Raise the mizzen...wait...I uszhed to know this! Raise the mizzenmast! We're becalmed by the godszh. A ship without wind...By the Nine! He's going down withOUT a ship! Hahahaha! Hahaaaaszh!
And then Scupper stares blankly across the table to the empty chair for about 10 minutes...before faceplanting onto whats left of his drink
Dekhan, you witness the end of the drinking bout, and Scupper's victory - though no bet was actually made, you can inform the others of the outcome if you wish. You make sure that Scupper and Varinth are safely in their beds, and then go to your own room to sleep the rest of the morning, waking up before noon and definitely before Scupper and Varinth.
It's the early afternoon. Incantis and Strix have had a full morning to spend however they wish. Dekhan has woken up and mostly got over his hangover. Varinth and Scupper, you've just woken up to the sound of a tribe of ogres playing drums in the next room, only to release they're your own private ogres within your own private heads. Even Varinth, rarely sober, is suffering the effects of this hangover.
What would you like to do with what remains of the day?
Varinth will spend the afternoon looking for a place to immerse himself in water. Preferably a quiet place.
He will then look to see if any of the locals or travelers have any tobacco for sale. Should he bump into Dekhan he will ask when he plans for us to leave.
This post has potentially manipulated dice roll results.
Strix has had a morning to blow tunelessly through his Orcbone flute Performance : 15, run through some stretches and kata. Following that I suppose he'll wander inside and see what's shaking.
Incantis watches Strix play his flute, curiously listening to the monk's different musical style while thinking about how he might learn and incorporate it. At some point while Strix is resting from his kata exercises, though he feels slightly awkward and doesn't want to interrupt, Incantis speaks up. "Strix, I ah...I hope you understand why I chose my ring from the Forge of Spells and not the flute you made. It was a fine gift."
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Varinth, there are stables, and therefore there are also water troughs. You are considering it when the same young stable hand from the day before approaches: You can get a bath inside, if you like. I think it costs a few silvers. Sometimes they let us bathe in the old water after someone's paid for it. It feels weird having water all over my body, but fun too. So, you have options.
Strix, your performance is not bad at all. Travellers passing and servants working nearby seem to enjoy it. As you head inside you see Scupper and Varinth stumbling downstairs, Varinth heading towards the stables. The room has been cleaned, and there are some fresh faces - a group of humans and elves, eating a large lunch and drinking heavily. You saw them arrive in the morning, just as you saw most of last night's patrons - including the City Guards - leave just after dawn.
You can opt to spend another night here, or set out in the middle of the afternoon and get a half day of travelling in.
Dekhan wakes up late and a bit dehydrated but otherwise chipper. Vaz! That was quite a a contest you and Scupper had! A battle for the ages almost too close to call! I’m happy to set out today if we so choose, but I don’t see the need to rush, right? We may as well stay another night here, free from quests and battles and life or death decisions.
Varinth, feeling that the air itself is constricting him, tosses the young lad two silver.
Get yourself a bath if ya wish. I aint picky.
And with that Varinth takes off his sash and wineskin, with his purse of monies wrapped up inside, leaves them on the ground next to the trough and climbs in.
When Dekhan comes to speak to him while he pats the horse that is drinking from his bathwater, he will reply.
I tell ye, lads. I'm all for putting the misery first and marching on to Waterdeep. I'm not sure I can handle another night here. The food didn't suit me and the bed left me awful sore. Even the pillow felt like a board. Sure and I'm sure that's fine fer dwarvsies but I wound up sleeping on the floor...fer comfort. Anyway I need a bath and some rashers and then some rations. After that, let's hit the road.
He sets a couple gold coins on the bar in front of Rose and says under his breath...
In response to Incantis', Strix laughs, clapping him on the back. "is flute. Would do what? Play little better? No good gainst spider. Flute wanted go but - not care! Is flute! Ha!"
Joining the others, he observes the almost perceptible pulsating of their respective heads and says a deliberately too loud and cheerful "Morning!" Before ordering a meagre breakfast.
Dekhan suppresses his mirth at Vaz's discomfort and pats him a pat on the shoulder burning a lay on hand point to hopefully surreptitiously alleviate his hangover. In response to the mention of breakfast he says Excellent! Rashers sound wonderful! And I believe you have the right of it, Scup! Let's get back on the road! No sense going soft here while there's still a wide world to see!
Varinth, the kid catches the two silvers and gapes at them, and then at you. Thanks, Mister! and runs off.
Scupper, Rose raises her eyebrows. Lad, if you think our linens cost that kind of gold, then sure. Much obliged. She grabs the coins and pockets them.
Strix, you get a nice green salad for breakfast, although only Incantis is around at that time. You can, if you wish, have another green salad later in mid-afternoon when Varinth and Scupper crawl out of their respective bedrooms. Or a fruit salad. Rose isn't big on meagre meals; her cuisine involves a lot of meat dripping with fat. She's heard of celery but doesn't believe it really exists. Rashers she has aplenty, though, and Dekhan and anyone else can eat their fill.
Once your late lunch is finished and Varinth has probably flamed himself dry, you all pack up, bid goodbye to Rose, and set off.
You head south, down the High Road; you're now maybe a hundred miles and four days from Waterdeep. You get a good four hours of travel in before the sun sets, passing a large caravan and a few travellers in threes or fours - they're in a hurry to get to Thornhold before night, and in no mood to stop. As it get dark, you make camp. It looks like rain, either overnight or early tomorrow - Dekhan and Strix have tents, but it's a tight squeeze with three in one of the tents, unless someone wants to brave the elements. Nevertheless, the night passes peacefully, and the morning rain is actually quite pleasant.
You head south, and pass some traders. A lone horseman gallops past, giving a polite wave but keeping her distance. Around midday you settle down for a bit of a rest, as the rain has paused for a while it seems.
Anyone who wishes to can give me a Perception check.
This post has potentially manipulated dice roll results.
"In my opinion, the finest tune can be played on a wooden fife just as well as a golden flute."Incantis smiles.
"I'm all for the open road, you know me," he replies to the group's discussion.
As the group makes their way further south Incantis lifts his head skyward, enjoying the misty rain on his scalp. "Let's take a bit of rest here friends, Zhudala can scout."
Perception: 20
Rollback Post to RevisionRollBack
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Constilootion: 3
Oh dear.
😂
iV had SHtOnger. ThiSh ish NufFin *hic* tug thA mungrove wIFf tha.. tha wasshit.... wHO?
And Varinth slowly drifts to the floor as though someone let the air out.
Raise the mizzen...wait...I uszhed to know this! Raise the mizzenmast! We're becalmed by the godszh. A ship without wind...By the Nine! He's going down withOUT a ship! Hahahaha! Hahaaaaszh!
And then Scupper stares blankly across the table to the empty chair for about 10 minutes...before faceplanting onto whats left of his drink
Dekhan, you witness the end of the drinking bout, and Scupper's victory - though no bet was actually made, you can inform the others of the outcome if you wish. You make sure that Scupper and Varinth are safely in their beds, and then go to your own room to sleep the rest of the morning, waking up before noon and definitely before Scupper and Varinth.
It's the early afternoon. Incantis and Strix have had a full morning to spend however they wish. Dekhan has woken up and mostly got over his hangover. Varinth and Scupper, you've just woken up to the sound of a tribe of ogres playing drums in the next room, only to release they're your own private ogres within your own private heads. Even Varinth, rarely sober, is suffering the effects of this hangover.
What would you like to do with what remains of the day?
Varinth will spend the afternoon looking for a place to immerse himself in water. Preferably a quiet place.
He will then look to see if any of the locals or travelers have any tobacco for sale. Should he bump into Dekhan he will ask when he plans for us to leave.
Strix has had a morning to blow tunelessly through his Orcbone flute Performance : 15, run through some stretches and kata. Following that I suppose he'll wander inside and see what's shaking.
Perception : 13 if needed
(OOC : Hahahahahahahahaha that's so typical...)
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Incantis watches Strix play his flute, curiously listening to the monk's different musical style while thinking about how he might learn and incorporate it. At some point while Strix is resting from his kata exercises, though he feels slightly awkward and doesn't want to interrupt, Incantis speaks up. "Strix, I ah...I hope you understand why I chose my ring from the Forge of Spells and not the flute you made. It was a fine gift."
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Varinth, there are stables, and therefore there are also water troughs. You are considering it when the same young stable hand from the day before approaches: You can get a bath inside, if you like. I think it costs a few silvers. Sometimes they let us bathe in the old water after someone's paid for it. It feels weird having water all over my body, but fun too. So, you have options.
Strix, your performance is not bad at all. Travellers passing and servants working nearby seem to enjoy it. As you head inside you see Scupper and Varinth stumbling downstairs, Varinth heading towards the stables. The room has been cleaned, and there are some fresh faces - a group of humans and elves, eating a large lunch and drinking heavily. You saw them arrive in the morning, just as you saw most of last night's patrons - including the City Guards - leave just after dawn.
You can opt to spend another night here, or set out in the middle of the afternoon and get a half day of travelling in.
Dekhan wakes up late and a bit dehydrated but otherwise chipper. Vaz! That was quite a a contest you and Scupper had! A battle for the ages almost too close to call! I’m happy to set out today if we so choose, but I don’t see the need to rush, right? We may as well stay another night here, free from quests and battles and life or death decisions.
Varinth, feeling that the air itself is constricting him, tosses the young lad two silver.
Get yourself a bath if ya wish. I aint picky.
And with that Varinth takes off his sash and wineskin, with his purse of monies wrapped up inside, leaves them on the ground next to the trough and climbs in.
When Dekhan comes to speak to him while he pats the horse that is drinking from his bathwater, he will reply.
Okay.
I tell ye, lads. I'm all for putting the misery first and marching on to Waterdeep. I'm not sure I can handle another night here. The food didn't suit me and the bed left me awful sore. Even the pillow felt like a board. Sure and I'm sure that's fine fer dwarvsies but I wound up sleeping on the floor...fer comfort. Anyway I need a bath and some rashers and then some rations. After that, let's hit the road.
He sets a couple gold coins on the bar in front of Rose and says under his breath...
Fer the linens, Rose.
In response to Incantis', Strix laughs, clapping him on the back. "is flute. Would do what? Play little better? No good gainst spider. Flute wanted go but - not care! Is flute! Ha!"
Joining the others, he observes the almost perceptible pulsating of their respective heads and says a deliberately too loud and cheerful "Morning!" Before ordering a meagre breakfast.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Dekhan suppresses his mirth at Vaz's discomfort and pats him a pat on the shoulder burning a lay on hand point to hopefully surreptitiously alleviate his hangover. In response to the mention of breakfast he says Excellent! Rashers sound wonderful! And I believe you have the right of it, Scup! Let's get back on the road! No sense going soft here while there's still a wide world to see!
Varinth, the kid catches the two silvers and gapes at them, and then at you. Thanks, Mister! and runs off.
Scupper, Rose raises her eyebrows. Lad, if you think our linens cost that kind of gold, then sure. Much obliged. She grabs the coins and pockets them.
Strix, you get a nice green salad for breakfast, although only Incantis is around at that time. You can, if you wish, have another green salad later in mid-afternoon when Varinth and Scupper crawl out of their respective bedrooms. Or a fruit salad. Rose isn't big on meagre meals; her cuisine involves a lot of meat dripping with fat. She's heard of celery but doesn't believe it really exists. Rashers she has aplenty, though, and Dekhan and anyone else can eat their fill.
Once your late lunch is finished and Varinth has probably flamed himself dry, you all pack up, bid goodbye to Rose, and set off.
You head south, down the High Road; you're now maybe a hundred miles and four days from Waterdeep. You get a good four hours of travel in before the sun sets, passing a large caravan and a few travellers in threes or fours - they're in a hurry to get to Thornhold before night, and in no mood to stop. As it get dark, you make camp. It looks like rain, either overnight or early tomorrow - Dekhan and Strix have tents, but it's a tight squeeze with three in one of the tents, unless someone wants to brave the elements. Nevertheless, the night passes peacefully, and the morning rain is actually quite pleasant.
You head south, and pass some traders. A lone horseman gallops past, giving a polite wave but keeping her distance. Around midday you settle down for a bit of a rest, as the rain has paused for a while it seems.
Anyone who wishes to can give me a Perception check.
"In my opinion, the finest tune can be played on a wooden fife just as well as a golden flute." Incantis smiles.
"I'm all for the open road, you know me," he replies to the group's discussion.
As the group makes their way further south Incantis lifts his head skyward, enjoying the misty rain on his scalp. "Let's take a bit of rest here friends, Zhudala can scout."
Perception: 20
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Dekhan takes in the landscape, breathing deeply to enjoy the post-rain smell. He sighs in appreciation and takes a look around Perception 14
Perception : 26
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Scupper stopped by the general store on the way out to pick up 10 days of rations. (2 more gp removed)
Rain and water never bothered Scupper much and the horizon isn't rolling (though he would swear it did this morning)
Perception 12
Varinth is distracted by the steam coming off his skin as the water from the sky hits it.
Did this always happen? asks Varinth, mildly concerned.
Perception: 16