"Let the army march forth," Silas commands as he cast Spirit Guardians before marching forward with his spectral army.
Wis Save: 15 Damage: 13 (half on success)
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
[OOC: DM, which creature attacked me Claw Attack: 5 to hit, as I have a Riposte ability to use my reaction to attack it. If it was Dwarf #3 then I also get advantage on it and am able to use my sneak attack damage towards it. Please let me know so I can post my actions.]
Mal laughs briefly at the situation she continues to put her in and grins evilly as Dwarf #3 misses her. As she slides her scimitar up under his missed thrust to hopefully pierce his heart.
Reaction scimitar attack due to Feinting Attack: Attack: 20 Damage: 8 Sneak Attack Damage: 10
The her smile turns into a grimace as the remaining attacks strike her.
Con save #1: 10
Con Save #2: 22
Grimacing from the pain she will continue her onslaught onto Dwarf #3.
Scimitar #1: Attack: 13 Damage: 11
Scimitar #2: Attack: 20 Damage: 10
BA Feinting Attack: 1 (Damage to be applied on 1st successful attack and I gain advantage on the next attack vs that creature.]
Badger creeps cautiously down the stairs, and hearing the sounds of battle he peeks his head tentatively into the room. It's way too dangerous in there, and completely disorganised, so he simply casts Chromatic Orb at 3rd level on Dwarf #2 to help Mal out, and then ducks back into the safety of the stairwell.
Use Portent roll of 16 for attack roll. Attack: 24 Damage: 10 lightning damage
With one foe down, Grenk turns to the one next to him and sees that Mal is being swarmed. He dances more into the fray a little and strikes at one by Mal twice with his flaming sword. Then he strikes out hard with his shield at the the undead by him with the intent of pushing it back further.
Move: Move closer to Dwarf 4 without leaving the threatening area of Dwarf 1
Action: Attack Dwarf 4 twice and hit dwarf 1 with a shield shove
This post has potentially manipulated dice roll results.
Sickle looked around the room at the chaos of battle, wincing as Mal was hit multiple times. He reached a hand out to provide a little bit of support. (Cure Wounds, level 1. 7 HP for Mal. Meanwhile, he squeezes his hand, attempting to crush the being in armor. (bonus Action)
This post has potentially manipulated dice roll results.
3310611
The creature is crushed as the massive icy hand squeezes it, metal grinding, but then the big creature thrashes itself free of the hand!! It looks like it plans to approach Grenk ,but can't yet.
Mal has nearly chopped one dwarf to bits, while another's armor dances with lightning.
Then the spirits flitting through the air descend and Dwarf2 collapses to the ground in a heap. The rest continue to battle!
The dwarves attack, axes in one hand, scraping with their other hand.
One dwarf fighting Grenk is knocked to the ground, but he gets back up again (he must know the song) and attacks Grenk:
Claw Attack: 13 Damage: 6 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 22 Damage: 7
While two other dwarves continue to pummel on Mal :
Claw Attack: 10 Damage: 3 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 17 Damage: 5
Claw Attack: 11 Damage: 8 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Since it worked so well the first time, Badger pokes his head around the door and casts Chromatic Orb again, this time at the big armoured dude, before ducking back into the stairs again.
(Apologies, I was falling asleep while I was writing and forgot to post the grapple check. That was the damage roll for crushing the target that is grappled.)
This post has potentially manipulated dice roll results.
Grenk, using his shield, knocked the attacks aside directed at him. When the momebt felt right he struck out with his shining blade yet again and continued to hack at the nearest undead.
Action: attacking the dwarf by him. If it falls with one strike he will move to back up Mal and attack the nearest dwarf there. Similarly tripping with its shield.
This post has potentially manipulated dice roll results.
Silas flicks his wrist as he throws a Sacred Flame at the#2 Dwarf.
Sacred Flame: Dex Save: 15 Damage: 15
Spirutual GUardians: Wis Save: 15 Damage 6
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Grenk finishes off dwarf #4 with a massive blow that slices its right shoulder off. The thing collapses, smouldering. He sends another one to the ground with a bash from his shield.
A blast of sacred flame (17) strikes at one of the creatures, while spirits still swarm the area.
Badger, from his hidden spot near the doorway launches a lightning ball which misses the armored foe and splashes crackling energy into the wall.
Mal, your turn. You have advantage against a prone target.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
(The Dwarves seem to be intelligent. They've been operating tools, machinery, and are moving about in a coordinated fashion.)
Mal turns into a man briefly again, then back into a woman and she fights. Her transitions are remarkable to witness. (OOC: I get a lot of joy pointing out your errors on this front...)
Her transition throws off her slashes though, as she misses with a first strike then catches it with a glancing blow.
The big fist thuds off the metal of the big armored thing as it presses forward at Grenk.
Spiritial Guardian Saves : 19. 18. 19
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
The first dwarf in front of Mal gets back to his feet and attacks, while the other keeps trying to kill her...they seem focused on her as her blades flash in the lantern light sending bone, metal and rotted flesh flying over and over.
Claw Attack: 23 Damage: 7 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 20 Damage: 8
Claw Attack: 23 Damage: 3 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 16 Damage: 8
Meanwhile the big plate metal covered monstrosity steps up to Grenk, finally free of the massive ice fist harrying it.
Grenk, a spiked metal fist swings at you.
(counts as Magical attack) Metal fist Attack: 27 Damage: 20
(counts as Magical attack) Metal fist Attack: 17 Damage: 13
Everyone's action.
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
(That's what I assumed, but wanted to check before doing anything stupid...not that that's going to stop me.)
Sickle tries to push the hunk of steel to the left toward the dwarf creatures, then reaches out with the ring again and an ice cage grows from the ground up and around the three figures.
Bonus Action: Bigby's Icy Hand Forceful Hand to push the creature away from Grenk and into the group of dwarves. Contested Athletics Check: 26
Action, use the ring to Create Ice Object to make a cage around the remaining enemies.
The hand smashes into the big metal figure pushing him towards the remaining two dwarves in combat. Then a cage of ice begins forming around them.
metal : 0 D2 : 12 D5: 10
A cage of ice erupts into existence around all three creatures, suddenly separating the combatants. The dwarves slam at the ice but it's as hard as steel.
The large iron clad figure pounds it's still fists into the bars. Attack: 20 Damage: 16. Attack: 19 Damage: 13
Everyone but Sickle's turn still, the creatures are in an ice cage that seems as strong as steel. The iron clad figure it inside, and smashing at the bars. (the first hit send cracks through the ice bar....it looks like it might bash it's way out pretty quickly).
After the all the attacks from the dwarves land almost knocking Mal to the floor. she stands up as her eyes glow golden and a few of the scraps and cuts heal themselves.
Second Wind: 9
And then a white hot fury comes over her as she approaches the ice cage and starts to attack the iron clad figure trapped inside, for now.
Scimitar #1: Attack: 22 Damage: 6
Scimitar #2: Attack: 27 Damage: 10
Then she growls some more and continues to attack the creature. Action surge.
"Let's see how quick this thing is," Silas flicks a Sacred Flame at the metal construct
Dex Save: 15 Damage: 9
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
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"Let the army march forth," Silas commands as he cast Spirit Guardians before marching forward with his spectral army.
Wis Save: 15
Damage: 13 (half on success)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone[OOC: DM, which creature attacked me Claw Attack: 5 to hit, as I have a Riposte ability to use my reaction to attack it. If it was Dwarf #3 then I also get advantage on it and am able to use my sneak attack damage towards it. Please let me know so I can post my actions.]
Mal laughs briefly at the situation she continues to put her in and grins evilly as Dwarf #3 misses her. As she slides her scimitar up under his missed thrust to hopefully pierce his heart.
Reaction scimitar attack due to Feinting Attack: Attack: 20 Damage: 8 Sneak Attack Damage: 10
The her smile turns into a grimace as the remaining attacks strike her.
Con save #1: 10
Con Save #2: 22
Grimacing from the pain she will continue her onslaught onto Dwarf #3.
Scimitar #1: Attack: 13 Damage: 11
Scimitar #2: Attack: 20 Damage: 10
BA Feinting Attack: 1 (Damage to be applied on 1st successful attack and I gain advantage on the next attack vs that creature.]
(OOC: I do my creature attacks in order, so yes it was #3!)
What's the difference between a Wizard and a Sorcerer?
Class.
Badger creeps cautiously down the stairs, and hearing the sounds of battle he peeks his head tentatively into the room. It's way too dangerous in there, and completely disorganised, so he simply casts Chromatic Orb at 3rd level on Dwarf #2 to help Mal out, and then ducks back into the safety of the stairwell.
Use Portent roll of 16 for attack roll. Attack: 24 Damage: 10 lightning damage
(that's a lot of 1s)
How does a red dragon blow out the candles on its birthday cake?
With one foe down, Grenk turns to the one next to him and sees that Mal is being swarmed. He dances more into the fray a little and strikes at one by Mal twice with his flaming sword. Then he strikes out hard with his shield at the the undead by him with the intent of pushing it back further.
Move: Move closer to Dwarf 4 without leaving the threatening area of Dwarf 1
Action: Attack Dwarf 4 twice and hit dwarf 1 with a shield shove
Attack: 13 Damage: 11 + 3 fire damage + 9 radiant damage
Attack: 20 Damage: 10 + 6 fire damage + 3 radiant damage
Bonus Action-Shove action to trip it Athletics 24 vs either its acrobatics or athletics check
Sickle looked around the room at the chaos of battle, wincing as Mal was hit multiple times. He reached a hand out to provide a little bit of support. (Cure Wounds, level 1. 7 HP for Mal. Meanwhile, he squeezes his hand, attempting to crush the being in armor. (bonus Action)
11 bludgeoning
3 3 10 6 11
The creature is crushed as the massive icy hand squeezes it, metal grinding, but then the big creature thrashes itself free of the hand!! It looks like it plans to approach Grenk ,but can't yet.
Mal has nearly chopped one dwarf to bits, while another's armor dances with lightning.
Then the spirits flitting through the air descend and Dwarf2 collapses to the ground in a heap. The rest continue to battle!
The dwarves attack, axes in one hand, scraping with their other hand.
One dwarf fighting Grenk is knocked to the ground, but he gets back up again (he must know the song) and attacks Grenk:
Claw Attack: 13 Damage: 6 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 22 Damage: 7
While two other dwarves continue to pummel on Mal :
Claw Attack: 10 Damage: 3 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 17 Damage: 5
Claw Attack: 11 Damage: 8 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 5 Damage: 4
Everyone's turn!
What's the difference between a Wizard and a Sorcerer?
Class.
Since it worked so well the first time, Badger pokes his head around the door and casts Chromatic Orb again, this time at the big armoured dude, before ducking back into the stairs again.
Chromatic Orb 1st level. Attack: 10 Damage: 22 lightning
How does a red dragon blow out the candles on its birthday cake?
(Apologies, I was falling asleep while I was writing and forgot to post the grapple check. That was the damage roll for crushing the target that is grappled.)
Bigby’s Hand Grapple: 9
(welp)
Grenk, using his shield, knocked the attacks aside directed at him. When the momebt felt right he struck out with his shining blade yet again and continued to hack at the nearest undead.
Action: attacking the dwarf by him. If it falls with one strike he will move to back up Mal and attack the nearest dwarf there. Similarly tripping with its shield.
Attack: 22 Damage: 5 + 8 fire damage + 5 radiant damage
Attack: 8 Damage: 11 + 7 fire damage + 8 radiant damage
Bonus Action-Shove action to trip it Athletics 19 vs either its acrobatics or athletics check
Silas flicks his wrist as he throws a Sacred Flame at the#2 Dwarf.
Sacred Flame: Dex Save: 15 Damage: 15
Spirutual GUardians: Wis Save: 15 Damage 6
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneGrenk finishes off dwarf #4 with a massive blow that slices its right shoulder off. The thing collapses, smouldering. He sends another one to the ground with a bash from his shield.
A blast of sacred flame (17) strikes at one of the creatures, while spirits still swarm the area.
Badger, from his hidden spot near the doorway launches a lightning ball which misses the armored foe and splashes crackling energy into the wall.
Mal, your turn. You have advantage against a prone target.
What's the difference between a Wizard and a Sorcerer?
Class.
For this round, Sickle will cast Cure Wounds again at second level on Mal, 8 HP
As a Bonus Action, he forms his hand into a fist, Bigby's Hand mimicking the motion, and he swings toward the armored enemy.
Attack: 9 Damage: 11 Force Damage
(DM, any indication that the Dwarves have intelligence to speak, or are they just mindless nom-nom zombies?)
Mal con save #1: 10
Mal con save #2: 17
Riposte Reaction against the first enemy to attack him and miss: Scimitar: Attack: 22 Damage: 11 Sneak Attack Damage: 3
Grinning at the creature prone in front of her, she will thrust her scimitars into its chest until it is dead.
Scimitar #1: Attack: 12 Damage: 11
Scimitar #2: Attack: 15 Damage: 8
Sneak Attack Damage on 1st hit: 3
(The Dwarves seem to be intelligent. They've been operating tools, machinery, and are moving about in a coordinated fashion.)
Mal turns into a man briefly again, then back into a woman and she fights. Her transitions are remarkable to witness. (OOC: I get a lot of joy pointing out your errors on this front...)
Her transition throws off her slashes though, as she misses with a first strike then catches it with a glancing blow.
The big fist thuds off the metal of the big armored thing as it presses forward at Grenk.
Spiritial Guardian Saves : 19. 18. 19
What's the difference between a Wizard and a Sorcerer?
Class.
The first dwarf in front of Mal gets back to his feet and attacks, while the other keeps trying to kill her...they seem focused on her as her blades flash in the lantern light sending bone, metal and rotted flesh flying over and over.
Claw Attack: 23 Damage: 7 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 20 Damage: 8
Claw Attack: 23 Damage: 3 (DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.)
Axe Attack: 16 Damage: 8
Meanwhile the big plate metal covered monstrosity steps up to Grenk, finally free of the massive ice fist harrying it.
Grenk, a spiked metal fist swings at you.
(counts as Magical attack) Metal fist Attack: 27 Damage: 20
(counts as Magical attack) Metal fist Attack: 17 Damage: 13
Everyone's action.
What's the difference between a Wizard and a Sorcerer?
Class.
(That's what I assumed, but wanted to check before doing anything stupid...not that that's going to stop me.)
Sickle tries to push the hunk of steel to the left toward the dwarf creatures, then reaches out with the ring again and an ice cage grows from the ground up and around the three figures.
Bonus Action: Bigby's Icy Hand Forceful Hand to push the creature away from Grenk and into the group of dwarves. Contested Athletics Check: 26
Action, use the ring to Create Ice Object to make a cage around the remaining enemies.
The hand smashes into the big metal figure pushing him towards the remaining two dwarves in combat. Then a cage of ice begins forming around them.
metal : 0 D2 : 12 D5: 10
A cage of ice erupts into existence around all three creatures, suddenly separating the combatants. The dwarves slam at the ice but it's as hard as steel.
The large iron clad figure pounds it's still fists into the bars. Attack: 20 Damage: 16. Attack: 19 Damage: 13
Everyone but Sickle's turn still, the creatures are in an ice cage that seems as strong as steel. The iron clad figure it inside, and smashing at the bars. (the first hit send cracks through the ice bar....it looks like it might bash it's way out pretty quickly).
What's the difference between a Wizard and a Sorcerer?
Class.
Mal Con Save #1: 5
Mal Con Save #2: 15
After the all the attacks from the dwarves land almost knocking Mal to the floor. she stands up as her eyes glow golden and a few of the scraps and cuts heal themselves.
Second Wind: 9
And then a white hot fury comes over her as she approaches the ice cage and starts to attack the iron clad figure trapped inside, for now.
Scimitar #1: Attack: 22 Damage: 6
Scimitar #2: Attack: 27 Damage: 10
Then she growls some more and continues to attack the creature. Action surge.
Scimitar #3: Attack: 9 Damage: 9
Scimitar #4: Attack: 11 Damage: 9
Spirit Guardians Wis Save: 15
Damage: 7
"Let's see how quick this thing is," Silas flicks a Sacred Flame at the metal construct
Dex Save: 15 Damage: 9
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone