Denethir moves to the southern alcove to examine the body resting there as Eurim examines the northern one. "And still no treasure, or a ship. We don't appear to be done though", he says, nodding at the passageway that would appear the next logical step.
@DM - Do you want me to roll another investigation check, or am I good with the first one, since it wouldn't have taken that much brainpower to spot 3 slabs of stone.
In the exact center of the alcove, laid out on an upraised slab of stone, is the body of a man bedecked in rich blue garments and dulled scale mail, with a mace laid out beside his right hand and a golden coronet on his brow. Roughly carved in the front of the slab is the inscription:
Viledel Sea King Tamed the Islands Laid Low by Pirates
This post has potentially manipulated dice roll results.
"Well this must be him then..." Denethir eyes the pirate lord suspiciously, clearly expecting that madman Keestake to have booby-trapped his Lord's body.
Perception: 16
"Shall we check his pockets?" Should he sense nothing odd about the body with respect to traps, the half-elf removes the mace from its grasp, and removes the coronet from the head, before searching the corpse's pockets for anything of value.
Eurim purses his lips in distaste, but eventually agrees, consigning his uneasiness at grave robbery to the pyre of his will to go on living. Though a man in death has no needs for arms or armor, surely a king yet deserves some respect. Letting Denethir do some of the work, Eurim assists him in emptying the body of its valuables, noting in particular any rings and the mace, as well as the dull armor. With an eye for craftsmanship, he carefully sets them aside, taking a moment to reposition the stripped king on his dias. An observed moment of silence, and he joins Denethir in dividing and understanding the findings.
This post has potentially manipulated dice roll results.
As you approach the King, you notice that while the skin is pallid, it is not decayed as you would think after 60 odd years. As this thought registers in your brain, the King sits up. Pale red eyes fix on you as his legs swing out of the slab to stand and he raises his mace...
This post has potentially manipulated dice roll results.
Denethir backs hurriedly away from the King, and nods to his sprite, who flies in a different direction, before nocking a tiny arrow in its equally small bow, and letting fly against their enemy.
Attack: 22, Damage: 1 piercing damage plus the detail in the spoiler.
Shortbow.Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
The half-elf, holding his coin in his right hand, unleashes a blast of energy at his foe.
With a bit of a roll and tumble, Eurim dodges back and away from the royal bones. His movements smooth as ever, the salt-crusted heavy crossbow is brought to bear, bolt at the ready! Attack: 8, damage: 5
With another flurry of movement, another bolt is loaded and sent flying towards the king. (expending action surge)
This post has potentially manipulated dice roll results.
OCC: 8 NPC's with the Sprite :))) And I am missing char sheets from those that dropped :((( So guessing on some of this since I just kept track of AC/HP not everyone's weapons. Lesson learned
Lyle
Scimitar: Attack: 7 Damage: 8 (Miss)
Sprite
The sprite lets forth his tiny arrow into the King's check, and while it pricks, it does little to slow the undead King's movements.
Lusith
Unarned Strike Attack: 18 Damage: 6
Nicholas
Scorching Ray
Attack: 21 Damage: 7 (Hit)
Attack: 18 Damage: 6 (Miss)
Attack: 23 Damage: 11 (Miss)
Denethir
Releases a bolt of energy, missing the King
Eurim
Eurim's first bolt misses as the King rises with the agility of the living and the moves of an experienced fighter. The second bolt, pierces through the Kings mail in his shoulder, but does little else to stop him.
King
3
Perhaps some distant memory exists, for on seeing Ruki the King's eyes seem to blaze and he moves to strike the Goblin
Attack: 9 Damage: 7
Melisana
Falls back from the crowd, a word of prayer on her lips
King DC13: 10
Queen DC13: 3
A golden light issues from her hand... The King flinches from the hand and attempts to push his way through the party.
This post has potentially manipulated dice roll results.
Firing his crossbow once at the King, Eurim advances towards it, shouting guttural dwarf curses. (Trying to get its attention away from Ruki.) Standing before the towering skeleton, (if allowed, s as a bonus action??,) Eurim will kick the king in the shin, just for good measure.
With the Queen rushing in, Eurim takes but a moment to observe Melisana care for Ruki before reloading and shooting another bolt at the towering skeletons.
Denethir moves to the southern alcove to examine the body resting there as Eurim examines the northern one. "And still no treasure, or a ship. We don't appear to be done though", he says, nodding at the passageway that would appear the next logical step.
@DM - Do you want me to roll another investigation check, or am I good with the first one, since it wouldn't have taken that much brainpower to spot 3 slabs of stone.
The top alcove is empty, thick dust lies atop the funeral slab.
Denethir
Feel free to roll again -- for this area
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Investigation: 20
OOC - Hah! Two points better. :)
Denethir
A detailed search of the alcove reveals nothing but what the eye sees.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Eurim looks into the remaining alcove, not expecting to find anything new, however.
Investigation: 17
(OOC: Are there other people left in the thread? Have we been split up?)
In the exact center of the alcove, laid out on an upraised slab of stone, is the body of a man bedecked in rich blue garments and dulled scale mail, with a mace laid out beside his right hand and a golden coronet on his brow. Roughly carved in the front of the slab is the inscription:
Viledel Sea King Tamed the Islands Laid Low by Pirates
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
"Well this must be him then..." Denethir eyes the pirate lord suspiciously, clearly expecting that madman Keestake to have booby-trapped his Lord's body.
Perception: 16
"Shall we check his pockets?" Should he sense nothing odd about the body with respect to traps, the half-elf removes the mace from its grasp, and removes the coronet from the head, before searching the corpse's pockets for anything of value.
Investigation: 3
Eurim purses his lips in distaste, but eventually agrees, consigning his uneasiness at grave robbery to the pyre of his will to go on living. Though a man in death has no needs for arms or armor, surely a king yet deserves some respect. Letting Denethir do some of the work, Eurim assists him in emptying the body of its valuables, noting in particular any rings and the mace, as well as the dull armor. With an eye for craftsmanship, he carefully sets them aside, taking a moment to reposition the stripped king on his dias. An observed moment of silence, and he joins Denethir in dividing and understanding the findings.
As you approach the King, you notice that while the skin is pallid, it is not decayed as you would think after 60 odd years. As this thought registers in your brain, the King sits up. Pale red eyes fix on you as his legs swing out of the slab to stand and he raises his mace...
Initiative (for the others):
Lyle: 23
Nicholas Pierce: 19
Lusith: 18
Melisana : 8
Ruki: 14
King: 14
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
"The old king isn't quite as lifeless as we would have hoped, I fear."
Denethir Initiative: 11
Sprite Initiative: 16
Eurim Initiative: 14
Eurim's respectful glance turns to a grimace of cold rage. The dead should remain dead, royal or not.
Denethir backs hurriedly away from the King, and nods to his sprite, who flies in a different direction, before nocking a tiny arrow in its equally small bow, and letting fly against their enemy.
Attack: 22, Damage: 1 piercing damage plus the detail in the spoiler.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
The half-elf, holding his coin in his right hand, unleashes a blast of energy at his foe.
Attack: 9, Damage: 12
With a bit of a roll and tumble, Eurim dodges back and away from the royal bones. His movements smooth as ever, the salt-crusted heavy crossbow is brought to bear, bolt at the ready!
Attack: 8, damage: 5
With another flurry of movement, another bolt is loaded and sent flying towards the king. (expending action surge)
Attack: 21, damage: 12
OCC: 8 NPC's with the Sprite :))) And I am missing char sheets from those that dropped :((( So guessing on some of this since I just kept track of AC/HP not everyone's weapons. Lesson learned
Lyle
Scimitar: Attack: 7 Damage: 8 (Miss)
Sprite
The sprite lets forth his tiny arrow into the King's check, and while it pricks, it does little to slow the undead King's movements.
Lusith
Unarned Strike Attack: 18 Damage: 6
Nicholas
Scorching Ray
Attack: 21 Damage: 7 (Hit)
Attack: 18 Damage: 6 (Miss)
Attack: 23 Damage: 11 (Miss)
Denethir
Releases a bolt of energy, missing the King
Eurim
Eurim's first bolt misses as the King rises with the agility of the living and the moves of an experienced fighter. The second bolt, pierces through the Kings mail in his shoulder, but does little else to stop him.
King
3
Perhaps some distant memory exists, for on seeing Ruki the King's eyes seem to blaze and he moves to strike the Goblin
Attack: 9 Damage: 7
Melisana
Falls back from the crowd, a word of prayer on her lips
King DC13: 10
Queen DC13: 3
A golden light issues from her hand... The King flinches from the hand and attempts to push his way through the party.
Ruki
Death Save: 10
Queen
Initiative: 20
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
The sprite buzzes around the room like an angry wasp, firing another arrow at the King.
Attack: 22, Damage: 1
Denethir, cursing under his breath at missing the first time, fires another blast at the undead form.
Attack: 15, Damage: 11
Firing his crossbow once at the King, Eurim advances towards it, shouting guttural dwarf curses. (Trying to get its attention away from Ruki.) Standing before the towering skeleton, (if allowed, s as a bonus action??,) Eurim will kick the king in the shin, just for good measure.
Attack: 25, damage: 12
Round 2
From around the corner, the corpse of the Queen joins the fray.
Lyle
Scimitar: Attack: 20 Damage: 5
Sprite
Misses the target
Lusith
Scimitar: Attack: 18 Damage: 6
Nicholas
Scorching Ray: Attack: 7 Damage: 5
Scorching Ray: Attack: 8 Damage: 6
Scorching Ray: Attack: 13 Damage: 10
Denethir
Sends forth a blast of energy to hit the King
Rocked by the swift and repeated strikes, the body of the King collapses to the floor.
Eurim
Turning, Eurim sends his bolt into one of the Queen's red eyes, as he kicks the fallen King for good measure.
Queen
Lunging forward the Queen swings her arm at Denethir, long nails almost like razors
Attack: 5 Damage: 7
Melisana
Touches Ruki, calling on the Goddess to stabilize him.
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
The sprite darts upwards as the Queen slashes at Denethir, loosing an arrow at the new target.
Attack: 15, Damage: 1
With barely any time to celebrate the downing of the King, the warlock dodges the swipe by the Queen, and attempts to slash at her with his dagger.
Attack: 16, Damage: 6
With the Queen rushing in, Eurim takes but a moment to observe Melisana care for Ruki before reloading and shooting another bolt at the towering skeletons.
Attack: 19 Damage: 8
Round 3
Lyle
Attack: 8 Damage: 4
Sprite
Its little arrow pricks the Queen
Lusith
Attack: 12 Damage: 9
Nicholas
Ray of Frost: Attack: 10 Damage: 2
Denethir
Denethir's dagger swipes and cuts deep into the Queen's undead flesh
Eurim
Places another bolt deep into the Queen's red eye.
Queen
The Queen's attention turns to Lyle
Attack: 9 Damage: 4
Melisena
Scimitar: Attack: 22 Damage: 11
With the Queen standing nearly over her, Melisena swipes with her Scimitar, putting an end to the undead Queen.
Combat Done
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG