Seth attempts another block, but it immediately falls (no dex save). On a reset, Seth places another block on his platform. Seth has another check if he wants it.
Toxic attempts to place a 3rd block, but his tower wobbles, however Toxic is able to save it. He places the 3rd block on, but when attempting the 4th block the tower immediately falls, resetting Toxic to 0.
Kurot attempts to place a 2nd block:
Sleight of Hand 1: 21
Sleight of Hand 2: 5
Kurot's tower immediately falls. He attempts to restart: 18
"Remember, try not to be disheartened. Someone can have 9 blocks, but one wrong move and their tower can reset to 0. So stay focused! This is literally anyone's game until it's over!"
Khan places a block down as her platform wobbles, but she saves it, then places another block down for a 3 block tower.
Published Subclasses
Xan will attempt another block.
First Check - 14
If that is successful I will make another check, if that is a fail, then use this as the dex save, my bonus is the same: 10
If the dex save succeeds, then Xan ends his turn, if his tower falls, he will make two more checks.
Check 2: 13
Check 3: 14
Xan places one block on his tower, attempts a 2nd, but the tower wobbles. However, Xan is able to save it. His tower sits at 6.
Published Subclasses
1st Check: 19
2nd Check: 12
Like Xan (my modifiers are the same), If that needs a dex save use this roll, otherwise this is a 3rd attempt: 19
LeShanna places 3 blocks on her platform, for a tower of 4.
Published Subclasses
Sleight of hand: 19.
Sleight of hand: 21.
Stonetree wont try a 3'rd check
Stonetree places another 2 blocks to form a tower of 5.
Published Subclasses
SOH: 20
SOH: 13
SOH: 20
Dex Save: 7
I want to use all 3 checks, no matter what happens.
Torinn places his 2nd block. On the next block, the tower wobbles and falls. On his reset, Torinn places 1 block.
Published Subclasses
Niver round 3 SOH
24
17
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Niver places two more blocks on his platform, forming a tower of 6, tied with Xan for the lead.
Published Subclasses
Sleight of Hand: 6
Sleight of Hand: 22
Dexterity Save: 14
Seth attempts another block, but it immediately falls (no dex save). On a reset, Seth places another block on his platform. Seth has another check if he wants it.
Published Subclasses
Sleight of Hand: 12
Seth places a 2nd block on his tower.
Toxic is the only one left this round.
Published Subclasses
One more!
16
(in case: 24)
if that succeeds, One more!
24
(in case: 19)
if that succeeds, One more!
17
(in case: 11)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Toxic attempts to place a 3rd block, but his tower wobbles, however Toxic is able to save it. He places the 3rd block on, but when attempting the 4th block the tower immediately falls, resetting Toxic to 0.
Kurot attempts to place a 2nd block:
Sleight of Hand 1: 21
Sleight of Hand 2: 5
Kurot's tower immediately falls. He attempts to restart: 18
He has 1 block on his tower.
Published Subclasses
"Remember, try not to be disheartened. Someone can have 9 blocks, but one wrong move and their tower can reset to 0. So stay focused! This is literally anyone's game until it's over!"
Initiative - Round 4:
Progress - Round 4:
Published Subclasses
Xan smiles, seeing Niver even with him and Stonetree surprisingly keep up.
SoH 1: 18
SoH 2: 8
Xan will not use his 3rd roll.