This post has potentially manipulated dice roll results.
(I apologize! I was waiting on you guys to post and I have been up most the day. Today has been crazy and I apologize for lack of posting over the weekend and today)
Odysseus swoops out of the trees and lands a savage bite on the grotesque blob of a demon, tearing off a soggy rotten chunk of flesh dealing 6 damage (it is immune to poison and resistant to your bite)
The red imp (2) that had retreated from Sylas will turn and attempt to sting the flying head with its poison barbed tail. Attack: 24 Damage: 6 and 15 poison damage (con 11 save, half damage on a save)
***Odysseus takes 5 damage (you are immune to poison), Sylas is up!***
Sylas the spined devil is currently flying in the air around 15 feet in the air. Do you have javelins you could throw instead? I will allow you to keep the attack rolls if you wanna roll javelin damage.
(Currently both imp 1 and the spined devil are about 15 ft. in the air. Imp 2 and nupperibo's are on the ground or low enough to be attacked from the ground. Once I hear what Sylas is going to do I will resolve Chatters turn and then proceed with the spined devils turn and nupperibo (1))
This post has potentially manipulated dice roll results.
Sylas manages to quickly draw two javelins, thrusting them through the air and landing two solid hits as they find their way into the flesh of the devil l(dealing 7 damage) nearly causing it to fall from the sky.
Chatters then moves from his hiding place and launches an attack towards the closest Nupperibo (1) with his scythe but is unable to slash through the thick rotting layers of fat covering the huge devil.
The horned devil will spin his sinister looking trident, knocking the javelins from him to the ground before snarling towards the dread warrior. Like arrows made of smoke, the horned shoots a pair of spines through the air towards the armored enemy Spine1 Attack: 23 Damage: 4piercing plus 3 fire damage Spine2 Attack: 13 Damage: 5piercing plus 4 fire damage
The first spine slams into the dreadwarrior, piercing through his armor before erupting in flames as it deals a total of 11 damage
This post has potentially manipulated dice roll results.
The wounded Nubberibo (1) will turn and bite at the flying head that just bit him as swarms of putrid insects swirl around him. Attack: 15 Damage: 6 (dealing 4 total damage)
Also, with the nubberibos they are 5ft away from eachother and currently chatters and Odysseus are within 5 feet of both of them. ...
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of the nupperibo must make a DC 11 Constitution saving throw. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage. On a failure, the creature takes 2 (1d4) piercing damage.
(Chatters would actually be 10 ft. from the nupperibo because of reach on a glaive, but he's ultimately still in the 20 ft. radius).
Constitution saving throw -> 4 vs DC 11
at the start of your next turn you will take 1 unless they are dead before then, don't worry about applying the damage yet. (also you need to factor in reistance if you have it)
Hungry leaps from his hiding spot and manages to latch on to the large sloppy devil, The Wretched's huge mouth latching on and filling with rotting flesh (dealing 6 damage) and sending the fat devil falling over backwards as it seems to deflate in his jaws (Nupperibo 1 is dead)
Pine, hearing the commotion around him throws the robe off of his back and stands up before taking off running away off into the mist "OH NO! NOT MORE OF THEM! NO NO NO NO NO!" The young elf yells with tears in his eyes.
The black imp that had been circling Sylas will let out a cackling laugh as the dread warror drops to a knee. Taking advantage of the situation, the imp will swoop down from overhead and attempt to slam its stinger into the back of his head.
Attack: 18 Damage: Unable to parse dice roll.
The imp misjudges the strength of the dread warriors helmet and slams into it, falling backwards and landing on the ground behind Sylas. After shaking it head, it quickly staggers to its feet but is now standing on the ground.
(Chatters would actually be 10 ft. from the nupperibo because of reach on a glaive, but he's ultimately still in the 20 ft. radius).
Constitution saving throw -> 4 vs DC 11
at the start of your next turn you will take 3 unless they are dead before then, don't worry about applying the damage yet. (also you need to factor in reistance if you have it)
Not anymore. He passes, due t9 the fact he would no longer have disadvantage and rolled a 15 on his 1st try.
(Chatters would actually be 10 ft. from the nupperibo because of reach on a glaive, but he's ultimately still in the 20 ft. radius).
Constitution saving throw -> 4 vs DC 11
at the start of your next turn you will take 3 unless they are dead before then, don't worry about applying the damage yet. (also you need to factor in reistance if you have it)
Not anymore. He passes, due t9 the fact he would no longer have disadvantage and rolled a 15 on his 1st try.
Yup, that is why I said assuming they are not dead lol!
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(DM?)
(I apologize! I was waiting on you guys to post and I have been up most the day. Today has been crazy and I apologize for lack of posting over the weekend and today)
Odysseus swoops out of the trees and lands a savage bite on the grotesque blob of a demon, tearing off a soggy rotten chunk of flesh dealing 6 damage (it is immune to poison and resistant to your bite)
The red imp (2) that had retreated from Sylas will turn and attempt to sting the flying head with its poison barbed tail.
Attack: 24 Damage: 6 and 15 poison damage (con 11 save, half damage on a save)
***Odysseus takes 5 damage (you are immune to poison), Sylas is up!***
(I’m immune too, sucks to be him!)
Odysseus takes the sting like a champ and instead screams in Minotaur and Infernal. TELL DRAAX TO RUN!! OR I WILL KILL HIM MYSELF!
Chatters crawls out of his bush and strikes toward the nearest nupperibo with his scythe (glaive).
Action -> Attack with his scythe (glaive).
To hit -> 15
Damage -> 6
You have advantage due to being hidden, but I think you should wait for your turn unless you won’t be on at that time.
Sylas rushes the Spined Devil, swinging his battle axe with two hands.
Dread warrior has Multi-attack so I can attack twice if I use the Attack action.
Attack 1: 16 Damage: 5
Attack 2: 6 Damage: 13
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
Don’t forget to double the damage dice!
Initiative rolls:
odysseus: 20
imp 2 19
Sylas: 14
Chatters 14
Spined devil 14 (7 damage taken)
Nupperibo 1 14 (6 damage taken)
Hungry 13
pine 13
imp 1 7
Saida 6
Chuckles 6
Zinnripple 3
Nupperibo 2 1
Sylas the spined devil is currently flying in the air around 15 feet in the air. Do you have javelins you could throw instead? I will allow you to keep the attack rolls if you wanna roll javelin damage.
(Currently both imp 1 and the spined devil are about 15 ft. in the air. Imp 2 and nupperibo's are on the ground or low enough to be attacked from the ground. Once I hear what Sylas is going to do I will resolve Chatters turn and then proceed with the spined devils turn and nupperibo (1))
I do have Javelins I can throw. I have five so I'll use two.
Damage 1: 4
Damage 2: 7
Do I still get Crit damage from my second attack? If so the Dice is doubled on the second damage roll.
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
(Yes, the crit counts so 15 damage before any resistances are applied. Update incoming)
Sylas manages to quickly draw two javelins, thrusting them through the air and landing two solid hits as they find their way into the flesh of the devil l(dealing 7 damage) nearly causing it to fall from the sky.
Chatters then moves from his hiding place and launches an attack towards the closest Nupperibo (1) with his scythe but is unable to slash through the thick rotting layers of fat covering the huge devil.
The horned devil will spin his sinister looking trident, knocking the javelins from him to the ground before snarling towards the dread warrior. Like arrows made of smoke, the horned shoots a pair of spines through the air towards the armored enemy
Spine1 Attack: 23 Damage: 4piercing plus 3 fire damage
Spine2 Attack: 13 Damage: 5piercing plus 4 fire damage
The first spine slams into the dreadwarrior, piercing through his armor before erupting in flames as it deals a total of 11 damage
The wounded Nubberibo (1) will turn and bite at the flying head that just bit him as swarms of putrid insects swirl around him.
Attack: 15 Damage: 6 (dealing 4 total damage)
Also, with the nubberibos they are 5ft away from eachother and currently chatters and Odysseus are within 5 feet of both of them. ...
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of the nupperibo must make a DC 11 Constitution saving throw. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage. On a failure, the creature takes 2 (1d4) piercing damage.
Sylas falls to one knee after the strike, the blue glow from his Helm now barely there at all.
Malenia - [Monk - Way of the Jedi] - Auryn: Princess of Destiny
Hungry lets out a large gargle (rage) as he jumps and attacks Nupperibo (#1).
Attack: 20 Damage: 12 and I’m attached
(Chatters would actually be 10 ft. from the nupperibo because of reach on a glaive, but he's ultimately still in the 20 ft. radius).
Constitution saving throw -> 11 vs DC 11
at the start of your next turn you will take 1 unless they are dead before then, don't worry about applying the damage yet. (also you need to factor in reistance if you have it)
Hungry leaps from his hiding spot and manages to latch on to the large sloppy devil, The Wretched's huge mouth latching on and filling with rotting flesh (dealing 6 damage) and sending the fat devil falling over backwards as it seems to deflate in his jaws (Nupperibo 1 is dead)
Pine, hearing the commotion around him throws the robe off of his back and stands up before taking off running away off into the mist "OH NO! NOT MORE OF THEM! NO NO NO NO NO!" The young elf yells with tears in his eyes.
The black imp that had been circling Sylas will let out a cackling laugh as the dread warror drops to a knee. Taking advantage of the situation, the imp will swoop down from overhead and attempt to slam its stinger into the back of his head.
Attack: 18 Damage: Unable to parse dice roll.
The imp misjudges the strength of the dread warriors helmet and slams into it, falling backwards and landing on the ground behind Sylas. After shaking it head, it quickly staggers to its feet but is now standing on the ground.
Saida is up!
Not anymore. He passes, due t9 the fact he would no longer have disadvantage and rolled a 15 on his 1st try.
Yup, that is why I said assuming they are not dead lol!