Assumed marching order: Ryder, Vishal, Taran, Liira, Druhdaar, Caelius, Tiem, River
The eight of you enter the special prisoners dungeons, a brightly lit set of hallways where lavender crystal lights eliminate any chance of concealing shadows. Before you set out for the Kintam, Ryder explained that there would likely be no guards within the complex itself, as prolonged contact with prisoners is discouraged so that prisoners cannot corrupt guards. Thus, guards are usually in the complex itself if they are fulfilling errands like delivering food or guarding Inspired.
The complex is comprised of the following:
Eight cells, six of which have prisoners in them
Two questioning rooms
One relaxation room for guards to use while their lord is questioning prisoners
Two supplies rooms containing things like medical supplies, extra manacles, etc.
All doors are locked. Ryder does not have a key, only the Inspired do. All doors except the one to the relaxation room are solid crysteel. The relaxation room has a door of stone with a crystal window cut in it.
Picking the lock on a cell door requires a DC 20 thieves tools check. Someone proficient with thieves tools can Help with the check.
Picking the lock on a non-cell door requires a DC 15 thieves tools check. Someone proficient with thieves tools can Help with the check.
The door between you and the guards is solid crysteel, and the guards told you to shout if you need help. However, they cannot see you and you cannot see them, and as long as you don't knock anything over/make another really loud noise, you can move around more or less freely.
The walls of the complex are not stone, so mold earth will not help here.
Lore: Crysteel is a psionic creation the Inspired are fond of. Crystal is taken and psionically melded with strong metal to make a half-luminescent material much tougher than either alone. Crysteel can range from delicate translucent colors like that used in the Inspired's headpieces, to the opaque, silvery metal that makes up these doors.
“If you have identifiers for them well then I’d suggest using it so we can only openly he doors we have to. I’m going to detect for all the magic in here.” Vishal says as he casts Detect Magic, using a spell slot because time.
Liira and Tiem shake their heads. "No way of knowing who's in where," Liira says with a shrug. "Other than just straight up telling them to shout."
Vishal is almost overwhelmed by how much magic is in the complex. The questioning rooms and cells all radiate powerful abjuration magic, as does the rest of the complex to a lesser degree. Divination magic is quietly powerful from the questioning rooms, and transmutation magic suffuses the cell walls.
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
"I-I'll help you s-search Mis-Mister C-Caelius,"Taran responds, "B-But I-I d-d-doubt their w-will be a l-log. The In-Inspired h-has the k-key, h-he likely kn-knows w-who is wh-where. W-We m-might j-just n-need to r-r-risk op-opening the c-cells, w-w-we c-c-can u-use the s-supplies in the cl-closets as well I-I-I th-think."
Taran goes to assist Caelius in searching for any clues or logs in the Relaxation room.
Druhdaar walks up to the first door and raps his big knuckles on it.
" Oi ! Cell number one ! Identify yourself, prisoner ! " he says in a gruff, soldierly tone.
Rollback Post to RevisionRollBack
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Taran nods and walks over to the cell door across from one of the "questioning" rooms. If he wanted to break someone quickly, making it easier to hear the screams of a different victim would be something he would do.
He sends a brief prayer to the Lady of Storms as he pulls out his tools, hoping that if they were too late, at least it may be obvious.
Thieve's Tools: 17
OOC: If you want to randomly determine which cell that is Books
Liira opens the door, revealing...an empty cell. The cell is a bare cube of crysteel, with absolutely no furnishings, furniture, or even imperfections in the smooth gray walls.
Druhdaar groans: " No wonder there was no answer. "
He makes his way to the next cell and slowly raises his ham-sized fist, stopping just short of knocking as he looks at Liira.
" Maybe you should do the talking. They'll recognize your voice. "
He takes a step back and positions himself by the door leading to the guard-room they just crossed.
" Just in case. " he explains soberly, tightening the grip on his quarterstaff and squaring his feet into combat stance.
Rollback Post to RevisionRollBack
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Liira snorts. "Everyone in here heard that, unless these cells are soundproofed. If they're choosing not to answer, they won't be doing it no matter who calls. Too easy for it to be a trick."
Taran keeps his eyes downcast as he talks "I-I'll assist y-you with th-the next one M-Miss Liira, a-and I-I c-can go i-in, i-if M-Miss River w-wishes t-to support."
Rollback Post to RevisionRollBack
Taran Cragshollow (Summit Road)
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Assumed marching order: Ryder, Vishal, Taran, Liira, Druhdaar, Caelius, Tiem, River
The eight of you enter the special prisoners dungeons, a brightly lit set of hallways where lavender crystal lights eliminate any chance of concealing shadows. Before you set out for the Kintam, Ryder explained that there would likely be no guards within the complex itself, as prolonged contact with prisoners is discouraged so that prisoners cannot corrupt guards. Thus, guards are usually in the complex itself if they are fulfilling errands like delivering food or guarding Inspired.
The complex is comprised of the following:
All doors are locked. Ryder does not have a key, only the Inspired do. All doors except the one to the relaxation room are solid crysteel. The relaxation room has a door of stone with a crystal window cut in it.
Picking the lock on a cell door requires a DC 20 thieves tools check. Someone proficient with thieves tools can Help with the check.
Picking the lock on a non-cell door requires a DC 15 thieves tools check. Someone proficient with thieves tools can Help with the check.
The door between you and the guards is solid crysteel, and the guards told you to shout if you need help. However, they cannot see you and you cannot see them, and as long as you don't knock anything over/make another really loud noise, you can move around more or less freely.
The walls of the complex are not stone, so mold earth will not help here.
Lore: Crysteel is a psionic creation the Inspired are fond of. Crystal is taken and psionically melded with strong metal to make a half-luminescent material much tougher than either alone. Crysteel can range from delicate translucent colors like that used in the Inspired's headpieces, to the opaque, silvery metal that makes up these doors.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
“If you have identifiers for them well then I’d suggest using it so we can only openly he doors we have to. I’m going to detect for all the magic in here.” Vishal says as he casts Detect Magic, using a spell slot because time.
Liira and Tiem shake their heads. "No way of knowing who's in where," Liira says with a shrug. "Other than just straight up telling them to shout."
Vishal is almost overwhelmed by how much magic is in the complex. The questioning rooms and cells all radiate powerful abjuration magic, as does the rest of the complex to a lesser degree. Divination magic is quietly powerful from the questioning rooms, and transmutation magic suffuses the cell walls.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Caelius peeks into the break room.
Perception: 9
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Caelius sees a relatively small room with a couple couches, a table and some chairs, and a simple strategy game laid out on the table.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
“Looks like we have to risk opening up all the doors.” Vishal says with a sigh before explaining all the magic he found.
After Vishal finishes speaking, Caelius signs,
“Risk is to be expected, we also risk opening the wrong door. We may want to check the break room for any prisoner log.”
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
"I-I'll help you s-search Mis-Mister C-Caelius," Taran responds, "B-But I-I d-d-doubt their w-will be a l-log. The In-Inspired h-has the k-key, h-he likely kn-knows w-who is wh-where. W-We m-might j-just n-need to r-r-risk op-opening the c-cells, w-w-we c-c-can u-use the s-supplies in the cl-closets as well I-I-I th-think."
Taran goes to assist Caelius in searching for any clues or logs in the Relaxation room.
Taran Cragshollow (Summit Road)
" Or... we could just knock. '
Druhdaar walks up to the first door and raps his big knuckles on it.
" Oi ! Cell number one ! Identify yourself, prisoner ! " he says in a gruff, soldierly tone.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Once Taran got over to the Lounge Area that Caelius had peeked into he pulls out his tools and begins trying to open the lock.
Thieve's Tools: 25
Taran Cragshollow (Summit Road)
Druhdaar is answered by only silence.
Taran is able to pop the lock on the door to the relaxation room.
Inside the relaxation room is what I previously described. You find no sign of any sort of prisoner log or other identification for the cells.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"Th-there s-seems to be n-nothing in h-here," Taran reports, "Sh-should I b-be un-unlocking th-the cells now? W-we d-don't have a l-lot of t-time?"
Taran Cragshollow (Summit Road)
“Sounds like a good plan to me.” Vishal answers
Taran nods and walks over to the cell door across from one of the "questioning" rooms. If he wanted to break someone quickly, making it easier to hear the screams of a different victim would be something he would do.
He sends a brief prayer to the Lady of Storms as he pulls out his tools, hoping that if they were too late, at least it may be obvious.
Thieve's Tools: 17
OOC: If you want to randomly determine which cell that is Books
Taran Cragshollow (Summit Road)
Retroactive Guidance: 1
Taran is unable to open the lock. Liira raises an eyebrow. "Let me give it a try?" she offers.
Lockpicking: 21+3
Liira's able to pop the lock after some fiddling. She holds it closed. "Who's going in first?"
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
River steps forward.
"I am small. crr Not threatening. crr"
Dungeon Master - LSoL
Kaori - Battlemaster Fighter 5 / Paladin 2 (Kenku) - TSR
Cherna Godhari - Grave Cleric 4 (Human) - TW
Breena Mahi'ai - Divination Wizard 8 (Halfling) - WoE
Sharyn Savonath - Open Sea Paladin 4 (Triton) - PoPI
Zephyr - Four Elements (Revised) Monk 4 (Air Genasi) - IO
Takeshi - Mercy Monk 6 (Protector Aasimar) - TBW
Avrui Sirsash - Genie Warlock 2 (Wildhunt Shifter) - WotBS
Liira opens the door, revealing...an empty cell. The cell is a bare cube of crysteel, with absolutely no furnishings, furniture, or even imperfections in the smooth gray walls.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Druhdaar groans: " No wonder there was no answer. "
He makes his way to the next cell and slowly raises his ham-sized fist, stopping just short of knocking as he looks at Liira.
" Maybe you should do the talking. They'll recognize your voice. "
He takes a step back and positions himself by the door leading to the guard-room they just crossed.
" Just in case. " he explains soberly, tightening the grip on his quarterstaff and squaring his feet into combat stance.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Liira snorts. "Everyone in here heard that, unless these cells are soundproofed. If they're choosing not to answer, they won't be doing it no matter who calls. Too easy for it to be a trick."
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Taran keeps his eyes downcast as he talks "I-I'll assist y-you with th-the next one M-Miss Liira, a-and I-I c-can go i-in, i-if M-Miss River w-wishes t-to support."
Taran Cragshollow (Summit Road)