This post has potentially manipulated dice roll results.
OOC: Reckless Attack gives you advantage on STR-based melee attacks for the entire turn, so the second attack is also at advantage.
Zikahl Maul (Advantage):19 or [/roll]1d20+7[/roll]
DM Screen:
17 10
12/17 14/14
Rerolling my messed up roll so it doesn't throw the dice manipulation warning: 10
For Tanakir and Zikahl:
Tanakir slams the first orc's axe away with his greatsword, staggering it. Zikahl exits the doors, filling in behind the second orc. The barbarian slams his maul into the orc from behind, nearly shattering its back, before using the momentum of the swing to circle the maul back around and smash the orc's temple, throwing it unconscious in a heap against the wall.
Greataxe Attack: 19
The remaining orc shouts, thrusting his arms upward, taking Tanakir by surprise and dealing 8 slashing damage, failing to cut through the paladin's armor. Grunts and footsteps can be heard on either end of the hall, which appears to wrap around the room in a U shaped pattern.
Aradurk will check to see if the door we came through opens in or out? He will also examine the doors in the hallway (checking for hinges) but not touching anything.
"Fumbles - I will scout out some details to secure our ingress/egress. Keep on the safe."
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Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Tanakir grimaces as he takes the blow before cursing the Orc in Infernal as he casts Hex upon it (giving disadvantage on strength checks). The brand on his forehead glows bright red as he does so, and he immediately follows up with another greatsword swing, aiming to knock it unconscious.
OOC: Botting Zikahl for this round (Action: Dodge)
For Rycider:
There are no cards in sight, but you find the (rather crude) set of dice still sitting in one of the rooms.
For Aradurk:
The doors on this floor neither swing in nor out. Each door has an inset handle that is used to slide the door along a track into the wall.
Tracking: You passed by three doors in the hallway. One door is unopened across from you in this room. The door across from the magical staircase and another across from the door to the hallway are unopened.
For Tanakir and Zikahl:
Guided by his necrotic curse, Tanakir smashes the hilt of his greatsword into the orc's face. Blood sprays from his shattered nose and he plummets unconscious. The footsteps continue to grow louder, and another orc arrives from each end of the hallway, shouting in surprise at the scene. Both take defensive stances (Dodge).
Round 3Order: Orcs Tanakir and Zikahl <=====
For Wes:
OOC: You've reached your clothing and have started to put it on. It will be a few rounds before you'll be able to make it to the fourth floor.
I will close the door behind me that led to the vault room, then close the door behind me as I return to the main room leading to the stairway. I will approach the double doors, examining them and listening intently.
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
This post has potentially manipulated dice roll results.
DM Screen:
18 10
1/14
For Aradurk:
Returning to the entrance of the floor, you don't hear any sounds coming through the double doors across from the staircase.
For Tanakir and Zikahl:
Greataxe vs. Tanakir: 11
Zikahl moves faster than the first orc can track, punching it hard in its midsection. As it doubles over in pain, he wrenches his maul vertically into the orc's jaw, and it joins its companions in unconsciousness, slumping to the floor.
Tanakir rocks the other orc in its temple. It stumbles as its own weapon cuts into the paladin's leg, dealing 11 slashing damage. Though still standing, it is clearly having trouble staying on its feet.
Round 4 Order: Orc Tanakir and Zikahl <=====
For Wes:
Now clothed (still in Bek-Bek form), you reach the magical staircase on the second floor.
A magnificent view greets you from within the room; the entire curved wall is open, leaving a glimpse of a glacier far to the north. Below, you can see the orc patrol slowly making its way around the circumference of the tower, where the rocky, fiery landscape ends and turns to mountainous territory.
Oddly, you don't remember seeing an opening in the tower from outside, and the room is free of drafts or weather.
Assuming that Tanakir has the other orc handled, Zikahl pulls out his rope and begins to bind the orc's wrists and ankles and drag them into the center of the room.
The orc's eyes cross as it reacts too slowly to block Tanakir's fist. They stay crossed as he topples backwards unconscious.
A moment later, Wes emerges from the staircase, just as the last orc is carried, bound, to the center of the room by Zikahl.
Tracking: The hallway turns in a U shape in floor. Three doors line this hallway, and another two can be seen around each bend.
For Aradurk:
The tower does not show itself on the horizon.
Fumbles' voice resounds from the sending stones. "I'm hearing a lot of quiet. How's it going down there?"
Updated Heist Goals:
1. Take control of the Lonely Tower long enough to raid the vault. a. DONE - Get past the orc forces patrolling the perimeter (NO FIGHTING). b. DONE - Take out Orc guard at front door and replace him or her so the absence is not noticed. c. DONE - Take out internal guards before they can warn the exterior forces. d. Capture but not kill the NAGPU goblins. There needs to be at least one guard on the goblins at all times. e. Disguise the raid’s true motive and hopefully the party’s identity. f. DONE - Secure kobold supervisor and interrogate him separately for how to open the vault. g. DONE -Take Fumbles to the vault. h. Sweep the upper levels for stragglers and disarm traps. i. Set up a look out on the upper levels. 2. Escape the tower with the loot a. Loot the non-vault tower levels. b. Clear the tower of all party-brought items or traces. c. Destroy any bodies to prevent detection. d. Prepare a distraction to help with escape. e. Determine a way to carry loot. f. Leave behind clues to misdirect suspicions.
OOC: Each character has received 900 XP for completing three more heist goals (300 XP for each goal). Tanakir and Zikahl have each received 200 XP for defeating the orcs.
“Beautiful view!”, Aradurk says to himself. He turns, closing the double doors behind him and opens the door that lie to the left, opposite the starting hallway.
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"Silence is not a good thing. What happened, is everyone alright? I need to know if we have this place secured. This vault is not going to be easy to open," Fumbles speaks through the sending stones.
For Aradurk:
This door opens to another hallway that runs symmetrical to the first hall; three doors lie along the wall, and the hallway bends at the end back toward Fumbles and the vault room.
For Tanakir, Wes, and Zikahl:
Petunia scurries along, seemingly controlled by Bek-Bek now, though Tanakir and Zikahl recognize Wes's voice coming from the kobold form.
Looking around the floor, Wes finds that the hallway wraps all the way around in a square, with six doors lining the perimeter.
OOC: To keep things moving, feel free to generalize any more searching that is done, we don't have to resolve one door at a time.
Tanakir raises the sending stone to his mouth and speaks into it, "Fourth floor here, it's Tanakir with Zakahl and Wes. We've cleared out the orcs without too much trouble and are proceeding to search the rooms."
Tanakir will search the rooms one by one, greatsword out.
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OOC: Reckless Attack gives you advantage on STR-based melee attacks for the entire turn, so the second attack is also at advantage.
Zikahl Maul (Advantage): 19 or [/roll]1d20+7[/roll]
DM Screen:
17
10
12/17
14/14
Rerolling my messed up roll so it doesn't throw the dice manipulation warning: 10
For Tanakir and Zikahl:
Tanakir slams the first orc's axe away with his greatsword, staggering it. Zikahl exits the doors, filling in behind the second orc. The barbarian slams his maul into the orc from behind, nearly shattering its back, before using the momentum of the swing to circle the maul back around and smash the orc's temple, throwing it unconscious in a heap against the wall.
Greataxe Attack: 19
The remaining orc shouts, thrusting his arms upward, taking Tanakir by surprise and dealing 8 slashing damage, failing to cut through the paladin's armor. Grunts and footsteps can be heard on either end of the hall, which appears to wrap around the room in a U shaped pattern.
Round 2 Order:
Orcs
Tanakir and Zikahl <=====
See my profile for all my PbP threads!
Well ah thought you would never ask Mister Kahst
Rycider will look around for some cards. Investigation : 3
Guard duty usually entails boredom so there must be somethin around here. Otherwise there are those iddy biddy dice tha goblins were playin with
Aradurk will check to see if the door we came through opens in or out? He will also examine the doors in the hallway (checking for hinges) but not touching anything.
"Fumbles - I will scout out some details to secure our ingress/egress. Keep on the safe."
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Tanakir grimaces as he takes the blow before cursing the Orc in Infernal as he casts Hex upon it (giving disadvantage on strength checks). The brand on his forehead glows bright red as he does so, and he immediately follows up with another greatsword swing, aiming to knock it unconscious.
Attack: 20 Damage: 11
Hex damage (on hit): 3
Wes would be going into the fourth floor to help in the fight, just let me know when he can join the initiative order.
OOC: Botting Zikahl for this round (Action: Dodge)
For Rycider:
There are no cards in sight, but you find the (rather crude) set of dice still sitting in one of the rooms.
For Aradurk:
The doors on this floor neither swing in nor out. Each door has an inset handle that is used to slide the door along a track into the wall.
Tracking:
You passed by three doors in the hallway.
One door is unopened across from you in this room.
The door across from the magical staircase and another across from the door to the hallway are unopened.
For Tanakir and Zikahl:
Guided by his necrotic curse, Tanakir smashes the hilt of his greatsword into the orc's face. Blood sprays from his shattered nose and he plummets unconscious. The footsteps continue to grow louder, and another orc arrives from each end of the hallway, shouting in surprise at the scene. Both take defensive stances (Dodge).
Round 3 Order:
Orcs
Tanakir and Zikahl <=====
For Wes:
OOC: You've reached your clothing and have started to put it on. It will be a few rounds before you'll be able to make it to the fourth floor.
See my profile for all my PbP threads!
I will close the door behind me that led to the vault room, then close the door behind me as I return to the main room leading to the stairway. I will approach the double doors, examining them and listening intently.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Seeing the additional orcs, Zikahl charges at one, swinging his maul to bring the orc unconscious.
((OOC: Usuing reckless attacks to cancel out the disadvantage from dodge))
Attack: 8 Damage: 13
Attack: 16 Damage: 11
Tanakir moves to the other orc, applying his hex to it before bringing his greatsword around to knock it unconscious.
Attack: 11 Damage: 6
Hex damage: 3
Reroll on the 1 (Great Weapon fighting): 5
DM Screen:
18
10
1/14
For Aradurk:
Returning to the entrance of the floor, you don't hear any sounds coming through the double doors across from the staircase.
For Tanakir and Zikahl:
Greataxe vs. Tanakir: 11
Zikahl moves faster than the first orc can track, punching it hard in its midsection. As it doubles over in pain, he wrenches his maul vertically into the orc's jaw, and it joins its companions in unconsciousness, slumping to the floor.
Tanakir rocks the other orc in its temple. It stumbles as its own weapon cuts into the paladin's leg, dealing 11 slashing damage. Though still standing, it is clearly having trouble staying on its feet.
Round 4 Order:
Orc
Tanakir and Zikahl <=====
For Wes:
Now clothed (still in Bek-Bek form), you reach the magical staircase on the second floor.
See my profile for all my PbP threads!
Aradurk quietly opens the doors and peers carefully inside.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Tanakir and Zikahl, you're up!
For Aradurk:
A magnificent view greets you from within the room; the entire curved wall is open, leaving a glimpse of a glacier far to the north. Below, you can see the orc patrol slowly making its way around the circumference of the tower, where the rocky, fiery landscape ends and turns to mountainous territory.
Oddly, you don't remember seeing an opening in the tower from outside, and the room is free of drafts or weather.
See my profile for all my PbP threads!
Grunting as the orc hits him, Tanakir retaliates with a punch to the face, trying to finish off the orc.
Attack: 24 Damage: 3
Hex: 1
Assuming that Tanakir has the other orc handled, Zikahl pulls out his rope and begins to bind the orc's wrists and ankles and drag them into the center of the room.
Aradurk looks hard in each direction for the sign of the mysterious floating tower they've been witnessing over the various adventures.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
For Tanakir, Wes and Zikahl:
The orc's eyes cross as it reacts too slowly to block Tanakir's fist. They stay crossed as he topples backwards unconscious.
A moment later, Wes emerges from the staircase, just as the last orc is carried, bound, to the center of the room by Zikahl.
Tracking:
The hallway turns in a U shape in floor.
Three doors line this hallway, and another two can be seen around each bend.
For Aradurk:
The tower does not show itself on the horizon.
Fumbles' voice resounds from the sending stones. "I'm hearing a lot of quiet. How's it going down there?"
Updated Heist Goals:
1. Take control of the Lonely Tower long enough to raid the vault.
a. DONE - Get past the orc forces patrolling the perimeter (NO FIGHTING).
b. DONE - Take out Orc guard at front door and replace him or her so the absence is not noticed.
c. DONE - Take out internal guards before they can warn the exterior forces.
d. Capture but not kill the NAGPU goblins. There needs to be at least one guard on the goblins at all times.
e. Disguise the raid’s true motive and hopefully the party’s identity.
f. DONE - Secure kobold supervisor and interrogate him separately for how to open the vault.
g. DONE - Take Fumbles to the vault.
h. Sweep the upper levels for stragglers and disarm traps.
i. Set up a look out on the upper levels.
2. Escape the tower with the loot
a. Loot the non-vault tower levels.
b. Clear the tower of all party-brought items or traces.
c. Destroy any bodies to prevent detection.
d. Prepare a distraction to help with escape.
e. Determine a way to carry loot.
f. Leave behind clues to misdirect suspicions.
OOC: Each character has received 900 XP for completing three more heist goals (300 XP for each goal). Tanakir and Zikahl have each received 200 XP for defeating the orcs.
See my profile for all my PbP threads!
“Beautiful view!”, Aradurk says to himself. He turns, closing the double doors behind him and opens the door that lie to the left, opposite the starting hallway.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
“Well, looks like I have shown up just in time! Good job Gents. Have we been able to search the area?”
as Wes hops up on his tip toes, scanning the area.
if not Wes will help search the area now the guards are taken care of: investigation - 16
”by the way, I am me.” As Petunia poofs in existence scurrying around the ground.
"Silence is not a good thing. What happened, is everyone alright? I need to know if we have this place secured. This vault is not going to be easy to open," Fumbles speaks through the sending stones.
For Aradurk:
This door opens to another hallway that runs symmetrical to the first hall; three doors lie along the wall, and the hallway bends at the end back toward Fumbles and the vault room.
For Tanakir, Wes, and Zikahl:
Petunia scurries along, seemingly controlled by Bek-Bek now, though Tanakir and Zikahl recognize Wes's voice coming from the kobold form.
Looking around the floor, Wes finds that the hallway wraps all the way around in a square, with six doors lining the perimeter.
OOC: To keep things moving, feel free to generalize any more searching that is done, we don't have to resolve one door at a time.
See my profile for all my PbP threads!
Tanakir raises the sending stone to his mouth and speaks into it, "Fourth floor here, it's Tanakir with Zakahl and Wes. We've cleared out the orcs without too much trouble and are proceeding to search the rooms."
Tanakir will search the rooms one by one, greatsword out.