Take him to one of the rooms. I'm heading dockside. It's really just a matter o' time afore someone tracks us te this place and it'd be better te have already left.
Scupper wants to wander the docks looking for a boat thats probably not in much use - more of a floating warehouse than a ship of the line. Then he'll inquire about who owns and if there's an extra cabin or two to rent - no questions asked.
Strix shoulders the unconscious lump and hauls him inside, muttering an attempted sea shanty as the perfect cover as he goes. "sing... song... three verse long... boats... women... Waves... eh.. Rum... hey-did - doh-did - day"
Strix, people in the common room seem to be enjoying your song and not at all interested with the 'drunk' man you are escorting. Are you dumping him in the common room or taking him up to your bedrooms?
Varinth will thank the girl for the wine and information, take a long slow swig at the bar, and then sway out to the stables looking for a stable girl.
Scupper, you do eventually find something like what you're looking for, but it takes a while
(The low roll here is for time, so I would say whatever happens now at the Blushing Mermaid, Scupper is not present for.)
I'm the captain of this... 'ship'. The man speaking to you has probably never set sail properly in his life. He looks like he might sleep on the deck of the large raft moored at the east side of the dock you are standing on. You doubt it has ever left the dock, given that it's afloat. Just. And when he says 'ship', you hear the inverted commas. What do you want?
You're not quite sure what the purpose of the rectangular floating barge is. Surplus cheap housing? Storage? Sorting the city's trash? A little of each?
Back at the Blushing Mermaid, Varinth is in the stables.
Oh sir, I'm so sorry, I tried to catch you before. It's the lady, sir. The camel I mean. She's gone. I think someone came in the night, though I didn't find anything to say how she disappeared. Only... there was a letter, sir. The stable girl hands you an envelope that has not been sealed shut. I didn't peek sir, honest. I'm so sorry that the lady is gone, sir. She was magnificent.
I have needs for PRIVATE somewhat spacious living quarters for 6 to 8 people. This 'ship' might just be what I'm looking for. Payment for week. Maybe a skiff ifn' there's alternate entrance on the water. Would that match yer vessel?
Scupper, the man looks at you, considering... Don't do private. Unless... forty gold and I'll kick the rest of them off. Forty gold for the week. Up front.
Dekhan will assist Strix in taking the man up to their private room. Once we have him in the room we can wake him up and get some answers out of him. He says quietly to Stix as they carry their burden upstairs.
Varinth finds himself sobering up... fast. He had assumed Soodi had gone for one of her "Wanders".
He carefully opens the letter, making a concerted effort not to burn it to ash. A consideration he will not entertain when it comes to those who have taken her.
Forty it is. Now you'll notice I didn't even haggle wit ya. That's because we're agreeing your price is more than fair. That means privacy as in, you don't know who you rented to. You don't try te find out who ye rented to. You don't watch the movements o' who ye rented to. Because you don't want to be killed in yer sleep by who ye rented to. Forty gold buys your conscience and my trust
Scupper counts the gold and watches for any signs of problems in his eyes. He then counts 5 more into the mans hand.
The man looks at the gold for the tiniest fraction of a second before his hand moves to his pocket and the gold has vanished as though it never existed.
He turns from you and raises his voice. Up!!! Up and out, all of you filth. You can find another berth, or dive into the sea and drown for all I care. Derk! Jowan! Get over here and turn everyone out. Anyone complains or asks why gets a beating. Move your arses!
The man and his two assistants begin turning the other patrons out; they seem a sorry bunch who keep their eyes to the ground and make no protest as they carry their meagre belongings into the docks and disappear.
Scupper gets a good look at the man. Commits the names Derk and Jowan to memory. If this man wrongs him, he will find him. He's pretty sure he's made that clear so with that he heads back to the Mermaid.
Scupper gets a good look at the man. Commits the names Derk and Jowan to memory. If this man wrongs him, he will find him. He's pretty sure he's made that clear so with that he heads back to the Mermaid.
Scupper heads back, but does not arrive for a while.
Meanwhile, Varinth has read whatever he has to read, and Dekhan and Strix, you have manhandled your prisoner successfully into one of the rooms you have reserved for yourselves. You both stand, with Incantis alongside I imagine, regarding the unconscious man who is likely to wake up soon, though you can wake him sooner with magical healing if you wish.
No sir, she says shaking her head very emphatically. We found it. Where the Lady was. After she was taken, sir. She points to a place in the centre of the stable.
Take him to one of the rooms. I'm heading dockside. It's really just a matter o' time afore someone tracks us te this place and it'd be better te have already left.
Scupper wants to wander the docks looking for a boat thats probably not in much use - more of a floating warehouse than a ship of the line. Then he'll inquire about who owns and if there's an extra cabin or two to rent - no questions asked.
Scupper, make an Investigation check to search for a suitable merchant ship.
Strix shoulders the unconscious lump and hauls him inside, muttering an attempted sea shanty as the perfect cover as he goes. "sing... song... three verse long... boats... women... Waves... eh.. Rum... hey-did - doh-did - day"
performance : 18
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Strix, people in the common room seem to be enjoying your song and not at all interested with the 'drunk' man you are escorting. Are you dumping him in the common room or taking him up to your bedrooms?
Investigation 10
(If that doesn't work he'll start asking around and if that doesn't work he'll start threatening "which boats never go out to see")
Varinth will thank the girl for the wine and information, take a long slow swig at the bar, and then sway out to the stables looking for a stable girl.
Scupper, you do eventually find something like what you're looking for, but it takes a while
(The low roll here is for time, so I would say whatever happens now at the Blushing Mermaid, Scupper is not present for.)
I'm the captain of this... 'ship'. The man speaking to you has probably never set sail properly in his life. He looks like he might sleep on the deck of the large raft moored at the east side of the dock you are standing on. You doubt it has ever left the dock, given that it's afloat. Just. And when he says 'ship', you hear the inverted commas. What do you want?
You're not quite sure what the purpose of the rectangular floating barge is. Surplus cheap housing? Storage? Sorting the city's trash? A little of each?
Back at the Blushing Mermaid, Varinth is in the stables.
Oh sir, I'm so sorry, I tried to catch you before. It's the lady, sir. The camel I mean. She's gone. I think someone came in the night, though I didn't find anything to say how she disappeared. Only... there was a letter, sir. The stable girl hands you an envelope that has not been sealed shut. I didn't peek sir, honest. I'm so sorry that the lady is gone, sir. She was magnificent.
I have needs for PRIVATE somewhat spacious living quarters for 6 to 8 people. This 'ship' might just be what I'm looking for. Payment for week. Maybe a skiff ifn' there's alternate entrance on the water. Would that match yer vessel?
Scupper, the man looks at you, considering... Don't do private. Unless... forty gold and I'll kick the rest of them off. Forty gold for the week. Up front.
Dekhan will assist Strix in taking the man up to their private room. Once we have him in the room we can wake him up and get some answers out of him. He says quietly to Stix as they carry their burden upstairs.
Varinth finds himself sobering up... fast. He had assumed Soodi had gone for one of her "Wanders".
He carefully opens the letter, making a concerted effort not to burn it to ash. A consideration he will not entertain when it comes to those who have taken her.
He reads.
Forty it is. Now you'll notice I didn't even haggle wit ya. That's because we're agreeing your price is more than fair. That means privacy as in, you don't know who you rented to. You don't try te find out who ye rented to. You don't watch the movements o' who ye rented to. Because you don't want to be killed in yer sleep by who ye rented to. Forty gold buys your conscience and my trust
Scupper counts the gold and watches for any signs of problems in his eyes. He then counts 5 more into the mans hand.
We'll be here later today to get settled
Varinth, you open the envelope. (See DM)
The man looks at the gold for the tiniest fraction of a second before his hand moves to his pocket and the gold has vanished as though it never existed.
He turns from you and raises his voice. Up!!! Up and out, all of you filth. You can find another berth, or dive into the sea and drown for all I care. Derk! Jowan! Get over here and turn everyone out. Anyone complains or asks why gets a beating. Move your arses!
The man and his two assistants begin turning the other patrons out; they seem a sorry bunch who keep their eyes to the ground and make no protest as they carry their meagre belongings into the docks and disappear.
Tank goodness it's jest me has te see this.
Scupper gets a good look at the man. Commits the names Derk and Jowan to memory. If this man wrongs him, he will find him. He's pretty sure he's made that clear so with that he heads back to the Mermaid.
Tank goodness it's jest me has te see this.
Scupper gets a good look at the man. Commits the names Derk and Jowan to memory. If this man wrongs him, he will find him. He's pretty sure he's made that clear so with that he heads back to the Mermaid.
Scupper heads back, but does not arrive for a while.
Meanwhile, Varinth has read whatever he has to read, and Dekhan and Strix, you have manhandled your prisoner successfully into one of the rooms you have reserved for yourselves. You both stand, with Incantis alongside I imagine, regarding the unconscious man who is likely to wake up soon, though you can wake him sooner with magical healing if you wish.
After reading Vaz looks up at the Stable Girl.
Wha.. Who gave this to you? The people who took Soodi gave this to you?!
No sir, she says shaking her head very emphatically. We found it. Where the Lady was. After she was taken, sir. She points to a place in the centre of the stable.
Incantis if possible made attempts at taking a short rest at the blushing barmaid before meeting the others.
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
Varinth runs into the Mermaid and finds the others and shows them the invitation.
They've taken her! They've taken Soodi!!
Varinths hair is starting to smoulder.