Mule runs to 13-14 E-F, and Henry gets a pump of adrenaline as he stabs at Larry 5 times. But! Good! Bye! To! You!
Attack: 23 Damage: 10
Attack: 26 Damage: 27
Attack: 26 Damage: 16
Attack: 21 Damage: 12
Attack: 22 Damage: 9
Mule then runs back to where he was originally (10ft away. No AoO) and Dodges. If he would draw an AoO as he left, he instead disengages.
(@all: I'm... confused. Much as I'd like for Bobo to get literally knocked his high horse again, where did that 13 to hit come from? Or was that the original roll from an error? Total comes up to 74.)
I'm not sure where Henry is actually....as far as I can tell Mule would have to take the Dash action to move across and move back........so no dodge or disengage? Waiting to see where he is before my action....
"Mule then runs back to where he was originally (10ft away. No AoO) and Dodges. If he would draw an AoO as he left, he instead disengages. "
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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(Oh, nevermind. I misunderstood what you were saying. I thought you were saying that he wouldn't have an AoO because you moved only 10 feet out of his reach, not that you were only ever within 10 feet.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Larry's whip attack misses, and he realized he is unlikely to survive even with some healing....and with Larry's skill at horsemanship he is unlikely to drop mule. He knows there is only one option, as he kicks his horse into gear at high speed to close with Henry....
As he approaches, He mutters a final prayer to the darklord as the glowing shape a claw surrounds his hand. Adjacent to Henyr, the Raven caws "Darklord, Darklord, Darklord" fluttering in Henry's face. "Qapla Hegh" Larry intones in the darktongue before preparing his strike. The eyes of all three, Horse, Raven, and Larry glow with the red rage of the darklord furry.
Raven, Help action. Attack Inflict Wounds at third level
Attack: 8 Damage: 40 add bless 3 including Channel Divinity if it hits.
Regardless, ends turn directly infront of Henry......
Constitution saves to maintain bless:
20 Add Bless 1
25 Add Bless 1
13 Add Bless 2
10 Add Bless 3
ok...it seems odd that I rolled a 4 for the bless bonus 4 times straight. It made a difference on the second role. Bug or darklords luck?
(Luck, punk. :) )
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(@all: I'm... confused. Much as I'd like for Bobo to get literally knocked his high horse again, where did that 13 to hit come from? Or was that the original roll from an error? Total comes up to 74.)
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(he shouldn't have had advantage. The 13 was the first roll on that one)
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I'm not sure where Henry is actually....as far as I can tell Mule would have to take the Dash action to move across and move back........so no dodge or disengage? Waiting to see where he is before my action....
"Mule then runs back to where he was originally (10ft away. No AoO) and Dodges. If he would draw an AoO as he left, he instead disengages. "
(Dash, no Disengage (10 ft away, no AoO) and no Dodge, as it takes a dash to get there and back.)
(I think. One second.)
(yep. Correct.)
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(10 feet would trigger an AoO. It’s based on their melee range, not yours.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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(Aww.... ok then. Taking an AoO. He has a reach weapon?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
(Oh, nevermind. I misunderstood what you were saying. I thought you were saying that he wouldn't have an AoO because you moved only 10 feet out of his reach, not that you were only ever within 10 feet.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Easy to make mistakes.)
(Larry’s turn? I’d like to get to level 6 now. ;) )
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Haven’t used this account in forever. Still a big fan of crawling claws.
(It is indeed Larry's turn.)
(You know that now that you've said that you'll lose, right?)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(The Luck is on my side! I just had 2 crits, remember?)
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Haven’t used this account in forever. Still a big fan of crawling claws.
(And it has clearly gone to your head. It aint over till... you know)
I got alot a doods
Larry has a whip with 10' range.......so opportunity attack? Larry has a warhorse or riding horse for 120' movement I assume.
In case opportunity attack.
Attack: 15 Damage: 19 Add Bless 1 adding Channel Divinity in case it hits.
(Yes, that is correct. You still have to go.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Only if you’re holding it at the time. How do you not know what mount you’re on?)
Henry’s plate keeps the whip away from him. Do you really think that can kill me?
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Haven’t used this account in forever. Still a big fan of crawling claws.
(Your mount, not his.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Larry's whip attack misses, and he realized he is unlikely to survive even with some healing....and with Larry's skill at horsemanship he is unlikely to drop mule. He knows there is only one option, as he kicks his horse into gear at high speed to close with Henry....
As he approaches, He mutters a final prayer to the darklord as the glowing shape a claw surrounds his hand. Adjacent to Henyr, the Raven caws "Darklord, Darklord, Darklord" fluttering in Henry's face. "Qapla Hegh" Larry intones in the darktongue before preparing his strike. The eyes of all three, Horse, Raven, and Larry glow with the red rage of the darklord furry.
Raven, Help action. Attack Inflict Wounds at third level
Attack: 8 Damage: 40 add bless 3 including Channel Divinity if it hits.
Regardless, ends turn directly infront of Henry......
(@Bobo: Why yes, sir! I really do think I can kill you said Larry XD)
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