This post has potentially manipulated dice roll results.
(OOC: Im going to preface this by saying that I am pretty drunk, so if this doesn't make sense I will edit in the AM)
Hand written notes and paper detailing records of seasonal growth, precipitation, harvests, and similar notes for the surrounding lands for the last decade are scattered about he desk and shelves. While searching the drawers, Bho notices a false bottom. Removing it you discover a very hefty pouch of gold. 188 to be exact.
A search of the bookshelves reveals a spell scroll of entangle.
The door to the south does not seem to be trapped. Nor is it locked.
OoC: Seems pretty coherent for a drunk post. I'm playing in this other game where the DM just told us we were fighting deadly pants...
(OOC: Listen, I've done that. Put on a few pounds and those things can be dangerous!)
(OOC: Are you saying pants are deadlier than they seam?)
They certainly can be if their mimics! What a way to go..
"At least this time we're safe. Though if any wish to go for a more 'subtler approach next time--"Obsben thumbs at door to the southern wall. "Let me know, and I'll see if the Big Mama might be willing to offering a bit of helping hand. It's... not exactly her wheel house, but I wouldn't put it past any of the old family to be or been a bit round about back in their hayday."He admits with a chuckle.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
The room beyond looks to be a kind of sorting room. Several piles of plants and roots of varying kinds lay scattered about the room. You notice several sets of tracks in the dirt headed south. They appear to have left in a hurry.
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
The sorting room is opens into a large natural cavern. Dead trees and waist high remnants of stone foundations are scattered among the floor. Ahead of you, a group of dead looking trees is making their towards you. At the edges of your darkvision you can see another small group of goblins wielding bows moving in, mostly staying behind cover.
Far behind them, deep in the cavern you can all can see the top of an enormous tree lit by several floating orbs of light.
(Just waiting on Cass to make his first move. I would roll for him but i feel like positioning is pretty critical in this battle and I don't want to move for him)
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Cass tries to swing back and left a little bit to try and get a good angle on the goblin furtherest to the right, second to furthest back (unless the furtherest one doesn't have cover.)
Click, click, THWHIP!
Sharpshooter Crossbow Attack: 15 Damage: 20
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Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
The powerful blast of Cass' crossbow bolt pins the dying goblin to the cavern wall with an echoing crack! The creature dies screaming and kicking. Through the initial shock of a battle, Bho rushes forth and cuts a superficial blow on the twig, sword bouncing harmlessly off its bark armor. Bho spins and dances away vaulting over the low stone wall.
The goblin furthest south pops up over the wall and releases an arrow at Cassius. Attack: 10 Damage: 8. The goblin to his left, steps out from behind his wall and snaps an arrow off at Anton. Attack: 9 Damage: 5 before stepping back behind the wall.
Cassius hears a screech from his right as a goblin charges in wildly swinging a shoddy looking scimitar Attack: 11 Damage: 8 the moment passes when he realizes how big you are and he turns and he retreats a few steps, calling for help. (Nimble escape for bonus action disengage)
Anton is up, follow by Twigs and Geth.
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Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Anton moves to the goblin who attacked Cass and uses his smack-stick to crush his skull.
Attack: 13 Damage: 7
(Using my inspiration on that attack: 11)
He then kicks the goblin hard in the midsection
Attack: 16 Damage: 5
(OOC: I'm not 100% clear on the exact positioning of the goblin, but I'm pretty sure he's still alive. Anton wants to take position, as much as possible, in front of Obsben, but without giving the goblin an AoO. If the goblin did fall, he'll take position right in front of Obs, trying to protect him from the twigs shots that are coming.)
This post has potentially manipulated dice roll results.
The goblin turns as he hears your impending footsteps, and ducks just under your blow. The quarter staff raps off the rock wall. He does however, duck right into the roundhouse kick that smashes into his face. (without giving the goblin AoO, you really can't move much at all)
The twigs saunter forth. One moves up to attack Anton Attack: 21 Damage: 2, while the second passes by to attack Cass Attack: 16 Damage: 4. The one Bho attacked splits from the group to chase his aggressor, swing its brambles over the wall. Attack: 17 Damage: 4 (i've accounted for the +2 bonus to your AC given by half cover).
This post has potentially manipulated dice roll results.
Geth interleaves his fingers and cracks his knuckles, pushing his palms away from him. With a devious smile he then separates his hands and with a sharp gesture pushes his palms toward the cluster of blights. "Boom," he says matter-of-factly, as a loud thunder clap erupts outward toward three of the blights and the goblin behind the wall near them.
shatter: DC 14 CON save for the three blights and one goblin in the 4x4 square straight ahead from Geth. 9 thunder dmg on a fail, half on success. Will also damage the L wall.
Arianrhod then provides an assist to Cassius's next attack.
(OOC: Im going to preface this by saying that I am pretty drunk, so if this doesn't make sense I will edit in the AM)
Hand written notes and paper detailing records of seasonal growth, precipitation, harvests, and similar notes for the surrounding lands for the last decade are scattered about he desk and shelves. While searching the drawers, Bho notices a false bottom. Removing it you discover a very hefty pouch of gold. 188 to be exact.
A search of the bookshelves reveals a spell scroll of entangle.
The door to the south does not seem to be trapped. Nor is it locked.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
OoC: Seems pretty coherent for a drunk post. I'm playing in this other game where the DM just told us we were fighting deadly pants...
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(OOC: Listen, I've done that. Put on a few pounds and those things can be dangerous!)
(OOC: Are you saying pants are deadlier than they seam?)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
"At least this time we're safe. Though if any wish to go for a more 'subtler approach next time--" Obsben thumbs at door to the southern wall. "Let me know, and I'll see if the Big Mama might be willing to offering a bit of helping hand. It's... not exactly her wheel house, but I wouldn't put it past any of the old family to be or been a bit round about back in their hayday." He admits with a chuckle.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
OoC: I made that exact joke! (Along with a string of others) (Btw: the DM in question was Ranmilo)
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
All the riches and the scroll go to Obsben before i open the door a tiny bit to spy with my pocket mirror what is behind it.
22 perception
The room beyond looks to be a kind of sorting room. Several piles of plants and roots of varying kinds lay scattered about the room. You notice several sets of tracks in the dirt headed south. They appear to have left in a hurry.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
With an anoyed glance at Anton i open the door fully.
”l think whoever was here heared us comming. I think we were a bit to loud.”
Perception: 22
Anton realizes that everyone is miffed at him.
"My apologies guys. I think I was overly excited about getting my strength back. I'll try to keep it quieter."
The sorting room is opens into a large natural cavern. Dead trees and waist high remnants of stone foundations are scattered among the floor. Ahead of you, a group of dead looking trees is making their towards you. At the edges of your darkvision you can see another small group of goblins wielding bows moving in, mostly staying behind cover.
Far behind them, deep in the cavern you can all can see the top of an enormous tree lit by several floating orbs of light.
Initiative: Goblins 16 Twigs 5
Anton 21, Bho 12, Cass 13, Geth 24, Obsben 10, Scar 13.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
“Cassius, try to shoot down the goblins in the back.”
I move south in a straight line and take a swing at the twig with my short sword. Attack: 12 Damage: 12
After that i dance away from it to hide behind the wall in the north east corner.
Fancy footwork and cunning action dash to get away from the twig.
(Just waiting on Cass to make his first move. I would roll for him but i feel like positioning is pretty critical in this battle and I don't want to move for him)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Cass tries to swing back and left a little bit to try and get a good angle on the goblin furtherest to the right, second to furthest back (unless the furtherest one doesn't have cover.)
Click, click, THWHIP!
Sharpshooter Crossbow Attack: 15 Damage: 20
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
The powerful blast of Cass' crossbow bolt pins the dying goblin to the cavern wall with an echoing crack! The creature dies screaming and kicking. Through the initial shock of a battle, Bho rushes forth and cuts a superficial blow on the twig, sword bouncing harmlessly off its bark armor. Bho spins and dances away vaulting over the low stone wall.
The goblin furthest south pops up over the wall and releases an arrow at Cassius. Attack: 10 Damage: 8. The goblin to his left, steps out from behind his wall and snaps an arrow off at Anton. Attack: 9 Damage: 5 before stepping back behind the wall.
Cassius hears a screech from his right as a goblin charges in wildly swinging a shoddy looking scimitar Attack: 11 Damage: 8 the moment passes when he realizes how big you are and he turns and he retreats a few steps, calling for help. (Nimble escape for bonus action disengage)
Anton is up, follow by Twigs and Geth.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Anton moves to the goblin who attacked Cass and uses his smack-stick to crush his skull.
Attack: 13 Damage: 7
(Using my inspiration on that attack: 11)
He then kicks the goblin hard in the midsection
Attack: 16 Damage: 5
(OOC: I'm not 100% clear on the exact positioning of the goblin, but I'm pretty sure he's still alive. Anton wants to take position, as much as possible, in front of Obsben, but without giving the goblin an AoO. If the goblin did fall, he'll take position right in front of Obs, trying to protect him from the twigs shots that are coming.)
The goblin turns as he hears your impending footsteps, and ducks just under your blow. The quarter staff raps off the rock wall. He does however, duck right into the roundhouse kick that smashes into his face. (without giving the goblin AoO, you really can't move much at all)
The twigs saunter forth. One moves up to attack Anton Attack: 21 Damage: 2, while the second passes by to attack Cass Attack: 16 Damage: 4. The one Bho attacked splits from the group to chase his aggressor, swing its brambles over the wall. Attack: 17 Damage: 4 (i've accounted for the +2 bonus to your AC given by half cover).
The fourth twig ambles up behind the first two.
Geth is up, follow by Scar and Obsben.
Edited to include Antons bonus action.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: I think our posts crossed while I was finishing up my turn. Please account for my unarmed strike on the goblin)
Geth interleaves his fingers and cracks his knuckles, pushing his palms away from him. With a devious smile he then separates his hands and with a sharp gesture pushes his palms toward the cluster of blights. "Boom," he says matter-of-factly, as a loud thunder clap erupts outward toward three of the blights and the goblin behind the wall near them.
shatter: DC 14 CON save for the three blights and one goblin in the 4x4 square straight ahead from Geth. 9 thunder dmg on a fail, half on success. Will also damage the L wall.
Arianrhod then provides an assist to Cassius's next attack.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)