The Party makes it through the opening, and thanks to Seethe's Water Walking spell, you shoot to the surface. Quickly, you put some distance between The Emperor of The Waves, and the Kraken ripping it to shreds. Spotting the row boat from the Soul of Winter you shout to get the sailors attention. Twenty minutes later you stand on the Deck of The Soul of Winter wrapped in a warm blanket, watching as the Kraken drags The Emperor of The Waves to a watery grave. After iboth Ship and Monster have disappeared , there is a few moments of silence. Then Captain Windrune begins to shout commands at his dwarven crew, and soon The Soul of Winter is underway back to Saltmarsh, and your Patron, Lord Aubreck.
Epilogue: Lord Aubreck is so overjoyed at the return of his property that not only does he pay the 10,000 gold piece fee, he also uses his influence among his fellow merchants, to grant a 15% discount on goods and services in Saltmarsh.
DM: Each Character gains 1 level. Each Character has 180 days of Downtime. (Use XGTE for Downtime. Remember a week on Faerun is 10 days.) Once Downtime is finished we'll continue the adventure. Thanks for sticking with me.
This post has potentially manipulated dice roll results.
Copycat Maya goes shopping #1
First 5 days to buy a magic item: Sentinel Shield Spending 100GP for "Buying a Magic Item" Base: -1 High Magic Setting: +10 Additional 15 days: + 3 Total modifier: +12 Persuasion vs DC 15: 25 Cost: 4 x 100
20/180 days used
Maya finds herself a Sentinel Shield for 425gp w/ her 15% discount
(I forgot we were High Magic! I get my 10 weeks back!)
(Whoop! I went back through the notes I took from you last time. Glad I can pay it forward a little ;) )
Maya continues shopping #2
First 5 days to buy a magic item: Mithral Armour Spending 100GP for "Buying a Magic Item" Base: -1 High Magic Setting: +10 Additional 15 days: + 3 Total modifier: +12 Persuasion vs DC 15: 31 Cost: 6 x 100
40/180 days used
Maya's being extra cautious, taking her time to shop around even when she might not need too. She's being thorough and sure before committing to her purchases... Her pickiness turned out to cost her a little more than expected (595gp after discount). Though, she was happy with her new Mithral Scale Mail all the same.
First 5 days to buy a magic item: +1 Weapon (spear) Spending 100GP for "Buying a Magic Item" Base: -1 High Magic Setting: +10 Additional 5 days: + 1 Total modifier: +10 Persuasion vs DC 15: 18 Cost: 6 x 100
100/180 days used
Maya's new impulse purchase cost her another pretty penny (595gp), but she now has a shiny new weapon!
(lol do eet! Daggers for days! I'm looking for a staff, but can't seem to find it on the table. To figure out how much extra time I should sink into it. Thinking table F for a Skyblinder Staff?)
You don’t need the tables if you’re looking for a specific item. Just get DMs permission if it isn’t on the tables and then beat the DC. Consequences may or may not happen.
(I would like to say that I have played in a hand full of other games here at this point, and of the first 3 or 4 I was in this is the only one still going, and I really am loving it.)
This post has potentially manipulated dice roll results.
Maya continues shopping #4!
First 5 days to buy a magic item Spending 100GP for "Buying a Magic Item" Base: -1 High Magic Setting: +10 Additional 15 days: + 3 Total modifier: +12 Persuasion: 18 Cost: 4 x 100g
120/180 days
Combining the knowledge from all her other shopping trips, with a little extra research and a hint of encouragement from Toonary's gift, she sets out on another shopping trip. Maya set out to search for a new staff. She finds a Skyblinder Staff for a fair enough price! (425gp after discount)
“It may take my life, but it’ll naer take MY MONEY!”
DCI: 3319125026
(Toonary) No Strength Check required.
The Party makes it through the opening, and thanks to Seethe's Water Walking spell, you shoot to the surface. Quickly, you put some distance between The Emperor of The Waves, and the Kraken ripping it to shreds. Spotting the row boat from the Soul of Winter you shout to get the sailors attention. Twenty minutes later you stand on the Deck of The Soul of Winter wrapped in a warm blanket, watching as the Kraken drags The Emperor of The Waves to a watery grave. After iboth Ship and Monster have disappeared , there is a few moments of silence. Then Captain Windrune begins to shout commands at his dwarven crew, and soon The Soul of Winter is underway back to Saltmarsh, and your Patron, Lord Aubreck.
Epilogue: Lord Aubreck is so overjoyed at the return of his property that not only does he pay the 10,000 gold piece fee, he also uses his influence among his fellow merchants, to grant a 15% discount on goods and services in Saltmarsh.
DM: Each Character gains 1 level. Each Character has 180 days of Downtime. (Use XGTE for Downtime. Remember a week on Faerun is 10 days.) Once Downtime is finished we'll continue the adventure. Thanks for sticking with me.
(Yay level 7! That's 3333gp each, right? Who gets the extra 1gp?)
DCI: 3319125026
(there is 4 of us, its 2500 each.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(Right. Oops.)
DCI: 3319125026
Gridolpho goes shopping (#1)!
Base: 100gp + 1 week
Additional weeks: 10 (+10 to Persuasion)High Magic: +10
Persuasion: 18
Price: 5 x 100gp
The thief nets himself a +1 Shortsword for 525gp (factoring in a 15% discount)
DCI: 3319125026
Copycat Maya goes shopping #1
First 5 days to buy a magic item: Sentinel Shield
Spending 100GP for "Buying a Magic Item"
Base: -1
High Magic Setting: +10
Additional 15 days: + 3
Total modifier: +12
Persuasion vs DC 15: 25
Cost: 4 x 100
20/180 days used
Maya finds herself a Sentinel Shield for 425gp w/ her 15% discount
just an unstable unicorn.
(I forgot we were High Magic! I get my 10 weeks back!)
DCI: 3319125026
(Whoop! I went back through the notes I took from you last time. Glad I can pay it forward a little ;) )
Maya continues shopping #2
First 5 days to buy a magic item: Mithral Armour
Spending 100GP for "Buying a Magic Item"
Base: -1
High Magic Setting: +10
Additional 15 days: + 3
Total modifier: +12
Persuasion vs DC 15: 31
Cost: 6 x 100
40/180 days used
Maya's being extra cautious, taking her time to shop around even when she might not need too. She's being thorough and sure before committing to her purchases... Her pickiness turned out to cost her a little more than expected (595gp after discount). Though, she was happy with her new Mithral Scale Mail all the same.
just an unstable unicorn.
Gridolpho goes shopping (#2).
Base: 100gp + 1 week
High Magic: +10
Persuasion: 24
Price: 1 x 100
The Lightfoot finds a Hand Crossbow of Warning for a STEAL! (Maybe he did!)
185gp.
16 weeks of downtime remaining.
DCI: 3319125026
Gridolpho goes shopping (#3 and #4)
Base: 100gp + 1 week
High Magic: +10
Persuasion: 22
Price: 5 x 100gp
Same item again:
Base: 100gp + 1 week
High Magic: +10
Persuasion: 25
Price: 3 x 100gp
Gridolpho manages to finagle TWO Spie's Murmurs and tosses one to Toonary. Total cost - 880gp
And done except for the carousing.
DCI: 3319125026
(Beauty buys Cubester!)
Maya takes a break from shopping and decides to take some training!
Training new proficiency: Cook's Utensils
Cost: 25 x 10 = 250gp
Days: 50
90/180
Maya takes cooking classes to perfect how to cook and preserve the best bacon and rations.
just an unstable unicorn.
Maya continues shopping #3
First 5 days to buy a magic item: +1 Weapon (spear)
Spending 100GP for "Buying a Magic Item"
Base: -1
High Magic Setting: +10
Additional 5 days: + 1
Total modifier: +10
Persuasion vs DC 15: 18
Cost: 6 x 100
100/180 days used
Maya's new impulse purchase cost her another pretty penny (595gp), but she now has a shiny new weapon!
just an unstable unicorn.
(I still have 1600gp and like 13 weeks of downtime to spend before carousing. Maybe I should just see how many +1 daggers I can get.)
DCI: 3319125026
(lol do eet! Daggers for days! I'm looking for a staff, but can't seem to find it on the table. To figure out how much extra time I should sink into it. Thinking table F for a Skyblinder Staff?)
just an unstable unicorn.
You don’t need the tables if you’re looking for a specific item. Just get DMs permission if it isn’t on the tables and then beat the DC. Consequences may or may not happen.
DCI: 3319125026
He pulled a switcheroo, crucked merchent, thought they thought they were selling you a regular Hand Crossbow, but you switched it around.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(I would like to say that I have played in a hand full of other games here at this point, and of the first 3 or 4 I was in this is the only one still going, and I really am loving it.)
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Spie's Murmers?
Maya continues shopping #4!
First 5 days to buy a magic item
Spending 100GP for "Buying a Magic Item"
Base: -1
High Magic Setting: +10
Additional 15 days: + 3
Total modifier: +12
Persuasion: 18
Cost: 4 x 100g
120/180 days
Combining the knowledge from all her other shopping trips, with a little extra research and a hint of encouragement from Toonary's gift, she sets out on another shopping trip. Maya set out to search for a new staff. She finds a Skyblinder Staff for a fair enough price! (425gp after discount)
just an unstable unicorn.