Badger is bleeding and nauseous, and could do with a pick-me-up, but would probably feel much better after a good long sleep. He thinks wistfully of the magic burrow, but senses that the required time has not yet passed for them to escape thereto.
(OOC: At 6 HP, so happy to take another heal, but are we long-resting now anyway?)
Grenk looks back Sickle. His armor is dirty, there is a sword in one hand, a shield in the other. His arm has the faintest hint of a cut. He otherwise is standing tall, proud and a little menacing. With a smile he says, "I could go another round, but you all look to be on your last legs." He walks back towards them all and lowers the sword. "If you want to try and rest, here, then I can take first watch."
The group settles down, having finally breached the walls of the temple, deciding it best to rest here, just on the other side of the pit. The stench from the dead thing nearby is hideous, but no one dares approach it as the hallway is clearly trapped in some way. The carved demon head at the end of the hall with a mouth filled of darkness is unsettling and ominous, but does nothing to you.
As you rest, the light coming in through the passages actually grows as the sun crosses the southern portion of the city. You sit, pressed against the roots, moss, vines, and bushes of the plants that have grown into the walls. Looking up, you see fine cracks where the roots have pressed their way through. You figure a tiny creature, like a spider, could probably crawl its way out through one of these fissures.
An hour in the ground shudders and you all look back. The door on the far side of the spiked pit begins to sink downwards, sealing off the exit.
That's about it then, thinks Badger. It would still be possible to get out through the crack by polymorphing or teleporting, but otherwise they were on a one-way voyage into the dungeon. His last thought before drifting off to sleep was that he hoped they had enough supplies to see them through.
"I can take the last watch." Mal says before she grabs a spot under one of the roots and attempts to hide herself as much as possible, wrapping herself in her dark cloak and falls asleep.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"I'll take second watch." Sickle says. Though not wounded, he feels physically and spiritually exhausted...and he senses along with the others that they are just beginning their foray into the true danger.
Only ten seconds after the first door falls, the second door rises. A few moments later it shuts with a loud thud, sealing away what may be your last view of Boris' body. (you hear a wookie shout sadly...a robot somewhere calculates your chances of survival)
Now in utter darkness you all continue to rest. Somewhere nearby you can hear the running of water in this place. Otherwise it's quiet.
Sickle, as you sit on watch your mind tumbles through all that has happened. A twitch of anger at Ham's selfishness, a pang of sadness at the feeling that your friends may not entirely trust you....a covetous emotion that quickly is pushed aside as you touch the icy ring on your finger. As you touch the ring, a familiar image of the city of Omu comes into your mind. The ground is covered in frost, the leaves of the trees are frozen solid, icicles hang off of ruins, and snow falls from the sky. You release the ring. A feeling of hate radiates from the ring, and you get the strong sense it wants you to use its freezing powers, more cold, more ice, more.... you push back the emotions as you have so often and try to rest. A noise calls your attention. A scuffle. Something approaches.
A creature with the stature of a dwarf rounds the corner. It has a mask that looks just like the demon head carved into the wall, except where the mouth is, the dwarfs face looks through. The creature is beyond pale, almost blue, and wears rags and has bits of red moss clinging to it. It carries an axe in one hand and a crossbow on its back. It seems surprised to see you.
Frozen for a mere moment, it turns to flee. (though you may cast something at it if you want)
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Sickle sat pondering their predicament. He thought of their travel and the city here, of Nangalore and the Aarakocra. He thought of the little chwinga, and the lost power of the necklace that now hung useless around his neck. He thought of their losses...
House Darkhall’s members had fallen. Sickle found himself wandering through a list of regrets. If only they’d had time, if only they hadn’t made that decision, if only he’d used the ring...
As he sat rubbing the ring with the thoughts running through his mind, he heard the scuffle, and the dwarf and he stared at each other for a long while. At first, Sickle thought this might be some kind of Duergar, who had strained relations with Mirabar, though some limited trade. Then he saw the moss, the rags, the mask...the eyes. It turned to run, and the ring which had filled his mind with the image of Omu under its icy grasp, almost seemEd to stretch Sickle’s hand forth itself.
Icy spray spewed forth from his hand. Cone of Cold. DC 17 Con Save or 41 Cold damage, half on success.
This post has potentially manipulated dice roll results.
To Sickle's surprise instead of a blast of cold, a massive ice hand appeared in front of the dwarf and, as if the massive ice hand were Sickle's own it attempted to close on the dwarf and hold him tight.
26 for the hand vs. 13
The hand grasps the dwarf which struggles within its grasp to try and escape. You nudge everyone awake. You all awaken to see...a massive ice hand...clutching a squirming dwarf.
Sickle draws his hand closer to his chest, watching as the ice hand brings the dwarf close to the party. He studies the being, trying to get a feel for whether it was alive or undead.
Badger comes awake, sees the dwarf in the icy hand and has a quick stabbing thought of 'concern' for Sickle's possession of the ring, before focusing on the matter at hand. Slipping the helmet back on, Badger attempts to see what is happening inside the creature's head.
Mal will approach the dwarf scimitar in hand and lean in real close to the dwarves ear and whisper in common, "Scream and you die right now, answer our questions and you may live through this."
This post has potentially manipulated dice roll results.
As the hand drags the squirming creature closer Mal quickly realizes her intimidation will do no good. The creature is undead, it's ghastly eyes looking at the living before it with pure malice.
Badger, you reach out with the helms power and pick up a collection of savage partial thoughts mixing around in the things head. Most intently are thoughts of escape, but they only barely out weighs its rage and anger at the living before it. He badly wants to consume the life force of these warm living things before it, but it also must escape.
This post has potentially manipulated dice roll results.
Grenk looks st the undead dwarf and think backs on if he's seen or studied anything similar. When Mel attempts to take its head off he remains still but smiles. He was tempted to attack it as well but settled to see where this would go.
Int check to see if he can recall any info on this type of undead. Gains advantage from Hunters Bane.
Sickle was about to ask ask Badger if he can get any insight from the creature as to what lies ahead, when Mal stepped up to bring it to a swift end...
The heads flops to the ground. The thick undead blood is a dark smear on Mal's blades. Grenk looks down at the creature. If he had to guess, he'd think this dwarf probably died and was gifted undeath by a dark power. Usually undead of this type were referred to as Wight's. The creature had a battle axe and a heavy crossbow with a dozen quarrels. It also has numerous small tools including material to make small amounts of concrete, a chisel, hammer, saw, and small pick.
After a minute the massive ice hand crumbles into chunks, the ice bits rapidly melting into a puddle in the passage.
The rest of the time passes uneventfully, with no more undead creatures disturbing your rest.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
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Sickle’s heart falls as he looks down at the fallen Boris. Sickle had failed, and the price was paid again.
“Does anyone need healing? I have a bit more before I’m tapped. I’m worried about what lies ahead, and we are certainly not at our best.”
Badger is bleeding and nauseous, and could do with a pick-me-up, but would probably feel much better after a good long sleep. He thinks wistfully of the magic burrow, but senses that the required time has not yet passed for them to escape thereto.
(OOC: At 6 HP, so happy to take another heal, but are we long-resting now anyway?)
How does a red dragon blow out the candles on its birthday cake?
Mal reaches into her backpack and hands a Potion of Healing to Badger, "You need this more than I do right now."
Grenk looks back Sickle. His armor is dirty, there is a sword in one hand, a shield in the other. His arm has the faintest hint of a cut. He otherwise is standing tall, proud and a little menacing. With a smile he says, "I could go another round, but you all look to be on your last legs." He walks back towards them all and lowers the sword. "If you want to try and rest, here, then I can take first watch."
The group settles down, having finally breached the walls of the temple, deciding it best to rest here, just on the other side of the pit. The stench from the dead thing nearby is hideous, but no one dares approach it as the hallway is clearly trapped in some way. The carved demon head at the end of the hall with a mouth filled of darkness is unsettling and ominous, but does nothing to you.
As you rest, the light coming in through the passages actually grows as the sun crosses the southern portion of the city. You sit, pressed against the roots, moss, vines, and bushes of the plants that have grown into the walls. Looking up, you see fine cracks where the roots have pressed their way through. You figure a tiny creature, like a spider, could probably crawl its way out through one of these fissures.
An hour in the ground shudders and you all look back. The door on the far side of the spiked pit begins to sink downwards, sealing off the exit.
What's the difference between a Wizard and a Sorcerer?
Class.
That's about it then, thinks Badger. It would still be possible to get out through the crack by polymorphing or teleporting, but otherwise they were on a one-way voyage into the dungeon. His last thought before drifting off to sleep was that he hoped they had enough supplies to see them through.
New Portent rolls: 3, 16
How does a red dragon blow out the candles on its birthday cake?
"I can take the last watch." Mal says before she grabs a spot under one of the roots and attempts to hide herself as much as possible, wrapping herself in her dark cloak and falls asleep.
Stealth: 30
Perception for her watch: 18
Taking first watch while he can see, Silas too high strung to sleep too soon. He'll spend some time to load a Mass Healing Word into Ioun Stone.
Perception" 13
OOC: SIlas can't do anything checks it seems. This is a +7 check.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"I'll take second watch." Sickle says. Though not wounded, he feels physically and spiritually exhausted...and he senses along with the others that they are just beginning their foray into the true danger.
Perception: 23
Only ten seconds after the first door falls, the second door rises. A few moments later it shuts with a loud thud, sealing away what may be your last view of Boris' body. (you hear a wookie shout sadly...a robot somewhere calculates your chances of survival)
Now in utter darkness you all continue to rest. Somewhere nearby you can hear the running of water in this place. Otherwise it's quiet.
Sickle, as you sit on watch your mind tumbles through all that has happened. A twitch of anger at Ham's selfishness, a pang of sadness at the feeling that your friends may not entirely trust you....a covetous emotion that quickly is pushed aside as you touch the icy ring on your finger. As you touch the ring, a familiar image of the city of Omu comes into your mind. The ground is covered in frost, the leaves of the trees are frozen solid, icicles hang off of ruins, and snow falls from the sky. You release the ring. A feeling of hate radiates from the ring, and you get the strong sense it wants you to use its freezing powers, more cold, more ice, more.... you push back the emotions as you have so often and try to rest. A noise calls your attention. A scuffle. Something approaches.
A creature with the stature of a dwarf rounds the corner. It has a mask that looks just like the demon head carved into the wall, except where the mouth is, the dwarfs face looks through. The creature is beyond pale, almost blue, and wears rags and has bits of red moss clinging to it. It carries an axe in one hand and a crossbow on its back. It seems surprised to see you.
Frozen for a mere moment, it turns to flee. (though you may cast something at it if you want)
What's the difference between a Wizard and a Sorcerer?
Class.
Sickle sat pondering their predicament. He thought of their travel and the city here, of Nangalore and the Aarakocra. He thought of the little chwinga, and the lost power of the necklace that now hung useless around his neck. He thought of their losses...
House Darkhall’s members had fallen. Sickle found himself wandering through a list of regrets. If only they’d had time, if only they hadn’t made that decision, if only he’d used the ring...
As he sat rubbing the ring with the thoughts running through his mind, he heard the scuffle, and the dwarf and he stared at each other for a long while. At first, Sickle thought this might be some kind of Duergar, who had strained relations with Mirabar, though some limited trade. Then he saw the moss, the rags, the mask...the eyes. It turned to run, and the ring which had filled his mind with the image of Omu under its icy grasp, almost seemEd to stretch Sickle’s hand forth itself.
Icy spray spewed forth from his hand. Cone of Cold. DC 17 Con Save or 41 Cold damage, half on success.
He’ll also kick whoever’s nearest to stir them.
To Sickle's surprise instead of a blast of cold, a massive ice hand appeared in front of the dwarf and, as if the massive ice hand were Sickle's own it attempted to close on the dwarf and hold him tight.
26 for the hand vs. 13
The hand grasps the dwarf which struggles within its grasp to try and escape. You nudge everyone awake. You all awaken to see...a massive ice hand...clutching a squirming dwarf.
What's the difference between a Wizard and a Sorcerer?
Class.
Sickle draws his hand closer to his chest, watching as the ice hand brings the dwarf close to the party. He studies the being, trying to get a feel for whether it was alive or undead.
Badger comes awake, sees the dwarf in the icy hand and has a quick stabbing thought of 'concern' for Sickle's possession of the ring, before focusing on the matter at hand. Slipping the helmet back on, Badger attempts to see what is happening inside the creature's head.
Detect Thoughts from the helm
How does a red dragon blow out the candles on its birthday cake?
Mal will approach the dwarf scimitar in hand and lean in real close to the dwarves ear and whisper in common, "Scream and you die right now, answer our questions and you may live through this."
Intimidation: 9
[ooc: sigh, I swear]
As the hand drags the squirming creature closer Mal quickly realizes her intimidation will do no good. The creature is undead, it's ghastly eyes looking at the living before it with pure malice.
Badger, you reach out with the helms power and pick up a collection of savage partial thoughts mixing around in the things head. Most intently are thoughts of escape, but they only barely out weighs its rage and anger at the living before it. He badly wants to consume the life force of these warm living things before it, but it also must escape.
24 vs 20
Now what?
What's the difference between a Wizard and a Sorcerer?
Class.
Seeing the undead thing before her for what it is, Mal will stick her scimitars into its neck and yank them out, hoping to decapitate it.
Grenk looks st the undead dwarf and think backs on if he's seen or studied anything similar. When Mel attempts to take its head off he remains still but smiles. He was tempted to attack it as well but settled to see where this would go.
Int check to see if he can recall any info on this type of undead. Gains advantage from Hunters Bane.
Int check 21
Sickle was about to ask ask Badger if he can get any insight from the creature as to what lies ahead, when Mal stepped up to bring it to a swift end...
The heads flops to the ground. The thick undead blood is a dark smear on Mal's blades. Grenk looks down at the creature. If he had to guess, he'd think this dwarf probably died and was gifted undeath by a dark power. Usually undead of this type were referred to as Wight's. The creature had a battle axe and a heavy crossbow with a dozen quarrels. It also has numerous small tools including material to make small amounts of concrete, a chisel, hammer, saw, and small pick.
After a minute the massive ice hand crumbles into chunks, the ice bits rapidly melting into a puddle in the passage.
The rest of the time passes uneventfully, with no more undead creatures disturbing your rest.
What's the difference between a Wizard and a Sorcerer?
Class.