Dustfinger trails with Az and Dirk, leaving a trail of his light orbs behind him 20' apart from each other for the less sight capable. He swings one light into the next room on the left.
Fjolnir doesn't gain any new information that wasn't already discovered.
The new room to the left is larger and littered with bits of splintered wood, rusted metal strips, and the occasional nail. It appears this was used for storage ages ago, but any semblance of crates or barrels that was once here is reduced to the debris you see before you.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
The click-grind-clang sound is still coming from the first "red-line" trap in the hallway every few seconds. Flat-head Monty still lies across the red line.
Dirk ignores caution and moves down the hall. Passing the second red line on the floor, Dirk hears the familiar click noise from the first one, but he puckers as soon as he realizes it is not followed by grinding or clanging. Make a DEX Save, DC 18. On failure, you take 20 Slashing damage, on success take half.
A giant blade hinged somewhere above the ceiling swings from one side of the hallway to the other, catching Dirk as he runs across, slicing him pretty bad. He still has all his limbs and digits intact, but that shit hurt! The blade clicks when it reaches the other side and doesn't swing back, ominously waiting for the next victim of carelessness.
When Dirk throws his candle across the third red line, another click-grind-clang sounds but no blade swings across the hall.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
I lay slumped on the ground, resting for a moment given my critical condition. Well I have no idea what is actuating this trap... maybe a ******* gnome in a control room......
This post has potentially manipulated dice roll results.
Mumbling all the while incoherently, Fjolnir collects some of the splintered planks the party observed from the emptied store room and approaches the wall near the line. watches for any floor triggers and listens for the clicks of the release mechanism- barring any movement he shims the wood into the opposite side of where the blade went last travelled... tightly... on its return, hoping it should lock itself into the shims like a wedge driven into the top of an axe-handle.
With the first guillotine trap still clicking and grinding, Dirk lying on the ground between the second an third, Fjolnir collects wooden scraps. When he comes back to wedge them into the second trap, there are no clicks or sounds coming from inside the wall... until he tries to jam it. Fjolnir: Make a dexterity check to see if you can jam the trap before it triggers on your meaty digits.
Success! Fjolnir quickly and deftly crams a wedge into the wall slot and the blade clicks but doesn't swipe back across the hallway. The trap is essentially disarmed.
Dustfinger cradles poor Dirk's broken body in his arms. He pulls out a healing potion and presses it Dirk's sweet pseudo-saurian lips. "Stay with us, buddy. Don't go into the light. We can't kill the gnome in the walls without you."
5 Health potion Ugh, I'm not dying..... okay, but I'll take the potion. Uncomfortable but, needing health. I lean over, semi-prone and cast mending in an attempt to fuse the wall slit... if even a portion.
Dirk casts mending to no effect. He presumes since the crack in the wall was an intended design there is nothing to mend.
Fjolnir moves past the second chalk line toward the third. The first trap is still Click-grind-Clanging, the second is clicking at the same intervals, and the third is not making a sound.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Me thinks despite the machinations of whoever built this place, the rock was intended to be whole before all else. Contemplating the ambiguous nature of magical spells. Ahah hah cough. Maybe toss the human, there's an overabundance of their ilk. Despite the limits of their breeding they somehow multiply like rabbits. Yea, toss me. I'm a human who can't possibly see my own limitations aheh... jokingly trying to give the impression that Hymir is on board. Fjolnir.... Fjolnir..... FJOLNIR.....be careful. You're in the cough DANGER ZONE!
Dustfinger trails with Az and Dirk, leaving a trail of his light orbs behind him 20' apart from each other for the less sight capable. He swings one light into the next room on the left.
Fjolnir doesn't gain any new information that wasn't already discovered.
The new room to the left is larger and littered with bits of splintered wood, rusted metal strips, and the occasional nail. It appears this was used for storage ages ago, but any semblance of crates or barrels that was once here is reduced to the debris you see before you.
-We are all just one failed saving throw away from someone else's fantasy...
10 Scan the room for anything perhaps missed, gather if anything, **** caution and approach the third line in the hallway with scrutiny.
Rainbow....... Mooo....
Scanning the room reveals nothing of value.
The click-grind-clang sound is still coming from the first "red-line" trap in the hallway every few seconds. Flat-head Monty still lies across the red line.
Dirk ignores caution and moves down the hall. Passing the second red line on the floor, Dirk hears the familiar click noise from the first one, but he puckers as soon as he realizes it is not followed by grinding or clanging. Make a DEX Save, DC 18. On failure, you take 20 Slashing damage, on success take half.
-We are all just one failed saving throw away from someone else's fantasy...
8 **** ****! Well how the **** did the chalk marks make it this far! I light my candle and toss it past the next marker.
Rainbow....... Mooo....
Fjolnir watches the traps and listens for the mechanisms closer. Perception 6
"Drag that flat headed dead arse off the first line, and look around for triggers, 'e might be on one."
A giant blade hinged somewhere above the ceiling swings from one side of the hallway to the other, catching Dirk as he runs across, slicing him pretty bad. He still has all his limbs and digits intact, but that shit hurt! The blade clicks when it reaches the other side and doesn't swing back, ominously waiting for the next victim of carelessness.
When Dirk throws his candle across the third red line, another click-grind-clang sounds but no blade swings across the hall.
-We are all just one failed saving throw away from someone else's fantasy...
I lay slumped on the ground, resting for a moment given my critical condition. Well I have no idea what is actuating this trap... maybe a ******* gnome in a control room......
Rainbow....... Mooo....
Mumbling all the while incoherently, Fjolnir collects some of the splintered planks the party observed from the emptied store room and approaches the wall near the line. watches for any floor triggers and listens for the clicks of the release mechanism- barring any movement he shims the wood into the opposite side of where the blade went last travelled... tightly... on its return, hoping it should lock itself into the shims like a wedge driven into the top of an axe-handle.
Dex 11 Advantage roll 17
With the first guillotine trap still clicking and grinding, Dirk lying on the ground between the second an third, Fjolnir collects wooden scraps. When he comes back to wedge them into the second trap, there are no clicks or sounds coming from inside the wall... until he tries to jam it. Fjolnir: Make a dexterity check to see if you can jam the trap before it triggers on your meaty digits.
Success! Fjolnir quickly and deftly crams a wedge into the wall slot and the blade clicks but doesn't swipe back across the hallway. The trap is essentially disarmed.
-We are all just one failed saving throw away from someone else's fantasy...
Dustfinger cradles poor Dirk's broken body in his arms. He pulls out a healing potion and presses it Dirk's sweet pseudo-saurian lips. "Stay with us, buddy. Don't go into the light. We can't kill the gnome in the walls without you."
(I'll let you roll for healing, Dirk)
5 Health potion Ugh, I'm not dying..... okay, but I'll take the potion. Uncomfortable but, needing health. I lean over, semi-prone and cast mending in an attempt to fuse the wall slit... if even a portion.
Rainbow....... Mooo....
Fjolnir walks past the resting Dirk, and listens for more trap mechanisms, inching closer to the chalk line.
Perception 23
Dirk casts mending to no effect. He presumes since the crack in the wall was an intended design there is nothing to mend.
Fjolnir moves past the second chalk line toward the third. The first trap is still Click-grind-Clanging, the second is clicking at the same intervals, and the third is not making a sound.
-We are all just one failed saving throw away from someone else's fantasy...
"This one is quiet fellers..." Fjolnir whispered down the hallway..."Quick, fling Dirk across the 3rd chalk line to be sure..."
Me thinks despite the machinations of whoever built this place, the rock was intended to be whole before all else. Contemplating the ambiguous nature of magical spells. Ahah hah cough. Maybe toss the human, there's an overabundance of their ilk. Despite the limits of their breeding they somehow multiply like rabbits. Yea, toss me. I'm a human who can't possibly see my own limitations aheh... jokingly trying to give the impression that Hymir is on board. Fjolnir.... Fjolnir..... FJOLNIR.....be careful. You're in the cough DANGER ZONE!
Rainbow....... Mooo....
I go grab the corpse and drag it over to the third chalk line and unceremoniously toss it on the line.
Click. Grind. CLANG. The third blade acts just like the first one.
-We are all just one failed saving throw away from someone else's fantasy...
With the help of Absinthe we bar toss the corpse onto that 4th squiggly line
Nothing happens.
-We are all just one failed saving throw away from someone else's fantasy...