This post has potentially manipulated dice roll results.
Folwyn jerks awake, gasping a deep breath. He grabs his handaxe and stands. Seeing the battle still raging around him he steps forward to straddle the unconscious form of Orilan's copy and swings his weapon at Urilan's copy, striking the halfling, but the barbarian's rage lessens the blow. Folwyn this takes some deep breaths, getting his second wind.
Rolling bless for Mako's copy: 3
Giant hyena Mako's copy stands and attempts to attack dire wolf Mako, but the wolf is able to dodge the attack.
Oritar fires another bolt at Mako's copy. (Crossbow attack: 19, damage: 5 piercing damage + 4 fire damage) The bolt flies by the hyena, hitting nothing.
Dorro calls down a guiding bolt on giant hyena Mako's copy, reducing its hp to 0, which reverts him back to a dwarf, and reduces his regular hp a little as well.
Urilan's copy swings twice at Folwyn, hitting with the first.
This post has potentially manipulated dice roll results.
Assuming that Mako's copy is still up, Urilan will reckessly strike twice (on Urilan copy otherwise) Attack: 22 Damage: 8
Attack: 24 Damage: 6
-------
Dorro copy will shout "Oritar, your fight is still on" casting healing word on oritar copy, for 6 healing. He then casts sacred flame on Mako, (Dex save: 12 vs 13 or 3 radiant damage)
This post has potentially manipulated dice roll results.
OOC: Bierp, we need to remember to use bless (and other bonuses) on our turn. Just like with relentless endurance last fight (I ruled since we forgot, it was too late), it needs to happen when it happens, not after.
Dire wolf Mako snarls at his copy shifting back into dwarf form and lunges, trying to end it before he can shift again. The bite is enough to knock out Mako's copy.
Oritar's copy steps away from the light.
Urilan steps up, straddles the unconscious form of Mako's copy (K7) and reckessly strikes twice at Urilan's copy. Both attacks land, but the halfling still stands.
Dorro's copy shouts, "Oritar, your fight is still on!" while casting healing word on Oritar's copy, bringing the half-orc out of unconsciousness. (Folwyn is currently standing over Oritar's copy. He has to crawl [half movement] out from under Folwyn before he can do anything else. Don't forget to grab your weapon.) Dorro's copy then casts sacred flame on dire wolf Mako, striking the druid.
OOC: Don't forget that attacking a prone creature with a melee attack is done at advantage and with a ranged attack is done at disadvantage.
Folwyn's advantage roll vs. prone Oritar's copy: 11
Folwyn swings at Urilan's Copy and hits, but the halfling's rage reduces the damage. The half-orc then stabs downward with his shortsword at the stirring Orilan's copy, but the thrust is awkward and hits the bridge instead.
Mako's copy steps away from the light.
Orilan fires another bolt at Urilan's copy. (Crossbow attack: 7, damage: 3 piercing damage + 2 fire damage) The projectile hits, but the barbarian's rage reduces the damage. (7/2=3 + 1=4)
Once again, not seeing a way to get into the battle, Folwyn's copy dodges.
Bierp, you're up! And don't forget to bless. :) The only difference to the map is Urilan is at K7, standing on top of Mako's copy.
This post has potentially manipulated dice roll results.
Mako's direwolf form is taking some hits but he plunges his fangs into Urilan's copy with a snarl, trying to ignore the sacred flames.
Attack: 20 Damage: 5
***
Oritar's copy wakes back up flat on his back, looking at the scrum above him and wondering what sort of existence this is. He remembers his healing potion, grabs it, uncorks it, and takes a long drag, healing 10 back, and trying to stand up and find his maul, if he can.
Edit: not sure why that rolled up with 3d4 instead of 2d4 but I'll ignore the third roll, healing for 8 instead.
Thank you for catching that, Bierp. rkmobius, why did you roll Mako's attack at advantage vs. Urilan's copy? Also, I said earlier, "Folwyn is currently standing over Oritar's copy. He has to crawl [half movement] out from under Folwyn before he can do anything else. Don't forget to grab your weapon." Where did he crawl to before drinking the potion? See the map; they're both at K8. Actually, crawling is half movement, plus moving past an ally is also half movement, which makes crawling past an ally quarter movement. So, to get to I7 or I8 would take 30 feet of movement. I subscribe to the Critical Role idea that drinking a healing potion is a bonus action, so if you "dash"ed, you'd have 30 more feet of movement after getting to I7 or I8, so you can stand (15 feet) if you want. Oh, and Folwyn would get an opportunity attack. The other option would be to move to L8, using 10 feet of movement. No one would get an opportunity attack if you move there.
Oritar's copy is unconscious, but you can attack him if you wish to add some death saving throws. I want to be sure, though.
Sorry I missed that, then Folwyn will attack Urilan's copy with that strike.
Folwyn jerks awake, gasping a deep breath. He grabs his handaxe and stands. Seeing the battle still raging around him he steps forward to straddle the unconscious form of Orilan's copy and swings his weapon at Urilan's copy, striking the halfling, but the barbarian's rage lessens the blow. Folwyn this takes some deep breaths, getting his second wind.
Rolling bless for Mako's copy: 3
Giant hyena Mako's copy stands and attempts to attack dire wolf Mako, but the wolf is able to dodge the attack.
Oritar fires another bolt at Mako's copy. (Crossbow attack: 19, damage: 5 piercing damage + 4 fire damage) The bolt flies by the hyena, hitting nothing.
Folwyn's copy dodges.
Bierp, you're up!
Seeing Folwyn heal himself, Dorro uncorks another Guiding Bolt, this time at the Mako Copy Hyena.
Attack: 20 Damage: 10
"I'm out of heals, boys. Remember your potions!"
---
Urilan's copy lays into Folwyn with two handaxe attacks.
Attack: 11 Damage: 7
Attack: 21 Damage: 7
Dorro calls down a guiding bolt on giant hyena Mako's copy, reducing its hp to 0, which reverts him back to a dwarf, and reduces his regular hp a little as well.
Urilan's copy swings twice at Folwyn, hitting with the first.
Round 5: [rkmobius:] Mako (dire wolf), Oritar copy (unconscous: 0 fails/0 saves), [Swiftgale:] Urilan (rage), Dorro copy, [jasmol81:] Folwyn, Mako copy (bless), [DDP:] Oritar (crimson rite), Folwyn copy (dodge, bless), [Bierp:] Dorro, Urilan copy (rage, bless)
rkmobius, you're up! The map is unchanged.
(GAH! Urilan's Copy forgot Bless...again.)
2
Mako's dire wolf form snarls at its copy shifting back into dwarf form and lunges, trying to end it before he can shift again.
Attack: 13 Damage: 13
16 STR saving throw if needed for prone
(rolling this on mobile, hoping it works)
***
Oritar copy death save: 11
Assuming that Mako's copy is still up, Urilan will reckessly strike twice (on Urilan copy otherwise) Attack: 22 Damage: 8
Attack: 24 Damage: 6
-------
Dorro copy will shout "Oritar, your fight is still on" casting healing word on oritar copy, for 6 healing. He then casts sacred flame on Mako, (Dex save: 12 vs 13 or 3 radiant damage)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Folwyn will make two attacks at Urilan's Copy and the now revived Oritar's copy
Urilan's copy Attack: 20 Damage: 7
Oritar's copy Attack: 15 Damage: 8
Mako's copy is down and will make his first death save 17
OOC: Bierp, we need to remember to use bless (and other bonuses) on our turn. Just like with relentless endurance last fight (I ruled since we forgot, it was too late), it needs to happen when it happens, not after.
Dire wolf Mako snarls at his copy shifting back into dwarf form and lunges, trying to end it before he can shift again. The bite is enough to knock out Mako's copy.
Oritar's copy steps away from the light.
Urilan steps up, straddles the unconscious form of Mako's copy (K7) and reckessly strikes twice at Urilan's copy. Both attacks land, but the halfling still stands.
Dorro's copy shouts, "Oritar, your fight is still on!" while casting healing word on Oritar's copy, bringing the half-orc out of unconsciousness. (Folwyn is currently standing over Oritar's copy. He has to crawl [half movement] out from under Folwyn before he can do anything else. Don't forget to grab your weapon.) Dorro's copy then casts sacred flame on dire wolf Mako, striking the druid.
OOC: Don't forget that attacking a prone creature with a melee attack is done at advantage and with a ranged attack is done at disadvantage.
Folwyn's advantage roll vs. prone Oritar's copy: 11
Folwyn swings at Urilan's Copy and hits, but the halfling's rage reduces the damage. The half-orc then stabs downward with his shortsword at the stirring Orilan's copy, but the thrust is awkward and hits the bridge instead.
Mako's copy steps away from the light.
Orilan fires another bolt at Urilan's copy. (Crossbow attack: 7, damage: 3 piercing damage + 2 fire damage) The projectile hits, but the barbarian's rage reduces the damage. (7/2=3 + 1=4)
Once again, not seeing a way to get into the battle, Folwyn's copy dodges.
Bierp, you're up! And don't forget to bless. :) The only difference to the map is Urilan is at K7, standing on top of Mako's copy.
Dorro moves to P9 and casts Toll the Dead on Urilan's Copy. (Wis save 6 vs. 13 or take 4 damage.)
Blessing: 1
---
Urilan's Copy is being lit so he decides to drink his Potion of Healing and heals 4.
He holds his ground.
Dorro moves closer to the action and attempts to toll the dead Urilan's copy, but the halfling is able to just escape harm.
Urilan's copy then pulls his healing potion out of his pack and drinks it.
Round 6: [rkmobius:] Mako (dire wolf), Oritar copy (prone), [Swiftgale:] Urilan (rage), Dorro copy, [jasmol81:] Folwyn, Mako copy (unconscious: 0 fails/1 save), [DDP:] Oritar (crimson rite), Folwyn copy (dodge, bless), [Bierp:] Dorro, Urilan copy (rage, bless)
rkmobius, you're up!
Mako's direwolf form is taking some hits but he plunges his fangs into Urilan's copy with a snarl, trying to ignore the sacred flames.
Attack: 20 Damage: 5
***
Oritar's copy wakes back up flat on his back, looking at the scrum above him and wondering what sort of existence this is. He remembers his healing potion, grabs it, uncorks it, and takes a long drag, healing 10 back, and trying to stand up and find his maul, if he can.
Edit: not sure why that rolled up with 3d4 instead of 2d4 but I'll ignore the third roll, healing for 8 instead.
(OOC: You rolled with advantage, but I'm not sure where that comes from? I ask because it'll make a big difference.)
(Direwolves don't get multiattack, but they do get pack tactics, which gives them advantage if one of their allies is within 5 feet of the target.)
Thank you for catching that, Bierp. rkmobius, why did you roll Mako's attack at advantage vs. Urilan's copy?Also, I said earlier, "Folwyn is currently standing over Oritar's copy. He has to crawl [half movement] out from under Folwyn before he can do anything else. Don't forget to grab your weapon." Where did he crawl to before drinking the potion? See the map; they're both at K8. Actually, crawling is half movement, plus moving past an ally is also half movement, which makes crawling past an ally quarter movement. So, to get to I7 or I8 would take 30 feet of movement. I subscribe to the Critical Role idea that drinking a healing potion is a bonus action, so if you "dash"ed, you'd have 30 more feet of movement after getting to I7 or I8, so you can stand (15 feet) if you want. Oh, and Folwyn would get an opportunity attack. The other option would be to move to L8, using 10 feet of movement. No one would get an opportunity attack if you move there.Thanks for the oversight everyone! :) I explained Mako's use of pack tactics here.
DDP if Oritar can move to L8 that would be great, much appreciation for explaining the scrum since I honestly didn't understand the chaos.
(OOC: Pack Tactics, right. That's why I asked. Lots to track. :) )
(Bonus action for potions, got it. I'm good with that, but I went with RAW this round. Next time!)
Does Oritar's copy stand or stay prone at L8?
He'll stand and drink the potion as well!