After Lucia wakes up and has something to eat, you head over to the heart of the slums, where one random sewer entrance is fake and leads to the black market. The heart of the slums is a place unlike any you've ever seen. It almost looks like the lair of a twisted aberration or something that may have been created by a creature from the Unmarked Hells. There are buildings on top of buildings, labyrinthine "halls", stairs that lead nowhere, makeshift floors and walls; the whole place was formed due to people making things wherever their eyes fell without any regard to their surroundings. The road breaks into small alley ways, some with tarps hanging over them like roofs, others with actual makeshift roofs, some relatively normal. There are stairs which where both designed as part of buildings and stairs that were made of random things later on. The moment you enter, you realize it will be supremely easy to get lost here.
Last chance to back out for the day. If you decide to still search then...
Make a Survival check for Tomoe and everyone who came with her. The DC is 20 and if you fail, you get lost forever and die of starvation or mugging...
I'm joking about the dying part but if you fail, you do get lost and it may cause you to waste your day and possibly a gantlet of random encounters.
You wonder around and with each failed sewer entrance, it feels like you're going deeper and deeper into the hell that is the slum core. Buildings over roads, bridges leading to windows, this place is chaos. You pass over a 5ft board placed over a small stream of polluted water. You enter what used to be a house and exit through the second floor window on a bridge. The bridge forks mid-air and you take left, only to backtrack as it leads to a wall. Going write you walk down some stairs and realize you're on top of the roofs of very cramped and small makeshift houses.
(Bonus points if you can identify the inspiration for this place)
The deeper you walk, the more dirty and disheveled the inhabitants look. You stick out like a sore thumb and people stare at you.
Your companions agree that it's time to get out of here.
Roll survival for everyone again. For suspense reasons, I will not tell you the DC but I will tell you that its' more forgiving than the last one. However, if anyone fails while others succeed, they will be separated from the party.
The... The DC was 15. How the **** does this even happen?
As the group goes up and down, left and right through the winding tunnels, Ingrid loses her bearings and gets lost. The others quickly notice this and try to regroup but in this place, that proves near impossible.
Ingrid finds herself in a narrow alley with a very low metal ceiling. The buildings on both sides are made of wood.
What does Ingrid do?
The other party members are in an alley with a metal roof that's 20ft above them. There are stone buildings on each side.
Tomoe's team continues to fail at trying to find Ingrid.
Ingrid meanwhile, manages to get out of the core. However, she ends up in a different part of the slums compared to her big sister. At least with the architecture being more normal and less warped, it is easier to find your bearings. She has no idea where the others are though.
It is evening when Lucia wakes up.
After she gets some food, do you want to get into the black market?
Yes, though I did just spend almost all our cash. Let's see if we can even find it.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
After Lucia wakes up and has something to eat, you head over to the heart of the slums, where one random sewer entrance is fake and leads to the black market. The heart of the slums is a place unlike any you've ever seen. It almost looks like the lair of a twisted aberration or something that may have been created by a creature from the Unmarked Hells. There are buildings on top of buildings, labyrinthine "halls", stairs that lead nowhere, makeshift floors and walls; the whole place was formed due to people making things wherever their eyes fell without any regard to their surroundings. The road breaks into small alley ways, some with tarps hanging over them like roofs, others with actual makeshift roofs, some relatively normal. There are stairs which where both designed as part of buildings and stairs that were made of random things later on. The moment you enter, you realize it will be supremely easy to get lost here.
Last chance to back out for the day. If you decide to still search then...
Make a Survival check for Tomoe and everyone who came with her. The DC is 20 and if you fail, you get lost forever and die of starvation or mugging...
I'm joking about the dying part but if you fail, you do get lost and it may cause you to waste your day and possibly a gantlet of random encounters.
Survival checks
Tomoe 18
Kate 15
Ingrid will Help action LuciaLucia 12
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Ingrid can't help. She needs to make the check too. Though if she does succeed now, she'll be separated from the party.
Ingrid 13
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
You wonder around and with each failed sewer entrance, it feels like you're going deeper and deeper into the hell that is the slum core. Buildings over roads, bridges leading to windows, this place is chaos. You pass over a 5ft board placed over a small stream of polluted water. You enter what used to be a house and exit through the second floor window on a bridge. The bridge forks mid-air and you take left, only to backtrack as it leads to a wall. Going write you walk down some stairs and realize you're on top of the roofs of very cramped and small makeshift houses.
(Bonus points if you can identify the inspiration for this place)
The deeper you walk, the more dirty and disheveled the inhabitants look. You stick out like a sore thumb and people stare at you.
What are you doing now?
Well ladies, i believe we are nice and lost. perhaps we should try to head back before we get into some real trouble.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Your companions agree that it's time to get out of here.
Roll survival for everyone again. For suspense reasons, I will not tell you the DC but I will tell you that its' more forgiving than the last one. However, if anyone fails while others succeed, they will be separated from the party.
Tomoe 19
Kate 7
Ingrid 6
Lucia 9
(well, Ingrid is going to die)
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
The... The DC was 15. How the **** does this even happen?
As the group goes up and down, left and right through the winding tunnels, Ingrid loses her bearings and gets lost. The others quickly notice this and try to regroup but in this place, that proves near impossible.
Ingrid finds herself in a narrow alley with a very low metal ceiling. The buildings on both sides are made of wood.
What does Ingrid do?
The other party members are in an alley with a metal roof that's 20ft above them. There are stone buildings on each side.
What do they do?
Ingrid will try to find someone to ask for directions out.
The others are doing the same and asking if they have seen Ingrid.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Tomoe's group doesn't have any luck tracking down Ingrid.
Meanwhile Ingrid is told by a man in a black leather garb (not a plague doctor) some directions.
Does she follow?
Insight check to see if he is telling the truth 12
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
He is not telling the truth.
Ingrid thanks him but doesn't believe him and goes the opposite way.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Good move.
Ingrid, roll survival again.
16
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Ingrid lives.
Tomoe's team continues to fail at trying to find Ingrid.
Ingrid meanwhile, manages to get out of the core. However, she ends up in a different part of the slums compared to her big sister. At least with the architecture being more normal and less warped, it is easier to find your bearings. She has no idea where the others are though.
What does each group do?
Ingrid will stay put.
The others will try to find a way out hoping Ingrid is doing the same.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)