Elya, as you grab the burlap sack, it definitely contains a small body inside. What you DIDN'T expect is you can see a key half wedged in the sand directly below you a little further down.
Even if he made the save, the man is completely annihilated in the holy power of the sacred flame. Completely burnt, the man falls overboard, dead. Whatever's in the burlap sack coughs, chokes, and weakly twitches.
As you open the sack, out flops a small girl of about 7, coughing, and shivering. You are able to provide her some basic first aid to make sure she is ok, and you're successful. Shivering, and you're not sure if it's because of the water or out of fear, she looks at you and startles. Her eyes dart from you to Oreo and she curls up into a ball, scared, not taking her eyes off of you.
This post has potentially manipulated dice roll results.
Orilo sighs and starts to reach for his neck; only to stop short. Feeling inspired, he takes out the viol from his pack (much to the confusion of some perhaps?), awkwardly gets the comically small thing(to him) adjusted on his shoulder, and begins to play...
Knowing he lacked the voice for it, and having only heard it once played, Orilo starts playing the song that had allured him back at the camp, hoping it was an original of the vistani. Even if not, he soon almost loses himself to the increasingly familiar presses and drag of his bow across string. The song, a dour number at the onset to suit his tastes, evolved as he played into something more upbeat in places at just the right time: preserving stoked feelings of hope for a brighter tomorrow.
Only as the number trails to a stop does he open an eye to look at the girl, and see... frankly, he knew not what to expect. It wasn't like him to just... With a soft sigh, he starts to put the instrument away, gaze lowered as if embarrassed by the impulsive act now.
******* hell. Now we're babysitters. "Hey, kid. Can you tell us what your name is, how you got here and where your parents are?" Anborn says as he paddles the boat back to land.
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
The child, after hearing Oreo's musical number, relaxes a bit. She is a small child, extremely pale, with long raven black hair. Her eyes are blue, a strange shade. She squeaks out that her name is Arabelle. She was playing in the woods next to her father's camp in the town of Valliki when a drunk man kidnapped her. her father, Luvash, will be extremely happy to know she is alive and would surely reward those who have saved her. Ireena nods knowingly at this story. "The girl tells the truth. I have heard of this Luvash, and I have heard of this camp. Her father coexists with the dusk elves of that area. I believe I know where this camp is."
This post has potentially manipulated dice roll results.
"Have you never met elves before? I found regular elves to be a bit prickish and I don't really think that their Barovian cousins will prove to be any less so."
History check to try and recall info about Dusk Elves: 16
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Orilo looks at Anborn pointedly as Corrin mentioned meeting prickish people late; but, looks back to the girl the moment its either noticed by the cleric or commented on. "Could be these elves know of the dead man we seek as well, if not the father."Thoughtlessly, a hand goes out to pat the girl on the shoulder. As he does so, a bit of divine energy(healing hand racial trait) lingers and spreads, granting no small relief to lungs still strained from the near death experience.
"N-... Nice to meet you... Arabelle."Scowling at his own awkwardly spoken words, a stone-faced Orilo gets repositioned to start rowing again. "Either way, we should be off. Laws might be lax in Vallaki. Might not. Either way, best we distance ourselves from this place, and get moving again."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Elya gives a snort as Corrin says 'prickish people', not looking at anyone in particular. She then bends down to address Arabelle, "We'll get you back home Arabelle, don't you worry."
You leave the lake and head south to where Arabelle said the Vistani camp would be. Thankfully, she was telling the truth, as Ireena also confirmed. The woods part to reveal an expansive clearing: a small, grass-covered hill with low houses built into its sides. Fog obscures the details, but you can see that these buildings feature elegantly carved woodwork and have decorative lanterns hanging from their sculpted eaves. Atop the hill, above the fog, is a ring of barrel-topped wagons that surround a large tent with a column of smoke pouring out through a hole in the top. The tent is brightly lit from within. Even at this distance, you can smell the odors of wine and horses that emanate from this central area.
Below is what you see.
Arabelle gets progressively more and more animated and excited as you approach the camp, and excitedly points to the tent her father should be in to as you all start walking closer. She leads you all to the large tent in the very center. As you pass the larger structures on the very outside, elves with dark hair and dark skin quietly observe you approach, but make no hostile moves.
Perception: 17
Elya, as you grab the burlap sack, it definitely contains a small body inside. What you DIDN'T expect is you can see a key half wedged in the sand directly below you a little further down.
Elya raises the sack above the water and passes it to Orilo, "Take care of the child! Everyone else, get that bastard!"
She then dives down and goes for the key, once the child/bag is safely in Orilo's hands/boat.
Elya, based on your trajectory and swimming ability, you're able to find the key. You take it.
Let's see what the others do.
"How about you try that on someone who can fight back, you cowardly bastard!"
And Anborn will toss a Sacred Flame at him. DC13 Dex Save or take 13 points of damage.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Even if he made the save, the man is completely annihilated in the holy power of the sacred flame. Completely burnt, the man falls overboard, dead. Whatever's in the burlap sack coughs, chokes, and weakly twitches.
"Good riddance, bastard. Elya! You seem to be pretty knowledgeable about the sea. Is there any help you can give to a near-drowned child?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Elya opens the sack and pulls out the child, and begins to resuscitate it if it seems necessary.
Medicine: 7
Advantage (if helped): 7
THE CHILD
As you open the sack, out flops a small girl of about 7, coughing, and shivering. You are able to provide her some basic first aid to make sure she is ok, and you're successful. Shivering, and you're not sure if it's because of the water or out of fear, she looks at you and startles. Her eyes dart from you to Oreo and she curls up into a ball, scared, not taking her eyes off of you.
Casting shape water, Elya will remove the water from the child's clothes. "There there, little one, you're safe now. No need to be afraid anymore."
Orilo sighs and starts to reach for his neck; only to stop short. Feeling inspired, he takes out the viol from his pack (much to the confusion of some perhaps?), awkwardly gets the comically small thing(to him) adjusted on his shoulder, and begins to play...
Inspired Viol: 17.
Knowing he lacked the voice for it, and having only heard it once played, Orilo starts playing the song that had allured him back at the camp, hoping it was an original of the vistani. Even if not, he soon almost loses himself to the increasingly familiar presses and drag of his bow across string. The song, a dour number at the onset to suit his tastes, evolved as he played into something more upbeat in places at just the right time: preserving stoked feelings of hope for a brighter tomorrow.
Only as the number trails to a stop does he open an eye to look at the girl, and see... frankly, he knew not what to expect. It wasn't like him to just... With a soft sigh, he starts to put the instrument away, gaze lowered as if embarrassed by the impulsive act now.
When you realize you're doing too much: Signature.
******* hell. Now we're babysitters. "Hey, kid. Can you tell us what your name is, how you got here and where your parents are?" Anborn says as he paddles the boat back to land.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
ARABELLE
The child, after hearing Oreo's musical number, relaxes a bit. She is a small child, extremely pale, with long raven black hair. Her eyes are blue, a strange shade. She squeaks out that her name is Arabelle. She was playing in the woods next to her father's camp in the town of Valliki when a drunk man kidnapped her. her father, Luvash, will be extremely happy to know she is alive and would surely reward those who have saved her. Ireena nods knowingly at this story. "The girl tells the truth. I have heard of this Luvash, and I have heard of this camp. Her father coexists with the dusk elves of that area. I believe I know where this camp is."
Luvash's encampment is in west end of Valliki.
"Ok, lead on then."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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"Dusk elves!" Corrin giddily follows, excited that he might meeting such people. "This cursed trip may be worth it after all."
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
"Have you never met elves before? I found regular elves to be a bit prickish and I don't really think that their Barovian cousins will prove to be any less so."
History check to try and recall info about Dusk Elves: 16
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Corrin shrugs. "I've met a lot of prickish people lately," the halfling says with a smirk. "Some of them actually turned out alright."
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Orilo looks at Anborn pointedly as Corrin mentioned meeting prickish people late; but, looks back to the girl the moment its either noticed by the cleric or commented on. "Could be these elves know of the dead man we seek as well, if not the father." Thoughtlessly, a hand goes out to pat the girl on the shoulder. As he does so, a bit of divine energy(healing hand racial trait) lingers and spreads, granting no small relief to lungs still strained from the near death experience.
"N-... Nice to meet you... Arabelle." Scowling at his own awkwardly spoken words, a stone-faced Orilo gets repositioned to start rowing again. "Either way, we should be off. Laws might be lax in Vallaki. Might not. Either way, best we distance ourselves from this place, and get moving again."
When you realize you're doing too much: Signature.
Elya gives a snort as Corrin says 'prickish people', not looking at anyone in particular. She then bends down to address Arabelle, "We'll get you back home Arabelle, don't you worry."
THE VISTANI CAMP
WEST OF VALLAKI
EVENING
You leave the lake and head south to where Arabelle said the Vistani camp would be. Thankfully, she was telling the truth, as Ireena also confirmed. The woods part to reveal an expansive clearing: a small, grass-covered hill with low houses built into its sides. Fog obscures the details, but you can see that these buildings feature elegantly carved woodwork and have decorative lanterns hanging from their sculpted eaves. Atop the hill, above the fog, is a ring of barrel-topped wagons that surround a large tent with a column of smoke pouring out through a hole in the top. The tent is brightly lit from within. Even at this distance, you can smell the odors of wine and horses that emanate from this central area.
Below is what you see.
Arabelle gets progressively more and more animated and excited as you approach the camp, and excitedly points to the tent her father should be in to as you all start walking closer. She leads you all to the large tent in the very center. As you pass the larger structures on the very outside, elves with dark hair and dark skin quietly observe you approach, but make no hostile moves.