Niver places his 9th block on the tower. When he goes to place the final block, his tower wobbles immensely and falls down, resetting his tower to 0. (A roll of 8 on the final block results in an immediate fall). You can attempt a 3rd check to begin rebuilding.
Stonetree attempts a block, but can't get it. He then places 2 blocks on his platform.
When Xan sees Niver's tower fall, he doesn't smile. He looks to the gnome and nods as a good competitor. Now he's looking to the goblin girl as she's the next one on his trail.
Toxic places his 4th block on his tower. when he attempts to place the 5th block on his tower, it wobbles, but he manages to steady it, ending with a 4 block tower.
Seth places two more blocks on his tower. He attempts to place another, but his tower moves, however, Seth is able to save it.
"Remember, try not to be disheartened. Someone can have 9 blocks, but one wrong move and their tower can reset to 0. So stay focused! This is literally anyone's game until it's over!"
Xan will attempt the 9th block:
Sleight of Hand: 16
Dex save: 10
I'll end my turn. Not so much a gambler lol
SOH 1: 8
Dex Save if able: 18
If that's a save, then she'll make 1 more attempt. If her tower falls, she'll make 2 more attempts.
SOH 2: 21
SOH 3: 10
Niver SOH
26
8
Dex save 22
If that saves, can I make another SOH check for the last block?
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Sleight of hand: 8.
Sleight of hand: 7.
Sleight of hand: 14.
Save: 11.
Xan's 8 block tower wobbles, but he saves it.
Khan's 6 block tower wobbles, but she save it, then places another block.
Published Subclasses
Niver places his 9th block on the tower. When he goes to place the final block, his tower wobbles immensely and falls down, resetting his tower to 0. (A roll of 8 on the final block results in an immediate fall). You can attempt a 3rd check to begin rebuilding.
Stonetree attempts a block, but can't get it. He then places 2 blocks on his platform.
Published Subclasses
8
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
LeShanna will place her 7th block on her tower.
Sleight of Hand - 12
If I get a Dex Save here: 11
If my tower doesn't fall I will use one more attempt: Sleight of Hand 2: 22
If my tower does fall, then I will give it two more attempts: Sleight of Hand 3: 22
Niver is unable to get his tower going again.
LeShanna's 7th block wobbles, but she saves it. She attempts it again and her tower falls.
Published Subclasses
SOH: 14
SOH: 7
Dex Save: 12
SOH: 19
Torinn places his first block, his tower wobbles as he attempts his second block, but he manages to balance and place it on there.
Published Subclasses
When Xan sees Niver's tower fall, he doesn't smile. He looks to the gnome and nods as a good competitor. Now he's looking to the goblin girl as she's the next one on his trail.
One more!
20
(in case: 20)
if that succeeds, One more!
20
(in case: 25)
if that succeeds, One more!
6
(in case: 14)
(yikes. Remember the ‘If that Succeeds’ thing I keep typing)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Toxic places his 4th block on his tower. when he attempts to place the 5th block on his tower, it wobbles, but he manages to steady it, ending with a 4 block tower.
Published Subclasses
Niver shrugs at Xan with a knowing grin.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Kurot will attempt a 3rd block: SOH 1: 13
Tower falls, Kurot will attempt to rebuild: SOH 2: 10 and another: SOH 3: 17. Kurot's tower is two blocks high.
Once Seth takes his turn, we will begin the next round.
Published Subclasses
Sleight of Hand: 18
Sleight of Hand: 8
Sleight of Hand: 19
Dex Save: 7
Seth places two more blocks on his tower. He attempts to place another, but his tower moves, however, Seth is able to save it.
"Remember, try not to be disheartened. Someone can have 9 blocks, but one wrong move and their tower can reset to 0. So stay focused! This is literally anyone's game until it's over!"
Initiative - Round 6:
Progress - Round 6:
Published Subclasses