Dekhan looks at the elf holding the helpless dwarf he can’t let her hurt him and he can’t let her return to the Spider. He hears the cosmic dice tumbling in his head. He points Talon at her, the voice of the Ancients speaking through him as he issues his commandAPPROACH!
This post has potentially manipulated dice roll results.
Vyerith's WIS save: 13 (Dekhan's spell DC is 12, right?)
Vyerith snarls as the magic fails to take hold upon her, glaring at Dekhan. So this is your mercy, is it, 'hero'? You will bet the life of this one on a roll of the dice? Why should you care where I go, when an innocent's life is in danger? Move away, and let me go.
"go now, won't keep dwarf. Makes slow. Stops run. Will run. Ventually we chase. Will find. Will kill. Strix only do two things. Hunt, play flute." He sighs sadly and sits down, blasting out a cacophony of notes on the unfinished flute. "Only do one well. Stay. Talk. Might live. Worth roll dice, no?"
No, shifter. It is not. Vyerith is almost out of the door, positioning the dwarf between herself and any would-be attackers. If you intend to stop her, this may be your last chance.
Lass. Let's put everyone's mind at rest. We wanna make sure yer not running back te the spider. Me thinks he'd frown upon yer failure anyway. So jest tell us who he is and where he's at and you'll be out of site - out of mind. I've narry the interest in chasing ye down if there's spider on me menu. Give us the spider and you can be jest one more drow I've worked with over the years...and not even the worst.
OOC: I'm gunna be out and about today so I'll put my action in now. If I miss anything more Vaz will try anything to keep her alive but not at the expense of the dwarfs life.
Seeing Dekhan start to make a move, and realising that he won't make it in time, Varinth leaps toward The Drow and tries to grab her wrist, putting himself between the dagger and the dwarfs neck if need be.
Marking that scent before she goes, so.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Varinth will back away slowly, hands raised, positioning himself between her and the other dwarf.
Dekhan looks at the elf holding the helpless dwarf he can’t let her hurt him and he can’t let her return to the Spider. He hears the cosmic dice tumbling in his head. He points Talon at her, the voice of the Ancients speaking through him as he issues his command APPROACH!
Vyerith's WIS save: 13 (Dekhan's spell DC is 12, right?)
Vyerith snarls as the magic fails to take hold upon her, glaring at Dekhan. So this is your mercy, is it, 'hero'? You will bet the life of this one on a roll of the dice? Why should you care where I go, when an innocent's life is in danger? Move away, and let me go.
She continues inching her way towards the door.
"go now, won't keep dwarf. Makes slow. Stops run. Will run. Ventually we chase. Will find. Will kill. Strix only do two things. Hunt, play flute." He sighs sadly and sits down, blasting out a cacophony of notes on the unfinished flute. "Only do one well. Stay. Talk. Might live. Worth roll dice, no?"
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
No, shifter. It is not. Vyerith is almost out of the door, positioning the dwarf between herself and any would-be attackers. If you intend to stop her, this may be your last chance.
So... how important to us is it to take her alive vs let her go?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Dekhan, incensed by his gambit’s failure will drop talon and attempt to wrestle the dagger away from the dwarf’s neck and out of her hand.
Scupper still stands in the doorway...
Lass. Let's put everyone's mind at rest. We wanna make sure yer not running back te the spider. Me thinks he'd frown upon yer failure anyway. So jest tell us who he is and where he's at and you'll be out of site - out of mind. I've narry the interest in chasing ye down if there's spider on me menu. Give us the spider and you can be jest one more drow I've worked with over the years...and not even the worst.
Everyone roll initiative please.
Initiative 18
That was a bit impulsive, sorry boys, I panicked.
Init 14
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
14 initiative
11
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
I suppose now is a good time to ask if Vyerith still has disadvantage from Vicious Mockery?
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
No, there was a break in the combat of more than six seconds - judging from the amount of dialogue - so vicious mockery would have faded.
Vyerith's initiative: 19
Sildar's initiative: 5
Just waiting for Varinth's initiative now.
Vyerith beating me by one is getting preeeeeeetty old!
Initiative: 19
Round One:
A: Varinth
B: Vyerith
C: Dekhan
D: Scupper and Strix
E: Incantis
F: Sildar
You all notice that Dekhan is tensing to move to grab the dagger, but it is Varinth whose reflexes are quickest.
Varinth is up.
OOC: I'm gunna be out and about today so I'll put my action in now. If I miss anything more Vaz will try anything to keep her alive but not at the expense of the dwarfs life.
Seeing Dekhan start to make a move, and realising that he won't make it in time, Varinth leaps toward The Drow and tries to grab her wrist, putting himself between the dagger and the dwarfs neck if need be.
Athletics: 16
Acrobatics: 19