You move toward the hallway to the bellows cavern and see a faint green glow coming from the room. Stopping to listen, you hear the unmistakable chattering and laughter of the flameskull, risen once again and apparently free from its burlap prison, returned to its post.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Dusty is visibly envious of this skull's durability and clearly wishes he could make a pet of it. "We should cut back across the chasm where we encountered the doppleganger to avoid the skull. But when we have whatever is needed to put down the skull for good, we should plan a weekend getaway just for the purpose of stomping it into dust."
Az Emberi takes 4 bludgeoning damage (noted, your temp HP is gone now) as he tries to make it up the West side and falls. His second attempt gets him to the top.
This post has potentially manipulated dice roll results.
Fjolnir makes it across just fine.
Dustfinger falls as soon as his hands hit rope. He takes 3 bludgeoning, (noted) then has trouble getting up the West side, but manages after a couple minutes.
Hymir and Absinthe are the last to descend the East rope. Hymir gets help from Absinthe getting started: 18 Absinthe jumps down afterward, his training allowing him to take the impact. He helps Hymir get started up the rope and then climbs up himself. 12 / 18 They both get to the top with no issues and you all head toward the hallway.
This post has potentially manipulated dice roll results.
Fjolnir plods carefully up the steps. Stealth: 24 he listens to see if anything living can be heard beyond the caves roaring. Perception Unable to parse dice roll.
You move toward the hallway to the bellows cavern and see a faint green glow coming from the room. Stopping to listen, you hear the unmistakable chattering and laughter of the flameskull, risen once again and apparently free from its burlap prison, returned to its post.
-We are all just one failed saving throw away from someone else's fantasy...
Dusty is visibly envious of this skull's durability and clearly wishes he could make a pet of it.
"We should cut back across the chasm where we encountered the doppleganger to avoid the skull. But when we have whatever is needed to put down the skull for good, we should plan a weekend getaway just for the purpose of stomping it into dust."
"Aye- i'd like to avoid the damn thing. Er... Can we stuff it IN the forge? Permanent fuel source would be nice..."
Enough talk. I head back north along the ocean to recross the chasm. I'm assuming strength checks, so.... 9 21
Rainbow....... Mooo....
Dirk makes it across no problem.
The rest of you need 2 athletics checks.
-We are all just one failed saving throw away from someone else's fantasy...
Athletics 1. 7
2 21
3. 20
Az Emberi takes 4 bludgeoning damage (noted, your temp HP is gone now) as he tries to make it up the West side and falls. His second attempt gets him to the top.
-We are all just one failed saving throw away from someone else's fantasy...
Athletics 19 12
Down 5
And up 4
And up again 3
Fjolnir makes it across just fine.
Dustfinger falls as soon as his hands hit rope. He takes 3 bludgeoning, (noted) then has trouble getting up the West side, but manages after a couple minutes.
Hymir and Absinthe are the last to descend the East rope. Hymir gets help from Absinthe getting started: 18 Absinthe jumps down afterward, his training allowing him to take the impact. He helps Hymir get started up the rope and then climbs up himself. 12 / 18 They both get to the top with no issues and you all head toward the hallway.
-We are all just one failed saving throw away from someone else's fantasy...
Fjolnir plods carefully up the steps. Stealth: 24 he listens to see if anything living can be heard beyond the caves roaring. Perception Unable to parse dice roll.
You can't hear any noise from down the hall.
-We are all just one failed saving throw away from someone else's fantasy...
I flip up my hood
Stealth 8
Creep slowly down the hall.
Up another set of stairs, you see a door on the right and a room that opens up about 30'ahead.
-We are all just one failed saving throw away from someone else's fantasy...
I listen at the door.
No sound from the door.
-We are all just one failed saving throw away from someone else's fantasy...
I open it slowly and peek in.
You push on the door. It's locked.
-We are all just one failed saving throw away from someone else's fantasy...
"Does anyone have a lock pick...wait did we check those guys for keys?" Az Emberi walks back to the changeling and searches him.
Dustfinger whips out his thieves tools and gets to work on the door.
Stealth 14
Thieves Tools 13