Maya would scrunch her nose at The Lightfoot’s snark, and with a playful huff, she’d use shape water to flick water at him and make it trickle rain in spots he’s looking to roost, snickering to herself. She’d only stop when the others are ready to start setting up camp as well.
"I will take the last watch since I need time to ready my spells. If you need anything from me before then you can let me know." Bertrand says as he moves forward to set up his spot to sleep.
Argus settles in for the night... "if ya'll need some backup or a watchman, let me know.." He reaches into his pack and pulls out a slice of jerky. Tears a piece off for himself and offers the rest to the group.
Other than a curious fox that stops, and checks out the camp before moving on, the night passes without incident. After eating a light breakfast you break camp and head for the Dreadwood. Unlike yesterday, the weather is clear with only a few clouds in the sky. Your journey to the forest's edge is uneventful. However, as you enter the Dreadwood Five green cloaked figures emerge holding longbows with an arrow nocked. "Dar! State Cin Thel!" One of them demands.
((Maya speaks common, Druidic, celestial and primordial. Though I’m guessing these people may not be speaking in these languages? lol how far are they? Is it possible to do an insight check on their intentions if none of us speak their language?))
Maya would just stand with her spear gripped in her right hand, just holding it at her side. She’d be prepared to jump into action if the situation demanded it.
Seeing your confusion the figure reaches up and throws back his head revealing a male moon elf with jet black hair, and light blue eyes. In common he says, "Why do you come to the Dreadwood? "
The Lightfoot rolls his eyes.
"Well there's a shocker. Let's try and find a dry spot to bed down for the night."
Gridolpho begins looking around for a tree to roost in.
DCI: 3319125026
(Maya) You don't sense anything in the immediate area.
After a quick search of the area the party discovers a small clearing among a grove of trees.
If the Party sets a Watch for the night I need to know who, and how long the Character will be on watch.
Maya would scrunch her nose at The Lightfoot’s snark, and with a playful huff, she’d use shape water to flick water at him and make it trickle rain in spots he’s looking to roost, snickering to herself. She’d only stop when the others are ready to start setting up camp as well.
just an unstable unicorn.
"I'm already soaked through, Drippy. An if'n ya think a little damp is gonna bother me, then you've never had to kip in the eaves of Saltpork Street."
"Thar's eight of us. If we each take an hour's watch, we can all get a full night's rest. I'll go first, who do I wake?"
The thief climbs up into the crotch of a tree in the clearing and hangs his pack nearby.
DCI: 3319125026
Shirley perks up, "Wake me. I'll take the second watch."
perception for watch: 9
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
It would be Maya’s turn to roll her eyes at Gridolfo before shrugging. It was just for fun and some amusement, even if it was just for her.
”I’m an early riser. I can take the final watch, or two if needed.”
just an unstable unicorn.
"I will take the last watch since I need time to ready my spells. If you need anything from me before then you can let me know." Bertrand says as he moves forward to set up his spot to sleep.
Argus settles in for the night... "if ya'll need some backup or a watchman, let me know.." He reaches into his pack and pulls out a slice of jerky. Tears a piece off for himself and offers the rest to the group.
Toonary offers to take what ever shift is still needed. (Perception check for watch 14.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Other than a curious fox that stops, and checks out the camp before moving on, the night passes without incident. After eating a light breakfast you break camp and head for the Dreadwood. Unlike yesterday, the weather is clear with only a few clouds in the sky. Your journey to the forest's edge is uneventful. However, as you enter the Dreadwood Five green cloaked figures emerge holding longbows with an arrow nocked. "Dar! State Cin Thel!" One of them demands.
“Anybody recognize that language?!”
DCI: 3319125026
Betrand can only shrug as he looks at the strange people curiously. "I do not know it but I believe it would wise to prepare for another fight."
((Maya speaks common, Druidic, celestial and primordial. Though I’m guessing these people may not be speaking in these languages? lol how far are they? Is it possible to do an insight check on their intentions if none of us speak their language?))
Maya would just stand with her spear gripped in her right hand, just holding it at her side. She’d be prepared to jump into action if the situation demanded it.
just an unstable unicorn.
(celestial, dwarven, and undercommon)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(common and gnomish)
Argus says to green figures i(in common - as waving his hands in a friendly gesture) "Hello folks! What is this place? Whom are you?"
(common and infernal)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Seeing your confusion the figure reaches up and throws back his head revealing a male moon elf with jet black hair, and light blue eyes. In common he says, "Why do you come to the Dreadwood? "
Betrand steps forward and pulls his own hood back. "We were hired to deal with a cult in the area by the leader of a nearby town."
"Would that be Eliander Fireborn of Saltmarsh?" The elf inquires of Bertrand as he gestures for his men to relax a little.
Gridolpho breaks the tension with gales of laughter. He's bent almost double with tears in his eyes as he guffaws like a donkey.
"HAHAHAHAHAHAHAHA! <gasp> Eliander?! HAHAHAHAHAHAHA! Johnny Pegleg's name is 'Ellyander"?!""
He switches to a mocking tone.
"Oh, hello! I am Ellie-ander. Don't you just love the way my badge matches my pegleg?"
"HAHAHAHAHAHAHA!"
DCI: 3319125026