Nobody hardly pays any active attention to Zurzg's ghosting of him. Not at first, at least, but as he's carefully slotting things away in his pack, he finally catches it, and grins a bit. "Thanks again, for earlier. You've been a great help, Mr. Zurzg. Things... are gonna be a bit boring for a bit. But, we'll back at what you might call the 'Fun' part of this whole thing before long."He said in goblin, trying to cheer the goblin up. Once Margret called Zurzg over he gives one last affirming nod. Then its back to putting everything away.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
You try to pull on the sconce, but stop as soon as you feel a slight resistance. You remember that the Halforc was doing something on the bottom of the sconce and sure enough you find a hidden button. You press the button while you pull the whole thing down at the same time and you hear a click behind the wall, as a hidden door next to you snaps an inch wide open.
The goblin cackles with glee as the secret door opens, hopping from foot to foot with delight. "Zurzg not need tools, when Zurzg has good-working eyeballs! Zurzg spy what orc was doing."
Aside from a quiet huff, Nobody hadn't responded immediately to Margret's request. He wanted to be careful about putting everything away in his backpack, and wouldn't let a little miscommunication annoyance get the better of him. But after which, the lanky tiefling makes his way inside. If Kai appears to wonder or makes mention of the false bottom, he expresses having already collected the items there, before turning his attention to Zurzg and Magret.
"Huh? ... Neat. Think it leads to some secret, underground sub lair or somethin'?" He asked, observing from a fair distance.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
The corridor behind the door is very narrow and dark. Within the shadows of the secret passage, you see a flight of stairs leading upwards into a dead end.
This post has potentially manipulated dice roll results.
"Secret. One Hundred Precent."Nobody pulls his own head out from the doorway. "Unless this places was made by a madman. Though even then-"He shrugs, and unless barred, tries to slip into the passage and ascend the stairs. "Worth a quick once over. M-might lead to an even more secret study." He adds along the way. If not subject to some horrible fate along the way, Nobody studies and prods around the walls at the dead end for any signs of another door.
Nobody had frowned at Margret, and then furrowed his brow as trying to think of a reply. When none comes to mind a few seconds later, he just sighs and carries on down the passage as intended, silently hopeful noone else decided to make him any more reticent or tempted to not bother at all with the investigation. They had plenty to study and distribute. Why tempt fate?
Yet, he pressed on to the top and check things out.
(Rolls in previous post.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Nobody, at the top of the stairs, you see a lever next to a doorframe. You have a quick search for traps but you don‘t find anything suspicious. You pull the leaver and the door swings open by an inch with a click.
(Ah yes. We still have those two other redbrands to maybe deal with, maybe leave to suffocate.)
Nobody breathes a sigh of relief before shoving the door open all the way. "W-well... this is no secret study." He chuckles nervously. "You guys can come up. It just loops back to the cavern. Which speaking off, w-we should perhaps do the same with the prisons? Maybe d-drag those guys up to the surface to get q-questioned by Sir Sildar? Just a suggestion."He said.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Zurzg scampers up to join Nobody, looking round the new room inquisitively (Perception: 14). "Zurzg think red-cloaks like new beds, Red-cloaks not complained so far..." At this, he gives the tiefling a toothy grin, and begins to search the tables for anything of interest. (Investigation: 4).
( sorry, i messed up your positions on the map a bit)
Zurzg, you make another big round through the alchemy laboratory, the bedchamber and the storage area north of the cavern. You turn everything and check each corner. You find another 2 gc worth of alchemistic supplies in the labratory, but the bedchamber has nothing else to offer. The storage area contains several crates, boxes and barrels with mining supplies, furs, rations, and construction materials. It looks like loot from traveling merchants.
"Hey Zurzg you still have my tools. Could you come over here please, and check this out?"
She gives him a reassuring smile
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nobody hardly pays any active attention to Zurzg's ghosting of him. Not at first, at least, but as he's carefully slotting things away in his pack, he finally catches it, and grins a bit. "Thanks again, for earlier. You've been a great help, Mr. Zurzg. Things... are gonna be a bit boring for a bit. But, we'll back at what you might call the 'Fun' part of this whole thing before long." He said in goblin, trying to cheer the goblin up. Once Margret called Zurzg over he gives one last affirming nod. Then its back to putting everything away.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
"What I am trying to say guys is I found something It looks like it may lead to a secret door, would you all come over and look"
She points out the lantern.
ooc: Its like herding meouths, btw lantern or wall sconce?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wall sconce.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Zurzg toddles over to the the wall sconce, and manipulates it in the same manner he saw the half-orc do so earlier.
Roll me a dexterity check with advantage.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Dex: 22
You try to pull on the sconce, but stop as soon as you feel a slight resistance. You remember that the Halforc was doing something on the bottom of the sconce and sure enough you find a hidden button. You press the button while you pull the whole thing down at the same time and you hear a click behind the wall, as a hidden door next to you snaps an inch wide open.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]The goblin cackles with glee as the secret door opens, hopping from foot to foot with delight. "Zurzg not need tools, when Zurzg has good-working eyeballs! Zurzg spy what orc was doing."
"Excellent work Zurzg"
She pulls the door the rest of the way using her sword wishing she had a 10 ft pole
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Aside from a quiet huff, Nobody hadn't responded immediately to Margret's request. He wanted to be careful about putting everything away in his backpack, and wouldn't let a little miscommunication annoyance get the better of him. But after which, the lanky tiefling makes his way inside. If Kai appears to wonder or makes mention of the false bottom, he expresses having already collected the items there, before turning his attention to Zurzg and Magret.
"Huh? ... Neat. Think it leads to some secret, underground sub lair or somethin'?" He asked, observing from a fair distance.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
The corridor behind the door is very narrow and dark. Within the shadows of the secret passage, you see a flight of stairs leading upwards into a dead end.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Margret tilts her head in askance
"A secret door leading to a dead end? Or to another Secret?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Secret. One Hundred Precent." Nobody pulls his own head out from the doorway. "Unless this places was made by a madman. Though even then-" He shrugs, and unless barred, tries to slip into the passage and ascend the stairs. "Worth a quick once over. M-might lead to an even more secret study." He adds along the way. If not subject to some horrible fate along the way, Nobody studies and prods around the walls at the dead end for any signs of another door.
Investigation: 15, if helped in some way: 16.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
She steps into the way of Nobody
"Or it may be a trap."
Then she steps out
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nobody had frowned at Margret, and then furrowed his brow as trying to think of a reply. When none comes to mind a few seconds later, he just sighs and carries on down the passage as intended, silently hopeful noone else decided to make him any more reticent or tempted to not bother at all with the investigation. They had plenty to study and distribute. Why tempt fate?
Yet, he pressed on to the top and check things out.
(Rolls in previous post.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Nobody, at the top of the stairs, you see a lever next to a doorframe. You have a quick search for traps but you don‘t find anything suspicious. You pull the leaver and the door swings open by an inch with a click.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](Ah yes. We still have those two other redbrands to maybe deal with, maybe leave to suffocate.)
Nobody breathes a sigh of relief before shoving the door open all the way. "W-well... this is no secret study." He chuckles nervously. "You guys can come up. It just loops back to the cavern. Which speaking off, w-we should perhaps do the same with the prisons? Maybe d-drag those guys up to the surface to get q-questioned by Sir Sildar? Just a suggestion." He said.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Zurzg scampers up to join Nobody, looking round the new room inquisitively (Perception: 14). "Zurzg think red-cloaks like new beds, Red-cloaks not complained so far..." At this, he gives the tiefling a toothy grin, and begins to search the tables for anything of interest. (Investigation: 4).
( sorry, i messed up your positions on the map a bit)
Zurzg, you make another big round through the alchemy laboratory, the bedchamber and the storage area north of the cavern. You turn everything and check each corner. You find another 2 gc worth of alchemistic supplies in the labratory, but the bedchamber has nothing else to offer. The storage area contains several crates, boxes and barrels with mining supplies, furs, rations, and construction materials. It looks like loot from traveling merchants.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]