Gimble not quite knowing what is going on in the room pulls out his daggers. Peeking around the door frame he goes in towards RB1 to get him at the back (assuming his attention was on Gniff).
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, Gimble and Sildar are on the stairs in the hallway leading down to the two rooms. the bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB2's attack hits (OOC: even with disadvantage, dealing 4 damage) Gniff.
Sildar is up
Sildar nods and then goes up the stairs behind Branch
Sildar takes the dodge action for his turn.
Misty casts thunderwave
RB4 Con Save: 21
RB1 Con Save: 15
RB3 Con Save: 18
RB2 Con Save: 18
Gimble is up
(OOC: the results of the con save may change the battle if you want to hold off your turn until i post what happens let me know.)
Health Updates: The Party: Misty 16/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken no damage, Red Brand Bandit 2 has taken no damage, Red Brand Bandit 3 has taken no damage, Red Brand Bandit 4 has taken no damage.
they take half damage but are not knocked back. Again back to you rolling really good and us not so much.
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB4 gets hit by the spell (OOC: dealing 5 damage)
RB1 gets hit by the spell (OOC: dealing 5 damage)
RB3 gets hit by the spell (OOC: dealing 5 damage)
RB2 gets hit by the spell (OOC: dealing 5 damage)
Gimble moves up to the door and tries to attack RB1 and misses
Red Brand Bandit 3 is up
will move out of the room and attack Misty
Attack 1: 16
Damage 1(if it hits): 7
Attack 2: 12
Damage 2(if it hits): 5
Red Brand Bandit 4 is up
is going to turn around and attack Gniff
Attack 1: 10
Damage 1(if it hits): 8
Attack 2: 13
Damage 2(if it hits): 7
Gniff is up
Health Updates: The Party: Misty 16/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 5 damage.
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DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
Gerrack, seeing that the doorway seems to be completely blocked by bodies, preventing his access to the room, draws his bow and attempts to fire at the bandit R3 in the hallway from behind Misty.
Attack (two rolls in case of disadvantage?): 9, 11 Damage: 7
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB3 hits MIsty (OOC: dealing 7 damage)
Gniff stabs RB4 (OOC: dealing 5 damage)
Branch is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
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Branch will lob another handful of fire at Bandit 4 trying to help Gniff out. Attack: 6 Damage: 6
(OOC: you can't target RB4 from your position. even if you went one square forward you could still only target RB3. Gimble can target RB1 and RB4 since he is next to the door way and has the correct angle to target them.)
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DMing "Gallia Campaign 1".
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text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
Branch attacks RB3 and misses.
Gerrack also attacks RB3 and misses.
RB1 is up
Red Brand Bandit 1 is going to attack Gimble
Attack 1: 23
Damage 1(if it hits): 5
Attack 2: 20
Damage 2(if it hits): 5
RB2 is up
Red Brand Bandit 2 is going to attack Gniff
Attack 1: 6
Damage 1(if it hits): 4
Attack 2: 7
Damage 2(if it hits): 4
Misty is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Gimble and Sildar are on the stairs in the hallway leading down to the two rooms. Branch is not far behind them. One of the bandits is now in the hallway attacking misty. There is another one behind him. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB1 hits Gimble twice (OOC: dealing 12 damage)
RB2 misses both attacks against Gniff
Misty hits RB3 with a critical hit (OOC: dealing 8 damage) the bandit is looking rough.
Sildar is up
Sildar moves behind Gimble and Helps him. (OOC: he is using the help action, so Gimble has advantage on his next action, an attack or ability check.)
Gimble is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 13 damage, Red Brand Bandit 4 has taken 10 damage.
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list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is a bandit behind the doorway into the room.. the rest of bandits are in the room. Gniff is on the far side of the room, there are bandits between the party and Gniff, but the party can move to Gniff and Gniff can move to the party.
Gimble attacks RB3 and kills him. (OOC: dealing 6 damage) He then falls back by going up the stairs.
RB4 is up
He is going to attack Gniff.
Attack 1: 6
Damage 1(if it hits): 5
Attack 2: 20
Damage 2(if it hits): 5
Gniff is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 is dead, Red Brand Bandit 4 has taken 10 damage.
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list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is a bandit behind the doorway into the room.. the rest of bandits are in the room. Gniff is on the far side of the room, there are bandits between the party and Gniff, but the party can move to Gniff and Gniff can move to the party.
RB4 hits Gniff once (OOC: dealing 5 damage)
Gniff strikes back at RB4 and misses.
(OOC: for branch you do not have line of sight of any bandit, so i'm going to have you move, attack and then move back to your spot.)
Branch moves to attack RB1 and hits him (OOC: dealing 5 damage)
Gerrack is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
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This post has potentially manipulated dice roll results.
Gerrack, hear Gniff in trouble, takes to the air and flies forward, forcing his way into the room. He attacks the bandit in the doorway with his spear and fists, screeching in fury.
(Movement to the square to the right of RB1. Attack RB1. If RB1 goes down with the first attack, bonus attack to RB2)
Attack: 21(advantage from the last battle spear attack erroniously using a 1d6 instead of 1d8, and being given the option to take adv on my next spear atk as compensation in a post 3 or 4 pages back...) Damage: 10
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Misty is in the hallway between the two rooms. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is two bandits in the room. Gerrack is in the room close to the door. Gniff is on the far side of the room, the two bandits are not blocking the party from moving around in the room.
Gerrack flies into the room and attacks RB1 twice (OOC: dealing 14 damage) killing him.
RB2 is up
RB2 is going to attack Gerrack
Attack 1: 10
Damage 1(if it hits): 4
Attack 2: 11
Damage 2(if it hits): 6
Misty is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 is dead, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
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DMing "Gallia Campaign 1".
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Gimble not quite knowing what is going on in the room pulls out his daggers. Peeking around the door frame he goes in towards RB1 to get him at the back (assuming his attention was on Gniff).
Attack: 5 Damage: 6
Attack: 23 Damage: 3
Sneak Attack 1
they take half damage but are not knocked back. Again back to you rolling really good and us not so much.
Round 2
Initiative Order: Gimble, Red Brand Bandit 3, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB4 gets hit by the spell (OOC: dealing 5 damage)
RB1 gets hit by the spell (OOC: dealing 5 damage)
RB3 gets hit by the spell (OOC: dealing 5 damage)
RB2 gets hit by the spell (OOC: dealing 5 damage)
Gimble moves up to the door and tries to attack RB1 and misses
Red Brand Bandit 3 is up
will move out of the room and attack Misty
Attack 1: 16
Damage 1(if it hits): 7
Attack 2: 12
Damage 2(if it hits): 5
Red Brand Bandit 4 is up
is going to turn around and attack Gniff
Attack 1: 10
Damage 1(if it hits): 8
Attack 2: 13
Damage 2(if it hits): 7
Gniff is up
Health Updates: The Party: Misty 16/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 5 damage.
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Knowing he is still alone but cannot just dance with these bandits all day Gniff makes a quick stab at Bandit 4.
Attack: 17 Damage: 5
Branch will lob another handful of fire at Bandit 4 trying to help Gniff out.
Attack: 6 Damage: 6
Bardic Inspiration is just someone believing in you, and I believe in you
Gerrack, seeing that the doorway seems to be completely blocked by bodies, preventing his access to the room, draws his bow and attempts to fire at the bandit R3 in the hallway from behind Misty.
Attack (two rolls in case of disadvantage?): 9, 11
Damage: 7
Round 2
Initiative Order: Gimble, Red Brand Bandit 3, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
red brand bandit base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB3 hits MIsty (OOC: dealing 7 damage)
Gniff stabs RB4 (OOC: dealing 5 damage)
Branch is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
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(OOC: you can't target RB4 from your position. even if you went one square forward you could still only target RB3. Gimble can target RB1 and RB4 since he is next to the door way and has the correct angle to target them.)
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(lets go with RB3 then)
Bardic Inspiration is just someone believing in you, and I believe in you
Round 2
Initiative Order: Gimble, Red Brand Bandit 3, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Branch, and Sildar are on the stairs in the hallway leading down to the two rooms. Gimble is right outside the room with the bandits. One of the bandits is now in the hallway attacking misty. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
Branch attacks RB3 and misses.
Gerrack also attacks RB3 and misses.
RB1 is up
Red Brand Bandit 1 is going to attack Gimble
Attack 1: 23
Damage 1(if it hits): 5
Attack 2: 20
Damage 2(if it hits): 5
RB2 is up
Red Brand Bandit 2 is going to attack Gniff
Attack 1: 6
Damage 1(if it hits): 4
Attack 2: 7
Damage 2(if it hits): 4
Misty is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 15/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
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Gimble gasps in pain as the bandit’s strikes hit home. (3/15)
Misty attacks the bandit nearest her...
booming blade
Attack: 24 Damage: 5
An extra 3 thunder if the attack hits and the bandit moves prior to Misty's next turn.
Round 3
Initiative Order: Gimble, Red Brand Bandit 3, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Gimble and Sildar are on the stairs in the hallway leading down to the two rooms. Branch is not far behind them. One of the bandits is now in the hallway attacking misty. There is another one behind him. the rest of bandits are blocking the entrance to the room. Gniff is on the far side of the room, so now the bandits are between the party and Gniff.
RB1 hits Gimble twice (OOC: dealing 12 damage)
RB2 misses both attacks against Gniff
Misty hits RB3 with a critical hit (OOC: dealing 8 damage) the bandit is looking rough.
Sildar is up
Sildar moves behind Gimble and Helps him. (OOC: he is using the help action, so Gimble has advantage on his next action, an attack or ability check.)
Gimble is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 has taken 13 damage, Red Brand Bandit 4 has taken 10 damage.
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“Damn, well let’s see if we can’t decrease these odds a bit.”
Pulling out 2 more daggers, Gimble goes in for the kill on RB3.
Attack 1: 21 Damage: 4
Attack: 23 Damage: 3
Sneak Attack: 5
Cunning Action: Hide (withdrawing back down the line) 23
Round 3
Initiative Order: Gimble, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is a bandit behind the doorway into the room.. the rest of bandits are in the room. Gniff is on the far side of the room, there are bandits between the party and Gniff, but the party can move to Gniff and Gniff can move to the party.
Gimble attacks RB3 and kills him. (OOC: dealing 6 damage) He then falls back by going up the stairs.
RB4 is up
He is going to attack Gniff.
Attack 1: 6
Damage 1(if it hits): 5
Attack 2: 20
Damage 2(if it hits): 5
Gniff is up
Health Updates: The Party: Misty 9/16 HP, Gniff 8/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 5 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 3 is dead, Red Brand Bandit 4 has taken 10 damage.
list of my games/characters in the spoiler
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Branch palms another fistful of fire and will throw it at the next bandit he is able to
Attack: 24 Damage: 8
Bardic Inspiration is just someone believing in you, and I believe in you
Gniff staggers from the firm hit, a cry of pain releasing from his throat. He stabs at Bandit 4 again, hoping to reduce the danger around him.
Spear Attack: 7 Piercing Damage: 7
Round 3
Initiative Order: Gimble, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 1, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the room contains four bandits and a goblin. the goblin appears beat up and barely conscious. Misty and Gerrack are near the other door way. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is a bandit behind the doorway into the room.. the rest of bandits are in the room. Gniff is on the far side of the room, there are bandits between the party and Gniff, but the party can move to Gniff and Gniff can move to the party.
RB4 hits Gniff once (OOC: dealing 5 damage)
Gniff strikes back at RB4 and misses.
(OOC: for branch you do not have line of sight of any bandit, so i'm going to have you move, attack and then move back to your spot.)
Branch moves to attack RB1 and hits him (OOC: dealing 5 damage)
Gerrack is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 has taken 10 damage, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
list of my games/characters in the spoiler
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Gerrack, hear Gniff in trouble, takes to the air and flies forward, forcing his way into the room. He attacks the bandit in the doorway with his spear and fists, screeching in fury.
(Movement to the square to the right of RB1. Attack RB1. If RB1 goes down with the first attack, bonus attack to RB2)
Attack: 21 (advantage from the last battle spear attack erroniously using a 1d6 instead of 1d8, and being given the option to take adv on my next spear atk as compensation in a post 3 or 4 pages back...)
Damage: 10
Bonus attack talon strike: 22
Damage: 4
Additoinal crit damage: 4
Round 3
Initiative Order: Gimble, Red Brand Bandit 4, Gniff, Branch, Gerrack, Red Brand Bandit 2, Misty, Sildar.
(OOC: the battle map is in the link in the spoiler.)
Red Brand Bandit Base
text map: the party is in a narrow hallway that is in the shape of a L. the goblin has been staying out of the fight. Misty is in the hallway between the two rooms. Sildar and Branch are on the stairs in the hallway leading down to the two rooms. Gimble is not far behind them. There is two bandits in the room. Gerrack is in the room close to the door. Gniff is on the far side of the room, the two bandits are not blocking the party from moving around in the room.
Gerrack flies into the room and attacks RB1 twice (OOC: dealing 14 damage) killing him.
RB2 is up
RB2 is going to attack Gerrack
Attack 1: 10
Damage 1(if it hits): 4
Attack 2: 11
Damage 2(if it hits): 6
Misty is up
Health Updates: The Party: Misty 9/16 HP, Gniff 3/15 HP, Branch 11/14 HP, Gerrack 11/17 HP, Gimble 3/15 HP
NPC: Sildar Hallwinter: 15/27 HP
Bad Guys: Red Brand Bandit 1 is dead, Red Brand Bandit 2 has taken 5 damage, Red Brand Bandit 4 has taken 10 damage.
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.