Diadochi takes the slash against his chest, he takes a step back and breathes in. Flash back to a younger Diadochi with a wooden hammer and training armor, going against three other Loxodon in similar garb. Young Diadochi takes a hit across the face, and stumbles out a ring drawn in chalk. Diadochi is helped up by an adult Loxodon. Diadochi says to the Loxodon "there are too many of them." The older Loxodon regards the other trainees "yes they do have numbers on you, but those fools are attacking your outsides, when your strength is here." The older Loxodon points his massive finger to Diadochi's chest, where his heart would be. The young Diadochi steps back into the ring.
Back in the present Diadochi breathes out Second wind heals him for 10 and he swings down again on the shifted Hn'ti Attack: 17 Damage: 3. He will use Goading Strike again, shouting at the Hn'ti "Your only attacking my outsides you, Buffoon!" add 4 damage dc 12 wis.
Sim seeing the flanking advantage moves around towards the back of the shifter Hn’ti a few steps to hopefully avoid being kicked into the pit again. And strikes with his sword.
Summary: The shifted Hn’ti warrior rages at Diadochi, striking him once (5), but the other attacks deflecting off of the shield of faith that circles around him. Abigail’s swords go wide, but gets a moment to recover some of her stamina (+7). Yaalin heals herself (+13), while her trident attempts to impale the shifted Hn’ti again, who parry’s the weapon with her blade. Diadochi finds a moment to recover, before taunting and striking the Shifted Hn’ti (7). Lafetha’s thorn whip comes out of the fog and mist, striking the shifted Hn’ti once again (5), while Sim - now in a better position, takes a strike at the creature. The sword striking and puncturing through it’s lungs as the shifted Hn’ti reverts back to it’s normal self; a hn’ti woman clad in armor and ritual scarification across a great deal of her body. Meanwhile, the remaining Hn’ti warrior takes it’s spear and jam’s it into Abigail (7). Before whistling into the air. Not hearing a response, narrows his eyes on Abigail and mutters something.
Setup: Sim, Diadochi and Yaalin are circled around the now bleeding out Hn’ti woman. A pool of blood beginning to quickly form from the injuries. Someone could attempt to stabilize her, or heal her, but it’s clear in the next few moments there will be too much blood loss. Lafetha is about 7 feet away from them. About 10 feet away, hidden in the fog, is Abigail and this now lone warrior. It’s other kin knocked out on the ground around it. While the sounds of the skirmish can be heard, the fog is too thick to see through. (Perception Check to know how to get to Abigail.
Yaalin snarls at the body of the Hn'ti before calming herself she kneels next to the body her hand glowing as it passes over the form, Spare the Dying,
"Find the others I've been hearing other sounds nearby, This one will answer for its crimes"
She will then start binding the unconscious woman.
This post has potentially manipulated dice roll results.
(Round 5 - Combat Ends)
Abigail smacks the last warrior with her the flats of the blade, knocking it out cold with a satisfying thump to the ground. It also shifts back to it's base form of a warrior. After a few seconds of a breather, the fog lifts just enough to catch sight of each other.
While Yaalin begins to being the warrior that was taking on everyone, she can see that on it's hand is some kind of silver clawed set of gauntlets.
Diadochi Takes everything off of the Hn'ti besides their clothes. "spoils of war, don't you know." He looks at his fallen enemies " seems like we have a real delimna concerning these prisoners, if we aim to contain them we need to take their shifting bones into account."
Sim helps tie up the Hn'ti to make sure that they are secure and then sits down to rest. His sword at the ready in case one of them gets free. "We are going to need to rest up after we finish with these guys."
The fog continues to ebb and flow, going thicker and thinner over the course of about half an hour. The tied up Hn'ti still have yet to wake up. The cold winds continue to blow down the mountain, sending a chill over the group. Another ten minutes go by, and the sound of something whistling can be heard. Not unlike the whistles the these Hn'ti were doing to one another throughout the combat.
Two of the four Hn'ti look like they might be waking up fairly soon. But the others are still out cold. If you wait here in the open, you could find yourself engaging with another band of warriors. The fog is rather thick still; hiding could be a possibility. As is picking up your captives and attempting to flee.
Abigail sits down to take a breather, "Little shits were almost a challenge. If I did not know better, I would say they do not want us to make it to the temple. Either that, or we were about to become dinner..."
Sim hears the whistle of a distant group of Hn’ti warriors and gets up. “It’s time to go. Diadochi, break their spears and scimitar if no one wants them and do whatever you got to do. We should kill them but we don’t have time to waste.” Then he kicks the poison stick into the pit and heads off up the trail.
(I’m assuming someone will lend me an assist on a survival role.)
Diadochi breaks the Spears and jams the tips of them into the ground next to each of the warriors heads, "please don't come after us, I'd hate to have to kill you." He keeps the scimitar.
The group sets out quickly. Jamming the spears into the ground to hopefully intimidate those they could have killed.
The first half hour goes by. The whistling continues.
The next... and through some of Diadochi’s trunk... you’re able to evade a few other Hn’ti. Their scent betraying the fact they’re nearby, and seemingly searching.
That last hour, Sim continues to move lead the group. But it isn’t without being followed. The whistling continuing. A call and response of others. The sound of something.. else in the air as well. It continuing the calls and whistles, but it more of a shriek.
When the sun begins to set, you find yourself looking out to the ruins of a city in the distance. Right up against the cliff face. Small fires burn in it. What seem to be other Hn’ti moving about it. Knowing that you couldn’t find a good spot to set up camp without being attacked, Sim leads the group down a small ravine. Using some of the ropes, you all climb down into a small cave.
As eyes begin to adjust, you hear something shifting and a hiss. Abigail and Lafetha are first to see a small Goblin rushing at you all with a spear. Charging at you all from what appears to be a campfire. But the goblin is small. Very small.
The shifted Hn'ti turns her attention to Diadochi, bringing it's blade twice across him, then attempting to rake him with her claw.
Sword Attack: 20 Damage: 5
Sword Attack: 19 Damage: 5
Claw Attack: 14 Damage: 5
Has a reaction ready to do.. something
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Diadochi takes the slash against his chest, he takes a step back and breathes in. Flash back to a younger Diadochi with a wooden hammer and training armor, going against three other Loxodon in similar garb. Young Diadochi takes a hit across the face, and stumbles out a ring drawn in chalk. Diadochi is helped up by an adult Loxodon. Diadochi says to the Loxodon "there are too many of them." The older Loxodon regards the other trainees "yes they do have numbers on you, but those fools are attacking your outsides, when your strength is here." The older Loxodon points his massive finger to Diadochi's chest, where his heart would be. The young Diadochi steps back into the ring.
Back in the present Diadochi breathes out Second wind heals him for 10 and he swings down again on the shifted Hn'ti Attack: 17 Damage: 3. He will use Goading Strike again, shouting at the Hn'ti "Your only attacking my outsides you, Buffoon!" add 4 damage dc 12 wis.
Sim seeing the flanking advantage moves around towards the back of the shifter Hn’ti a few steps to hopefully avoid being kicked into the pit again. And strikes with his sword.
attack 21 Damage 4
Colossal Slayer 1
Yaalin steadied herself still sluggish from the poison, grasps her relic and sighs as the Cure Wounds seals cuts across her body 13
then stabbing her rand forward the trident orients next to her rushing forward with the sound of rushing waves Attack: 12 Damage: 6
The Hn’ti on Abigail continues its brawl. Trying to once again bring his spear into her chest:
Attack: 17 Damage: 7
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 4 (End)
Summary: The shifted Hn’ti warrior rages at Diadochi, striking him once (5), but the other attacks deflecting off of the shield of faith that circles around him. Abigail’s swords go wide, but gets a moment to recover some of her stamina (+7). Yaalin heals herself (+13), while her trident attempts to impale the shifted Hn’ti again, who parry’s the weapon with her blade. Diadochi finds a moment to recover, before taunting and striking the Shifted Hn’ti (7). Lafetha’s thorn whip comes out of the fog and mist, striking the shifted Hn’ti once again (5), while Sim - now in a better position, takes a strike at the creature. The sword striking and puncturing through it’s lungs as the shifted Hn’ti reverts back to it’s normal self; a hn’ti woman clad in armor and ritual scarification across a great deal of her body. Meanwhile, the remaining Hn’ti warrior takes it’s spear and jam’s it into Abigail (7). Before whistling into the air. Not hearing a response, narrows his eyes on Abigail and mutters something.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 5 (Begin)
Setup: Sim, Diadochi and Yaalin are circled around the now bleeding out Hn’ti woman. A pool of blood beginning to quickly form from the injuries. Someone could attempt to stabilize her, or heal her, but it’s clear in the next few moments there will be too much blood loss. Lafetha is about 7 feet away from them. About 10 feet away, hidden in the fog, is Abigail and this now lone warrior. It’s other kin knocked out on the ground around it. While the sounds of the skirmish can be heard, the fog is too thick to see through. (Perception Check to know how to get to Abigail.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Yaalin snarls at the body of the Hn'ti before calming herself she kneels next to the body her hand glowing as it passes over the form, Spare the Dying,
"Find the others I've been hearing other sounds nearby, This one will answer for its crimes"
She will then start binding the unconscious woman.
Abigail hisses, "I am getting a little tired of you... Last chance to not die!"
Main Hand Short Sword - Attack: 19 Damage: 8
Off Hand Short Sword - Attack: 21 Damage: 4
(Round 5 - Combat Ends)
Abigail smacks the last warrior with her the flats of the blade, knocking it out cold with a satisfying thump to the ground. It also shifts back to it's base form of a warrior. After a few seconds of a breather, the fog lifts just enough to catch sight of each other.
While Yaalin begins to being the warrior that was taking on everyone, she can see that on it's hand is some kind of silver clawed set of gauntlets.
The Head Warrior: 3 hours regains consciousness
The three Tribal Warriors: 2 2 1 hours.
What do you do?
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Diadochi Takes everything off of the Hn'ti besides their clothes. "spoils of war, don't you know." He looks at his fallen enemies " seems like we have a real delimna concerning these prisoners, if we aim to contain them we need to take their shifting bones into account."
Diadochi, on removing the items from the Hn’ti you find...
3 spears
1 scimitar
Silver Tipped Gauntlet Claws (+1 damage to melee, counts as Silvered Weapon)
1 Potion of Climbing
8 days of rations
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Sim helps tie up the Hn'ti to make sure that they are secure and then sits down to rest. His sword at the ready in case one of them gets free. "We are going to need to rest up after we finish with these guys."
Lafetha helps heal up Sim,. She sits down beside him and casts cure wounds 6
The fog continues to ebb and flow, going thicker and thinner over the course of about half an hour. The tied up Hn'ti still have yet to wake up. The cold winds continue to blow down the mountain, sending a chill over the group. Another ten minutes go by, and the sound of something whistling can be heard. Not unlike the whistles the these Hn'ti were doing to one another throughout the combat.
Two of the four Hn'ti look like they might be waking up fairly soon. But the others are still out cold. If you wait here in the open, you could find yourself engaging with another band of warriors. The fog is rather thick still; hiding could be a possibility. As is picking up your captives and attempting to flee.
What do you all do?
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Abigail sits down to take a breather, "Little shits were almost a challenge. If I did not know better, I would say they do not want us to make it to the temple. Either that, or we were about to become dinner..."
Short Rest : 8
Sim hears the whistle of a distant group of Hn’ti warriors and gets up. “It’s time to go. Diadochi, break their spears and scimitar if no one wants them and do whatever you got to do. We should kill them but we don’t have time to waste.” Then he kicks the poison stick into the pit and heads off up the trail.
(I’m assuming someone will lend me an assist on a survival role.)
survival 22
Diadochi breaks the Spears and jams the tips of them into the ground next to each of the warriors heads, "please don't come after us, I'd hate to have to kill you." He keeps the scimitar.
The group sets out quickly. Jamming the spears into the ground to hopefully intimidate those they could have killed.
The first half hour goes by. The whistling continues.
The next... and through some of Diadochi’s trunk... you’re able to evade a few other Hn’ti. Their scent betraying the fact they’re nearby, and seemingly searching.
That last hour, Sim continues to move lead the group. But it isn’t without being followed. The whistling continuing. A call and response of others. The sound of something.. else in the air as well. It continuing the calls and whistles, but it more of a shriek.
When the sun begins to set, you find yourself looking out to the ruins of a city in the distance. Right up against the cliff face. Small fires burn in it. What seem to be other Hn’ti moving about it. Knowing that you couldn’t find a good spot to set up camp without being attacked, Sim leads the group down a small ravine. Using some of the ropes, you all climb down into a small cave.
As eyes begin to adjust, you hear something shifting and a hiss. Abigail and Lafetha are first to see a small Goblin rushing at you all with a spear. Charging at you all from what appears to be a campfire. But the goblin is small. Very small.
What do you do?
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
As soon as Sim hears or sees the Goblin coming at them he says in goblin "Stop! We mean you no harm!" persuasion 18