. There are a few more alive, but not for long by the looks of it.)
Perrin comments, "Seems our guide has fallen by the wayside ... I don't suppose anyoneeelse knows where we're going?'
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Forward." Mrs. Helder says. She whips the reins, encouraging the horses to go forward. Many of your fellow companions begin to move with the wagons.
“Ma’m, should we interrogate these creatures or finish them off?” Hank asks Mrs Helder
She looks coldly down at a lizardfolk. "Both."
“Does anyone here speak their language? Hank yells. He finds one that is still alive “Or do you speak our tongue. Do you want to live, or should I stick this in your neck and be done with you?”
Thazar-De Sepret steps forward. "I am more than familiar with Draconic." He says in a matter of fact kind of way. His brown sleeveless leather tunic and oddly shaped greaves, like a lightly armored long leather glove, match his strangely spiky blue hair. He approaches, closing and putting away his black paged spellbook, and kneels before the lizardfolk. "I'm ready to translate."
Hank shrugs his shoulders, “I’m not an interrogator, just an executioner. Arldane!” Hank shouts, “You’re smart, come over here and help this one ask questions. I’ll just wait until you are done.”
As you wait, you notice that the wagon and about half the group are proceeding forward. Balama Falone appears to be having those that remain search the area, check on the lizardfolk, and is moving them closer together; it would appear that she is leading this now second group. (You may stay with this group or follow the wagons; splitting up is an option.)
Arldane trudges over to where Hank and Thazar stand over the failing lizard. "Well, if we can get intelligent answers out of these things, you were probably right to call me over Hank." Arldane stares into the eyes of the lizardfolk.
(( I will put a run of questions together rather than waiting for too much back and forth posting ))
"Do you have family? Do you want a chance to see them again? Then answer me truthfully!"
"How come there were so many of you gathered together to attack us? What was your reason to attack? Who led you?"
"Do you know the temple near here? Tell me all you know of it!"
Bring out your inner chatacter class...
Perrin remains with Hank and Aldrane. He stands to the side, shifting somewhat uncomfortably.
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'