Tomoe's attacks have disadvantage because of BIrdmen being prone.
Attack1: 17 Attack2: NAT1
=Both Miss=
Tomoe Fumble check: 8 =Minor Fumble= 1d100: 64 Bad Footing: Tomoe's movement reduced by 10ft for next turn.
Ingrid moves to 10G and throws a Javlin at Birdman1: NAT1 (DIS: 19) Ingrid Fumble Check: 12 = Fatal Fumble= d100: 100 =Superior Choke-hold: Not possible due to Ranged Attack.= Sweet Spot: Birdman1 Attack with advantage: 12 (Adv: 21). Auto Crit: 12 Damage. Ingrid CON20 or be Unconscious for 1 round: 8. Ingrid is unconscious.
Kate Reappears on the map at 3O. Lucia Reappears on the map at 18O
Mystery Death Save: NAT20! Mystery gets up with 1 HP
Tomoe fires two shots but the pain from the bolt in her thigh causes her to lose her footing. The shots fly wide and hit the ceiling. Ingrid moves in front of Tomoe and tries to throw a Javelin at Birdman1. The Birdman sees his opportunity and quickly fires off a bolt in a Counter-Attack. The bolt strikes Ingrid in the head and she drops unconscious like a sack of bricks. At least she'll wake up next round? Familiar voices can be heard as Lucia and Kate arrive on the balcony, on the same level as the Birdmen. Lucia says, "Chief! Hang in there!" Kate says, "Tomoe, Don't die! We need you on the ground to shoot them if the Birds take to the sky again. We have no way to win if you go down."
Then Mystery starts to open her eyes and get up again. She's awake and back in the fight.
Seeing Kate and Lucia arrive the Birdmen are forced to fly off from their balconies and into the air. Mystery strikes one with her magical damage before another one puts a bolt in her back and sends her to death's door once again. The remaining bolts aimed at Tomoe miss and hit the ground.
With the Birdmen now in the air, Tomoe takes aim and shoots. With no cover and with bigger targets, She shoots the heavily injured birdman4 in the chest and it drops from the air and thuds against the floor. Kate continues to stand ready to keep the birdmen in the air. Lucia moves into position and throws a flask of acid at the Birdman1. The flask spins throw the air and breaks against the Birdman's back. The acid begins smoking and the creature drops from the air and splashes into the water. That just left Birdman3 who shoots at Tomoe but it was now panicking and that caused its bolt to fly off to the side.
Tomoe Focuses one more time and fires another volley. ( I can't tell on mobile. Did the dice roller do 1d8+1d6 on the dame like I told it to? Never tried adding different dice values togather before)
Kate says, "Yeah, that fight was a real pain alright. Though I don't feel tired at all and I think I can keep going. Tomoe, remind me to buy a bunch of Javelins when we get to town."
Lucia adds, "Lesson Learned: Keep ranged options on hand." She does a little stretch and says, "I'm as fine as I can be so I don't need to rest. Though we might want to stop for Mystery's sake."
((Reminder that Tomoe, Kate and Lucia got the benefits of a Long Rest thanks to leveling))
We should let Mystery rest while we look around for things we can make money off of. How do you feel Emi-chan? Need you got hit hard buy a bolt it looked like.
Rollback Post to RevisionRollBack
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Ingrid says, "I can use a rest Onee-chan. I did get a little hurt from the crossbows and the elemental's winds."
While Ingrid and Mystery rests, Kate and Lucia get to searching for goods. At one point they peek into to the 10ft deep channel of water and then look at each other. Lucia calls out "Hey Chief! Help us settle something! There's some cool loot down the channels but whoever goes in there will get wet. I don't want to go down there and Kate doesn't either. So as our fearless leader, you tell one of us to get in there."
Tomoe rolls her eyes and says sarcasticly You both just want to see my cloths clinging tightly to my body when I'm all wet, do you not?Very well, sacrifices must be made inbthe name if loot. Tomoe goes to see what they are point at in the channel and prepare to take a dip in the water.
Rollback Post to RevisionRollBack
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
The Channels had the corpses of two of the Birdmen. On the corpses were a Leather Armor+1 and a Heavy Crossbow+1. Both are magic items that are worth selling.
Tomoe's attacks have disadvantage because of BIrdmen being prone.
Attack1: 17
Attack2: NAT1
=Both Miss=
Tomoe Fumble check: 8 =Minor Fumble=
1d100: 64
Bad Footing: Tomoe's movement reduced by 10ft for next turn.
Ingrid moves to 10G and throws a Javlin at Birdman1: NAT1 (DIS: 19)
Ingrid Fumble Check: 12 = Fatal Fumble=
d100: 100 =Superior Choke-hold: Not possible due to Ranged Attack.=
Sweet Spot: Birdman1 Attack with advantage: 12 (Adv: 21). Auto Crit: 12 Damage.
Ingrid CON20 or be Unconscious for 1 round: 8. Ingrid is unconscious.
Kate Reappears on the map at 3O.
Lucia Reappears on the map at 18O
Mystery Death Save: NAT20!
Mystery gets up with 1 HP
Ingrid: 80/80 (Temp: 3)
Air Elemental: Dead/75
Bird Man1: 15/15
Bird Man2: Dead/31
Bird Man3: 19/19
Bird Man4: 13/21
MAP: https://docs.google.com/spreadsheets/d/1xuYxUwcuP4yQfUwVsmuMrT_m0AMjbAxsct4M77QoDRE/edit?usp=sharing
Tomoe fires two shots but the pain from the bolt in her thigh causes her to lose her footing. The shots fly wide and hit the ceiling. Ingrid moves in front of Tomoe and tries to throw a Javelin at Birdman1. The Birdman sees his opportunity and quickly fires off a bolt in a Counter-Attack. The bolt strikes Ingrid in the head and she drops unconscious like a sack of bricks. At least she'll wake up next round? Familiar voices can be heard as Lucia and Kate arrive on the balcony, on the same level as the Birdmen. Lucia says, "Chief! Hang in there!" Kate says, "Tomoe, Don't die! We need you on the ground to shoot them if the Birds take to the sky again. We have no way to win if you go down."
Then Mystery starts to open her eyes and get up again. She's awake and back in the fight.
Mystery's turn.
Which birdman can Mystery see?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Mystery can see everyone.
Mystery will Toll the Dead on the birdman that looks the most injured.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Toll the Dead: 6 Necrotic. WIS save (Bird4): 12
Birdman1 moves to 14K. (20ft in the air) Shoots Mystery: 9 =Miss=
Birdman3 moves to 6H (20ft in the air). Shoots Mystery: 17. Dmg: 13 (DEATH SAVES)
Birdman4 moves to C7 (20ft in the air). Shoots Tomoe: 12 =Miss=
Ingrid: 80/80 (Temp: 3)
Air Elemental: Dead/75
Bird Man1: 15/15
Bird Man2: Dead/31
Bird Man3: 19/19
Bird Man4: 7/21
MAP: https://docs.google.com/spreadsheets/d/1xuYxUwcuP4yQfUwVsmuMrT_m0AMjbAxsct4M77QoDRE/edit?usp=sharing
Seeing Kate and Lucia arrive the Birdmen are forced to fly off from their balconies and into the air. Mystery strikes one with her magical damage before another one puts a bolt in her back and sends her to death's door once again. The remaining bolts aimed at Tomoe miss and hit the ground.
Tomoe's turn.
Tomoe focuses her fighting spirit and trys to shoot down the most injured. (I've been forgetting the extra Damage for using non magical ammo)
Attack: 24 Damage: 12 + 3
Attack: 24 Damage: 5 + 3
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Both hit.
Ingrid heals Tomoe for 12 HP. (Lay on Hands)
Kate moves to J3 and readies action: Dash to any Birdman landing in the balcony.
Lucia moves to J18. Throws Acid at Birdman1: 20 Dmg: 11 Acid
Mystery Death Save: 10 =Pass=
Birman3 shoots Tomoe: 15 =Miss=
Ingrid: 80/80 (Temp: 3)
Air Elemental: Dead/75
Bird Man1: Dead/15
Bird Man2: Dead/31
Bird Man3: 19/19
Bird Man4: Dead/21
MAP: https://docs.google.com/spreadsheets/d/1xuYxUwcuP4yQfUwVsmuMrT_m0AMjbAxsct4M77QoDRE/edit?usp=sharing
With the Birdmen now in the air, Tomoe takes aim and shoots. With no cover and with bigger targets, She shoots the heavily injured birdman4 in the chest and it drops from the air and thuds against the floor. Kate continues to stand ready to keep the birdmen in the air. Lucia moves into position and throws a flask of acid at the Birdman1. The flask spins throw the air and breaks against the Birdman's back. The acid begins smoking and the creature drops from the air and splashes into the water. That just left Birdman3 who shoots at Tomoe but it was now panicking and that caused its bolt to fly off to the side.
Tomoe's turn.
Tomoe Focuses one more time and fires another volley. ( I can't tell on mobile. Did the dice roller do 1d8+1d6 on the dame like I told it to? Never tried adding different dice values togather before)
Attack: 16 Damage: 8
Attack: 25 Damage: Unable to parse dice roll.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(It added)
With two more shots, the final Birdman goes down as well. Ingrid spends 1 HP to get Mystery back up.
Everyone gets 1,000 XP (Because this encounter had no business being this hard)
Reward: 1,070 GP
Tomoe (and Kate and Lucia) Leveled up. They get the benefits of Long Rest upon leveling.
well, that was a fair bit rough. How fairs everyone?
Mystery quietly says Mistress, I regret to inform you that I am not doing very well. But I shall live.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Kate says, "Yeah, that fight was a real pain alright. Though I don't feel tired at all and I think I can keep going. Tomoe, remind me to buy a bunch of Javelins when we get to town."
Lucia adds, "Lesson Learned: Keep ranged options on hand." She does a little stretch and says, "I'm as fine as I can be so I don't need to rest. Though we might want to stop for Mystery's sake."
((Reminder that Tomoe, Kate and Lucia got the benefits of a Long Rest thanks to leveling))
We should let Mystery rest while we look around for things we can make money off of. How do you feel Emi-chan? Need you got hit hard buy a bolt it looked like.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Ingrid says, "I can use a rest Onee-chan. I did get a little hurt from the crossbows and the elemental's winds."
While Ingrid and Mystery rests, Kate and Lucia get to searching for goods. At one point they peek into to the 10ft deep channel of water and then look at each other. Lucia calls out "Hey Chief! Help us settle something! There's some cool loot down the channels but whoever goes in there will get wet. I don't want to go down there and Kate doesn't either. So as our fearless leader, you tell one of us to get in there."
Tomoe rolls her eyes and says sarcasticly You both just want to see my cloths clinging tightly to my body when I'm all wet, do you not? Very well, sacrifices must be made inbthe name if loot. Tomoe goes to see what they are point at in the channel and prepare to take a dip in the water.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
The Channels had the corpses of two of the Birdmen. On the corpses were a Leather Armor+1 and a Heavy Crossbow+1. Both are magic items that are worth selling.
Tomoe goes in to retrieve the loot.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)