After the saga in the mirror, the Professor will say to the others (at dinner or something), "The item uncovered and stolen by the undead appears to be a ruby dagger capable of sacrificing the living to create powerful undead--a mummy in the case we saw. This bodes ill for the rise of undead in the jungle."
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Shae would happily sit back to watch the sparring, making some mental notes of her own. There were times she would wince for one or the other when an attack would land harder than the other, but most times she couldn’t help but cheer silently for the well matched trade offs. Though, the medic couldn’t help but break into a loud chuckle when she’d overhear Maxine’s continuous hiccups. “Guess that means a rain check on our ‘dance’ Maxine?” She’d smile, accepting she would not get the opportunity to train with her today.
Shae would check on Brax and Noska one more time as the Berrus and Falx finish up their match. She’d then pad over to the pair as they seem to be winding down their discussion. Interjecting with a slight bow of her head, the medic would treat Falx’s knee first as Berrus would insist.
After tending to their wounds, Shae would decide to practice some stances with the new practice staves under Berrus’ watch and instruction. After some study, she would take a short rest with him, this way she would be prepared for her watch this evening.
With pink cheeks, Shae would lay her head against Berrus’ chest. She’d listen to his heart beat as she’d rest. Using her magic, she’d conjure up some rope and practice her knots as they watched the waves and weather, until it was time for her watch.
The second uninterrupted day at sea allows you all to relax a little more, with only a couple of clouds on the horizon, and plenty of good wind to keep you sailing on. You've all gotten settled into your routine, and spend your free time relaxing, or engaging in a variety of trainings and other things. Berrus and Shae, when not training or looking after the wounded, are seen cuddling on the ship, talking, with her occasionally giggling.
Maxine joins the practicing, when she can, and she proves quite capable with the staff, though she definitely prefers her trusty crossbow. After the battle on the beach however, she thanks Berrus for the pointers. After her training, she pours once more over her notes to try and figure out the correct formula for the potion of fire breathing.
Please give me an intelligence check and add your proficiency bonus for the alchemist’s supplies to see whether you can discover new potions.
The Professor is doing his best to help out around the ship with his magic, almost as if he felt a little guilty for not being able to contribute physically due to his diminuitive stature and less than stellar eyesight. During much of the morning, he and Zymion are discussing the finer points of evocation and conjuration magic, comparing and contrasting the constructive and indirect measures of the Professor's school with the direct and often highly destructive effects of Zymion's more combat oriented spells. Although you have a healthy academic respect for each other, you sense that Zymion is heavily encouraged to study for war, since his home nation to the north has for decades been under occupation, and he actually only ever heard tales of his homeland, but dreams of being part of the efforts to reclaim them, by force, if necessary.
Fang meanwhile, after having finished enlarging his quiver, is quick to look for opportunities to fashion arrows, but with no decent materials for the shafts on board, he quickly abandons that idea, instead turning to fishing again. Although trying to use the skins here to fashion a good cover for the Professor's gazetteer and spell book, the fish scales are not nearly robus enough to be tanned, and the hard shells of the crabs and other caught crustaceans are cracked in order to get at the meat. After a while though, and looking at how water droplets simply roll off the sails, you decide to take some of the spare sail, and start to fashion a book cover out of the cloth, waxing it for extra protection. It takes you about two hours, but after that, both books are covered in a waterproof sailcloth cover, with a tie to undo the protective sleeve. You proudly present them to a very impressed and happy Professor, taking a significant worry away from you all.
As the night of the second day falls, the wind picks up, and you soon feel and hear rain drops hit the deck, but the rain remains light all night, and apart from making the crew on night duty wet and cold, does little else but fill your raincatchers and water barrels.
All of you get to apply the effects of a long rest.
What would you like to do on the third day?
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang will continue to supplement the groups supplies by fishing. Using Glasses control of flames to help cook it. He also does his best to avoid confrontation with the Tabaxi, not wanting to cause any more trouble for the group. If either of the wizards have magics that Fang is able to comprehend he will attempt to learn what he can.
This post has potentially manipulated dice roll results.
Alchemist’s check: 28
Maxine continued her attempts to re-create the potion - who knows how long they can enjoy safe voyage, she wanted to use it all while she could. When she felt stuck or was waiting for some reagent to cook to the right condition, she was got to the deck - to breath, to talk to the crew (Maxine was still curious about sailing), and occasionally to talk with saved archeologist about their destination - Port Nyanzaru.
Maxine, as you are talking with Corrin, Noska and Three Earrings about their next port of call, you get three very different views: Corrin, the adventurer from the North, sees it as the last bastion of civilisation before the wildness of the jungle, and as evidence of the determination of humans to carve out an existence in even the most inhospitable of environments, but he can't help but chuckle about the fact that they managed to turn even that to their advantage, by somehow managing to agree to a deal with an ancient dragon turtle watching the bay. You're unsure whether he's pulling your leg with that story, or whether he truly believes it, but either way, you get the sense that Corrin has taken Port Nyanzaru as a home away from home.
Noska meanwhile, having grown up in the Old city, a slum outside the Port, disagrees fundamentally about the supposed civility of the city. He instead raves about the thrills of betting on the animals in the Executioner's run, or the annual games in the Grand Coliseum. He talks about spending sundays at the public bathhouses, and about the joys of spending his youth as a wrangler in the dinosaur pits outside the city. At your amazement, he explains that there is a regular trade in bred and trained dinosaurs from deep within the jungle. Making an appearance in the city's various gladiatorial games, but also serving as coveted beasts of burden, they are another of the exotic exports of Chult.
Three Earrings disagrees with both. While she too hails from an outer ward, her youth in Tiryiki Anchorage was less than pleasant. With no defences or stone structures to speak of, the ward had very little to protect itself against the occasional attack from undead coming out of the jungle. She lost her mother to them, and still bears the Merchant Princes considerable resentment for not doing more to protect the poorer citizens of the Port. Instead, she aspires to one day work for the Flaming Fist, since they and their patrols are perceived, at least by the poorer population, to do something specific about the problems of the undead.
As you converse, you completely forget the time, and you rush back to your experiments, worried that you might have left the reagents bubble on the flame for too long- when you get there though, you see that the mixture has transformed, seemingly burning of its own accord. You quickly note down the ingredients used, and- crucially- the time you spent on the whole thing, documenting it as best as possible. Are you testing the liquid out?
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Obviously. The moment liquid is safe to try (and after usual skin-tests, smell, small sips) Maxine will go outside somewhere away from the most flammable objects or where the fire can be put down fast enough, and drinks the potion.
As Maxine drinks the potion, the familiar taste of the expanding fire breath starts to build up in your lungs, and as you exhale at a point thirty feet to the side of the boat, you exhale a mighty bit of flame. You could almost swear that it burns brighter and more intense even than the potion you bought.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang looks at Maxine annoyed that the soft skin is able to breath fire somehow and he isn’t. But makes no mention of it. Mushu has spent his time with Fang, trying to help fish. Or trying to distract Berrus during Shae’s training sessions, hoping to get extra treats.
"Yessss!" The only reason Maxine did not make a happy dance right there on the deck, was the very potion she drunk - her "sea legs" need more practice to safely dance with the fire. But she did run to Shae (Brax and Falx might appreciate the success too - they saw it in action) to demonstrate her discovery. "I did it! I really did it! Look!" She happily breathed out another stream of fire. "Want to feel yourself as a dragon? I need to make more anyway, just to be sure!" (And that she did, of course - those things need to be repeated until result is 100% guaranteed)
After completing her night duty in the wet and cold, Shae would return to cargo so she could shuffle through the provisions they found to find something cleaner and more dry to wear. She’d undress and use her magic to clean herself off before redressing in fresher clothing. Feeling somewhat refreshed, the warlock would find a quiet and comfortable corner to settle down with her tome. She would take deep and steady breaths as she’d hug it to her chest, meditating in hopes of communing with Kam.
She wanted to check in on him to see how he was doing If he was willing to share with her about how he could become whole again How long it could take if he only needed time of rest If there was anything she could do to help. Would he tell her his story
Shae would eventually fall asleep, taking her designated time to rest after night shift. This way she would be alert and awake for afternoon for training, dinner, short rest, ‘free time’ (study) and then night shift once again. Medical checks and task checks as required in between, of course. That was the plan she had in mind anyway.
Shae would wake to the sound of Maxine’s excitement. She’d get up, groggily following her way towards the sound of the enthusiastic commotion. Rubbing her eyes and peeking one eye open, then the other, Shae would find Maxine eager to demonstrate her discovery. She’d blink once in shock and awe first. “That’s hot!” She’d then break out into infectious laughter, bursting in excitement from Maxine’s outburst of energy and vibrant display of deadly flames. “Any heartburn!?” She’d try to stifle a snort, but a large grin was evident on her face. The medic was genuinely curious.
(Shae would also be interested in hearing what Maxine learned from her discussions with the others about Port N. :) )
"Surprisingly not! Not from that one, anyway. And the throat does not get burned either. Lips get hot but it can be a phantom effect, you know, eyes deceiving mind and all that. To be honest you feel mole like a circus magician with it, rather than a dragon, but believe me, if not for that potion - the one I had to use - we might not be talking right now. Undead hear are nasty. Not that there is any other kind."
Maxine made a pause and added: "I talked to those archeologists you saved - the jumpy one. They say undead is a norm in these parts. Still, Port Nyanzaru sounds interesting." She shared everything she heard minus emotions, though, the part about dinosaurs could not be told without some excitement. "Still not sure if I want to stay a bit longer here, but if I do - it sounds like there is a place for strangers in that city."
As Shae reaches out to her spirit animal, the presence of Kam starts to fill your awareness, before the image inside your mind goes dark. Not the liquid black of your earlier vision, rather a dark and starry night sky on the ocean, much like the one you're currently under. Still it is unusual for your communes.
"Shae, my champion! I'm glad to see you thrive on your journey and I'm happy to be able to speak with you directly again. But why are you looking to talk to me?" You hear your own voice, laced with fear and trembling with emotion ask: "Kam, are you alright? You keep getting weaker, is there something I can do to help?" His voice echoes across the darkness again: "I'm getting older, that's all- nothing to be done about it. Though you've proven more and more that you no longer need me- your magic comes from your conviction, from within. I was only ever the spark that made you believe in yourself. I was the friend you needed in the darkness. And as I am myself facing that darkness now, I see that you've become a beacon of your own."
As he speaks, you can feel tears roll down your face, and your voice cracks, as you ask: "Kam, are you dying?" He takes a long moment, before responding: "Not in the sense of the word that you use. Celestials don't die. But as I get older, there is less and less tying me to the material plane. I have less influence on your world, I'm farther removed from it with every day, while the gates of Elysium get continuously closer."
You are quietly shaking under the tears: "What is your story then, and how does it end?"
A deep sigh booms across the silent darkness:
"Milennia ago, when live first made it to Chult, the fey felt the incursion. The continent was wild and beautiful, it was peaceful and deadly. Yet humans, lizardfolk, kobolds and goblins, a whole plethora of intelligent life made this continent their home, carving out an existence for themselves by diminishing ours. The more powerful soon became revered as gods and the like, managing to save their existence in that way. Many forest spirits and local deities sprung up, revered by the local populations and nourished through their belief. Others meanwhile retreated further into the wilds, finding places where the civilising efforts of man could not yet be felt, where nature in its chaotic beauty lay pure. Soon though, our groves were assailed by the most unnatural of abominations. Hordes of undead roaming through the jungles, tainting the life of everything surrounding them. Many of us retreated back to the Feywild, leaving this continent, this beautiful garden behind. Some however stayed to fight, because they loved to live on Errydha, and weren't ready to give them up. Those among us with a following used their position to channel the various tribes into specific regions, where impressive cities and temples to their gods were erected, safely behind walls and undisturbed by the undead. But in so doing, they lost all touch with the natural, becoming changed in their very essence to something else. I had been among those who fled back to the Feywild, but I missed the raw beauty of this place and always looked for ways to return.
I didn't want to be changed like the others that remained however. I enjoyed my form and I enjoyed my existence. So instead of returning and fulfilling my yearning, I like so many others stayed behind, forced to watch on as the undead spread across the continent, infecting the jungle like a parasite, unable to do something about it. When you called out in your greatest hours of need though, I saw another way. Your essence was strong, and your belief powerful enough to let me take effect on the material plane again. At first, I thought that I could control it, keep myself safe. But with the years, I grew to like you, and I became more and more involved, as your power grew. When you helped me return to Errydha in my astral body, I almost didn't want to return to the celestial plane. I had been arrogant in thinking that I would be different than the others, that I wouldn't be changed by your belief in me and in my power. But you changed me for the better, you showed me what I cared for, and you allowed me to return to Errydha again. I'm not sure if I will ever be able to return, but my desire still burns brightly, and in this the queen and I agree: The menace of the undead in Chult must be ended."
After a brief pause, his voice, now softer, says: "Shae, thank you." And with that, his presence recedes into the darkness, until you find yourself looking up at the sky, with cheeks wet from your tears.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang spends the majority of his time on the boat keeping to himself and fishing to help supplement the supplies found at the archeological site and asks Glasses to assist with the cooking of them.
(Trying to make good use of
Fisher
Feature: Harvest the Water
You gain advantage on ability checks made using fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to ten other people each day.)
"Perfesser if i describe.sumthin fer you d'ye think ye can draw or write it out? Im.tryin ta design sumthin an its in me head but ild rather a backup an im nae good at drawin"
This post has potentially manipulated dice roll results.
Glasses:
”Of course, Berrus, I can certainly give it a try, though I am no engineer. Let’s get started,” he offers. Pulling out his tinker’s tools, he says, “Once we have it on paper, I can try a scale model with my tools—or try an minor conjuration and see what it looks like—lots of options!”
Tinker Tools/Intelligence: 22
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Im looking at makin a proper quarterstaff fer Shae. Tha wood is the easy part but im wanting to put two cold iron endcaps on it. With a unicorn on one end an a raven on t'other fer starters"
Rollback Post to RevisionRollBack
Laissez les bons temps rouler
To post a comment, please login or register a new account.
"Yeah th' ragers be somethin' besides a strange lot that is"
Laissez les bons temps rouler
Glasses:
After the saga in the mirror, the Professor will say to the others (at dinner or something), "The item uncovered and stolen by the undead appears to be a ruby dagger capable of sacrificing the living to create powerful undead--a mummy in the case we saw. This bodes ill for the rise of undead in the jungle."
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Shae would happily sit back to watch the sparring, making some mental notes of her own. There were times she would wince for one or the other when an attack would land harder than the other, but most times she couldn’t help but cheer silently for the well matched trade offs. Though, the medic couldn’t help but break into a loud chuckle when she’d overhear Maxine’s continuous hiccups. “Guess that means a rain check on our ‘dance’ Maxine?” She’d smile, accepting she would not get the opportunity to train with her today.
Shae would check on Brax and Noska one more time as the Berrus and Falx finish up their match. She’d then pad over to the pair as they seem to be winding down their discussion. Interjecting with a slight bow of her head, the medic would treat Falx’s knee first as Berrus would insist.
Casting Cure Wounds: 25
She’d make sure to keep Berrus from wandering off. “You too...” With soft words and a gentle touch, Shae would tend to his wounds.
Casting Cure Wounds: 9
After tending to their wounds, Shae would decide to practice some stances with the new practice staves under Berrus’ watch and instruction. After some study, she would take a short rest with him, this way she would be prepared for her watch this evening.
just an unstable unicorn.
Berrus takes Shae through stance work, adjusting her feet as necessary, then a short rest with his arm around her watching the waves
Laissez les bons temps rouler
With pink cheeks, Shae would lay her head against Berrus’ chest. She’d listen to his heart beat as she’d rest. Using her magic, she’d conjure up some rope and practice her knots as they watched the waves and weather, until it was time for her watch.
Casting Minor illusion
just an unstable unicorn.
The second uninterrupted day at sea allows you all to relax a little more, with only a couple of clouds on the horizon, and plenty of good wind to keep you sailing on. You've all gotten settled into your routine, and spend your free time relaxing, or engaging in a variety of trainings and other things. Berrus and Shae, when not training or looking after the wounded, are seen cuddling on the ship, talking, with her occasionally giggling.
Maxine joins the practicing, when she can, and she proves quite capable with the staff, though she definitely prefers her trusty crossbow. After the battle on the beach however, she thanks Berrus for the pointers. After her training, she pours once more over her notes to try and figure out the correct formula for the potion of fire breathing.
Please give me an intelligence check and add your proficiency bonus for the alchemist’s supplies to see whether you can discover new potions.
The Professor is doing his best to help out around the ship with his magic, almost as if he felt a little guilty for not being able to contribute physically due to his diminuitive stature and less than stellar eyesight. During much of the morning, he and Zymion are discussing the finer points of evocation and conjuration magic, comparing and contrasting the constructive and indirect measures of the Professor's school with the direct and often highly destructive effects of Zymion's more combat oriented spells. Although you have a healthy academic respect for each other, you sense that Zymion is heavily encouraged to study for war, since his home nation to the north has for decades been under occupation, and he actually only ever heard tales of his homeland, but dreams of being part of the efforts to reclaim them, by force, if necessary.
Fang meanwhile, after having finished enlarging his quiver, is quick to look for opportunities to fashion arrows, but with no decent materials for the shafts on board, he quickly abandons that idea, instead turning to fishing again. Although trying to use the skins here to fashion a good cover for the Professor's gazetteer and spell book, the fish scales are not nearly robus enough to be tanned, and the hard shells of the crabs and other caught crustaceans are cracked in order to get at the meat. After a while though, and looking at how water droplets simply roll off the sails, you decide to take some of the spare sail, and start to fashion a book cover out of the cloth, waxing it for extra protection. It takes you about two hours, but after that, both books are covered in a waterproof sailcloth cover, with a tie to undo the protective sleeve. You proudly present them to a very impressed and happy Professor, taking a significant worry away from you all.
As the night of the second day falls, the wind picks up, and you soon feel and hear rain drops hit the deck, but the rain remains light all night, and apart from making the crew on night duty wet and cold, does little else but fill your raincatchers and water barrels.
All of you get to apply the effects of a long rest.
What would you like to do on the third day?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang will continue to supplement the groups supplies by fishing. Using Glasses control of flames to help cook it. He also does his best to avoid confrontation with the Tabaxi, not wanting to cause any more trouble for the group. If either of the wizards have magics that Fang is able to comprehend he will attempt to learn what he can.
Alchemist’s check: 28
Maxine continued her attempts to re-create the potion - who knows how long they can enjoy safe voyage, she wanted to use it all while she could. When she felt stuck or was waiting for some reagent to cook to the right condition, she was got to the deck - to breath, to talk to the crew (Maxine was still curious about sailing), and occasionally to talk with saved archeologist about their destination - Port Nyanzaru.
Meili Liang Lvl 5 Monk
Dice
Maxine, as you are talking with Corrin, Noska and Three Earrings about their next port of call, you get three very different views: Corrin, the adventurer from the North, sees it as the last bastion of civilisation before the wildness of the jungle, and as evidence of the determination of humans to carve out an existence in even the most inhospitable of environments, but he can't help but chuckle about the fact that they managed to turn even that to their advantage, by somehow managing to agree to a deal with an ancient dragon turtle watching the bay. You're unsure whether he's pulling your leg with that story, or whether he truly believes it, but either way, you get the sense that Corrin has taken Port Nyanzaru as a home away from home.
Noska meanwhile, having grown up in the Old city, a slum outside the Port, disagrees fundamentally about the supposed civility of the city. He instead raves about the thrills of betting on the animals in the Executioner's run, or the annual games in the Grand Coliseum. He talks about spending sundays at the public bathhouses, and about the joys of spending his youth as a wrangler in the dinosaur pits outside the city. At your amazement, he explains that there is a regular trade in bred and trained dinosaurs from deep within the jungle. Making an appearance in the city's various gladiatorial games, but also serving as coveted beasts of burden, they are another of the exotic exports of Chult.
Three Earrings disagrees with both. While she too hails from an outer ward, her youth in Tiryiki Anchorage was less than pleasant. With no defences or stone structures to speak of, the ward had very little to protect itself against the occasional attack from undead coming out of the jungle. She lost her mother to them, and still bears the Merchant Princes considerable resentment for not doing more to protect the poorer citizens of the Port. Instead, she aspires to one day work for the Flaming Fist, since they and their patrols are perceived, at least by the poorer population, to do something specific about the problems of the undead.
As you converse, you completely forget the time, and you rush back to your experiments, worried that you might have left the reagents bubble on the flame for too long- when you get there though, you see that the mixture has transformed, seemingly burning of its own accord. You quickly note down the ingredients used, and- crucially- the time you spent on the whole thing, documenting it as best as possible. Are you testing the liquid out?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Obviously. The moment liquid is safe to try (and after usual skin-tests, smell, small sips) Maxine will go outside somewhere away from the most flammable objects or where the fire can be put down fast enough, and drinks the potion.
Meili Liang Lvl 5 Monk
Dice
As Maxine drinks the potion, the familiar taste of the expanding fire breath starts to build up in your lungs, and as you exhale at a point thirty feet to the side of the boat, you exhale a mighty bit of flame. You could almost swear that it burns brighter and more intense even than the potion you bought.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang looks at Maxine annoyed that the soft skin is able to breath fire somehow and he isn’t. But makes no mention of it. Mushu has spent his time with Fang, trying to help fish. Or trying to distract Berrus during Shae’s training sessions, hoping to get extra treats.
"Yessss!" The only reason Maxine did not make a happy dance right there on the deck, was the very potion she drunk - her "sea legs" need more practice to safely dance with the fire. But she did run to Shae (Brax and Falx might appreciate the success too - they saw it in action) to demonstrate her discovery. "I did it! I really did it! Look!" She happily breathed out another stream of fire. "Want to feel yourself as a dragon? I need to make more anyway, just to be sure!" (And that she did, of course - those things need to be repeated until result is 100% guaranteed)
Meili Liang Lvl 5 Monk
Dice
After completing her night duty in the wet and cold, Shae would return to cargo so she could shuffle through the provisions they found to find something cleaner and more dry to wear. She’d undress and use her magic to clean herself off before redressing in fresher clothing. Feeling somewhat refreshed, the warlock would find a quiet and comfortable corner to settle down with her tome. She would take deep and steady breaths as she’d hug it to her chest, meditating in hopes of communing with Kam.
She wanted to check in on him to see how he was doing
If he was willing to share with her about how he could become whole again
How long it could take if he only needed time of rest
If there was anything she could do to help.
Would he tell her his story
Shae would eventually fall asleep, taking her designated time to rest after night shift. This way she would be alert and awake for afternoon for training, dinner, short rest, ‘free time’ (study) and then night shift once again. Medical checks and task checks as required in between, of course. That was the plan she had in mind anyway.
Shae would wake to the sound of Maxine’s excitement. She’d get up, groggily following her way towards the sound of the enthusiastic commotion. Rubbing her eyes and peeking one eye open, then the other, Shae would find Maxine eager to demonstrate her discovery. She’d blink once in shock and awe first. “That’s hot!” She’d then break out into infectious laughter, bursting in excitement from Maxine’s outburst of energy and vibrant display of deadly flames. “Any heartburn!?” She’d try to stifle a snort, but a large grin was evident on her face. The medic was genuinely curious.
(Shae would also be interested in hearing what Maxine learned from her discussions with the others about Port N. :) )
just an unstable unicorn.
"Surprisingly not! Not from that one, anyway. And the throat does not get burned either. Lips get hot but it can be a phantom effect, you know, eyes deceiving mind and all that. To be honest you feel mole like a circus magician with it, rather than a dragon, but believe me, if not for that potion - the one I had to use - we might not be talking right now. Undead hear are nasty. Not that there is any other kind."
Maxine made a pause and added: "I talked to those archeologists you saved - the jumpy one. They say undead is a norm in these parts. Still, Port Nyanzaru sounds interesting." She shared everything she heard minus emotions, though, the part about dinosaurs could not be told without some excitement. "Still not sure if I want to stay a bit longer here, but if I do - it sounds like there is a place for strangers in that city."
Meili Liang Lvl 5 Monk
Dice
As Shae reaches out to her spirit animal, the presence of Kam starts to fill your awareness, before the image inside your mind goes dark. Not the liquid black of your earlier vision, rather a dark and starry night sky on the ocean, much like the one you're currently under. Still it is unusual for your communes.
"Shae, my champion! I'm glad to see you thrive on your journey and I'm happy to be able to speak with you directly again. But why are you looking to talk to me?" You hear your own voice, laced with fear and trembling with emotion ask: "Kam, are you alright? You keep getting weaker, is there something I can do to help?"
His voice echoes across the darkness again: "I'm getting older, that's all- nothing to be done about it. Though you've proven more and more that you no longer need me- your magic comes from your conviction, from within. I was only ever the spark that made you believe in yourself. I was the friend you needed in the darkness. And as I am myself facing that darkness now, I see that you've become a beacon of your own."
As he speaks, you can feel tears roll down your face, and your voice cracks, as you ask: "Kam, are you dying?" He takes a long moment, before responding: "Not in the sense of the word that you use. Celestials don't die. But as I get older, there is less and less tying me to the material plane. I have less influence on your world, I'm farther removed from it with every day, while the gates of Elysium get continuously closer."
You are quietly shaking under the tears: "What is your story then, and how does it end?"
A deep sigh booms across the silent darkness:
"Milennia ago, when live first made it to Chult, the fey felt the incursion. The continent was wild and beautiful, it was peaceful and deadly. Yet humans, lizardfolk, kobolds and goblins, a whole plethora of intelligent life made this continent their home, carving out an existence for themselves by diminishing ours. The more powerful soon became revered as gods and the like, managing to save their existence in that way. Many forest spirits and local deities sprung up, revered by the local populations and nourished through their belief. Others meanwhile retreated further into the wilds, finding places where the civilising efforts of man could not yet be felt, where nature in its chaotic beauty lay pure. Soon though, our groves were assailed by the most unnatural of abominations. Hordes of undead roaming through the jungles, tainting the life of everything surrounding them. Many of us retreated back to the Feywild, leaving this continent, this beautiful garden behind. Some however stayed to fight, because they loved to live on Errydha, and weren't ready to give them up. Those among us with a following used their position to channel the various tribes into specific regions, where impressive cities and temples to their gods were erected, safely behind walls and undisturbed by the undead. But in so doing, they lost all touch with the natural, becoming changed in their very essence to something else. I had been among those who fled back to the Feywild, but I missed the raw beauty of this place and always looked for ways to return.
I didn't want to be changed like the others that remained however. I enjoyed my form and I enjoyed my existence. So instead of returning and fulfilling my yearning, I like so many others stayed behind, forced to watch on as the undead spread across the continent, infecting the jungle like a parasite, unable to do something about it. When you called out in your greatest hours of need though, I saw another way. Your essence was strong, and your belief powerful enough to let me take effect on the material plane again. At first, I thought that I could control it, keep myself safe. But with the years, I grew to like you, and I became more and more involved, as your power grew. When you helped me return to Errydha in my astral body, I almost didn't want to return to the celestial plane. I had been arrogant in thinking that I would be different than the others, that I wouldn't be changed by your belief in me and in my power. But you changed me for the better, you showed me what I cared for, and you allowed me to return to Errydha again. I'm not sure if I will ever be able to return, but my desire still burns brightly, and in this the queen and I agree: The menace of the undead in Chult must be ended."
After a brief pause, his voice, now softer, says: "Shae, thank you." And with that, his presence recedes into the darkness, until you find yourself looking up at the sky, with cheeks wet from your tears.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Fang spends the majority of his time on the boat keeping to himself and fishing to help supplement the supplies found at the archeological site and asks Glasses to assist with the cooking of them.
(Trying to make good use of
You gain advantage on ability checks made using fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to ten other people each day.)
Berrus approaches the professer
"Perfesser if i describe.sumthin fer you d'ye think ye can draw or write it out? Im.tryin ta design sumthin an its in me head but ild rather a backup an im nae good at drawin"
Laissez les bons temps rouler
Glasses:
”Of course, Berrus, I can certainly give it a try, though I am no engineer. Let’s get started,” he offers. Pulling out his tinker’s tools, he says, “Once we have it on paper, I can try a scale model with my tools—or try an minor conjuration and see what it looks like—lots of options!”
Tinker Tools/Intelligence: 22
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Im looking at makin a proper quarterstaff fer Shae. Tha wood is the easy part but im wanting to put two cold iron endcaps on it. With a unicorn on one end an a raven on t'other fer starters"
Laissez les bons temps rouler