Raya will light a torch and place/throw it towards the dead end and see if the flames & smoke move in a particular direction signifying a draft from an opening.
Raya addresses the group "Here" pointing to the east wall. "I think the entrance is here. now...how to open it? we might need some muscle" She'll step out of the way to let the others in.
Raya will then be a lookout while we figure out how to get through the hidden passage.
Delg steps up to the wall and immediately spots the tell-tale signs of a secret door. He locates the correct stone, pushes, and the wall creaks open.
You see a large cellar, with stone steps to the east in two short flights. A door stands beneath the stairs to the north. A large stone cistern occupies the western part of the room, whose walls are lined with kegs and barrels. There is another door in the west wall, north of the cistern, as well as one one the east wall.
Melkias - you enter the room almost silently, moving around. As you near the north side of the cistern, you see drops of water leading from the pool and towards the eastern door where Delg is standing. As you look at the drops, you realize that you can hear voices in the behind the west door - you hear a couple of voices talking low, too low to make out what is being said, and underneath that, the sound of someone snoring.
This post has potentially manipulated dice roll results.
Raya will follow the group into the room silently (Stealth: 5) and position herself behind Delg and Melkias. As Delg approaches the door, Raya will ready some stones she has in her pouch.
Melkias puts a finger to his lips, indicating others to be as silent as possible. He takes position on the other side of the door and waits for the signal (which will be determined by whomever busts open the door.)
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DM - Saturday and Tuesday: Eberron
Player - PBP: (Vaxis, Dragonborn Cleric of Bahamut, DoIP), Discord: Byron Bojengles III (Dragonmarked Half-Elf Rogue/Warlock Hexblade)
Ajax and Delg lead the way, tracking the runaway wizard. The hallway turns south, then back east. After 25 feet, the hallway comes to a dead end.
Mulligan is in the back. We still see the footsteps, right?
"There must be a door somewhere."
Raya will light a torch and place/throw it towards the dead end and see if the flames & smoke move in a particular direction signifying a draft from an opening.
Raya, as you light the torch and explore the dead end, you see a slight draft, pulling the flame towards the east wall.
Raya addresses the group "Here" pointing to the east wall. "I think the entrance is here. now...how to open it? we might need some muscle" She'll step out of the way to let the others in.
Raya will then be a lookout while we figure out how to get through the hidden passage.
Delg will step forward and use Stonecunning to see what he can gleam of the construction and where the trigger might be.
19
Delg steps up to the wall and immediately spots the tell-tale signs of a secret door. He locates the correct stone, pushes, and the wall creaks open.
You see a large cellar, with stone steps to the east in two short flights. A door stands beneath the stairs to the north. A large stone cistern occupies the western part of the room, whose walls are lined with kegs and barrels. There is another door in the west wall, north of the cistern, as well as one one the east wall.
Delg goes and listens to the door on the east wall.
Perception: 10
Delg - you head up the stairs and listen at the east door. You can hear the wind whistling, but nothing else.
Melkias enters the room, as quietly as possible, and takes a look around to see if he can spot any danger...or treasures, for that matter.
(Stealth: 22, Perception: 19)
DM - Saturday and Tuesday: Eberron
Player - PBP: (Vaxis, Dragonborn Cleric of Bahamut, DoIP), Discord: Byron Bojengles III (Dragonmarked Half-Elf Rogue/Warlock Hexblade)
Other games: (Aardwolf MUD, Diablo 3, Starcraft 2, Pokemon, Borderlands {all})
Melkias - you enter the room almost silently, moving around. As you near the north side of the cistern, you see drops of water leading from the pool and towards the eastern door where Delg is standing. As you look at the drops, you realize that you can hear voices in the behind the west door - you hear a couple of voices talking low, too low to make out what is being said, and underneath that, the sound of someone snoring.
Delg will move to the door on the north side and listen.
9
Raya will follow the group into the room silently (Stealth: 5) and position herself behind Delg and Melkias. As Delg approaches the door, Raya will ready some stones she has in her pouch.
Melkias puts a finger to his lips, indicating others to be as silent as possible. He takes position on the other side of the door and waits for the signal (which will be determined by whomever busts open the door.)
DM - Saturday and Tuesday: Eberron
Player - PBP: (Vaxis, Dragonborn Cleric of Bahamut, DoIP), Discord: Byron Bojengles III (Dragonmarked Half-Elf Rogue/Warlock Hexblade)
Other games: (Aardwolf MUD, Diablo 3, Starcraft 2, Pokemon, Borderlands {all})
((I'm at the north door. You want me over at the west?))
(wORKS FOR ME :) )
DM - Saturday and Tuesday: Eberron
Player - PBP: (Vaxis, Dragonborn Cleric of Bahamut, DoIP), Discord: Byron Bojengles III (Dragonmarked Half-Elf Rogue/Warlock Hexblade)
Other games: (Aardwolf MUD, Diablo 3, Starcraft 2, Pokemon, Borderlands {all})
Mulligan makes eye contact with Melkias and silently asks if he wants Mulligan to bash the door down.
Melkias nods, and grins wide.
DM - Saturday and Tuesday: Eberron
Player - PBP: (Vaxis, Dragonborn Cleric of Bahamut, DoIP), Discord: Byron Bojengles III (Dragonmarked Half-Elf Rogue/Warlock Hexblade)
Other games: (Aardwolf MUD, Diablo 3, Starcraft 2, Pokemon, Borderlands {all})
Ajax gets closer with an inquisitive grin, he is on the ready as well
Delg stands back some, hands shifting on his warhammer, ready for anything.